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langer

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Everything posted by langer

  1. what if it drops skilling items? Being water based, it could drop magical harpoons, nets or lobster caged that enhance the catching rates... I know that slayers kill monster in the hope of getting better gear to kill faster... but this could be a way to interact between skills.
  2. All these updates will make the gamepay smoother. I especially like the leprechaun one as I'm an avid farmer. I'm so sad that this update is not to your liking Me_hates_libs, when was the last time your enjoyed something from RS? Your situation is a pathetic case of a player not wanting to let go and not having the guts to quit properly without trying to get attention in the process. It's been like this for months from you dissing every updates and poisoning these boards.
  3. XP-wise no-lifing it, slayer takes longer. If you had personnal taste into the mix, I'd say that for me, RC is definitely harder as it is repetitive, without challenge or changes (unlike monster drops).
  4. You don't lose wealth by going through the DIY way... You just gain less than other methods. Also this is a guide to herblore, to train the skill. I suggest you make a guide about getting cheap potions through money making if you want your point of view seen by the masses.
  5. Let's say I'm playing in Amsterdam, can i discuss the use of drugs as I can smoke iweed in legality here? Can I get a ban or mute because my country has different laws than the majority? Would i get a ban for saying : let's all get on a plane to Amsterdam and smoke weed there! Nothing illegal in getting on a plane and nothing illegal in smoking weed in Amsterdam... Though I have a feeling I would get a mute and a lot of reports if I were to write that in a crowded place. Good job Ren on the chart btw.
  6. The thing with a harder location comparison is that you can't predict the area the tree will appear like a star would (i.e. wilderness). Clan chat evading could be a good thing, but it means hopping a whole lot while managing several CCs.... not an easy task. trying to hunt during low hours is actually a very good idea...if you can log during those hours (some kids can't do that).
  7. how far are you from having the funds to buy one? Once had a yellow and enough cash to upgrade to green but the G.E. came and rares fell a lot... manage to sell mine 169 mil (25 mil loss on it) and decided to go for expensive and useful items with the cash.
  8. If you could hold onto your reward until you get 100% like star hunting would be a pretty good solution, with stoping xp once you get 100% reward. To be honest, I'm amazed at the number of people swarming these trees considering you can only interact with a maximum of 2 trees per day. The 30 minutes banking magic is pretty awesome also, I can understand why wcers would want to make full use of this feature.
  9. langer replied to Cheefoo's topic in Rants
    I think he's referring to combat. But your right, alching is the main use and why they are bought\sold so much more often. Well he asked about their uses, why do they exists, and he said they were useless. It's pretty clear the guy only sees the combat side of the argument but his rant should have been more detailed.
  10. langer replied to Cheefoo's topic in Rants
    longbows.... better alch value. There you have it. case closed.
  11. took me 5 years to get to 85 mining... grats and keep on trucking!
  12. langer replied to Drags111's topic in Help and Advice
    Like cookie said, keep you blues for later and once you reach 52, make t-bird wit gold, 56 ibis with green. Slayer is not the fastest way to gather charms, but it sure is a very balanced way to raise combat, summoning, total levels and get a decent amount of money while doing so. I would suggest training it for your objective.
  13. langer replied to EGmaestro's topic in Rants
    Has anyone ever made a comparison between dark bow and mage short with the same ammo? Just wanna get xp per hour comparison. A good test basis I would like to see is the comparison with mith ammos Dark bow Rune cross bow mage short mith knives Add in the cost of lost ammos and we would get a good comparison. This would only relates to ranged training and in no way could be used for pking purpose though.
