Everything posted by green9090
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Pro DGing
If you act as though your teammates are enemies at any point, you are a huge part of the problem with 117. Teamwork is essential, even if they're [bleep]s. That said, I clear easy GDs by myself on pro teams all the time. I'll gate a door, and when the keyer finds the key I go and handle whatever the door throws at me unless it's a group puzzle room or a hard GD (or another key door lol). There's a very small spectrum of floors I would feel comfortable soloing with armor but not without- generally there's a very clear distinction between a room that will mess you up and a room that's hood safe enough to clear solo. From the way you talk I doubt you've ever actually tried a dungeon with no armor. It's not that bad, really.
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Pro DGing
If you're using prayer effectively, you shouldn't find armor to be that helpful. Low level enemies go down quickly enough for the damage they do to be negligible, and high level enemies will hit regardless and still require prayer. I'm not saying it doesn't help at all, but I'm saying that the food you save with armor is a fraction of the food you'd make fishing and cooking for that amount of time. I also just see making armor as selfish. Generally there aren't enough rocks for everyone to get some armor until late it the floor when it doesn't really matter because everything you kill is dropping a spam pile of salves anyway. By making yourself armor that you can't share, you're saying that you are more important than everyone else. If anything armor made should go to the keyer, though that's still worth less to them than a nice pile of salves/blues/morays. Fishing food means you leave more on the ground for others and/or can share it, which benefits everyone equally. Other non-selfish actions are making bloodrager pouches and scrolls to speed up bosses and prom/primal warriors and other tank monsters, co-keying doors, farming herbs that could be needed for skill doors, making an altar, making strong pots for the boss, etc. Mostly things that lend themselves to speed rather than safety.
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Pro DGing
I bound a prom rapier way back when I was a DG noob because that was the best weapon I could strongpot to make at the time. I found that its biggest caveat was being garbage at hitting zombies, skeletons, and high level plate warriors. This was back on the early floors, so obviously I'm missing some monsters, but those remain biggies now. I'm not sure how well magic does on zombies, and even if it hits well, trying to mage ALL zombies AND skeletons will eat runes. Alternatively, the rapier DOES have an aggressive slash attack, so it could be more decent on zombies than back before rings when I used a rapier. I am still really interested in the idea of having one guy with a primal rapier in a perm team to see how much that stab and quick attack speed helps. I'm convinced it'd be better than the longsword bind at least- if nothing else having high DPS on mages and shades would be a big help. As for the demons weak to magic thing, yeah, Jagex has been telling us for years than demons are supposedly weak to magic. However, until dungeoneering this was like saying that chickens are weak to stab- they just had too little defense for a style weakness to come into play. Now, though, it's not surprising that they integrated that weakness into dungeoneering.
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Pro DGing
Also probably true. I JUST bound a surgebox last night right before I got off and still haven't tried it out, so finding out which ring to upgrade is relevant to my interests. Reading the description of blitzer makes me think that it randomly does or doesn't speed up your casts unless you're T10, which I'm thinking would ruin it for me. I like to flash soul split to heal, and if my cast speed becomes unpredictable then that wouldn't really work. Is that how it actually works or have I misunderstood?
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Pro DGing
Interesting. So then the question becomes- potentially have to relog to replenish runes more often, or do slightly more overkill damage? I also feel like it'd be less annoying to do more damage per hit rather than speed up casts, but that's more a matter of opinion and I've also never actually tried either ring personally.
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Pro DGing
with essentially unlimited ammo thought, wouldn't blitzer be better? I seem to remember reading that blazer works out to be just plain better in every way (DPS and damage per rune), which I thought was silly. I've also seen a t10 blazer ring in action and it is damn impressive.
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The new best floors to small floor rush
just use my spreadsheet the link's in my siggy. Oh sweet, I didn't realize it was something I could get. Thanks, I'll be sure to check it out!
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The new best floors to small floor rush
Really interesting thread. Is there any way you could calculate some level groups and post the average best setup for each group (like, say, 90-95, 95-100, 100-105, etc)? I'm sure a lot of people would find that very helpful.
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05-Nov-2010 - Free Player Forum Access Expanded
2 reasons. 1) The authority here actually gives a flying crap when people spam. 2) This forum isn't advertised every other week on the Runescape homepage. I agree with both points, but I think the second really hits the nail on the head. If you're a thoughtful RS user interested in the game with some experience, you'll have heard about Tip.it somehow, whereas new players just off the boat who want to rage about the unfavorable outcome of their boxing match with a cow likely won't look further than the RSOF. Not to say we don't have low level idiots coming here, but it's a minority by virtue of RS not explicitly telling them to come here. How many users on these forums do you think we have under 500 total? I'm going to wager very few.
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Chaotic Rapier vs Longsword
Yeah, even now if I mention how much CLS sucks in game I'm likely to get flamed out. Common arguments include "LOL NOOB CLS CAN HIT 700S," "ITS MORE ACCURATE IDIOT," and my favorite, "RAPIER IS JUST A BETTER WHIP." Implying that they still think godswords are better than whips or something (c'mon, how many years have we now known that whip>Godsword)?
- Pro DGing
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05-Nov-2010 - Free Player Forum Access Expanded
Danqazmlp says he thinks everyone should be able to post, and I disagree with that. There's some merit to the idea of making sure everyone on the forums has at least a basic understanding of the game, even if you have the best spam filters in the world. It's a tiny maturity test. Kurity, I don't agree with Jagex on most things lately, unfortunately.
