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Alphanos

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Everything posted by Alphanos

  1. I assume you mean the background images on the site? I've never noticed them in anything outside Jagex's original posting claiming that they should show up everywhere... :unsure: The least they could have done was make them into wandering NPCs like Zanik or something.
  2. Just to clarify, was this recent? Because healer behaviour was changed a little while back; I had thought this doesn't work any more.
  3. I don't know about the costs of ZMI at 57 RC, but I'd expect the XP to be fairly similar, if steams are 35k/hr.
  4. No, you cant unless you forget to sell at the same day. Someone's never flipped before. :rolleyes:
  5. I assume you meant virtualized hardware rather than visualized. How do you propose accomplishing that?
  6. I continue to do hards and elites, but honestly I doubt they're worth it. I've been thinking about just dropping them in the future. I'm undecided at the moment. Edit: Assuming it only takes 10 minutes to bank, get the stuff needed to do a clue, do all the running around, retrieve and sell the proceeds (highly optimistic), then for most high-level players capable of making 3M+ per hour, the average clue value would need to be 500k+ for the clue to be worthwhile. It certainly seems to me that my average clue value is far less than that.... the only question is whether the high-value items like third age really do balance it out over the long term...
  7. Are they complexity-dependent? I.E. can you do f35 c2 medium solos to find one, or would you need to do c6s?
  8. Yes. Its been that way ever since free trade lol. White is very close though. Very close is putting it too strongly. White is like 80-90% of max cash I believe?
  9. Bots are not filling a void, they're crowding everyone out. Bots are not the solution to the "nobody would do this", they're the cause. Realistically speaking, if there were no bots, the prices of everything would accurately reflect the amount of time, effort, and level investment it takes to acquire it. This. I wish more people would understand that the elimination of bots would not result in their current common roles being equally useless, yet unfulfilled. If there were no woodcutting bots, flax bots, essence mining bots, runecrafting bots, etc etc, all of the products these activities produce would be far more valuable. This would have all kinds of unexpected, far-reaching effects. For example, with all woodcutting bots gone, the vast supplies of excess logs would disappear. Unless MTK production could keep up, the wood supply would likely be insufficient to serve those wanting to level fletch. Imagine if fletching was actually of comparable expense, and thus respect, to crafting or smithing? Runescape without bots would be very different. I hope to see what kinds of unexpected things happen when one day this becomes possible.
  10. Yeah, substantially so. Last I checked, blue's been hovering between 2.8 - 3.2 billion for quite a while now. Closer to the middle of that range.
  11. There seems to be a lot of bizarre stuff going on in this thread. 1) If there were no bots, essence would be more expensive. So would the finished runes. Over time a new balance would develop, and I'm guessing it would be very profitable for high-level runecrafters, who used to be the richest skillers in days gone by. 2) Warden, or something similar could stop some bots, but not nearly all of them. So long as there's financial incentive for bot-writers to continue their work, and it is technically possible for them to do so, they will. If Warden-like spyware closes off one category of bots, there will be plentiful replacements of another sort. Even software which was capable of entirely scanning your system's memory and perfectly understanding everything it found would be insufficient. Someone would just come up with a way to run Runescape in a virtual machine (i.e. VMWare) with the bot running in the outer OS. There are possible solutions to bots, but this isn't one of them.
  12. Because if you risk that many partyhats, you deserve to lose them. Nobody in their right mind would go anywhere dangerous with those items in inventory.
  13. Hope it's okay to post this link. http://services.runescape.com/m=itemdb_rs/top100.ws?list=1&scale=1 This is the Jagex-provided list of the 100 most valuable items traded within the past 30 days. Most top-level gear should be on there, although some staples like dragon boots are cheap enough that they're not listed.
