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Veiva

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Everything posted by Veiva

  1. Veiva replied to PoorLepRecon's topic in Off-Topic
    I bred a flawless shiny Cleffa on Emerald. I'm good. Transferred to X and it has Softboiled, Counter, and Heal Bell. Woah.
  2. Considering magic should be as strong as range which should be as strong as melee, it isn't. Why should melee be more valuable despite being only one 'class'?
  3. I don't have much to say that I mostly agree, and any differences in opinion are not worth arguing :P.
  4. I knew you would! :P As you know, I don't. I used to think that everything was selfish, but my philosophy on that changed. When you do something more for someone else and less for yourself, that is selfless. This stems from how my life has changed the last five or so years, a story I'm not going to detail very much on a RS forum. To keep it short, I have to care for my family, and without me, they'd be pretty lost. This is not on part of their inabilities, but as a whole it has to do with the attention they need on a daily basis. In short, I've become a pseudo-parental figure and bring stability despite not being the parent as a result of illness on part of a family member. Do I enjoy helping out? No. It angers me, sometimes, saddens me others, but it doesn't make me feel any warmth. Not like I'm without problems, again something I'm not going to elaborate on too much here. But I have decided to take the bull by the horns and not let me fail because of uncontrollable factors. While I can't control physical or mental health, I can control how I think and what I do. I'm not abandoning my family, for example, even if it tends to be more of a burden than a source of happiness. I, unlike you, believe there is some set of absolute morality embedded in us (naturally, however; not by some spiritual means). Basically, would I want others to abandon me? No. I'd want them to help me get better. Hence, I do the same in return. Therefore, I'd like to end this bit by saying selfishness has an opposite, and I make do with that everyday. Social expectations don't guilt me into doing it--instead, my belief in one absolute moral does: treat others as you wish to be treated. Again, this revolves around the differences in our understanding of selfishness and selflessness. I disagree. We will never reach what is considered a fictional utopia if we don't understand that our actions have consequences that resound further than our lives will. What makes us happy can result in great unhappiness for millions down the line. Pollution is one example--we all pollute, and many of us do little to take that into consideration. But our selfishness in that regard will have effects that will cause immense damage later on. I disagree that you have no obligation to contribute to society. If you use any of society's benefits without returning the favor, you're, to keep it short, leeching off society. These benefits are stuff we take for granted: roads and transportation, electricity and water, medication and health care, computers and technology in general, etc. Without social contribution these things would've never happened. I understand that. I know very well life isn't fair, and just like you, I don't let that affect my happiness. I've learned to accept it and move on, or make my situation better in any shape or form that I can. I don't disagree with this. Happiness brings happiness. I'm not going to argue that. Because it's never going to happen :). Despite our flaws, there are many of us (and I'm not excluding you) that work towards a better future, either personally or socially. edit: To elaborate on my personal happiness, while I may feel angry or saddened at times, I am quick to snap out of this. I do not let negative emotions get the better of me.
  5. OK, while typing this post, I kind of had a lot to say. So I'll break it down into points: 1. Playing a game for hours and hours is generally selfish, outside of freak circumstance. [hide] I think there's a point where your actions are more selfish or selfless when time is taken into consideration. Of course, what defines selfish/selfless is subjective around a 'half way point.' But beyond, or below that, it's less subjective. Of course, there's always those outlier extremists, but they don't count. I think in an ideal world we'd all work towards bettering future generations, aka Star Trek. This does not mean there's no time for us, as individuals, as humans are indeed selfish in some respects; Star Trek features the holodeck, etc for means of recreation. There's nothing wrong with that. In a nonfiction example, this is the concept of hobbies: video games, etc. But there comes a point where you're doing nothing but enjoying yourself. If I played Skyrim for 14 hours a day, 7 days a week, 52 weeks a year, would I be benefiting anyone else? Would I be contributing to society? No. When we are selfish, society suffers. Imagine if people did only did selfish things, because, y'know, screw everyone else! That wouldn't be good. Now, in the case of playing a game for extreme lengths, not many people do that. There's a situation for this, can't remember the name right now (grr, I'm so tired, probably shouldn't be typing this, haha), but the idea is that if we all put in our worth, we all benefit, but it takes only one person to spoil the scenario by not doing his or her fair share. [/hide] 2. There's exceptions, of course, but what about the most part? [hide] So what does this have to do with RuneScape? Well, if all you do for years at a time is play RuneScape for hours and hours and hours a day, you're hurting society in most cases. I know there are those who are financially secure in real life thanks to previous decisions--and guess what? They're good! They are contributing to society indirectly through taxes on their earnings, or what they had earned, and so on. That's fine. But how many of the top playing (not ranking--I mean hours put into the game; hence, I'm not targeting those who are on the top of the high [can't stand how it's 'hi scores'] scores, but anyone who spends 'unhealthy' portions of their lives on the game) players have done this? I can't say. I don't know. But if any of those are leeching off of someone, be it their family, or society even, then I don't find that good or beneficial in any form. [/hide] 3. RuneScape, or playing games in general, is not a marketable skill, and hence you'll find it hard to adjust after you burn out or RuneScape eventually becomes irrelevant. [hide] Say you dropped out of school to play RuneScape. How are you going to be able to market yourself in 30 years? Say you make money off YouTube videos and Twitch streams, or whatever. OK, awesome! You're getting paid to do something you love. But how are you going to be able to market yourself in 30 years? That's the point: the future. If you dropped out of school to pursue your goal of making a social media platform, and succeed, that's much different than doing so to play RuneScape. Do you know why? Because making a social media platform is a great experience, regardless of if it succeeds or not, and you'll be able to market yourself. You won't, outside of crazy unforeseen external factors, become a burden on society. You can probably retire if it's successful enough; if