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02-Nov-2010 - Dungeoneering � The Warped Floors
Meaning that it wasn't tested. Even a cursory look would have revealed that the cape has no affect. It's insane that bugs like this manage to get though. A 2 year old beta tester could have found this.
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05-Nov-2010 - Free Player Forum Access Expanded
I didn't even have Tutorial Island, and I prefer it that way. It was fun not knowing exactly what to do and finding new hidden things to do like the Cook's Assistant quest and getting lost in Draynor manner with no home teleport and getting owned by a dark mage. The game is leaning heavily towards completely eliminating that feeling of adventure, and that bothers me. This is all off topic, though. The point is, your first 350 total levels are basically handed to you in the form of a context sensitive in-game guide, so why the hell would you need to post on the forums before you've even BEGUN to try the game? It flat out tells you how to do everything, and 350 total levels is no work at all. If you don't have the patience to figure out how to do stuff with that kind of guidance, then I really don't want you on the forums.
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05-Nov-2010 - Free Player Forum Access Expanded
^Have you made a new account lately? I am not exaggerating when I say that there is not a single question a new player could possibly have. Except maybe "why the hell is this game holding my hand?? I just want to play!"
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Pro DGing
LOL. Surely you just left, right? Probably faster to solo.
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05-Nov-2010 - Free Player Forum Access Expanded
It isn't levels = maturity. It is levels = ease of throwaway spam accounts. Exactly. It's also ridiculous to claim that a new player could possibly need any help at this point. The game has become a frustrating exercise in spelling everything out for the first 5 hours of gameplay. They don't need the forums until the game stops explaining every thing they walk by. I made it through my early RShood having been handed a stick and some mind and air runes (I chose mage as my class) and being sent on my way, tutorial island-free.
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Celestial surgebox
Even if mages could bind through prayer, it still wouldn't be hard for a mob of 3-5 meleers to clobber a mage. The problem is simply that their melee def is about the same as their ranged def, and melee hits a lot higher. There's literally no reason to bother ranging them- I used to do it when I was a lower dungeoneering level before realizing that I just wasn't hitting that well despite my combat type advantage. I don't see boosting ranged DPS as a problem at all, because there are still enemies that are quite good about resisting ranged attacks; namely, most melee and ranged monsters. You'd still want a 2h around to kill the hoards of skeletons and zombies, and warriors if you don't have a mage (ranged is unsurprisingly completely pointless on them). Ranged could just become the picking off low levels and mages class, which I see no problem with considering it actually takes ammo to use, unlike melee. It would be a lot more fair than having it cost more than melee and still be completely ineffective for all situations.
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Chaotic Rapier vs Longsword
I prefer maul for KQ solos (niche use, yeah, but I want a head) and lazy TD killing for the slow switches. It's also the best at waterfiends. There's a lot of debate surrounding weapons for Bandos but it's quite good in teams there too (not so much solo due to the no shield thing). It's also the most fun weapon to use in safe PvP in my opinion. Also a good way to futureproof against monsters that may have a crush weakness down the line- crush is probably the most difficult to get a decent weapon for. Not a first choice IMO, but a good second choice after rapier along with the crossbow.
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Celestial surgebox
Agreed. Hell, even if they didn't give surge boxes a bonus, ranged just isn't strong enough to be viable anywhere. The only monsters it hits well on are already fairly weak to melee, giving it no niche. It needs to hit at least 450s with 99 and saggi arrows to be worth using.
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Celestial surgebox
It has nothing to do with laziness. If you don't bind a fire staff, there is NO WAY you should have the spare time to make a giant pile of fire runes. The point of this thing is to make maging effective without wasting time on it. Of course, I'm still against binding a staff at all. Seems like a waste of a bind when you can just mage without one.
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Chaotic Kiteshield Vs Divine Spirit Shield
It's all about options. You have the option to turn your divine back into cash. You do not under any circumstances have the option to turn your chaotic kite back into the time you spent dunging for it. If a shield comes out that replaces divine, you can sell the divine back. On the other hand, you'll still be stuck with a worthless CKS if you replace it (probably with ely/divine). You'd have to be really dumb to risk a divine- they protect so high that you'd basically have to be PKing with it on non +1.
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Chaotic Kiteshield Vs Divine Spirit Shield
Are you kidding? Plenty of people buy items just to mess around with them. And even if you're not planning on selling it, if you later replace it with something better you can sell it at that point. For example, I had a fighter torso before Bandos armor came out. That is now a 100% wasted investment, because I replaced it with BCP and was unable to recoup the time I spent at BA for it. Meanwhile, I used to own full Guthans before I got SGS- I was able to sell it back and make most of what I spent on it back. I also sold my SGS when EEE and SS made it useless, again making back money. There are plenty of advantages to buying something that can be later sold back over buying something you'll be stuck with forever no matter what you replace it with.
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05-Nov-2010 - Free Player Forum Access Expanded
Step 1. Bot it. Step 2. ???? Step 3. Profit! Step 4. Spam forums.
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Chaotic Kiteshield Vs Divine Spirit Shield
^...Which is why I compared it (unfavorably) to a more reasonably affordable DFS just now. It's just a bad shield for Bandos solo. I can see it being a good tank shield in a team though.