Like Lep said, graphical improvements shouldn’t be a main update. In my opinion it should be an ‘in other news’ thing. Upgrades week, well that sort of stuff should be ‘in other news’ as well. Don’t care about hats for pk’ers. Mining set which provides extra mining xp is gladly welcomed. Finally, I HOPE the capes of distinction look great, though by the looks of them they’re just coloured cutout capes with white/gold lines here and there. I HOPE the max cape is at least animated. We have far too many coloured capes in the game; the least they should do is make them animated. Have any suggestions then you say? Funny you should say that Jagex should include master capes for all skills. No I’m not saying they should raise every skill to 120/120 (before you go raging). The NPC which sells the 99 cape could sell you a master cape once you receive 104,273,166 XP in that particular skill. These would have the same stats as a 99 cape, the only *real* benefit being the ability to show off your amazing dedication to that skill. Ideas for Master capes: Master Hitpoints cape (Sorry but I refuse to call it something that refers to mainly a document rather than your state of health): A metallic/torva looking shoulder piece with animated transparent purple souls flowing down the cape. Occasionally a lost soul would reach out their hand as they’re going down the cape. This would perfectly match Torva, Pernix and Virtus, the ancient armours which boost your health (how appropriate, right?). Master Farming cape: A branch-like shoulder piece with animated vines competing against one another to reach the bottom of the cape. Master Dungeoneering cape (changed): A cape with animated warped floor-like bricks which glow red. Occasionally a brick would fall off the cape (and then disappear). All master capes would have the particle effect.