not, you'll be able to put it on a resume and get a decent job later down the road. There's no shame in mistakes like that. However, how can you market yourself by saying "I made RS guides and made money!" Ok, good. Maybe you'll be able to get a job in some marketing department. But I'm sure that's an extremely minute possibility, and it would only work for those who, say, had the drive/potential anyway. I don't think most RS players have this kind of drive--such examples are outliers, not the normality, in any group. RS isn't full of Einsteins or Steve Jobs :). [/hide] So I guess what I'm saying in a tl;dr version is that we should work together towards some greater good, and unhealthy, selfish actions don't contribute. Or something. And luckily, most of us live in a society that ensures that we all have personal freedom thanks to our previous generations. So do what you will, but don't be that person who spoils it for the rest of us. Because when you do, you put a burden on society... RuneScape is a waste of time compared to so many other things. Because of circumstances out of my control, I am unable to attend college. As of now, getting a job is extremely difficult considering when one factors in how that would disrupt my household. Do I play RuneScape for 10 hours a day as a result? No. You know what I do so I don't waste time? I develop genuinely useful skills, including writing, reading, and programming. I have knack for (mostly) English literature. How many times have most people here read "The Waste Lands" by Eliot, or even attempted to read Joyce's magnus opus of "Finnegan's Wake" or even know of John Skelton or even understand Beowulf or know what the first novel in the world was [and read it!] or recite Shakespeare for fun? How many people write short stories (not lengthy novels that'll never get published), and try to master the art of poetry [i don't mean doggerel either], rather than go on Facebook for hours? Those are just my hobbies, and as such are skills that aren't useful other than to pass down as e.g. a teacher or historian or some such. My minute knowledge of English literature as a result of personal exploration is, again, not very impressive in a sense. But it's better than playing RuneScape, objectively. Now, for marketable skills... I program. At least four hours each day, I sit down and code. You know why? It's not only to keep me from going insane, e.g. through boredom, but also so I can be of use when my situation betters. I understand assembly in three dialects--x86, PPC, and ARM. That's something marketable. I learned C, and a bit later, C++ when I was in middle school through high school, alongside my usual studies. Yeah, that was for the fun of it. But now it's a benefit, because I understand efficient code and how to efficiently code. Aside from that, I've learned a whole slew of programming languages suited for various domains because of a craving for knowledge. This is just me and I am not alone. There are many enjoyable activities that one could exert themselves on, depending on their tastes, that is much less of a waste of time than playing RuneScape. By the way, I do play RS for a few hours a week. Generally I limit it to no more than 10 hours, but can exceed that depending on what I'm currently doing (e.g., if I can AFK something while reading, I might). So don't think I dislike RuneScape. What I dislike is this notion that RS can be a lifestyle. No, it shouldn't be.
  6. I came across this Ted Talk and was reminded of muggi...
  7. Veiva replied to Leoo's topic in Off-Topic
    Woah. I didn't expect this! An update from my previous post: I was contacted today by the one guy who pushed for me to get employed at A Mysterious English Game Company [company name redacted]. He said they'd be setting up at least a Skype/phone interview in the near future. My application was initially brushed off by HR because lack of 'professional experience,' but thanks to this guy pushing for me, I still have a chance at A Mysterious English Game Company...
  8. Veiva replied to Leoo's topic in Off-Topic
    Man, this topic about college depresses me. I've done more work than an equivalent college load since I graduated high school, but because of variables out of my control I was unable to attend college immediately, and similarly, am still unable to attend college. Every day I don't attend makes it harder and harder. And so here I am. A boatload of practical experience in computer science above that of a college graduate, but unable to make use of it. I've tried getting many jobs even remotely related computer science, failed each and every time. It's not like I don't have experience to show for it! Heck, the people I've shown my work to were impressed. Two of these tried to get me a job in their respective companies, but meh. I just don't know what so undesirable about me? In any case, I'm currently trying to read the RAM of a certain current generation games console... But WebKit takes FOREVER TO COMPILE. And I still need to find the exploit vector for said console in WebKit (I'm getting very close, though!).
  9. Veiva replied to Leoo's topic in Off-Topic
    Well, my game framework is shaping up into something awesome... Realtime building destruction: I'm so making a game where you have to defeat some Zillalike creature. And the Zilla shoots massive death beams that cause buildings to collapse. Yea. Not kidding. Not like it matters or says much, but today also marks the 14,000 lines of code mark in my game framework, Algae; game engine, Hologine; and actual game, Holographic. 6,000 lines of comments, too, but most of that is just the standard C# docomments (see what I did there? 'documentation' and 'comment'? hahaha?). It's closing in on 15,000 lines, actually... Largest project I've ever done, that's for sure.
  10. Here's me, a team of one, developing a unique game, while hundreds (thousands?) of other 'developers' produce rip offs of Flappy Bird, trying to hit the same niche as the original rip-off. But lightning doesn't strike the same spot twice. Well, generally speaking, it can, but it rarely does... so close enough. I dunno, it just leaves a bad taste in my mouth. I'm pouring my heart and soul into a video game that will, in most likelihood, never see a fraction of Flappy Bird's success...
  11. I'd rather have a separate topic for ongoing polls instead of clogging up update teasers with poll related content twice (once when the poll launches, another time when the update actually rolls around). Wondering if the option to kill Yelps in a quest really fits into RS well. Is the quest going to be focused around hunting him down and slaying him? Or is it going to be incidentally thrown into another quest, where suddenly Yelps just turns up and falls into a meat grinder? Yelps is considered a potential host for Zaros, but dies before the player has a chance to suggest him. I called it.
  12. And today at tormented demons... I still don't know if claw drops were altered. Grr! Is the rumor true and they only drop an off-hand or main-hand, rather than both at once, now?! And I don't know how much claws are going for either. I need this information!
  13. Veiva replied to Leoo's topic in Off-Topic
    I submitted a patch for a game programming library I use today! It both fixes an issue and adds a feature as well. Isn't that awesome?
  14. TDs

