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lagatag

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Everything posted by lagatag

  1. Easiest skill to 99 in is the one you like to train Grinding out a skill you hate just to have a 99 isn't worth it.
  2. Your stats aren't really great for money making, you could make more collecting mort myre fungi or making unfinished potions, but imo I'd take reduced profit now training stats to get more profit later. Personally I like slayer, it's bad for money, but at later levels abby demons/spiritual mages/most higher level slayer monsters give nice bonus drops. Slayer also improves your combat stats a lot, so you can fight bosses for some of the best money in game atm. You could also runecraft, not much money now again, but you could probably get 500kish at least. Mining- you won't make much (if any) until 77/80, but mining at LRC is pretty easy and ~300k/hour Fishing- monkfish are pretty slow, rocktails are better, still not the best but again it's pretty easy Thieving- master farmers are ok, you can make some decent money off herb seeds. You could also steal gems from rogues den, but thats not as great now Magic- Superglass make, charging air orbs are both profitable. Maging iron dragons is break even or slightly profitable usually, unless you get a visage. Crafting- making jewelry (especially sapphire necklaces/emerald rings) used to profit, but everything gem related is still crashing. After everything settles it'll probably still profit due to the demand for dueling rings/games necklaces I'm not saying these are the best ways to make money, just some suggestions. Of course you should also keep up herb runs and MTK.
  3. If you have lunars and 82 magic to cast magic imbue, then do combo runes (steam I think). You should at least break even, and it's faster than ZMI til you hit 75 RC (giant pouch) Personally I just graahk nats because it's pretty easy. Astrals are also pretty easy. If you really hate RC, you could also play GOP and get teletabs. It's not the fastest overall, but it's the least amount of time spent actually runecrafting, plus you get some xp and runes playing the game.
  4. I've poisoned iron/steel dragons after only hitting 0, it's pretty rare though, usually only happens like once per task. Usually it happens when I spec them several times, missing all hits :( but sometimes I don't use spec and it still happens.
  5. It's about 185 hours slaying, or 130 at AZ's. I don't know about bandits, I think they're slightly slower than AZ's though I don't know exactly how much slower.
  6. I would recommend getting to 55 slayer for broad bolts. It really won't take that long, plus you can train some defense/range while slaying which will help out at av's.
  7. lagatag

