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Everything posted by chenw
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Later regions when you are strapped for time to squeeze in as much voyages as you can, that time taken for scrolls will start eat into your other voyages. This doesn't apply, at least not to the same degree in earlier regions as they are in Pincer (A scroll voyage there basically hogs up one of your ships for an entire day, or at least a very large part of it). There is also the rerolls to consider. It's very easy to be able to send out for 2, or even 3 scroll voyages if rerolls were good, that won't happen in pincer (if not for the lack of time, the lack of crew). Speaking of rerolls... I had sent out a whaler scroll earlier today, it was full on SF so I sent out my best Seafaring setup (5 SF only crew), albeit only managing something like 65% chance. Then I rerolled adventurers before that ship got back, and I got Morale/SF scroll voyage, and all I had left to send out for SF was my sea witch, which I was surprised I was able to manage 62%. Sent it. Then I realised I have a 5800 all JoD Voyage, with literally no sf crew left. I got as much out of my bureaucrat as possible, after using 2 siren tears and powder keg, I got it up to 96%... JoD will probably succeed, but I have a bad feeling about the scrolls lol
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The point in early region scrolls, from what I can see, is that the journeys take shorter while the success chances are somewhat roughly the same (start with 80 or so %, then down to about 60 or so, then back up to about 80% again at the end of the region), the shorter journeys let you reroll your adventurers, get another scroll mission AFTER your first scroll voyage have returned, rather than running into a scroll mission whos requirements are similar, so you probably would be out of your best crew. This happened to me today, my first scroll was a full on seafaring voyage (Whaler) and so naturally I loaded my ship with my best seafaring crew, but I rerolled later and got biologist who needed Morale and Seafaring, and I was pretty much out of any seafaring crew. I was lucky in the sense that I was still able to get 63% on my second scroll mission on the virtue of loading my ship with SF boosts and use my only remaining witch, but had this scenario been Convict and Occultist, then I'll run into that problem more dramatically (since both are morale single stats, I will never get enough morale on my second ship). In the earlier regions, because the voyages don't take that long, it's possible to wait for your ships to return, reroll the adventurers and then send them out again even if the rerolled scroll voyages required the same stats as before, while it's still possible to do that in Bowl, it's a little bit harder due to the 12 hour timer. In Pincer i'd imagine this would be even harder. The other reasons for prioritising scrolls are, I take them over stories because stories will always show up when that adventurer do, and story voyages will never get any harder as you progress into next region (IE if you have 9001 story mission, and you dont do it until pincer, it will still be 9001 mission and takes the same time as it was first available). The resource voyages are extremely useful at the start of a new region (due to its requirements for the rewards), the usefulness of those drop as you start getting your ship upgrades and full crew replacements, eventually you'd be swimming in such resources that they don't actually do much anymore. Trade goods was something of a Gamble, I thought that trade goods would offer more per voyage in later zones than earlier, so I ignored them. So far I haven't gotten more than 25 trade goods total across all categories, including spices. Experience is something I avoid with a 20 foot pole...
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New "Hide helm" and "Hide cape" override options have been added to the Customisation Interface. Yay! I no longer have to look at the butt ugly abomination of my slayer helm and have to use something else to override it
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I can't say i see the jade, unless those vases are jade... My scroll count is as a result of doing every scroll mission that popped up, regardless of my success %, I skipped 1 and failed 3 so far.