    Veiva replied to Noxx's topic in Help and Advice
    Iron titan is just short of being as effective a steel titan, and the iron titan almost always uses melee. I use an iron titan when I range. Use a steel titan (when soloing with magic) or an iron titan (when soloing with range). It'll do enough damage almost every time to switch prayers. When using the iron titan do you use darklight or the holy water? If the holy water and I missing something because it is a paint to make. I use holy water. Use an ability to strike first (not autoattack) otherwise you'll use up holy water really fast. I still have 60 after like 30+ hours of TDs (made 100 initially).
  15. *sees 40 div requirement* *runs to ToG and gets 40 div* I'm ready.
  16. TDs

    Veiva replied to Noxx's topic in Help and Advice
    Iron titan is just short of being as effective a steel titan, and the iron titan almost always uses melee. I use an iron titan when I range. Use a steel titan (when soloing with magic) or an iron titan (when soloing with range). It'll do enough damage almost every time to switch prayers.
  17. TDs

    Veiva replied to Noxx's topic in Help and Advice
    Weapon poison++. Also, when you switch gear, there's a small global cooldown. You'll have to spam click an ability so you don't autoattack. Oh, i'll try spamming it next time. Thanks. And what exactly is the use of the Poison? I don't have any experience with it since EoC, clearly. Poison is a buff now. When you use poison, there's a chance the opponent will take damage over time equal to some proportion of weapon damage.
  18. TDs

    Veiva replied to Noxx's topic in Help and Advice
    Weapon poison++. Also, when you switch gear, there's a small global cooldown. You'll have to spam click an ability so you don't autoattack.
  19. TDs

    Veiva replied to Noxx's topic in Help and Advice
    You both are amazing. I managed to kill 58 in my test run before I got a dragon lump (waiting on adventure log to update) about 30-40 minutes in. This is awesome. edit: Managed to kill 67 in 50 minutes. Not so bad, especially considering 1) it was my first attempt 2) I did only bring range :p. Gonna try it mage and range with Void next time.
  20. TDs

    Veiva replied to Noxx's topic in Help and Advice
    I usually take a yak full of rocktails as well because I can't Titan. Where do you kill them in order to get such high KPH? I kill them too fast in the northern spawn and often have to wait idling/luring, rather than killing. I don't see how it's possible to kill so many unless you're on a highly populated world. For the record, I kill TDs in the 30 second range (or less). And I can only manage 70 KPH including spawn and luring.
  21. Veiva replied to PoorLepRecon's topic in Off-Topic
    Was doing well, no close calls, in the Battle Maison super singles with this team: Tyranitar @ Tyranitarite Ability: Sand Stream EVs: 4 HP / 252 Atk / 252 Spe Nature: Jolly - Dragon Dance - Crunch - Rock Slide - Earthquake Gliscor @ Toxic Orb Ability: Poison Heal EVs: 252 HP / 4 Def / 252 Spe Nature: Impish - Substitute - Roost - Toxic - Earthquake Aegislash @ Air Balloon Ability: Stance Change EVs: 252 HP / 252 Atk / 4 SpA Nature: Brave - King's Shield - Shadow Ball - Iron Head - Sacred Sword And then a Yanmega showed up. That piece of crap flinched my Aegislash to death and then destroyed the rest of my team... Oh well. I'll try it again later. Got to battle 60-something. Eh.
  22. Already TDs are crowded because of the update :P. Some noob tried crashing me earlier because I only bring range. That didn't end well for him... Gonna try out TDs on the beta soon, speaking of which...
  23. If by configurator you mean mine, then I am going to update it, I've just been busy.

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