Everything posted by Quyneax
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Farming help
Remote farming is a lunar spell that allows you to remotely check for disease and cure it as well. I'd recommend doing only herb runs (Trollheim > ecto > cabbage > Ardougne > Catherby > bank there) and tree + fruit tree runs. Allotments are a waste of time. Other than that your order isn't too relevant. I don't think the amulet and secateurs stack.
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Best Triple Charms?
Varrock elite tasks + row = 10 blue 17 crim 5 green from Bork, and 20k cash + assorted gems (bring a gem bag if you got one).
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Samaden potions
Well, you use 3 juju potions (4-dose) per titan. Just drink when they wear off, you get a message (wait for the second message, the first is just an early warning, like with farming juju).
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Mutated jadinko tasks
Sagaies hit about as high as rapier, require time to make, and require you to keep your distance maxed at all times. Furthermore they are 1 speed slower than a rapier on rapid. That all makes them not worth it. Secondly, they seem to be about on par with abyssals as their desirability goes: worth doing if you need cash badly.
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Fishing/Agility
Atoll doesn't have a lap bonus, the last obstacle is just 300 xp and you can fail it. Every other obstacle costs you time, like with the advanced courses.
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Fletching xp
Broad arrows and adamant arrows are good xp, both are around 8 gp/xp, so there's no reason to do adamant really, as broad arrows are 50% faster xp. They can hit 600k xp/hr. At lower incomes, magic longbows are actually decent. Cutting dragonstones into bolts tips or making onyx bolts are supposedly great money but I think you'll get in trouble both with buy limits, massive investments and displayed vs. actual prices.
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Staking profit???
I guess that could be true for small stakes; I very much doubt you can do large stakes and find people using sub-par methods. Also I think spell order isn't very hard at all, using smoke > ice until you take damage > blood basically (if smoke will get poison in at least once).
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[VIDEO] Runescape frost dragon money making guide 1.5M+ per hour
1) You're using some pretty bad gear really, and though that may in part have to do with your low bank value, there really is no excuse for dragon platelegs. 2) Frost dragons are botted to hell and back, they aren't that good money anymore (though still worth it at low stats I guess). 3) Your guide contains little information. Sorry if I'm harsh, but that's what I see.
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Fishing/Agility
I've pied 80-83 agility (at the gnome course) and I had no problem getting a full lap done in 1 bite. Barbarian course laps are about the same lengt, so I presume there's no problem there. Don't forget that a full inventory is 56 bites, which lasts 56 minutes of agility, or some 65k xp.
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Can you reclaim more than one lost cannon?
I think it depends on you having one in your inventory/bank/set up, so if you have any spares, you won't be able to reclaim them.
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Fishing/Agility
For agility, penance horn and ape atoll w/ pies until 80, then pie the gnome course, then 85 to pie the barbarian course. Either way of fishing is efficient really, depending on how much you hate agility. Since ape atoll is quite slow it may be better to do barbarian. Runecrafting-wise, do as much ZMI as you can take before dumping (dragonkin) lamps. Auras are almost entirely useless.
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Juju Farming Potions
You can buy the vials and the traps :P.
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Juju Farming Potions
5 minutes, so you can do 6 patches easily, 7 patches sometimes in one dose. Yes. Buy a teleport from the GE, search for juju spiritbag.
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Bursting 89-94 magic?
Yep pretty much, I wouldn't say it's worse or anything, but not great and certainly not worth getting just for lobs.
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Offering dragon bones on guilded altar
1200 bones per hour, or about 300k xp. Edit: it's gilded (covered in gold leaf) not guilded (covered in guilds).
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Bursting 89-94 magic?
Because they won't speed up bursting or barraging very much. What they do is take out one rock lobster at the time, because that one lobster is taking higher hits than the rest. It makes them respawn annoying times.
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Bursting 89-94 magic?
Magic potions aren't worth it for the damage boost. Also, you can use smoke barrage.
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Bursting 89-94 magic?
If you can both burst and barrage (which you can) you shouldn't burst with battle robes. It will cost you some 500k per hour, 150k magic xp/hr? Over about 3m xp that's 10m.
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yay max cape!
Congratulations :). Are you ZMIing to 99 rc?
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Best Triple Charms?
Do you even have soulsplit/the stats to do CT waterfiends? Your sig is broken so I can't tell. You don't have to have Soul Split to know common sense. It is common sense to use SS continuously when more than one waterfiends is attacking you at different times. Except when you're completely wrong and 5 waterfiends are capable of out damaging your soul split hits. A cmaul on task maxes somewhere over 700 damage, meaning you'll manage at most 140 lifepoints, on average it will be around 70. They are capable of doing so but it's extremely rare (hasn't happened to me yet, except right after overloading it can get tricky without eee specs). As I wrote above, use ss.
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Alching to 99 magic
The best training methods for magic are in good fishing, mining, woodcutting, hunter and smithing guides (alching fish @ barb, superheating/alching coal/gold @ LRC, alching teak/pine logs, alching salamanders, superheating gold).
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94 mage on a budget?
You could try plank make, at times it's profitable and it's twice as fast as alching.
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teaks vs sawmill
If you alch your logs you might as well use the tai bwo wannai tree grove, I get 100-105k xp/hr at 90 woodcutting. You can rely almost entirely on high alchemy, entirely if you have jujus.
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Best Triple Charms?
It's useful to use soul split with 5 waterfiends on you, period. If you don't you're not going for and not getting the best triple charms due to the wait.
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I need advices on boss killing.
Money goes as Nex > pro tds = 2.5ing dks = solo corp = solo Graardor > team corp = solo other GWD = simple unicorn tds > team bossing other than Nex/Corp. Tds also have great effigy and charm drop rates.