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Failed today's voyage, now the scrolls are at 16k singles, I sent out today at 65% I plan to get Vampyrism after I finish Tetsu Helm, then Death Lotus after Vampyrism, then no idea after that :P My actual progress
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You're splitting accuracy from chance to hit monsters? Isn't that the very definition? Give me an example of where accuracy is capped please - I'm actually unaware of any thing of the sort. I am surprised that you are unaware of an accuracy cap... The Chance to hit any monster is 100% (or whatever the game designer have put in, 99%, 95%, but the exact value does not matter in this discussion), regardless of how high your 'accuracy' is, this is true in every single thing under the sun, you cannot get more than 100% chance to hit. While accuracy is very closely linked to chance to hit, it is not a direct conversion (if it was, it would mean that low level players cannot hit anything with bronze weapons due to their accuracy being so low). Thus there must exist a point in that calculation where the resulting chance to hit on the monster has reached the cap (whether that is the absolute cap or the game cap), and any further accuracy increases beyond this point serve absolutely no purpose. Accuracy is a great thing to have, but once you hit that cap, it becomes the most useless stat to upgrade thereafter. I am pretty sure that chance to hit bosses will not hit the cap anytime soon without using the very best gear, the rest of RS is a completely different matter. If one can reliably hit stuff without missing their targets for any length of time using a lower tier magical weapon, then I find absolutely no point in getting a degradeable upgrade that yields no actual upgrade. Magic is unique in this regard that the weapon only provides accuracy and attack speed, while the damage itself is determined by the spell alone, which has no tie to the weapon. Melee and ranged upgrades will always be upgrades because their damage is based on themselves rather than something outside, so even if accuracy is redundant, their damage is unaffected.
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Accuracy is one issue, but the chance to hit monsters is a completely separate one, it's no use have more accuracy if your chance to hit your desired monsters doesn't improve (IE is capped) by using a higher tier weapon.
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I don't think it matters where you put him, as long as he is on the ship. Also JoD isn't suited for single stat voyages, so it isn't always on the ship (just like the Merchant), but he is there majority of the time
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Threw in an app for it, hopefully my location helps :P
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Don't equip it, whatever you do, or you might be one very sad panda
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All chinese names, when translated literally, would give strange English meaning, especially those with words that uses only 1 letter component (Such as Oxhead and Horseface). Crouching Tiger Hidden Dragon is a classic example. Maybe they should have gone ahead and named the crew member Niutou Mamian, would love to see the complete wtf of every player (including myself) Not to say that it's already strange enough as it is :s Strangely they only do it to chinese, not other languages like Japanese (I dont see our Tetsu armor called Iron armor :P)
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XP rewards from PoP is so small that I probably wouldn't have bothered with it even if I have gotten every other possible reward from PoP....
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All chinese names, when translated literally, would give strange English meaning, especially those with words that uses only 1 letter component (Such as Oxhead and Horseface). Crouching Tiger Hidden Dragon is a classic example.
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Banned for stealing my sentence
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I so would if i could, certainly beats bandos gs in looks... jury is still out for me for Katana VS Sara gs though
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apart from the helm looking a bit ugly (I would prefer if they lose the face plate), it does look similar to an actual samurai armor. I am actually tempted to dragonkeep sake that armor now...
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Unless there are better captains than 10k captains, I think only this bar is worth the upgrade, the other 3 are pretty crappy...
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Banned for typo'ing the statement about typoing typos
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87% into scythe, just got my 20th scroll, Tetsu chest done. Should hit bowl by friday.
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I'm pretty confident I can get 7k all, in the Bowl now. Maybe 7.5k if I dump some effects. If you assume well-levelled Pincers crew and Pincers ship upgrades, another 1000 extra should be no problem. These voyages aren't meant to be 100% in any case, and with 8-8.5k all you have ~70%, which isn't bad. Although adding a merchant may make it a bit tough :P. In all the cases I have seen, the merchant is pretty much mandatory for all resource based voyages, except maybe for skull region when the Storekeeper has only 10%. So far what I have seen is that even if I replace a crew that isn't morale with Merchant, my chance to succeed usually only drops by 10% of what it originally was (EG from 80% to 72% say), merchant makes that offset worthwhile most of the time (barring some really unfortunate circumstance of your ship taking a large chunk of your resource for repair, but that is rare).
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Banned because I have no idea what you guys are on about :P
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Gets his Quarian machinist to hack the server and removes Sir Squab's Limbo state by unbanning the character, transferring the diamond over and then deleting Sir's Character. Takes the Diamond onboard the SSV Normandy and starts Mass relay hopping all over the galaxy while in stealth mode.
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Looks like there are players getting on now, but I still can't get on
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Thats probably because there is literally no one logged into the game at the moment
