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Grimy_Bunyip

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Everything posted by Grimy_Bunyip

  1. dont think you'll get much more than 10k prayer xp/hour cannoning anything. if you're gonna use bonecrusher, it's a side benefit more than anything else.
  2. dungeoneering is a good option if you're still under lvl 60 dung, otherwise probably not worth it. summoning works similarly to dungeoneering, in that higher lvl = more xp Mining probably isnt worth it because you can superheat @ living rocks. But it's worthwhile under lvl 80 mining Herblore > Prayer, but both are great options due to sheer cost slayer/runecrafting due to slowness of training personally i do slayer atm, since i will max melee much earlier than 99 slayer nothing else is really earth it, save maybe agility/fishing? but those two aren't THAT slow or useful.
  3. sell oak dungeon doors are generally more efficient anyways.
  4. herbs -> everybody wants high herblore levels to get extreme potions. knives -> you can't buy unlimited numbers of bronze knives from the rogue's den for cheap now.
  5. few truer words have been said on an RS forum :P camping nightshades is ~500k gp/hour at this moment don't expect to get much better than that. tbh if you're going to afk something, AFK fishing or woodcutting, skills that are suited towards what you're looking for. Uhhhh...how does this "camping nightshades" thing work? go to the nightshade spawn in gutannoth pick up the nightshade, wait 60 seconds, pick up another nightshade bank as needed (cwars is the closest teleport) you will need to make these nightshades into weapon poison++ before you can sell them this requires that you have 82 herblore OR that you request assist from a friend with 82 herblore (they're easy to find, just tell them they'll get free herblore xp) a map of nightshde spawn locations: http://runescape.wikia.com/wiki/Cave_nightshade
  6. you can get junk from anywhere junk is anything that won't sell on GE Don't bother going out of your way to collect junk. You either have it or you don't. it may be worthwhile to making ranging mixes(2) though, and sell that as junk with loans, but only if you're interested in herblore xp, as this method won't net you profit.
  7. few truer words have been said on an RS forum :P camping nightshades is ~500k gp/hour at this moment don't expect to get much better than that. tbh if you're going to afk something, AFK fishing or woodcutting, skills that are suited towards what you're looking for.
  8. yeap, 96 is max without a wrench :) but you still only restore 32 ppoints per ppot dose at 96, with a holy wrench whereas you get 33 @ lvl 99 so I was wondering whether you got 33/dose at lvl 97, 98, or 99 and yes I just wanted to know when to stop training prayer, because i was under the impression that 96 = 33/dose whereas it is not.
  9. my bad so (200 + 355)/(355) * 155/355 * 20% = 13.65%
  10. Divine and ely cost 100s of millions, you'll NEVER reach that amount spent using a chaotic and recharging But you can sell back ely/div. considering the time it takes to buy/sell ely's and divines at street price, with all the junk hassle and so forth it would probably less time to earn money/tokens to charge up a chaotic shield. ANYWHOO lets look at the chaotic kiteshield and see how much damage it reduces from Graardor's ranged attack, since i'm presuming you'll be praying melee Graardor maxes at 355 ranged max hit. We know damage is evenly distributed so this means only 155/355 of graardor's ranged attacks will be reduced 20% 20% * 155/355 = 8.73% damage reduction, only on ranged. any max hit over 355 and you'd probably be considering using prayer. the ranged helper is the only one that maxes over 200 damage, so the shield's effect is basically useless on the minis. clearly ely and divines are better but tbh, considering the amount of time it takes to buy an ely and divine, unless you already have one for whatever reason, it's probably not worth the hassle. whereas i'd see alot of people with enough spare tokens for chaotic shields in a matter of months.
  11. 200k an hour? I thought chaotic shields and weapons lasted longer than 10 hours of combat? weapons last 20+ hours dunno bout shields
  12. its either 32 or 33, anybody know which? :)
  13. it depends on prayer bonus, but yes turmoil is slower. sirs posted the base drain rates, ie when prayer bonus = 0 RS wiki used to say that piety drained 1 per 1.8 seconds as to 1 per 1.5 it says now. maybe a troll just changed it, I recall timing 1 per 1.8 myself when i got turmoil. *shrug*
  14. even if you mage, keep a gorgonite spear on hand. it kills most monsters faster than magic. the only thing you really should want to use magic on are forgotten warriors and the rammernaut
  15. another +10% strength and attack is more than just slightly better at the very least, it drains slower than piety piety drains 1 point per 1.8 seconds turmoil drains 1 point per 2 seconds
  16. abyssal demons have really high melee defense, but almost no magic defense. a mage with maxed out gear and fire surge will kill abyssal demons just as quickly as a melee with maxed out gear, overloads, turmoil, etc. all demons are very weak to magic, and good choices for maging. are iron dragons really good for maging? i wouldn't know but i'd imagine all dragons resist magic pretty well.
  17. you always pay the opportunity cost, of potentially meeting someone new that you do like talking to. that's a fairly high price to pay considering it costs nothing to simply not respond to people you don't like. keeping your private chat public is simply efficient.
  18. shadow forger is definitely the Jad of the current bosses. High hitting, but harmless if dealt with properly. but honestly i've never had trouble with the shadow forger. I've yet to die to him on 5:5 it's the straight up smash the bosses face in before you run out of food bosses, like the geomancer, that give me trouble on 5:5. I barely need to eat @ shadow forger if the team plays well, the same cannot be said of the geomancer, or the bulwark beast.
  19. every 20-25 hours, the kb is wrong :)
  20. do floors 1-12 again, as well as any new floors you unlock ok thanks, so everytime I complete all the floors my dung level allows me to, i reset my progress, and start from floor 1 again? yup! you dont have to start at floor 1 though just make sure after you reset, you redo each floor once you could do them backwards if you wanted to... for whatever reason
  21. do floors 1-12 again, as well as any new floors you unlock
  22. etceteria, i have my house in brimhaven no other good places to put your house anyways, cept maybe rimmington yanille spot -> watchtower teleport w/ ardy cape taverly-> useless pollivneach -> ring of slaying i go to etceteria every day to restore favor, makes it worthwhile
  23. 3% is enough to say that the whip and the CLS are essentially the same thing for slayer this and considering the CLS is slower so it doesn't benefit as much from the ferocious ring, and results in more knock-out loss. i mean i think the CLS will be essentially the same as a whip on most tasks, and better on a few. is it really worth dishing out money for a CLS repairs when a whip is free?
  24. 20k + 200k cash for 100% recharge And solely tokens? it's only that or all cash, no sole tokens

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