  14. Hi, Your haven't posted other levels/info, so some of this info may not necessarily apply to you. First of all, location. You stated that you're currently level 76 mining. Once you reach 77, mining coal at the living rock caverns is almost certainly a faster option. If you end up following previous posters' advice regarding using other methods for moneymaking, then you should switch to mining concentrated gold in the LRC when you reach level 80. Regarding pickaxes: sacred clay pickaxes are only worthwhile at very low mining levels due to the low baseline experience per hour rates at those levels. At your current level, playing stealing creation to get sacred clay pickaxes will take longer than getting the same amount of experience by just mining. However, at your discretion, if you really detest mining but like stealing creation you could consider it worthwhile. My recommendation is to use a dragon pickaxe if at all possible, and rune otherwise. Bear in mind that if you can free up the cash for a dragon pickaxe even temporarily, then sell it back later, you'll save a fair bit of time. Regarding penance horns: the difference between regular and master horns is purely cosmetic in terms of mining bonuses. However, getting a master penance horn is a side effect of levelling up the various roles in BA. If your goal is to get a set mining level, say 80, then you will reach that goal faster by skipping the levelling process. However, if you expect to use the penance horn repeatedly in the long term for many levels of mining, agility, etc, then it is definitely worthwhile to spend points to level your BA roles. By having higher levels, you will both find BA easier and find it much easier/faster to get onto good teams. The ability to get onto good BA teams can easily cut horn-charging times in half, as well as save a great deal of frustration. Using a penance horn is more efficient than not for mining, unless you are always stuck on exceptionally poor teams. Depending on BA speed, which depends a great deal on teams, charging a penance horn could be considered as 60k to 120k mining experience per hour; see below for charge times. Multipliers stack additively. So a 2.0x multiplier from a sacred clay tool (+100% base), a 2.0x multiplier from a penance horn (+100% base), and a 1.2x multiplier from urns (+20% base) will combine to result in 3.2x the original mining experience (100% base from original + 220% base from bonus). On average, it takes 12-15 minutes to get a sacred clay pickaxe, and 5-10 hours to fully charge a penance horn (which then last for around 1.2 million mining experience, half of which is bonus). In both cases, finding good teammates makes a great deal of difference in the time taken to achieve your goal - this is more pronounced with penance horns. A penance horn typically takes 10-12 full 10-wave rounds to charge from empty to full. To gain bonus experience from it, a penance horn is equipped in the shield slot. It does not need to be wielded or kept in inventory while charging. Another substantial mining bonus you haven't mentioned comes from summoning. The lava titan at level 83 gives a whopping +10 mining levels as an invisible boost. This will significantly increase mining speeds. There are several other lower-level familiars if you can't use a lava titan, but a desert wyrm probably isn't worth the bother. Finally, if you have the levels for it, juju mining potions are very, very worthwhile to collect. You need level 80+ hunter and construction along with mid-range levels in herblore and farming to be able to get these. If you have the levels, or are close, you should get them, but don't worry too much if you're far away from those reqs. Juju mining potions have a five minute period of effect per dose consumed, and during that period they can sometimes activate a special effect that automatically banks mined ore for the next 30 seconds or something. They activate fairly frequently, and provide a hefty boost to both experience and banked ore. When I mine, I use a dragon pickaxe, varrock armour, penance horn, lava titan, and juju mining potions to mine concentrated gold ore in the LRC. I bank my ores when my inventory fills. Using this method, I get 130k experience per hour (which would be 65k / hour without a penance horn), and it's fairly AFK-able. I've been told that by using urns and dropping the ore instead of banking it, 160k/hour is possible. Hope this helps :).
  15. In terms of pure efficiency, i.e. for getting 200Ms, BA is not worth it for firemaking. However, speaking personally, I'd rather BA for 5 hours than firemake for 4. Firemaking's boring.
  16. A better example would be criminals vs penetration testers. A penetration tester attempts to find bugs through exploiting coding issues, etc, for the purpose of reporting bugs and having them fixed. A criminal breaks into things for personal gain. Basically any bug abusers posting on youtube are much closer to criminals than to benevolent helpers. This is misleading. You may very well be right to say that many people use modified clients without getting banned. However, it would be foolish to conclude that you can't get banned for running a modified client - the TOS clearly states that you can. Basically Jagex has not considered it worth their time to extensively clean up modified clients up to this point, since relatively little can be done with them. For example, if people succeed in getting modified clients to load larger map areas and display such large areas zoomed out, this could easily increase server load and crash them. At that point, Jagex would find it very worthwhile to detect and stop modified clients, and most likely many who never crashed a server would be banned along with those few who did.
  17. There are two main questions being addressed here: 1) What proportion of scammers simply don't know other ways to make money? 2) If you want money, but don't know about other ways to earn it legitimately, is it okay to steal it? I'd say that the first question is mostly irrelevant, since the answer to #2 is no. None of these players are feeding starving families with their ill-gotten gains. Even in the scenario most favourable to them, they can't be bothered to find out how to accumulate cash legitimately, so they just take it through treachery. I would call that pretty scummy. If these are 10 year olds, they're the ones who steal other kids' lunch money 'cause they want more candy.
