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Cacmypants

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Everything posted by Cacmypants

  1. The trick is to be friendly/calm, but insult them back without breaking the rules, you somehow earn their respect, if you're submissive, defensive and/or reveal personal details they will use it against you. It's generally how these small minds work, show them that you should be considered equal/superior. Funny thing is, one of the times it happened to me, the last thing the aggressor said was "friend?", that gives you a good idea on just how mature these types are. :P Insulting someone in RS is equivilant to punching someone in the face (in terms of social effectiveness). Personally, I can take a multitude of hits to the face without going down, hehe.
  2. Why the hell would you suggest the retribution trick to a complete random? Hardly anyone wants to collaborate with complete strangers in pvp, they're all aggressive back-stabbing psychopaths who want little more than to gut you and take your loot. If you want to use retribution organise it with a good friend that way there is trust on both sides. Oh... and in accordance to IQ, it's all a bunch of bull-crap, you can learn intelligence, this is proved by the sheer fact that it is possible to improve your IQ score in any test. Being "gifted" simply means you can understand certain things alot faster than others, you're not actually mentally superior or have a better brain (well technically you do, but the brain's potential is the same for everyone) Alot of the time, "smart" people are just encouraged at an early age, they think they have to live up to a certain standard and continue to do so. If someone falls behind or is deprived as a child, they wont have any motivation to academically excel or prove themselves, they just label themselves as "not capable" of such "trival" pursuits. Not to mention everyone's brain works differently, you can be numerical, literary, visual, analytical, empathetic, strategic, philosophical, spacial, co-ordinated, social etc etc etc. You cannot judge intellect purely based off one, two or even three of these factors. People don't realise that intelligence transcends logic, reason and patterns.
  3. Cacmypants replied to gongusan's topic in Rants
    The only non-combat skills I can understand someone would bother making a pure with would be either farming or construction, those skills actually have some degree of variety and don't require ungodly grinding sessions. (then the challange comes from obtaining the cash... so even then it would be ideal to make the account a pker as a means of profit) Otherwise I usually just ignore skillers when they're strutting about with their capes... like so what? You wasted countless hours of time you could have spent on your main or better yet... NOT PLAYING lol. They do all that pointless "work" just so that can have noobs eye them with jealousy, that's what it boils down to, in fact, that's what MOST of the game boils down to.
  4. I cracked up so much right at "Star Paladin Cross has died" when I was recording :lol:
  5. Here's a video I just made, I thought it was pretty hilarious. [yt]napv7RhzFKo[/yt]
  6. yeah, I'll probably have a look at updating the spells soon, I've alreayd changed it a bit (havent posted yet though).
  7. Your poverty has nothing to do with the system. Drop Rate luck then. Smarty-Pants. -.- Drop rate is the same for everyone. It has nothing to do with luck. It's simply a matter of statistics. it's also a simple matter of statistics that some people are just effing lucky. i've played since 01 and have to this day, only gotten 1 dragon med drop and have never gotten a half shield or d chain drop. Whether you get the drop is determined by statistics, if you ACTUALLY get it, it's lucky... I mean, if you get a decent drop the first thingt that pops into your mind isn't "good ol' statistics!", it's "LUCKY!!!".
  8. I think the point is that you'd still be risking far less. Well technically, yeah, given the correct circumstance and how much other stuff you're bringing with you.
  9. Cacmypants replied to hihihi727's topic in Rants
    I have a HUGE respect for anyone with even a SINGLE PIECE of gold-black cwars armor. You know why? because you need to have spent at the very least 483 HOURS to gain enough tickets for the FULL armor, that's not counting all the times you LOSE. In reality, it's more like 900 HOURS. 900 hours, that's 37 DAYS of total gameplay, enough time to earn well over 50,000,000exp in most skills. freaking insane. and cwars actually requires some degree of concentration and stratedgy, not mindless clicking. Yeah but even so, its mainly your team that will decide whether you get tickets or not, the next most important thing would be your levels which would require "mindless clicking" and THEN your strategy/concentration. Even if you were a level 3 that did nothing, you still have a decent chance of winning- all you need is TIME. High levels (and i mean ultra high- like 5 99's high) get that way because they put more time into the game. Why is this regarded as hard work when in reality it is usually because these people have way to much spare time/ too lazy to work? Exactly, a lot more TIME goes into obtaining full gold-black cwars than one 99 skill no matter which way you look at it. And yeah... Having that much time in the first place is beyond me, at least atm, I can see it happening in the near future when I've left school, lol.
  10. Cacmypants replied to w0odspriteV2's topic in Rants
    *High Five*
  11. Really... the main let-down with Armageddon is that it's cool-down is the same attack speed as a basic ogre bow, it takes that long to throw another attack, leaveing yourself vulnerable and/or letting the other person heal (probably completely) if the spell didn't kill them. It's a little pointless arguing about clans using it all at once, who in their right mind goes into a multi combat zone SOLO? Anything is overpowered if it's used in mass, heck even an iron scimitar if there are enough people. I plan on making the quest's requirements a little more difficult to attain than WGS (even though the magic requirement will have to be 5 levels lower, that means it cant follow WGS in any way), so unless it's a clan of near maxed-out, "finished" accounts, you wouldn't see many "mass castings" of Armageddon. It's definitly a spell that will be completely out of the common hybrid's reach (unlike ice barrage). If I am to cut the potential damage, I'll do it directly, lowering the spell's power in a multi combat zone fosters no logical in-game explanation, it would seem out of place and the game's integrity would take a shot. Also remember then when you're casting spells, you generally have VERY little armor which leaves you extremely vulnerable anyway, you can also protect an AGS or dark bow whereas you can't protect sizeable stack of expensive runes.
