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Veiva

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Everything posted by Veiva

  1. Today we march! FOR VICTORY, FOR GONDOOOOOOOOOOOOR!
  2. While injection bots are assuredly illegal... There is nothing illegal about "screen scraping bots" as long as they are not targeted for RuneScape specifically. Or any game for that matter. There's also another form of bot that, although much harder to implement than the screen scrapers, is nearly undetectable and unstoppable. It's also legal. Basically, a proxy is written that intercepts any graphic calls. Parse the data or push it against a pre-calculated database (the latter of which would be copyright infringement and hence illegal in rudimentary form, but again, there's ways around that one). Determine where the data is. Click there... and continue on in the endless cycle of botting. This type of bot is very dangerous. It's often seen in online games, e.g. FPS, to let people see through walls and so on (and hence is not so much a bot). I hope Jagex can figure something out...
  3. Jagex are currently attempting to fix this issue. However, in the mean time, there's a few things you can do. Make sure you're either in OpenGL or DirectX mode, first of all, and secondly, turning off textures may help considerably. RuneScape will not look nearly as good, but it should fix that major problem.
  4. I feel the need to bump this for one important reason: I solved a major performance problem on my end by disabling textures in OpenGL or DirectX mode. While it makes RS look utterly terrible, it improves performance and loading times by a considerably large margin.
  5. Sadly, I believe RuneScape's problem is on the processor side, not graphics. From inspection of the OpenGL functions RuneScape uses during normal play, nothing has changed. The same goes for the general call order. This goes hand in hand with the fact that I suffer from pathetic performance equally bad on all modes (software, OpenGL, and DirectX). Regardless, this is absurd. Although my processor is a few years old, it was top of the line and still remains pretty high end for its standards (Intel i7 920). My graphics card was recently upgraded and is an nVidia 560 Ti. There is not one ounce of reason to even try to defend Jagex's poor programming implementation. For the record, I can run games that are far more demanding, processor- and graphics-wise, at max or near max settings. In fact, I believe only the very newest games would have hiccups, and that's only because of the 560 Ti; not the processor.
  6. The strangest thing happened! I logged out to find an empty world at Glacors. Got a token authorization failure, refreshed the page, and then logged back in to another world... Upon logging in, I see something new in my inventory. I went to the bank to make sure I didn't hallucinate... How do I now have two sets of colonist's? ~:> I bought the orange set a week back...and it's been in my bank for quite a bit. So strange!
  7. *killing Glacors, minding his own business* Then a level 136 logs in with full Ganodermic as I use an overload...
  8. The range of the Polypore staff is considerably shorter (6 squares on accurate) than Fire Surge (10? squares). Long range increases the Polypore staff by one square.
  9. 95 prayer! [hide][/hide] Glacors and some other stuff pays off, ya?
  10. If I was Jagex I would leave any country agrees with this. This opens a can of worms for Jagex that can lead to lawsuits for unfair bans which would be virtually unheard of if players really didnt own anything ingame Do you agree that unfair bans are okay, because "Jagex owns the data?" Again, let me pose a different question. A web host provides service. Is it acceptable for the web host to delete all of your data and close your account, despite having paid in advance and not having broken the ToS?
  11. The law happens to be more important than Jagex's Terms of Service. Regardless of how they want to represent who owns what, the law supersedes this. If a judge determines that players own the items, not Jagex, then there is nothing Jagex can do, except refuse business to the "offending" country.
  12. I'd gladly help you get a deflector, noob. Just PM me in game.
  13. I am pretty sure Plank Make on mahogany logs is good xp, decently fast, and very cheap. If I did the math right, it's about 0.2 gp/xp.
