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Quyneax

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Everything posted by Quyneax

  1. Clan homepage They were also proud of their sub-1900 total level average, lol. Avg farming level 54. Also I went barraging more tds. Stupid alog won't update. Finally! 3 and 17 kills in 2 overloads. Not that bad considering I took 19 brews (+5 sharks, soul split and blood barrage) worth of damage. Figured out the west lure as well, so I can now barrage 2 tds at 2 spots. But they hit me like crazy, 9 brews for a 20 minute trip (claw specs, steel titan).
  2. Magic and melee max almost equally high; my max at 97 str (turm/ovl and such) was 974 off task, and Latin maxed in the high 900s with ice barrage as well. Melee is a tick faster and free to use though, so use that unless you need the xp. Of course barrage does hit multiple targets which makes it great for rushing ghast/snake/nail beast events.
  3. Yes, but I believe he means it'd be better to make the urns yourself to save on banking time.
  4. Yeah Noxxx got it, the best way to solo is pernix + handcannon or void deflector with pernix top, but the former is better offensively and defensively I'm pretty sure.
  5. For the pest queen, wear heavy defensive gear and pray protect from magic. Because the knights and archers deal so much damage your own damage output isn't too relevant, the key is survival. Make sure you use KS specials at the right time and don't waste specs. A combat familiar may help as well. Pray piety or turmoil. For Vanstrom, I used blood barrage in Ahrim's, blisterwood staff, arcane stream necklace and such gear with a unicorn. Blits would work as well. It heals a lot and acts as a ranged attack for when he's flying. You can also use void range deflector with an Armadyl chestplate and a few stakes (alerter works as normal). When he's on the ground you can use a polearm but I'm not sure it's even worth the additional space + the lost healing.
  6. Nope, I suggested that a while back and it failed.
  7. Well I don't think you can comfortably tank guards/males very well without soul split and your kill speed won't be great without a task. Also, you can't chop and burn curly roots, which would be good if you wanted firemaking xp. Commons however are pretty slow at your level. So it's not ideal either way.
  8. For you, either mutated jadinko guards (males once you get 91) on task or hunting commons.
  9. Just spend some time helping Rahl defend against the 'Legend Crashers' clan because he crashed one of their members in the fight pits. We won one out of three fights. First fight like 4v5? We lost, then second 4v7 we won, third like 4v10 including one guy with virtus + pernix + divine, we lost.
  10. Any place they are allowed, safe pvp, slayer, monsterhunting... it depends on the player's stack of ovls where they use them.
  11. You want the pet shop not Pikkupstix.
  12. I'm boosting the pits atm, not looking forward to legs, I got some games done for boots - about 30. Why do all the minigames actually suck -.-. Anyway good luck to you, going to need it.
  13. Taverly has a separate option for shards too.
  14. Sy, I was referring to the general concept of blood-sucking undead with pale skin... usually spelled vampires. There's no need to nitpick on the particular spelling in a certain universe.
  15. Every tick you are attacked or attack yourself your chaotic degrades. But it doesn't matter how often you are attacked in that one tick. That simple. Cannonballs are around 1-1.5m/hr. Chaotic degrade 10%/hr at most. That's 200k/hr. You'd spend at most 15% of your total cost on rapier charge, likely more around 10%.
  16. Vampires quite often have superhuman healing - perhaps the reason normal weapons do not hit is that they only make small scratches which heal instantly. Only silver and blisterwood would cause long-term wounds which means the vyre's mind-reading ability, which is crude and only enough to avoid bigger wounds, would still make them avoid the weapon, just that the small scratches are deadly as well. The flail on the other hand works by partially circumventing the mind-reading power. So you could say the blisterwood is kryptonite, and the flail also but in another way. Good fun this speculation :P.
  17. You can buy 10k spirit shards (per 4 hours) from the GE at ~15 gp each and sell them to a pet store (Taverly, Yanille) for 25 gp each. Sometimes they sell for even less, a few days ago I got 50k shards at 6 gp each, which made me 950k. There's of course a few stores that allow you to do the same thing, mainly unfinished broad bolts/broad arrow tips from a slayer master (the store is shared, so you can't visit different masters for more), Naff's battlestaves, Ooglog's bird meat etcetera.
  18. Steel plates are decent, it may be better to superheat-smelt gold with gauntlets not on the weekend. You can also try the artisan's workshop but I don't know the xp rates there. It's possible only ceremonial swords are worth it speed-wise.
  19. Got all hybrid gloves :thumbup:.
  20. 150k/hr is realistic for as long as your potions last and that's upwards of an hour with a bank right nearby. And troll invasion isn't realistic over long periods of time because it costs money, whereas vyres profit. So maybe you should get your facts straight. Your comment on exponential is also rather useless.
  21. Longrange chinning is the same speed as magic, but magic only provides .2 xp per damage and ranged .4, of which half would go to defence.
  22. Quyneax replied to Madouge's topic in Help and Advice
    Rapier is best, also for tds. The maul is nice because it's slow and switches easy with a handcannon, but rapier is faster kills. Tokens if you dungeoneer a lot, otherwise cash.
  23. Perfect is over 2000/hr, and 1k extreme sets is 1200k xp normally and 5k potions, so in about 3 hrs you'll have an average multiplier over 2, giving you ~2.5m xp.
  24. Of all elite clue droppers, tds are the most worthwhile to camp but they don't drop a lot of them. DKS drop a lot but drop no effigies or charms. Mithril dragons have decent effigies and charms and a decent elite rate as well.

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