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xpx

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Everything posted by xpx

  1. I don't see myself starting any arguments answering his question and giving my honest opinion. If you don't like my opinion, this is not the thread to cuss about it. I haven't said anything and don't at all care how good he is or isn't at anything, so you can keep quiet about that too. What i merely pointed out was that while it may be one of the best or the best(without MA rings or ely/divine) 2.5 or tribrid setups, i don't think it's the most efficient setup. You just sound bitter(and wrong, but this isn't the place to point that out). Semi-discontinued item. There was no way of getting one back apart from player trades after you's lost the reward(or making a new account just to get one).
  2. I would actually argue that because you don't need any food while soloing rex(you don't, really) you are much better off making yourself un-crashable. I've used arcane for solo tribrid and the difference in clearly noticable(30 mage attack vs. 5 mage attack).
  3. Not worth the risk. Otherwise, i think yes(apart from ring, obviously).
  4. Actually, because 1,6 whites have a higher ge price than one blue, the direct fraction isn't mostly right(it's only right when the ge price of the trade is equal), thus why he really isn't right. By the way, i never take things personally. My level of arrogance depends largely on the opposition.
  5. There are very few situations in game where row is worth it, if any at all. Fero ring is equivalent to around +30 strength bonus(and ring of life)...
  6. Unfortunately, math dictates that for that logic to work, the ge prices of those respectable items must be zero, which it more than likely isn't. Math is fun, ey? Maybe i don't know how the market works, or maybe i just know better how it works. Judging by the fact that i have multiple hats, the latter seems more possible. In any case, the reasons i don't approve street prices over the trade limit are simple: firstly, they don't have any real meaning(and can't be used as you thought they could anyway) and secondly, as those items aren't sold with junk anyway, it's useless to give their price with junk, Just like it would be confusing to walk into a department store in the states and find the prices in Estonian Crowns or Euros. Having the higher hat prices at something like 1.7 white = blue would make much more sense, as it reflects much better on reality(blues are usually sold for white+x).
  7. It's not really worth getting for slayer as the only place you'd use special attack restores is kurdals dungeon, and 120-160 LP per spec >> 10% more special attacks. Also i think you forgot 2x MSB(which can still be potent).
  8. As said, they are 4 speed, on rapid, same speed as CLS. As said, they are only really worth it for the special attack- sara can heal a very decent amount while the zammy spec is brutal(it isn't like MSB where you get 2 random numbers, if you hit on the first hit, the second hit will be the same number= true 2x damage).
  9. Both super antifires and extreme potions work just like normal versions of those potions- you'll be completely protected from the dragons fire with normal antifires and protect/deflect magic prayer. As for meleeing without SS/turm, i really wouldn't recommend it as it would either require bringing a load of food and not surviving for long or Kiting the dragons attacks(just like meleeing 360's in fight caves) which dramatically increases the clicking load. Thus, what i would suggest for you, furthermore as you aren't 99 range or mage yet, to range the dragons with rune crossbow and runite bolts, and get ~87 herblore as soon as possible for extremes. The setup would look pretty much the same as the one posted for ext ranges/super antis.
  10. I've used all my magic brawlers(~3) doing vengance(vengance other)-spellbook swap-charge with SC item while EPing- works out at around 140 normal xp per cast, the same as fire surge while hitting an average of 25(which is possible, but hard to achieve). If you've got the magic level, i'd suggest that combo as it achieves most xp per brawler and can be done while EPing. The only problem is, you are limited to 100k magic xp an hour(30 seconds per charge). Do you mean 25 or 250? Because I can't see how hitting consistent 25s is too difficult. 250, obviously.
  11. I've used all my magic brawlers(~3) doing vengance(vengance other)-spellbook swap-charge with SC item while EPing- works out at around 140 normal xp per cast, the same as fire surge while hitting an average of 25(which is possible, but hard to achieve). If you've got the magic level, i'd suggest that combo as it achieves most xp per brawler and can be done while EPing. The only problem is, you are limited to 100k magic xp an hour(30 seconds per charge).
  12. Cliff, actually, you are wrong. He said those are rough estimates and you didn't even correct him all that much. The prices are also VERY fluid. In any case, giving a numerical value of above 2.14b to an item has no actual meaning, so it's worthless to post something of the kind. It's much easier to post the worth of an item in other items within the trade limit.
  13. And you can keep arguments like this for your schoolyard playground. Seriously- This topic is not about delving deep into someone elses personal life- if you want to gossip and be an ass, there are a load of other places to do it. Unless you want others to discuss your life(which is ironic as to why you spend time caring what others do, likely because you are in the same boat), there is no need to discuss these delicate matters. Drumgun does what ever he wants with his life, and it's not for your concern.