  14. Veiva replied to Da Pirates's topic in Off-Topic
    So you tip the guy at the checkouts in supermarkets or shop assistants? Do you tip the bus driver? Etc... No. They get paid for their job, and so do waiters. If the managers take advantage of the social norm that tipping has become and pay less than minimum wage then that's something that should be sorted, but people shouldn't feel obligated to tip because someone is taking advantage of the system. Do checkouts get paid largely below minimum wages? Shop assistants? Bus drivers? Etc... Therefore, your point is entirely invalid; you ignored the other part of my post, obviously. Where I said that waiters and so on get paid under minimum wage. Fight the people that are causing this, not the waitress. Don't like tipping? Don't eat out. [hide=Random off-topic point]Again, this is why charities don't work, either. Yea, you have some people donating, but not enough. This is why social welfare is a necessary evil. This is why taxes are a necessary evil. So on.[/hide] There's no valid reason why an employer should pay under minimum wage with the expectation that servers would receive sufficient tips to supplement a sub-par income. The fundamental purpose of tipping - to express gratitude in monetary form, has been lost. It's no longer a choice, it's now a obligation - whereby tipping is essentially mandatory. It ought to be a choice, based on the level of service provided (which serves as an incentive for service industry employees to go beyond their employer's expectations), as it's simply unfair that there's essentially a hidden fee - not because the service provided were excellent, but because the employees are being exploited. If tipping weren't mandatory, we'd see earnings more reflective of the actual quality of services being provided. I prefer the UK system, whereby wages are sufficient to meet the national minimum wage standard. If the system needs changing, then the first thing that needs changing would be the tipping itself - when that changes, employers would be forced to adjust to new wage rates. It's absurd to suggest that the patrons are responsible for the exploitation of employees. Your so-called "solution" only hurts the waiter or whoever else. Not the employer, not anyone else. So again, I fail to see how it will solve anything. Instead, the waiters would have to get another job to sustain themselves, if they don't have another one already. Which is not so easy, especially in this economy. People are under the assumption that an employer cares about its employees. That is true to this extent: as long as the employee is profitable. Why do you think companies outsource? Is it to help the economies of China and Taiwan and so many others, and provide money for their poor citizens? No. It is to make more money. If a company here could legally get away with paying an employee peanuts per hour, I don't doubt many would be in uproar over the law. Rather, they'd try their best to pay employees peanuts on the hour, and for as long as they are able to get away with it, they will continue. What? You should elaborate on your point - how exactly does it hurt the waiter with my proposal? Your assertions currently hold little to no weight. I see no reason to tip an employee unless they provide a good service. If the employees are being exploited, then the accountability should lay within the government's hands - not the patrons. I see no reason to empathize - it's not my responsibility as a consumer to provide waiters with a supplementary wage rate. It's simply absurd to suggest that tipping should be mandatory. No one tips waiter/waitress unless waiter/waitress performs up to some arbitrary scale. Now, waiter makes little to no income over the minimum. Now, how is he or she supposed to support himself or herself? I should also once again inform you that minimum wage is much lower for waiters/waitresses than it is for other jobs. See: http://www.nclabor.com/wh/fact%20sheets/minimum_wage_in_NC.htm
  15. Veiva replied to Da Pirates's topic in Off-Topic
    Yes, I shouldn't have used that example. I was just trying to convey that people take jobs such as waiters, or even "better" jobs like Burger King employees, out of necessity, not want.
  16. Veiva replied to Da Pirates's topic in Off-Topic
    So you tip the guy at the checkouts in supermarkets or shop assistants? Do you tip the bus driver? Etc... No. They get paid for their job, and so do waiters. If the managers take advantage of the social norm that tipping has become and pay less than minimum wage then that's something that should be sorted, but people shouldn't feel obligated to tip because someone is taking advantage of the system. Do checkouts get paid largely below minimum wages? Shop assistants? Bus drivers? Etc... Therefore, your point is entirely invalid; you ignored the other part of my post, obviously. Where I said that waiters and so on get paid under minimum wage. Fight the people that are causing this, not the waitress. Don't like tipping? Don't eat out. [hide=Random off-topic point]Again, this is why charities don't work, either. Yea, you have some people donating, but not enough. This is why social welfare is a necessary evil. This is why taxes are a necessary evil. So on.[/hide] There's no valid reason why an employer should pay under minimum wage with the expectation that servers would receive sufficient tips to supplement a sub-par income. The fundamental purpose of tipping - to express gratitude in monetary form, has been lost. It's no longer a choice, it's now a obligation - whereby tipping is essentially mandatory. It ought to be a choice, based on the level of service provided (which serves as an incentive for service industry employees to go beyond their employer's expectations), as it's simply unfair that there's essentially a hidden fee - not because the service provided were excellent, but because the employees are being exploited. If tipping weren't mandatory, we'd see earnings more reflective of the actual quality of services being provided. I prefer the UK system, whereby wages are sufficient to meet the national minimum wage standard. If the system needs changing, then the first thing that needs changing would be the tipping itself - when that changes, employers would be forced to adjust to new wage rates. It's absurd to suggest that the patrons are responsible for the exploitation of employees. Your so-called "solution" only hurts the waiter or whoever else. Not the employer, not anyone else. So again, I fail to see how it will solve anything. Instead, the waiters would have to get another job to sustain themselves, if they don't have another one already. Which is not so easy, especially in this economy. People are under the assumption that an employer cares about its employees. That is true to this extent: as long as the employee is profitable. Why do you think companies outsource? Is it to help the economies of China and Taiwan and so many others, and provide money for their poor citizens? No. It is to make more money. If a company here could legally get away with paying an employee peanuts per hour, I don't doubt many would be in uproar over the law. Rather, they'd try their best to pay employees peanuts on the hour, and for as long as they are able to get away with it, they will continue. Pardon? I don't understand your point. In the United States, waiters and waitresses, among other jobs, get paid less than minimum wage. Consequently, it would either take them more hours or tips to sustain themselves at a reasonable level. Are you suggesting they are in such terrible jobs as waiters, where they have to put up with skimpy people, are there entirely by choice? Oh yea, I remember when I was a kid, I'd love to be a Burger King burger flipper... That is sarcasm, by the way. To clarify once again, I honestly believe tipping should be for those who do any better than an average standard (whatever that is, I'm not sure how to explain; it's a personal thing). However, this is not the case in at least America, so tipping should be something done as charity. But I digress...
