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folmer_veeman

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Everything posted by folmer_veeman

  1. you can already build a cat basket in the kitchen
  2. Can you teach me math pl0x? .. Obviously you don't know what he meant. He received a "+1" for trying, and was being grateful for that. He hadn't added them together thinking the sum was positive 1. Don't be an idiot. yes exactly what i was thinking lemme give this back to you all [8 year old wanting attention] Z0MG T3H UB4H PH417 SUXX0RZ N333B!!! [/8 year old wanting attention]
  3. or maybe mastery in skills, you'd have to do a simple quest (collect 20 ish items related to the skill (can't buy 'em, have to get 'em yourself) need level 95 in the skill to start) and you get mastery in a skill, allowing you to do special things, like with firemaking setting your weapon on fire and with magic imbuing your sword with magic. if you're mastered in a skill your achievement cape and hood change too, either trimmed hood too or the bottom of the cape gets another color (like the purple bit on the standard black cape). However you can only have mastery in one skill at a time and if you want mastery in another skill ALL items you have imbued with the special powers and your changed skillcape will perish. otherwise people would abuse it to get the perfect gear.
  4. .. or just allow us to open two windows ourselves, instead of having them decide which two at a time are open?
  5. duel would have to be with a real kill and a real gravestone, otherwise it would be free healing..
  6. Yes, the max is 2.4 bil but, I never said you see the money in an inventory. but still make it sound real :P as if you're saying he ran around on a battlefield with a mac 10 (man they didn't even have that [cabbage] back then) (if you know what i'm referring to you get a cookie)
  7. in-game go to settings and you see 800 x 600, change that to your preferred resolution and press the top right button in that box
  8. engineer could just be a subtab in crafting, construction, firemaking and smithing, but a new skill, NO
  9. why not free ride to karamja? oh noes he doesn't have to pay the 30 gp :cry:
  10. The Dragon Crossbow is a priceless weapon, and this would be a good monster to drop them. If they would be tradeable I could even make them 50m. dragon dragons should drop d plate, i agree with this, but maybe 74 agility shortcut is a bit too low it should be 86.. also revenants should be able to come in there, or it would be too easy to kill green dragons in there.
  11. make the gloves be tradeable forever and let the charges work in a ring of forging like fashion
  12. we've got the rat pole, why can't there be a similar item displaying which ones you have killed already, like a helm with 2 different colors of plume if you've killed the goblin there would be a green part and the other part would be empty, and if you killed the hobgoblin an orange part would come too. but if you'd kill the hobgoblin first the orange part would be there and no green part yet.
  13. this would be optional, like a spirit pops out and you get the chance to either talk to it friendly and get a 5k xp lamp, or kill it for a chance to get a 10k xp lamp, or a 2k xp lamp.
  14. we do need level 93ish rewards for all skills, and i mean useful rewards, not an 1 level boost and an emote. they need to be untradeable and useful only for the player himself, though only one could be active at a time (so people with all skills 99 wouldn't have overpowered armor). btw for the firemaking, you could pour oil over a weapon to make the max 5 higher but also 5% chance per hit to backfire and cause half weapon damage to yourself. This could also include burning arrows which could damage your bow (takes two combat rounds to repair) and something to use with magic (like a candle or a burnign book). and for magic, there need to be MORE CURSE SPELLS! body runes are almost useless and only used for training, souls are also useless. maybe a 10 second -20 to all stats on the enemy? and i agree, bloods should be worth more than deaths, as they are better and harder to acquire.
  15. one question, WHY slayer allows us to kill monsters for great loot, construction allows us to build houses which serve our needs, farming allows us to farm our own stuff for herblore, woodcutting, firemaking, fletching, etc, hunter gives us lots of new equipment and weapons and summoning allows us to summon helpers for battle as well as helping us with skills. What does this skill do? ooo i can play an organ, i've got 10 xp now.. oo i do a dance! another 10 xp! only 130000 dances till 99! first of all, you need it to consume something or it would just be another tedious clicking job. Second of all, you need to give it tangible rewards, like new armour (just an example, i can't thing of any way entertainment would give you armour..) and third of all it needs association with other skills, whether it be making pianoes with construction and harps with crafting, or doing a dance to give someone in your clanchat an attack boost of 5 and still, i think it is a horrible idea
  16. why does everyone on this subforum want graphical changes, if they'd change something now it would just be a waste seeing that ALL graphics will be updated 17-18ish july
  17. how did that guy get 5 bil anyway? isn't the max 2.###.###.### gp?
  18. attack Wall of Text (level 702) long read but nice job, though you need to elaborate more.. for example, what's a telefollower?
  19. if you look at his maths, 2k cballs
  20. the underlining is on the wrong words, i.e. 'Silverlight, pestle and mortar, '
  21. i'm not a cheapskate but i only have 3 mil and i need to buy the logs and the summoning level :)
  22. but training with gold charms takes over 5 times as long, and costs 5 times as much 2nds.. i want cheap
  23. no, they're supposed to be just like players, not supposed to be just like players, but with npc abilities..

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