    Bones

    Definitely go with d bones. It will be like 18 hours for d bones vs 86 hours for the big bones assuming 1,250 bones/hour. You should be able to make more than 50M in those 70ish hours.
  8. I'd say d pick is only worth it if you plan on going after large amounts of xp. Basically my logic lies in the fact that d pick will save you 10% of your time (since it boosts chance at getting ore by 10%), so if you are only going to save 1 or 2 hours of time by buying it, is it really worth it? I'm not sure how easily d picks buy/sell on the GE or even on the street. But it could take more than an hour to buy/sell it. And although I believe they are stable, if they do happen to crash, you lose millions just to save 1 hour of time, vs if you went to 90,95, or 99, the crash wouldn't really affect you since even if you did sell at a loss, that would be absorbed over many hours saved. that said, I still think it's worth it if you have the money to buy one. Remember your ring of charos too. And tbh if you want the gold for smithing, you might as well superheat, since you can superheat while mining. It'd be easier to do at concentrated gold in LRC, but still possible at keldagrim. Sure you won't profit from the gold, but you'll save A LOT of time, worth far more than whatever you'd make from the gold ore. Also you'll get magic xp.
  9. I just do the last room, but thats me.
  10. You can kinda afk while normal smelting, that's really the only reason someone might not superheat. If you'd really save 50 hours, and couldn't make 10m in those 50 hours... Not to mention the mage xp you'll be getting.
  11. KC effects what other items you get from the chest, like runes and bolts. Killing the brothers gives you a chance for barrow equipment. This is what I've heard anyway, I don't know exactly how it works. I've seen people get ridiculously huge KC but they never got proportionately higher runes from the chest compared to 10-15 KC which is what I usually get.
  12. House tele for sure, it gives you access to an altar. Honestly, barrows is so easy, just make like 2 or 3 trips and see how it goes. You might need more prayer pots, you might need more food... With guthans, you'll probably want more prayer pots. Super sets are kinda unnecessary, I mean you'll only be melee'ing 1, maybe 2 brothers and the tunnel monsters are weak. They are so weak to magic that mage pots are also overkill.
  13. I don't think it's worth it unless you want to get 3:1 ratio of combat:prayer xp at something with 3 hp. If you train on things with higher hp you can get even worse ratios. Even hill giants are like 10:1 combat:prayer xp. I'd rather just make money and buy d bones.
  14. Yeah, I'm going to do this (maybe, if I ever get around to crafting a bunch of natures). You end up losing money versus making money, but I think it's worth it to get mining, smithing, and magic xp all at once. Wear varrock armor if you have it. I also recommend a BoB at LRC vs obby/lava titan. I just feel like banking less often is easier. I can only use war tortoise, but I noticed it boosted my mining xp/h by about 4k average. I don't know which is actually faster overall, but since you're superheating as well mining too fast might actually be a bad thing since you might have to stand around to finish superheating.
  15. I have aquanites, hellhounds, and warped terrorbirds blocked I blocked all 3 like literally days before Kuradal was released, which made hellhounds easy and she doesn't assign aquanites/birds. Never bothered to unblock since I don't need the space, and it's not like hellhounds are exceptionally great now. So in effect my block list is useless :\ I guess if I ever decided to get a task from someone other than Kuradal it could save me, but that's very very rare. I'll probably end up blocking Suqahs (pain to get to and bad drops/xp) next time I get one, haven't had one in a while luckily. Keep one space open in case of some new horrible monster that gets introduced.
  16. Meh, it got nerfed, can only get 3 pickpockets. It probably won't decrease xp/h by that much, but it's enough that for me it doesn't warrant destroying my wrists versus PP.
  17. I don't think the new necklace will stack with a full slayer helm, kinda like how a salve amulet doesn't stack with slayer helm bonuses, but I could be wrong. With your slayer level you might still lose money, at first, but I think in the long run you'll make it back and then some. Especially if you get lucky with say a visage drop.
  18. Start doing farming herb runs. You could add in marigolds too, I do. It's not much extra cash or xp, but I figure it'll add up and give me some extra couple million if I ever needed it. Then, obviously, theiving is your highest level, so stealing from master farmers, cracking safes for gems, or even PP can make a profit. You probably can't bank in soph though, so PP might be kind of annoying to do. Gems are crashing, but even when they bottom out I still think it will give you one of the highest gp/hour you have access to, and master farmers have really always been an ok profit per hour. If you really want to start on combat and slayer, I say go for it. Slayer is probably my favorite skill.
  19. Why would you us papayas for super compost? They cost more as papayas then supercompost costs.
  20. Why not in Kuradel's dungeon? Are you not 110 combat? I find that highly unlikely if you're 85 slayer.
  21. What? Where else can you get ~300k thieving xp per hour? But you'll be right if they nerf it, PP will be much better, because even if they turn out to be equal, PP won't kill your wrists. Other than that, it is pretty bland, but really no guilds are great training places anymore, if they even ever were.
  22. I am used to it, but still don't like it. And all I do is slay pretty much
  23. TD's, if you can do them, are the best gp/h at your stats. You could camp spiritual mages/abby demons, it'd probably be 750k/h Crafting nature/death runes, you might only get ~500k/h, but once you get to 75 you should be able to get more, then with double astrals and double nats you can make over 1M/h Catch chins (dunno rates) Getting to 80 mining, then mining gold deposits in LRC is around 300-400k/h, but also somewhat afk-able GWD makes you at least 1.5M/h, with your stats you could go to Bandos, I'd recommend at least 90 range before you try Arma/Sara. Also, you should do herb farming runs, invest into MTK, and get at least the dailies nearby the herb patches (like seaweed/pineapples near catherby, battlestaves if you tele to varrock like me after finishing herb runs to bank).
  24. 1) No idea, it's a personal preference of what looks good to you. F2p is really limited though. 2) Full rune armor, rune scim, ammy of power, green drag vambraces, any f2p boots and cape really. Well, you could also get corrupt dragon, but that degrades, not worth it.
  25. Kuradal wins no question. The ferocious ring +40 bonus is great and applies to most tasks she gives. Plus the other tasks you get from her are great for something or another, waterfiends for charms, dust devils are easy, dags are fast, etc. She'll give bigger tasks true, which can be annoying if you get assigned dragons or something slow, but then again you'll probably only have like 1 or 2 more runs compared to from a lower slayer master. Plus for tasks like abby demons, spiritual mages, abby spectres, and other profitable tasks you'll be making more money, or have more chances for a whip/boots. Which you'll get to eventually ;) Your stats should be fine for her too.
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