  17. Veiva replied to Da Pirates's topic in Off-Topic
    So you tip the guy at the checkouts in supermarkets or shop assistants? Do you tip the bus driver? Etc... No. They get paid for their job, and so do waiters. If the managers take advantage of the social norm that tipping has become and pay less than minimum wage then that's something that should be sorted, but people shouldn't feel obligated to tip because someone is taking advantage of the system. Do checkouts get paid largely below minimum wages? Shop assistants? Bus drivers? Etc... Therefore, your point is entirely invalid; you ignored the other part of my post, obviously. Where I said that waiters and so on get paid under minimum wage. Fight the people that are causing this, not the waitress. Don't like tipping? Don't eat out. [hide=Random off-topic point]Again, this is why charities don't work, either. Yea, you have some people donating, but not enough. This is why social welfare is a necessary evil. This is why taxes are a necessary evil. So on.[/hide]
  18. Veiva replied to Da Pirates's topic in Off-Topic
    Seriously? You should tip as long as the person isn't rude. I don't see how this can be debated like this? I swear, self-entitlement is the downfall of the recent generations. I would like to clarify as well. Just because a waiter or so on shouldn't be paid less than minimum wage doesn't mean you let it out on the waiter/whatever. What's that going to accomplish? Nothing, except a person who is wrongly paid less than he or she should be getting paid even less!
  19. You can't get crashed at Glacors... and you only need 95 magic. Glacors, in my humble opinion, are the best boss for lower levels. I get 36 kills per hour on average, which adds up to about 3m-3.6m gp/hr (to be honest, I have had 7 boot drops with a total profit of ~150m in about 1800 kills) gross profit. I lure the Glacytes and so on. Gear I use? Ahrim's (3m) Infinity boots (1m) Illuminated unholy book (cost me less than 1m, should've been preemptive in purchasing the best offhand offensive item of the time!) Polypore staff (900k or so for 3,000 charges) Ring of wealth, Barrow gloves, Arcane necklace, Soul Wars cape Yea, I use overloads, but again, that cost me less than 75m from whatever level I was before. Agreeably that's a while at green dragons, but overall, it's only a few weeks of playtime if you do herb runs, MTK, other dailies, and some moneymaking.
  20. First attempt at Fire Cape in my history of RuneScape: [hide][/hide] Wasn't as difficult as I thought it would be. I prayer switched 'cause I ran out of brews (would've surely died otherwise), so no I did not tank mage.
  21. Why? WHY????? The whole idea of combat levels was to reflect the monster's stats, and then you, as a player, would have to take note of their worn equipment and work out how powerful they would be. Why get rid of this old mechanic? Thats ridiculous. They should just keep it like it always have been giving them 'stats' and churning out a combat level like out charachters have. I disagree. The Barrows were the first NPC that seemed to actually use weapons and armor. NPCs before that just had base stats that reflected what the equivalent of what they were wearing. I like the idea that they want combat level to reflect how difficult it is to kill a character. Gorillas are a great example on how healing monsters are much more difficult. The barrows are great examples on how stat enhancing equipment make monsters much more difficult. Maybe this'll lead the way to get rid of combat levels based solely on skill stats alone. If not that, then at least give players some method to tell the combat equivalent level a player actually is based on both their stats and their equipment/food/potions. Or, you know, monsters and players could be given a danger score. The higher the score, the more danger the player/monster poses. None of this "I have a super attack potion so now I gain 4 combat levels."
  22. Do you have what it takes to kill a Glacor? [hide=Ultimate Glacor Killing Guide][/hide] I get ~10 kills per hour with this method. Probably the best. Kill the sapping last, not the enduring, else the kills per hour will drop to 3 or so. Bring a lot of prayer potions.

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