Everything posted by JacTise69
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Herblore Habitat
Awesome, had to catch all ten of them today then. Thanks for the info, just finished getting all 10 and the 3 god ones.
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Herblore Habitat
Does anyone know when the week resets for this? I caught all the jadinkos within the last two days and can't get Mambo to give me the bonus exp or witchdoctor outfit piece.
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Hunter
First of all do the quest Secondly, this guide will literally teach you everything you'd ever want to know about the minigame. I just followed the getting started section and in under an hour I had everything I'm ever going to need to know down to a T. http://forum.tip.it/topic/281681-herblore-habitat/ When I was doing red sallys from 69-80 I maxed at about 70-75 k exp/hr with no boosts. The guide I linked also has exp/hr listed for the most common ways of hunting jadinkos.
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Turm or Ovl
123 I'm 80 prayer so not that much higher than you. From 80 to 95 prayer is 26881 regular dragon bones at ~ 4.7 k ea (rising atm) This is equal to 10753 frost dragon bones at 15 k ea (also rising atm). Total price for dragon bones is ~130 mil Total price for frost dragon bones ~162 mil. Just in case you haven't done them yet it's worth noting that Blood Runs Deep rewards you with 450 k prayer experience if you choose that as the combat stat reward, the void stares back and the subsequent quest line rewards you with 100 k prayer experience if you choose that as the reward and 50 commendations that can also be spent on prayer, and Nomad's Requim rewards you with 70 zeal which at lvl 78 prayer is 198 k prayer experience. Good luck on whichever you decide to do.
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Hunter
Sadly there are no methods of hunting that don't require lots of clicking and focus if you want the best exp. From lvl 70 to whenever you feel like switching over your options are red salamanders, falconry with a bonecrusher, or penguin hunting (not the D&D, actually hunting them). Hunting Jadinko's then becomes the best way to level due to the superior or at least on par experience plus the benefit of the herbs and seconds for literally game breaking potions. At your level exp/hr estimates don't really matter because the levels are still coming so quickly. I got my farming juju's last night after being a stubborn idiot and putting it off for these last few months and have now made 1.2 mil today just off of three farming runs of snapdragons. Hunt jadinkos until 95 if you have the agility level for barehanded black warlocks. If you don't have the agility level stay at jadinkos.
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Cannoning green dragons?
No clue on gp/hr but definitely cannon them. The only reason I suggest this is because someone is always cannoning them and it might as well be you. Otherwise you'll have issues making sure the killing is nonstop enough for the best profit.
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Which herbs to farm
In your opinion would it be worth spending the few mil on tree's to get 85 faster for torstol?
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Which herbs to farm
Went with snaps as I'm looking for profit over exp which will come over time. Got 74 farming 52 herbs and 2 seeds back on my first run which is about 500 k profit. :thumbsup:
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farming record?
Were they all harvested at different times? My record so far has been 17 snaps
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Which herbs to farm
So i'm currently 73 farming (close to 74) and I'm wondering now that I have both the scroll of life and farming juju potions which herb is the best to farm? I'm assuming its snapdragon or lantadyme?
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Herblore Habitat
Probably not worth the time usually, but I've been using them while trying to catch god jadinkos. I did that when I caught god jadinkos as well. I don't think most people use bait in any sort of hunting. So my question is if you create a habitat for a certain kind of jadinko and you never change it does it disappear after a while? For instance the req for common jadinkos is simply having a flower growing. Can I leave a flower forever and always have common jadinkos in that area? Went there and tested it myself. So I will switch this comment to say why in the name of german alternative rock band falco is this not in the AoW yet? It's by far the most neatly organized, easy to understand, comprehensive guide on any subject I've come across on these forums with perhaps the exception of the circus points guide. 10/10
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Daily Activities
With the death rune crash in price is it even worth it to buy them? Methinksnot...
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*THE* Nomad fight guide.
Basically what Allistair and Q said. Using the pillar to hide not only from the 750 attack but also the images was what made the difference for me. The image attack gives you so much time to drop vials/deal with summoning stuff if you safe spot it that it's almost impossible for your nerves to be an issue, makes it much more relaxed. The kyatt is amazing as well and not having it in the guide is just silly as the % of people who have a kyatt is soooo much higher than the % owning a steel titan. Also good to note since prayer really isnt an issue (you restore prayer often from using the super restores to counteract the brews) you can alternate 1 regular restore 4 brews, 1 super restore 3 brews to fill inv space and add some extra healing. Lastly unless I'm mistaken sara brews would undo the effects of your brews so while ovlds might be worth is (they re boots your stats every 15 seconds or so) using extremes seems a waste to me.
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99 thieving
PP as suggested is fine, blackjacking is about on par as well. Monkey knife fighters however (from what I've heard) are the best exp you can have at any level you have them available. If you've done do no evil go with them as you will also profit as well with the occasional d scim steal.
