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JoeDaStudd

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Everything posted by JoeDaStudd

  1. Train summoning in a few level jumps. 79, 80, 83 and 85 are all pretty big sets up from 77. I'm kind of lost on which tasks 88 summoning (there are a lot more where 89 would be more useful) would be any better then 68 or 79. As you rarely need more then 8 or 12 hp per minute. 88 summoning is more for boss hunting in my eyes (try 79 and you'll see heal per scroll familiar are slightly annoying compared to bunyip)
  2. Guthans until your 68 summoning. Black mask 1k of each non combat rune prossy top/bottoms cannon + about 10k cannon balls (should last you enough tasks) Cheap food like trout and then monkfish for tasks. Leaf bladed sword DDS Whip Mind shield Anti-dragonfire shield A few 100 or so pure sets A few 100 prayer pots All should come to less then 15m
  3. Little tip using the rake on the flax/herb spot gets 1 popularity per weed, WC maples is about 5 or 6 logs per 1 popularity. Knowing this will save you a lot of time, not sure it weeding the farming patch near the bush spot counts as that would be even better for you.
  4. For the best constant money fishing is number one, but herbs are now very close given the recent demand. Only every do maples as secondaries as there main source of income is the high level seeds which are completely random. I've had 7 days with the best seed being pineapple, but others where I've had magic and yews in the same set after 1 day.
  5. I've been trying to findbetter methods to use, the one I'm useing now seems to best so far. Thanks for the post. Try replacing the godbook with a spirit shield (less damage from tanking=less food used or less time healing), super restores instead of prayer pots (counters any negative stats ahrim/karil will give you and more points per use) and a 10% staff (10% quicker kills). Simply tweaks which should allow for fast kills/runs.
  6. About 100M in items, 1m cash and 1m MTK. Would have been lower but SGS went up about 15m while I had it.
  7. Buy all the equipment/supplies I could need then drop the rest. Yes drop, not party room as its not very fun once you have everything you could need.
  8. Boss hunt. Everytime I get bored I go out and kill a load of graa, k'ril or dks. Nothing quite like a challenging battle with some great rewards.
  9. You could tweak the outfit for more effective runs, but on the drops 10/10
  10. Farming is like like slayer theres a million combination you could use all of which cost different gp value, time value and planning. I've gone from 1 to 71 farming and made millions, others have lost millions.
  11. RC'ing ZMI should break even at your level as is faster exp then most. Fishing monkfish are a lot more afkable and will net a profit. Hunter sallys are quicker unless you drop lucky and get a free world.
  12. Sounds like a nice idea. To explain to anyone wondering his suggestion is the following. You enter your values into the planner and beside the result theres an extra field, Exp until the next level. Example using agility planner. If I do 100 laps of the wildy course I get. Final Level: 64 Final XP: 433,948 The extra field would be something like this Next level (65), you need 15,480 XP
  13. If you've unlocked the dwarf battlefield you can get a goog number of charms per hour with very little effort. There mostly golds, but there second most common charm is blue. I'd estimate there about 40 to 50 golds and about 10 to 15 blues per hour killing only the ones which are in combat.
  14. I keep meaning to seriously PK, but the cost/reward for true pk'ing is worth less then "tricking". I hate the idea of tricking so its not appealing to me atm. I loved the old system, you risked your items to get there items simple as.
  15. 1. Sounds like the matrix MMO they released 2. Sounds like Dead Rising only in 1st person. Both are extremely unoriginal and wouldn't break any molds at all.
  16. Then you'll lose out on a lot of good armour/equipment. The best gloves, best all round helm and some of the best weapons all come as a reward from quests.
  17. Someone on RSOF posted the reward (without doing the quest), but it was deleted/removed before I got chance to look at it. Anyone manage to screeny or note what it was?
  18. Current QC requirement is 61 agility, adding 8 to it is a big leap. 80 agility or even 75 agility requirement would kill a lot of QC holders as well as stopping about 90% of players even bothering with the quest.
  19. mmm this is annoying. I was planning on finishing MEP2 tonight and then WGS during the week. Then camp TD's all weekend, it looks like I'll need to train for the requirements. The last suggested name for Clan Chat channels persists when changing worlds and between logouts, and will attempt to rejoin the channel if it still exists. :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: :thumbup: Best clanchat related update ever.
  20. JoeDaStudd replied to hable's topic in Help and Advice
    magic dart is 456 fire wave is 444 (using air staff) Magic dart's max at 86 magic is 18, fire wave is 20. Magic dart gives 30+ exp Fire wave gives 42.5+ exp Another Myth that needs to be addressed is the "Slayer Dart myth." The origin of this myth was that this spell was mostly used for either barrows or Dagannoth King. Problem with these 2? DK Rex has a poor Magic defence as per the combat triangle design of Waterbirth island, and some of the Barrows Brothers have poor magic defence. It wasn't particularly hard to hit them with spells in the first place, but since most people use Slayer Dart only for these 2 areas, the myth arose. Fact is that it is still affected by Magic Bonus, and hence why it is suggested that your Magic attack bonus to never fall below -15 to -20, anything below that you start splashing regardless of your magic level. You pretty much always miss if your attack bonus is -60.
  21. WRONG theres 1 zombie that ranges. To add to this void is worse then barrows for prayer bonus as you have to have the 0+ prayer bonus on gloves, top (veracs works well), bottoms (veracs again) and helm (neitz is supreme).
  22. The difference is D axe is about 1 in 70 to 1 in 100 DK kills. D pick is 1 in 1000 or higher even on the best droppers (dworges). I killed too many chaos dwarfs, cannoneers and dworges to note and I never got a d pick. I'm almost guaranteed to get a d axe (and atleast 1 ring) if I do about 1.2k casts at dks (it should be closer to 1k casts given the 10% update). If anything I can see the price dropping to 4/5m then rising back to 10m+ as there are only a limited number in circulation (most worlds are empty on the battlefield now).
  23. Yep it works perfectly. I get 5% to 10% more exp with void when compared to the other options. I would recommend you wear barrows armour (I've seen guthans used there) as well as some food. As without 68 summoning you will take noticeable damage in void (ie not last longer then about 20 minutes)
  24. [hide=issue rolled up to main post: marking subquests as done does not show in other quests depending on them. Thanks for posting.]I've got 2 issues atm. 1. Fur and Seek says I still require Rag and Bone man even though its marked as complete (the sub quest marked as complete too). 2. Great Brain Robbery says I need to complete Recipe for Disaster even though its marked as complete (all of the sub quests marked as complete too).[/hide]
  25. Meet, Time, Old and West all point to Making History/Meeting History quest unfortunately. Time and old refer to the history, west to the location of the outpost and meet from the previous quest titles. Hopefully I'm completely wrong as those quests where rather boring.

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