Everything posted by wioneo
-
The 'new' Slayer Masters discussion(from new quest)[spoiler]
That's a bit of a disappointment...I'm honestly slightly effected by this kinda... Not coo, Jagex, not coo.
-
Time For Self Chosen Items When Dropped On Death?
Meh...just ge a bit strategic with your equipment choice. I for example use bracers over b gloves at arma so I only possibly lose one piece of armour. On second thougth it would be nice if you could sacrifice that stupid v helm...
-
Desert treasure stranger
Try logging in and out? or talking to it or soemthing? I never actually saw the stranger, by the way :shock:
-
Drop rate for whips
Boots are like 1 per 80 kills for me based off of tasks, and I've had 4 demon tasks and killed around 70 or so off task for a total of 2 whips.
-
Mithril Dragons
Oh, so you're suggesting that I take an unsummoned bob specifically to be filled with loot? That seems reasonable, but I definately wouldn't waste a turtle.
-
Am I ready for arma?
Yeah you're set. You could go at lower levels.
-
Mithril Dragons
It's not possible to take bobs unless you use the trick via logs and run all the way back up the waterfall, and if you use sharks, you'll have to drop/waste food to make space for drops. Pony scrolls are more hp/gp than monks(if you buy them but I have thousands from my formerly huge green charm stack), and not having the monks in your inventory gives you the opportunity to pick up more drops. Let's say a trip lasts 43 minutes(random time I've never actually checked how long they last), in that time a pony could heal you 896 hp with 64 scrolls at the cost of 14,336 gp for the scrolls and 2,089 gp for the pouch, totalling 16,425 gp. 896 hp would require 56 monkfish(so not possible in two trips) at the cost of 18,536 gp. So unicorns are more efficient costwise if the trip lasts longer than somewhere around 36 minutes, but again I don't know how long trips last... Maybe I missed something, but ponies *seem* to be better, could be some messed up calculations or whatever.
-
Mithril Dragons
What is a good balance of monkfish, prayer, range, and anti fire pots for mithril dragons around my levels using unicorns? I use ruby bolts for half the kill and switch to diamond, by the way, but I haven't been back since I was using bunyips with range and defense a bit lower, and I don't want to go and have to drop food for drops or run out of potions early, etc.
-
Summoing pets
I think that by "summon pets(the the ones that aren't aloud at ge)" he means familiars, and no familiars do not come with any variations(discounting cockatrices). Everything that michel said about pets is correct.
-
First time dker needs help
"Crashing" really is not as much of a problem dking because *most* dkers have a bit more respect, etc...but you definately should get your levels up. I would advise that you get even 80s in all combats (bar summoning and prayer) so that you could fill either position decently enough, maging is definately the easier of the two, but it is much, much, mroe boring in my opinion. EDIT: Arma is easy as hell, just expensive supplies. I'd advise that you get 85 range along with 80 magic and defense for Arma, you are technicaly eligible to kill kree, but no credible team would accept you excepting generosity.
-
Bloodvelds. Neitz or Blackmask? =s
Mithril dragons *might* be faster to range, but other than that, I can not think of a situation where ranging wins out... On topic, the answer is black mask/slayer helm withou a doubt. especially if you have a slayer hat, because the hats have slightly higher slash(not sure if those tongues are slashing) than neitiznot, you're probably not praying, and I assume that 15%accuracy and strength is a larger bonus than 3 to your strength boost.
-
Brawling gloves (melee)?
That was his point, they are not in the wild. +1/0 for agreeing with me (btw thats "infinity" for the people wondering what i did) Your retorts are much less witty when you don't have your facts straight. Anything divided by 0 is undefinded, well except for 0/0 I suppose... Maybe try the ghosts with a salve? i eman the stronger ones that you get from the coffins.
-
Pure ess mining with titan?
The scroll usues like 1/12th of the bar I think, and I seriously doubt that anyone will fill 12 inventories in 2 minutes.
-
Armadyl or veracs?
There are no sara monsters inside the eeyrie, where you *should* be killing them. Lower levels are clustered closer together inside, and it's also slightly less crowded.
-
Armadyl or veracs?
You have 95 defense and 80 summoning. An obsidian/granite shield is more than enough protection with a bunyip and *maybe* using B2P every once in a while. Go with max range bonus that you can get. I'd suggest... -arma hat>robin hat>archer hat -arma chest>black dhide -arma skirt>black dhide -ranger boots>snakeskin -obsidian/granite shield -rune x bow -zamorak bracers(only 1 less range bonus, serves as a zam item, and you don't need the defense, blessed dhide would be better to substitute). -fury>glory -broad bolts -accumulator I'm sure that I forgot something...also, if you have B2P unlocked, it's better to take a lava and mud staff with nats as opposed to B2P tabs with fires and nats.
-
20m to spend....
Good points except for... ANY godsword is good for Bandos, zammy, Sara(I've noticed the trend is shifting from range to melee), Dks, and KQ possibly.
-
20m to spend....
I'd say get an ss and save a bit mroe while you're training so when you sell the ss and buy a bgs you can use it to make more money on a decent team.
-
combat style warped tortoises *not terrorbirds*
The turtles only melee. Just take whatever you would for a normal melee task, but include the chimes.
-
New wc emote???
But back then you could show off your leet mith smelting skills to all the cheebs around the lumbridge furnace.
- Snipped
-
Abberant Sceptres
Proselyte has twice the pray bonus at the monk top, I believe. Nah, Proselyte top is +8, monk and initiate are +6. Monk and proselyte bottom are +5.
-
Abberant Sceptres
If you don't have proselyte(get it) and you don't want to get it, monk robe bottom has the same bonus as the legs, but I'm not sure if the top beats an initiate top.
-
Killing Mithril Dragons?
FOG gloves maybe? I'm still not sure whether the D slayer gloves are better than barrows when meleeing.
-
Best Combat (NOT support!) familiar for Aviansies?
Look at the monster examine list floating around the AOW soewhere. It IS accurate, up to level 89 at least. I think that familiars hit more accurately with their melee attacks, though, if that has an effect. I don't remember what level overlords were...is it 58? If so, that's you're best option, if not, I think that leeches and vamp bats are decent.
-
Attack and Strength: what do they do?
You're exactly right in your assumption, or I've been wrong for years. I'm hoping that it's the first alternative to be honest. EDIT: Meaning your first idea, not second.