  14. xpx replied to Neltak's topic in Help and Advice
    If your ultimate goal is to max out some day, i think there are only 3 options: RC- deadfully slow(and boring). Prayer and herblore- ridiculously expensive. At 1m an hour, prayer and herblore are somewhat more efficient, but it changes alot from there on. RC becomes the most efficient from around 1.5m income.
  15. xpx replied to Michael's topic in General Discussion
    Crashing someone doesn't mean they have to hop, y'know? If they want to, great, but if they don't, also great! But the point is, if they crowd a full spawn server and can be crashed(aren't maxed level+equipment) then they really have no business in being there, and shouldn't be surprised when they get crashed. This is all healthy competition- there is no ownership of a training spot. If the 120 wants to bring all of his friend list there to do-crash the 138, then hell, he has the option of doing that, and i'm fairly sure the 138 would just switch servers, but if crashing saves time, why the hell should he care about what a random 120 thinks about him- He is not doing it to be an ass or tick the 120 off, rather because he wants to save time, the 120 is just at the wrong place at the wrong time. Also i agree that crashing would be arrogant IF there was responsibility for it. I can't hold the numerous low levels that have crashed me in kurdals dungeon accountable, so i don't also give a **** about those that i crash. As i said, if i'm guaranteed not to be crashed, i wouldn't ever see a reason to crash. There is accountability is real life, thus why you can't make comparisons of it(like so many tried on the crashing thread).
  16. Seriously? Just how many sara brews did it take you to kill the Pest Queen? :blink: How many bucks did you pay your Mexican neighbors to complete the quests for you?(read: time is money) The time-cost of doing a quest is a fixed cost. It's going to take that much time no matter what, so you don't need to consider it. Which would be relevant if everyone in runescape had the required levels and completed all the quests. Until that time, however, you can't ignore that, exceptionally important, factor.
  17. Seriously? Just how many sara brews did it take you to kill the Pest Queen? :blink: How many bucks did you pay your Mexican neighbors to complete the quests for you?(read: time is money) I understand that it's a substitute, but realistically, neither of those weapons cost particularly much, and if you are able to get it(and can bother to, which, i haven't) you shouldn't need it as a primary weapon(as it's still not better than SS/ZS). Not to mention, you are going to need one of those for waterfiends anyway.
  18. You seem to completely ignore the requirements for KS- for most everyone, getting the KS actually costs more than ZS or SS, so in that respect, it's rubbish(apart from the spec, which can be useful). Right now, you are valuing your time at nothing.
  19. xpx replied to Michael's topic in General Discussion
    Thanks for summarizing my posts. I'm sorry if I don't agree with the ideal of making other people's experience less enjoyable when possible for the sake of my own gain. Regardless of the reason, I still think you're an Ass when you crash were it isn't needed. I'm not denying that you are being an ass if you crash, rather that it's justified if it saves time(and there are alot of situations where it doesn't) and the fact that there is no guarantee the person will not do the same to you. If i get guaranteed not to be crashed while training slayer(both nonmulty and multy) i'd never want to crash anyone, but since everyone is being an ass anyway(and particularly the low levels in nonmulty), why bother.
  20. xpx replied to bodder's topic in Help and Advice
    Yep, FFA- unicorns(don't ever bother with combat familiars, corp will just slaughter you), and while soloing, bring and dismiss a BoB. I think the number of people that need to be there is around 10 for unicorn to be worth it- he will still, from time to time, devourer them.
  21. And really, there is no guarantee he is ever going to get one, so any exact number we give him is useless. As said, 3k can be a nice estimate, but it also depends on alot of factors, for example killing speed, how packed the place is etc. I've personally never had problem accumulating them, i think i got up to rune in around 1k tokens.
  22. xpx replied to Michael's topic in General Discussion
    It's irrelevant how high or low the xp difference is, the fact is: There IS a difference, thus there is a reason why a higher leveled player should crash. He is not doing it to be an ass, rather because he is looking to save time. If crashing saves time and there are not enough high spawn servers to go around, and as there is absolutely no guarantee the same person wouldn't ever try to crash you, what's the point of being a dummy? Really, i think you are confusing the cause and the reason here: They are not crashing because they are an ass, rather they are an ass because they crash.(and this makes all the difference)
  23. At best, it's half as good. if you can't afford ZS, you shouldn't be corping anyway. Corp is in multy combat= fail spec(compared to normal spec).
  24. Alot? yes. Alot over 6 YEARS? 1 hour every month? very, very little. Yeah, with BA horn, it takes around 16 hours of firemaking for 99. It'd actually be smarter to pk for fm gloves and get the 99 in ~8 hours(gloves+horn), barely a days work. What does anyone think i have so much fm xp over 99...

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