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Tact

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Everything posted by Tact

  1. That is obscene. Disney needs to stop destroying its classic movies via spinoff films and/or television shows.
  2. Ritual Section has been posted. This suggestion is now considered to be complete and ready for full review! Hedgehog, on second thought, I have decided not to add different levels of Essence. Doing so would add even more complexity in terms of how stat reductions would work, and whether or not run or prayer would be drained completely or only partially for each level. It's just something which I don't adds more to the play of this minigame without being confusing. However, I did add herblore xp to be gained when making Concentrated Essence.
  3. Well, that shows how much slayer I do. >_> The thing is, no one really knows how much of an effect the ROW has on a drop table, since Jagex isn't willing to share that information. However an extra rune drop over several hundred kills is still a very small proportion of your total earnings, particularly since there are items worth much more than a rune full helm. Who's to say that the ROW would have instead replaced one of your rune drops with a whip or a granite maul? Ultimately it comes down to luck, or rather, chance. Personally I can think of better uses of your money and time than buying a ring which may add 1 or 2 to your max hit. That's not efficiency, but rather, being nitpicky. ;)
  4. That's a great suggestion, hedgehog. It's 1 more piece of the post I'll need to work on (and I thought I was getting close to being finished!). I haven't had much free time recently, but I'll post my additional work soon. I'm glad you'd like to play this minigame; when I get a finished idea on TIF, I plan on posting the entire thing to the RSOF. :)
  5. I dunno Zaaps. Unless you're talking about the Ferocious Ring, which adds 5 additional damage to every hit, the accuracy and strength bonuses seem far too minuscule (both in absolute and percentage terms) to add any measurable degree of speed to your kills. Instead of concerning yourself over a ring that could cost you millions in gold, I'd rather spend that money on a better quality weapon, shield, or piece of armor. Personally, my most valuable monster drops have come from LS situations or when I'm not wearing the ROW. However, that's only my personal record so far, and it doesn't stop me from wearing one under most circumstances.
  6. You certainly could do that. If you do decide to take the Ardougne cape, there's no need to wear any of the rest of the HAM clothing since the effect only works as a set. This would save you some inventory space by wearing your weight-reducing items right off the bat. It's difficult to say which method would reduce your chance of being caught the greatest amount. Extensive time trials seems a bit excessive for this small matter, so I assume they offer similar benefits. I think the HAM cape is more accessible for lower level players, and the difference in time wouldn't be too noticeable.
  7. It depends. Chaos druids don't have much hp, and since the both of you have decent stats and are using fast-firing weapons, I can imagine how 5 spawns is not enough to go around. Tbh, I doubt that the other person went directly from asking you to leave to saying "I'm going to put you on my ignore list." If I were in that situation, I would have hopped. It's the decent thing to do, and both people will great more xp and drop than if you were fighting over the druids.
  8. Your analogy is flawed. What Jagex should release is a new piece of armor that can be worn by both male and female characters featuring a large bust area. It would need some decent stats, but instead of strength bonus, perhaps a prayer one?
  9. Added Imbuing Items for Firemaking, Crafting, and Mining to the Rewards Section.
  10. Well, I stated that the odds of finding Mortal Remains when you dig into a grave or causing a spirit to spawn are independent events. So the person in your example will go looting and 1 of 3 things will happen every time he digs (assuming he does not run away when a spirit spawns): 1. He finds some Mortal Remains. 2. A Vengeful Spirit spawns. He kills it, digs again, and finds nothing. 3. A Vengeful Spirit spawns. He kills it, digs again, and finds some Mortal Remains. Now, since the curses only affect the rate at which the spirit spawns, said noob with level 50 prayer will always have a 30% chance of finding remains if he loots a mound, and 40% if he loots a marker. However, if he's cursed (or cursed multiple times), he will need to fight off the spirits more often than not, up to a 100% spawn rate. I posted that you have to defeat a Vengeful Spirit if one so happens to spawn before you can go back to looting the same grave. If you're the guy cursing him, you're doing so with the intent of slowing down the rate at which he gathers remains, or perhaps even causing his death (remember the combined stat/prayer/run drain). Therefore, your team indirectly benefits whether it's through less competition for these resource sites, or just for competition's sake ("Ha! Red team beat blue! [insert name-calling]") I should make the initial probability of spirits spawning more clear though. How about 40%? That way, it'd take 3 curses before the rate is boosted completely to 100%. [And I like your noob examples. Made me lol.] :D
  11. You just hit the mark for every update past, present and future. Jagex likes to balance all of their updates so one doesn't overpower the other, however what they fail to realize is that because games like Barbarian Assault and other content is not really all that fun to do, it makes that game or piece of content untouched by the community. The whole balancing act Jagex is attempting is really quite annoying. We haven't had a weapon OR armor worth fighting with since God Wars was released, and we haven't had a weapon worth training with since Slayer was brought out. If you ask me, it's quite pathetic how combat has been left behind for 2-5 years just because they don't want a weapon to overpower the other. There's quite a lot of opinions in your post. Since when has Barbarian Assault been untouched? Prior to the update, I always found world 6 quite crowded when I went to play, not to mention all the various BA armor pieces I'd see walking around RS. If you don't find BA fun then don't do it, but don't expect Jagex to cater to you on everything, just as there are parts of the game I don't enjoy. There needs to be balance. In my opinion there's quite a lot of balancing or rebalancing left to do, particularly with the combat triangle. With hp capped at 99, there's simply no need for melee to hit even higher than ags/claws do already (which is what I see you're referring to when you refer to "weapon," seemingly forgetting that range and magic have weapons as well).
  12. Good luck. You'll get that account back soon. ;)
  13. Great idea. You've been credited in the new Credits section. :) Also added the Scoring and Rewards Sections. I might go back later and add some non-prayer rewards (it's leaning too heavily toward that skill), so any suggestions for improvement in this area would be greatly appreciated. Last piece of the ritual coming soon.
  14. Added quite a bit of stuff this time. Crafting and Firemaking sections are fairly complete, and I'll be adding the detailed explanation of the ritual. Also elaborated on the items used in the minigame. I've been formulating the reward tables as well, which includes an experience booster obtained from this minigame that helps train prayer. That's coming soon as well.
  15. How did we even become friends lol?