  18. It really irks me how these kids create these silly little videos with their cool little video effects and their movie music running in the background, spouting off their 'team' names. If it were a simple demonstration and explanation of what happened and what they had done I'd be fine with it, but no they have to start getting all egotistical. I certainly wouldn't be proud of myself if I took pleasure in wasting so many paying customers' time. Random rant, and I'm probably getting worked up over nothing, but Jesus - get over yourself :rolleyes:. As others have said, blaming Jagex for this is silly, and they've said everything I would have said on it. I mainly posted here to vent! These individuals crave attention. They are delighted by the idea that so many other people have to spend time thinking about something they did. It it their way of trying to find some form of self-importance. Since their whole goal is to feel noticed, of course they have to find some way to take "credit" for the act and show off how "cool" they are. This is exactly the same kind of thing that motivated the fake infinite gold video.
  19. As a programmer myself, I agree that several posters here are being unreasonably harsh on Jagex here. We've certainly seen examples of what seems to have been sloppy coding from them, i.e. the ring of wealth / corp sigil glitch. That should have been preventable, though honestly it's more of a QA failure than anything. Although all programmers should seek to avoid major bugs, sometimes things will get missed, which is why QA has long been necessary on any large software project. Even from that example, it's hard for us to judge Jagex, since we don't know how many similarly or more catastrophic bugs were caught in-house such that we never knew about them in the first place. However, moving on to this DDOS issue - blaming Jagex for it is ludicrous. Anyone who has worked on a moderately sized software project will understand that errors of that sort are simply unavoidable. Every large software project in the world has had issues of a similar level of severity. Compare Jagex's DDOS "bug", which knocked out some things for a few hours, with Sony's PSN bug, ongoing for 5+ days now, which has knocked out all online and some offline play for all PS3s globally. Now just think about how much greater money, resources, and manpower Sony must have for their operation compared to Jagex.
  20. Yeah of course thought about that but I think I might prepare for new skills instead, 200M in all skills is a never ending goal unless they decide to stop making new skills and never know when runescape is going to end. Also thought about getting 200M in all skills in rsc but still long road to go. I had kind of assumed that many top players would seek to compete for ranks in Stellar Dawn, after 200Ms if not alongside.
  21. In addition, I hope you considered their likely capability to link accounts together based upon IP address. In all likelihood Jagex isn't wasting their time seeking out players messing with ortho mode, since no actual harm seems to be caused. However, if they are, most people messing around with it will be caught. It would take some relatively convoluted preparation to run Runescape communication through proxies to avoid such IP-based detection - no regular proxy would do it.
  22. I don't remember whether this was previously addressed on this thread or others. When people talk about the Runescape "client", they're actually talking about two different things: 1) The packaged browser and Java kit that Jagex offers for download on their website as one possible option for playing Runescape, and 2) The Runescape "client" as in the client-server programmatic sense of the term, which is the Java-based software alll players must use in order to access Runescape. 1) Is either partially, or perhaps wholly, covered by open source licenses. Any parts covered by those licenses can be freely modified; however this has no relation to the Runescape game/interface/etc. It would be like modifying Firefox or Internet Explorer. 2) Is entirely the intellectual property of Jagex, and modification can get you banned or possibly even facing charges if Jagex gets really irritated at you specifically and local laws allow for it. Changes to this client allow messing with things like zoom level, ortho, or potentially even making video "fakes" which show millions of partyhats. It has been a long time since anything other than the cosmetic can be done through client-side alteration.
  23. In the video, he had -2 coins pre-banked, and was able to withdraw 2B without changing the amount in his bank (still -2). Everything else in the video was attempting to "prove" that he could withdraw 2B from his -2 an unlimited number of times. As has been discussed earlier in the thread, there are a number of ways to fake this. Someone posted the idea of a glitch would would allow combining two max cashpiles into 4+B, which would then appear in-game as -2, and I posted a theory which would allow faking everything in the video without any glitches at all.
  24. Jagex wouldn't want people to panic if the video is real. They also wouldn't want people to panic if it is fake. If there's one thing this thread shows us, it's that a high-quality fake like this is quickly believed and generates quite a bit of panic among those viewing it. Even after half a dozen methods of producing this fake have been pointed out, there are still people showing up and saying this will turn Runescape into Zimbabwe. The fact that Jagex wants to avoid panic is no evidence of the video being real. If anything, there's even more reason to prevent baseless panic than legitimate panic.
  25. I think there must be more to Elvarg than what we've seen so far. She was what, level 80-something? Yet she reputedly laid waste to an entire city-state of comparable stature to Varrock or Falador.
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