  14. I posted that on Sentry_Wolf's herblore guide. If anyone is interested, this is pretty good money while alching or fletching arrows, bolts and darts. Weapon poison ++ requires the following: Coconut milk (use a coconut with a hammer, then a vial with the open coconut) cave nightshade (acquired through farming - maximum of 2 per day or through picking the skavid spawn in a cave near the ogre enclave - will explain the best way to gather these later on) poison berry (bush farming or buy these) Weapon poison ++ sells for around 5k these days and the buyable ingredients can be obtained for roughly 1,3k-1,5k making the cave nightshade an intrinsic value of around 3,5k per spawn. Gathering cave nightshade : 1- log into a crowded world (1500+) 2- start at castle wars with a ring of dueling equiped 3- inventory ---> light source (seer's headband works) skavid map obtain in the watchtower quest , if lost, ask a lvl 83 ogre guard inside the ogre city, you may have to use a death rune on him. Also carry stacking training items (alchs, ammo fletching...) 4- beast of burden can't carry nightshade, have a foraging familiar to boost your profit (fruit bat, magpie...) 5- running from CW to ogre city, enter the first cave you see. If there is someone already there, respectfully hop to another crowded world. If not, pick the spawn and alch of fletch while waiting for the next one (30 seconds spawn on a crowded world... around one minute on a normal sub 1000 world) 6- when full, tele to CW, deposit BoB and nightshades and repeat You can get around 90 nightshades per hour that way which is around 300k profit per hour. Always check the G.E. for prices before doing this activity to judge if it's worth your time. Weapon poison ++ will sell in less than an hour these days. Ohhh one last thing, questers will sometimes appear (they always wear the antifire shield), be courteous and let them get one spawn.
  15. I didn't notice they had gone up by that much... but I usually turn them into weapon poison ++ for major profit. If you have the herblore level to make them, make sure you take the time to gather nightshade from ogre city skavid cave.
  16. Yeah, definitely give it a shot, only you can judge if it's worth it or not. Just be prepared to be faced with a trade limit and the the new pvp (wilderness removal and introduction of pvp world). The Grand Exchange can either be a time saver or a pain in the neck, depending on how you view it. Leveling a new character straight into members is really a very good idea. Have fun!
  17. langer replied to compfreak847's topic in Rants
    Well this will probably be a very personnal opinion, but a balanced character will have no more than 10 levels higher or lower than his median level. That will leave out a lot of players (and doesn't take into account xp gained after level 99). People with a skill cape for the sake of it are definitely not balanced, pkers and pures are not built for that either. I agree there are not a lot of players that are balanced from my definition. Meh it's all academic, you know by now I'm just arguying for the fun of it and keeping this thread the most viewed and debated on the rants board! :thumbsup: Still, pretty interesting discussion going on here. Edit : just check how "balanced" my character was: median skill is 94 fish, farming and wcutting... meaning 84 as my lowest level would make me balanced : fail averages skill is 87 : would need 77 as my lowest skill to make me balanced... A couple more years of tears and circus should do the trick!
  18. langer replied to compfreak847's topic in Rants
    In truth, almost anyone coming over to debate on this thread arguying against Compfreak have used the fun factor argument and I am one of them. I guess somewhere in our subconcious mind, there is a nagging voice repeating the thread title over and over suggesting the main subject is about an opinion of the skill rather than a evaluation of the skill based on facts (xp rates and money rates). Some players do not like the repetitive gameplay of slayer, while others can If you are looking to max out total levels or at leasts get a balanced character, keeping clear of slayer is probably a very bad idea.
  19. 85 mining is a great milestone. Grats!
  20. troll alert, please remain calm and let the mods lock this oh so timely accurate thread.
  21. robin from a clue visage from a steel dragon \
  22. langer replied to Syllana's topic in Help and Advice
    lamps from randoms, pengouin pts come to mind
  23. a d spear from a fire giant in late 2004 when I was around 85 combat. I have gotten 9 meds, 6 spears, around 15 legs/skirts and over 50 boots to date. The first drop is always special though.
  24. Just pointing out that buying raw food and cooking it, is training the skill in a way it was intended. There is not a specific way to train a skill. RS is a role playing game, whatever fits your gameplay is only good for you. Everyone else is free to do what the hell they want (getting a skillcape through a buyable skill or getting 99 str killing chickens).
  25. langer replied to compfreak847's topic in Rants
    Can't argue with that. Combat is what drives me to play RS. PvM mainly, I suck big time at PVP. In fact I was just posting to make sure we are on agreement on that point : - if your goal is to raise your total level and eventually max out... train combat through slayer - if your goal is to get a high combat level as fast as possible to play as a high combat character - stay away from slayer (or just unlock magic darts at 55) Talking about low skills : my agility training is called "the circus" and my hunter training is called "tears of guthix" with the occasional impling. I just can't stand training those properly, let's just say I'm glad I get 6k xp per week!

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