    This new forum confuzzles me. :S

  16. Range void. Use a rune crossbow with ruby (e) until his health drops below half, then switch to diamond (e) bolts. Pray eagle eye and steel skin the entire time, but also flipping on protect from melee after he goes into berserker mode. In your inventory, bring 1 prayer pot with a mix of rocktails and brews/ super restores. Summon a tortoise and fill it with rocktails; set the left click option to take from BoB. While at the bank, sip from a range potion and eat a rocktail to boost your hp above max. Once you go down and begin fighting, eat your rocktails first to preserve your boosted stats as long as possible, withdrawing from your tortoise as needed. Prayer pot is for replenishing prayer while eating rocktails; it should run out at about the same time as you switch to healing with brews (after which prayer drain is not a problem due to sipping restores at a regular rate). Hide behind a pillar during the 75 charging attack, and boost hp above max during the freezing spell. You may choose to switch to diamond (e) during this time to prevent the chance of being koed if ruby (e) special effect and nomad's attack kick in at the same time.
  17. I love how the fact that he can talk just makes him all that much more powerful. Beware the flame-baiting. ;)
  18. Nothing that hasn't already been posted on another thread tbh. The fact he took the bother to post a separate thread with an account made specifically for this purpose, when until very recently there was a similar discussion thread on the first page of this subforum, is extremely suspect.
  19. This proves nothing. I know of several items are were manipulated by the so-called merch clans for a period of several months of more. Unlike the rares you mention, mint cakes are not too difficult to obtain, and are not discontinued items. Pointless speculation. I will take your thoughts much more seriously once you bother to post on an actual account, instead of one made specifically for the purpose of perpetuating the uselessness of mint cakes.
  20. Meleeing, ranging, hybriding, tried almost everything I can do at my levels, except a godsword and a rubber chicken. Would be great if I could get my hands on a BGS, for the special, but all 3 of my friends with an BGS sold them during this week... Try using void, and sipping a super set/eating a rocktail at the bank before you go down. Also, whip + defender worked better for me than a z spear.
  21. Hrm... did you ever beat the nomad?

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