  12. You mean the same thing that can be done with an AGS? Except twice from each player? This is magic we're talking here. Consider a lunar mage: Before battle he casts Vengeance on himself. He spots a target, he quickly casts Spellbook Swap and casts Ice Barrage-Shadow Burst combo (if this is possible. I think it is, since there's enough delay for the combo to work one normal. If it doesn't work, then a simple Ice Barrage would work). His target is frozen, cast spellbook swap again and now cast 60-damage spell. With the combo, the max damage is upwards of 120. Without the combo, the max is 90. In both cases your target is now frozen and probably with 5-15 hp left, if any at all. Sure he can eat, but 1 more spell and he's a goner, not to mention you could dds spec him dead at that very moment. Plus he cannot attack you, because if he does, then not only will you be able to pull off 30 damage, but he will most likely be dealt another 10-25 damage from Vengeance, nearly guaranteeing a kill. Lol, keep in mind that's a best case scenario and it's success all depends on the circumstances, it's just like any other KO stratedgy. Mabye I'll decrease the range for these attack spells then? Nonetheless, Magic still lacks a KO spell, I will change Armageddon, but not by much. AND btw, you couldn't dds spec afterwards because Armageddon drains the special bar.
  13. Cacmypants replied to w0odspriteV2's topic in Rants
    Pixel strength compensates for a glaring lack of manhood \
  14. Wow, thanks, I'll definitly have a look at refining it. I'll work on a quest too, might take a bit of research, lol. Well... I was going off the basis that most attack spells in the other books become pretty much obselete once you can use.... say... Ice Barrage. I don't consider Armageddon to be extremely overpowered, as it's a one shot deal whereas an ags special has two chances at 75 damage. Banish an Purge probably need some alteration. I'll play around with some spell durations as well. I figured it could be used as both a support, hybrid and solo mage spell book, though I do agree that the "solo mage" part needs more work. Yeah, I quite like the teleport locations, lol. It will just be a little hard trying to integrate them with a quest story. Also, I agree that Purge's max should be lowered, because it would be the main attack spell used from this Spell Book (on players), being on par with Ice Barrage (a level 94 spell) may overshadow the ancient spellbook. (The glaring downside to this book is that it contains neither holding or teleport prevential spells, essentially it's fatal flaw) Just a side note, I would imagine Life rune to have a cost of around 500gp
  15. Ok, I got bored and decided to concept a possible new Spell Book... It focuses around the introduction of "Life" runes (which I believe Jagex was initially going to use for Summoning) (May also be "Light" runes, undecided) The Spell Book itself would be obtained after some form of Grand Master Quest I tried to balance the book between PvP and PvM. Notice the final spell is pretty much a special attack. You can also see that the spells start at lv70 (Ancients started at lv50 and Lunar started at lv60). Please comment on what you think. Lv1: Home Teleport (To ) Type: Home Teleport Exp: N/A Runes: N/A Lv70 Diminish Type: Curse Spell Effect: Reverses all of an opponents boosted stats back to normal Cool-down: 5 Seconds Exp: 20 Runes: 1 Life, 2 Mind, 2 Body Lv71 Shining Javelin Type: Attack Spell Effect: Deal up to 20 damage on a single target, counts as a ranged attack Cool-down: Attack speed = 6 Exp: 44+ Runes: 2 Life, 10 Air Lv72 Teleport to Golden Apple Tree Type: Teleport Exp: 70 Runes: 1 Life, 2 Law, 2 Earth Lv73 Flash Blade Type: Attack Spell Effect: Deal up to 25 damage on a single target, counts as a melee attack Cool-down: Attack speed = 6 Exp: 49+ Runes: 2 Life, 15 Air Lv75 Dead-lock Type: Curse Spell Effect: The opponent cannot switch gear, change attack style or activate/change prayers for the duration of 30 seconds. Cool-down: 5 seconds Exp: 80 Runes: 2 Life, 10 Body, 10 Mind Lv77 Teleport to Baxtorian Falls Type: Teleport Exp: 82 Runes: 1 Life, 2 Law, 2 Water Lv80 Purge Type: Attack Spell Effect: Deal up to 30 damage on a single target, drains opponents Special Bar by 25% Cool-down: Attack speed = 6 Exp: 50+ Runes: 5 Life, 30 Air Lv83 Teleport to Ooglog Type: Teleport Exp: 90 Runes: 1 Life, 2 Law, 2 Body Lv85 Great Haste Type: Self Empowering Spell Effect: Run 3x faster for the duration of 30 seconds Exp: 40 Cool-down: 1 minute Runes: 1 Life, 20 Body Lv86 Teleport to Taverly Dungeon Type: Teleport