Everything posted by langer
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10-Feb-2009 Soul Wars Minigame
You shouldn't care what people will say. If this mini game is fun, just play it. I know I will. There will always be nay-sayers who will rightfully say that new methods of training are faster than previous ones, but that's how the game evolves. I don't care if you cooked your 99 by clicking every fish, what matters is where you stand now and how YOU feel about it.
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your first attempt at a 99.?.?
I achieved all my 99s on my way to 99 slayer. They just came naturally to me and since I'm not a big 99 party guy, I kinda got them without a bang. Just like when I got 99 ranged at daganoths with my cannon, the discussion looked like this : someplayer : OMG another cannon noob! Me: At least my task is gonna be pretty fast and it gets me ranged xp. someplayer: I prefer to slay the proper way. ME : suit yourself... BTW just got 99 ranged during this conversation... someplayer: ... Grats I guess... cannon noob! Me: Lol ty, task over... have fun!
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Slayer Sucks
I believe the experience rates he uses are with super sets and 10% strength only. EDIT: Do not take my word for it. Yeah, but I've seen mentionned a couple times during this whole debate that the profit gained through slayer points (magic dart runes) is off-balanced with the cost of prayer potions and cannon balls. I'm more the casual slayer type (super sets, bunyip and piety as long as I have prayer points) and I get way more than 90k gp per hour. My xp rates are around 55-60k per hour, so I'm not debating that.
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99 fishing question
Like you said later on, it must be because you don't keep 100% screen attention. I tested at 90 fish and got 32k xp per hour with fish potion, but without a familiar to boost it up. I expect getting around 35-36k per hour with granite lobster at my current lvl.
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train smithing
Iron arrowheads give more than knives, and for some weird phenomenon, they sell on the G.E.
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Slayer Sucks
hey just a thought here. What are the xp and gp rates of slayer with casual slaying (super set, no piety and no cannon). Just for the sake of comparison.
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Slayer..
There's always been what you call a loop... Except before smoking kills you could not get the same task twice in a row. People give average to make comparison between training combat trhough slayer or through monsters outside slayer, in the long run... the average is only accurate on the long run.
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random question about gathering familiars
most I ever got with ibis is 20 swordfish. I'm pretty sure the max you can get is 30 (full invent) but that is probably insanely rare. Average foraging is around 10-12 for ibis.
- range tank name ?!
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STELLAR DAWN ( maybe the new name for mechscape )
As long as there's a baby-foot table, you'll find me there.
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STELLAR DAWN ( maybe the new name for mechscape )
They did say March at one point, but their latest statement was "Spring 2009" so there is no guarantee that MechScape will be released in March. Similarly, instead of MechScape it could be related to ThirdScape although that'd mean Jagex would have two space games (I assume one for the older demographic and one for the younger demographic). Yeah I read most reports you make as I find it pretty interesting. As for the word "weeks", I nearly typed "months", let's assume I was refering to that spring release date. I can easily imagine a futuristic world with lots of civilised planets for a game while the other puts the characters in a kind of space exploration adventure more like modern day space exploration.
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STELLAR DAWN ( maybe the new name for mechscape )
This is a possibility. But why create a buzz around "Mechscape" to throw it out the window weeks prior to release day? Yeah I know the buzz is mainly hearsay and forum rumours, but there is a buzz nonetheless inside their core market and lots of RS players are awaiting "Mechscape". \
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Ankous guide
you could also bring a void spinner , it is pretty expensive but it will be compensated by the drops. Another option is to bring lots of food (pizzas or strawberrie baskets) and bank form time to time.
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Slayer..
Yes it won't be 100% accurate, that is why we use averages. You kinda contradict yourself there by saying you get a rough average and then saying it won't be close to it. Advanced maths (or simple mathematics for the college graduates on these boards) shows us that taking a large sample from a given population will give us a pretty accurate average of what happens truly. Whenever you use a small sample, the rates and average you will get will have a good chance of deviating a lot form the accurate average. A loop is just a way for a player to convince himself that the system's randomness is broken. There's no such thing as a pre-programmed loop.
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Closed ~ Thanks guys!
After seeing ultim's post, 400 monks per hour is probably something achievable with 99 fish, potting/pieing a lot and with the best fishing familiar possible (granite lobster). I can't confirm this though.
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Closed ~ Thanks guys!
At 91 fish I tested monks and got around 32k xp per hour, so a little less than 300 monks per hour. At that time, that would give around 105k gp per hour, less than sharks, but more than lobbies and swordies/tunas.
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New Hitpoints Bar in the making? (with picture evidence)
I wonder if there will be a quest requirement to smith the HP bar. I can't wait to own with my new HP-2H. edit: oops thought it was an upgrade to smithing... Seriously, that will have no effect on my gameplay at all.
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Attack, Strength or Defense?
Nice formula proofy. Like I said previously, I have no idea if my assumption is correct, but it's the closest I came up with what we have in terms of information.
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D claws or Ags
A video of a single occurence will prove nothing. To get a reasonnable proof, you need a big sample. I also trust Comp to have tested both.
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Attack, Strength or Defense?
What this also shows it that the best offensive set-up (without taking into account the rapidly degradable PVP armour and weapons) will hit 53% of the time against the best defensive set-up. And following that theory, it will hit on average half his max damage.
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Attack, Strength or Defense?
I think he just compared set-ups that are mostly used in PVP. The assumption is wether a hit will occur or not. Str bonus is not counted in that calculation as if doesn't affect if you hit or not.
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Attack, Strength or Defense?
Yeah, multiplying by 100 was implied, sorry.
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Attack, Strength or Defense?
Wow, didn't my theory would be put to the test that soon! Just a side note because you will get a lot of PVP'er saying that high hits are better for the K.O. effect justifying their set-up. They may be right, but what stats can't show us is the effect of weapon speed and the ability to heal. Edit : oops read too fast and just noticed you already dismissed that. One point though is that you substract from the opponent's total defence your total attack bonus. What you should do is divide your total attack bonus by your opponent's total defence bonus. Giving you a % or accuracy. Meaning you will hit X% of the time against an opponent.
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05-February-2009 Postbag from the Hedge
Is this actually correct? Seems to me like it is. :o That's what I assume... I don't know the actual mechanic, but this is a pretty good assumption. We can assume that when they say that the chicken has a 50% chance to do 1 damage when it hits with its attack, it means its str lvl is 1 (randoming 0 results in 0 damage and randoming 1 results in 1 damage). This can be tested in duel arena with 2 players. Find 2 players (one with 10 attack, the other with 50 def) the one with 10 attack will attack (with fists) and the other will only eat and not fight back. If we can test this for a 1000 tries and the 10 attack player hits 200 times, then that theory will be "assumed proven". The thing is.. the 10 attack player must not lvl attack during the test, def doesn't matter and str has no bearing on accuracy.
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Wc Vs Green Drags
magics and yews at 94 WC will give you around 115-125k per hour depending on the daily prices of each. Green dragon killing is easily better money even with risk of revenants and crowds. There are so many spawns that crowds should not be a concern.