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Additional money making
Id need to get a scroll of cleansing first...might as well since 85 dg is a long term goal of mine. And @ manitstinks I feel the same way...I used to know tons of medicore money makers and I'm just not able to think of them at the moment.
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Additional money making
I already do my dailies every day, farm herbs ever 1.5 hours and maintain MTK on herbs and coal. In between herb runs I'm looking for some entertaining way to make anything over 250 k an hour. I'd prefer to avoid combat because I am waiting to level it until I have 95 prayer, currently half way there money wise. I've toyed with the ideas of leveling mining with iron at the resource dungeon so that when I start combat at LRC I can mine the bodies for additional profit. So after I hit 73 mining from that why should I move on to?
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Fishing, Mining, and Killing In the Living Rock Caverns for Great Xp and Cash (NEW DHAROKING METHOD)
So for a prayer set up would Elite void + deflector/barrows gloves, str ammy, whip, berserker ring, and soul wars cape be about right? I'm thinking that the void set effect would be better exp than the prayer set listed in the guide. If not I have 46 mil to spend so should I opt for tanking with guthans or tanking with bunyip?
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Mousekeys
That was what I was doing but now for some reason my labtop mousepad/left and right clicks dont work. Hence my desire to start using mousekeys.
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Mousekeys
Title says it all, I'm trying to figure out how to use mousekeys with my labtop for cleaning herbs. Checked the AoW guide and couldn't find anything.
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Agility Advice
Nah, ape is best until 80. Then either dorgresh (i have no idea how to spell it) or gnome advanced with pies. Gnome advanced for sure once you hit 81-82 with either pies or abyssal lurker scrolls.
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Ranger shields
As said the best option is the void bonus using a deflector and substituting a range top in. None of the prayer books are worth using anymore as void+deflector is better for safe spotting and if you need to be tanking damage you're going to want to go for a divine/ely>dg shield>dfs, or in my opinion the better option than that is to get elite void with a soul wars cape and use protect/deflect prayers.
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Yet Another Moneymaking Thread
[hide]1. Herb farming. If you don't have the farming level you can reach ~30-35 farming from quests alone. At that point spend the little bit of money to get to 38 farming and begin farming toadflax. Each run should net ~100 k profit (more if you utilize Juju potions/scroll of life from dungeoneering and depending on which herb you farm) and should be done every 2 hours. Unlocking the patch from My Arm's Big Adventure is highly suggested as it is always disease free. Consult Grimy's Spreadsheets for the most profitable herbs to farm... http://forum.tip.it/topic/254457-grimys-spreadsheets/ 100 k for 5 min of work ever 2 hours (4 times a day) = 400 k for 20 min worth of work 2. Manage Thy Kingdom. Finish the quests to unlock this activity and consult... http://runescape.wikia.com/wiki/Calculators/Miscellania ...for where to place your workers. Minimum profit per day is ~150 k for near zero effort. 150 k per day for investing 2 min of time once a week. 3. Dailies. There are tons of shops which you can buy stock from and sell on the GE for profit, along with numerous other activities you can do to bring in a profit. Consult this guide for a complete list of things you have available. http://forums.zybez.net/topic/1421537-how-to-get-145m-profit-a-day-in-45-minutes/ or if you are a tip.it loyalist... http://forum.tip.it/topic/254632-daily-activities/ 1 mil profit a day for ~1 hours worth of work = 1 mil / hr Utilizing what I have outlined above you will make in one week 400 k /day herbs * 7 days in a week = 2.80 mil 150 k / day MTK * 7 days in a week = 1.05 mil 1,000 k / day dailies * 7 days in a week = 7.00 mil Totaling 9.85 mil per week minimum 4. Flipping your cash two times a day results in an avg 1-3% increases in net worth as well. Utilizing this (assuming a 20 mil cash pile to start with for the week) adds ~6.31 mil profit*** in that week (assuming a 2% return on investments twice a day). This brings the total to 16.16 mil for that week alone. Stay consistent and once you find your niche in flipping the money will just happen and you wont have to worry about it. [/hide] Seriously that 40 mil could be done in a week with mediocre money making methods if you use all of the stuff above. Just do what you have fun doing that makes money. Assuming you have a rapier at 80 dg and with your melee stats you could make good money cannoning black or blue dragons in the evil chickens lair or the taverly resource dungeon respectively. You're only at 80 range and 70 prayer and the hides should pay for the cannonballs, not including other drops.
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Prayer EXP Rates
= about 300 k exp/hr. so about 20 hours of offering bones for 6.1 mil exp.
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A simple improvement
I thought the gravite (however the heck that's spelled) was the strongest...?
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A simple improvement
Hmmm...I didn't think about entangle. Perhaps change #1 so it explicitly says that no combat spells work with the inf elemental effect?