Exp: 94 Runes: 1 Life, 2 Law, 2 Fire Lv87 Weakness Shift: Range Type: Curse Spell Effect: Opponent becomes greatly vulnerable to range while greatly resistant to magic and melee for the duration of 20 seconds. Cool-down: 30 seconds Exp: 98 Runes: 4 Life, 6 Chaos, 6 Body Lv88 Teleport to Shilo Village Type: Teleport EXP: 92 Runes: 1 Life, 2 Law, 2 Nature Lv89 Godspeed Type: Self Empowering Spell Effect: ALL actions (excluding combat and run) are 3x faster for the duration of 20 seconds. Cool-down: 1 minute Exp: 20 Runes: 1 Life, 30 Body Lv90 Banish Type: Attack Spell Effect: Deal up to 70 damage on a monster or familiar (no effect on players), No additional exp for damage Cool-down: Attack speed = 4 EXP: 70 Runes: 6 Life, 40 Air Lv91 Weakness Shift: Melee Type: Curse Spell Effect: Opponent becomes greatly vulnerable to melee while greatly resistant to magic and range for the duration of 20 seconds. Cool-down: 30 seconds Exp: 102 Runes: 4 Life, 6 Chaos, 6 Body Lv93 Teleport to Mortton Type: Teleport Exp: 98 Runes: 1 Life, 2 Law, 2 Death Lv95 Mystical Surge Type: Self Empowering Spell Effect: Melee/Ranged/Magic attacks are 1 level faster for the duration of 15 seconds. Cool-down: 30 seconds EXP: 80 Runes: 2 Life, 2 Soul, 6 Body Lv97 Teleport to God Wars Dungeon Type: Teleport Exp: 112 Runes: 2 Life, 4 Law, 4 Chaos Lv98 Weakness shift: Magic Type: Curse Spell Effect: Opponent becomes greatly vulnerable to magic while greatly resistant to melee and range for the duration of 20 seconds. Cool-down: 30 seconds Exp: 120 Runes: 4 Life, 6 Chaos, 6 Body Lv99 Armageddon Type: Attack Spell Effect: Deal up to 60 damage on a single target, drains 100% of the casters special bar Cool-down: Attack speed = 2 Exp: 100+ Runes: 10 Life, 12 Death, 6 Soul, 100% special bar
  16. Has anyone every tried covert seduction? I've read a bunch about it, but too wussy to try it (scared I'll screw up, lol) It's basically being able to call upon a specific emotion in a particular girl at will with subconscious visual/audio queues e.g: Start a discussion about the memory of feeling ill (like with a cold), go into the details, then while the memory is fresh in her mind, let out a particular sigh, or move in some way that's obvious, but not suspicious (something subtle). Then whenever you want the girl to feel bad about something, repeat. Not sure if it actually works, but you can probably see what sort fo things are technically possible.
  17. You should have tried to confuse him by being really nice with sophisticated language : That would make him feel bad, first for being mean, then for being dumb.
  18. I'm usually the one saying: "don't use granite it's worse than rune, the 50 defense requirement is balls" "You're too weak to be training here, it's inefficient" "KILL THE [bleep]ING SPINNER" "Don't use a dragon long, go do monkey madness..." "BGS is NOT a training weapon, don't borrow it you [bleep]" "FFS, OFF! GET LOST! It's a pointless fight, we're wasteing food, [bleep]ing idiot" "Dude, buy barrows, cheapest top + bottom is like 500k "but it degrades!!" and 15 hours isn't enough to make 300k?" "yes! I'm level 122 and still wear and Obby cape, get over it!" hehe
  19. Cacmypants replied to hihihi727's topic in Rants
    I have a HUGE respect for anyone with even a SINGLE PIECE of gold-black cwars armor. You know why? because you need to have spent at the very least 483 HOURS to gain enough tickets for the FULL armor, that's not counting all the times you LOSE. In reality, it's more like 900 HOURS. 900 hours, that's 37 DAYS of total gameplay, enough time to earn well over 50,000,000exp in most skills. freaking insane. and cwars actually requires some degree of concentration and stratedgy, not mindless clicking.
  20. Instead of looking at it as "I've killed "this many" therefore I should have gotten "these" drops... You need to see every trip as a new and refreshed chance of the drop, pretend you never went on those other trips because that's what it boils down to. You can't expect a drop just because you've killed "x" many.
  21. Cacmypants replied to w0odspriteV2's topic in Rants
    shouldn't you be at least lv100 or sumthin?
  22. DOES WANT TABLET!!! (scanning sucks the scrotum) then I'd snap all my blunt 2B pencils.
  23. [hide=] Vilvi (Right hand = copy pasta :P ) Aevar[/hide] I feel I've made an improvement, at least I hope so :
  24. The Haunting by Kamelot [yt]I438RH1oUJc[/yt] Freakin Epic, totally worth the video, lol
  25. yeah, my friend irl pointed that out already lol. (plus, he's ment to look gay =p)

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