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Sorator

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Everything posted by Sorator

  1. I never thought that ticker was accurate anyway. This is just proof that it's a loose estimate at best. I also thought it was incredibly silly to start the hype about 200m accounts when they were still ~2mil away.
  2. Oh goodness. I've grown up living at least an hour from any major city (recently we got a Krogers within a 20min drive, and that was exciting!), so I can understand that. If RS were up, I'd probably be running dbones from Tranquil while watching swimming and track & field Olympic trials and criticizing the commentators who don't know what they're talking about. Or possibly training slayer and def (while still otherwise doing the same). Since RS is down, I'm wandering around the interwebz and otherwise doing the same. If RS were to have been down all day already, I might be playing Sequence, but that really involves too much attention to do while watching TV of any kind. And regardless of the status of RS servers, when the Olympic Trials are on, I'm watching them - it's too cool to miss, not to mention being a family tradition (and I'm a little obsessed with gymnastics, so I wouldn't miss that particular part of Trials for the world). I've been very in and out of RS over the years, and this is why - I play it when I want to, but I'm not afraid to do something else if I'd rather (and often I would indeed rather do something else and do so). This is why I've been playing for about 8 years and only recently leveled a skill past 90, obtained 2000 total levels, and have yet to get any 99. So if your point was to say we ought to be doing something else even if the servers were working, I don't think I can agree. But I'm really not sure what your point here was, heh.
  3. Whelp, I was going to be running dbones for Tranquil, but then an RS server crashed and now I can't load the game. -.-

  4. Apparently he was off forum browsing while training summoning. Silly. Only browse the forums while banksitting (in Edge or GE). :shame: Unsuspecting snipe! But srsly, thanks for helping me get that deflector.
  5. Props to ye! And yeah, start doing real herb runs; it's definitely worthwhile. Also, you should seriously be doing shattered heart, if you're working on that many skills.
  6. Got home from Denmark yesterday, spent most of the evening (and well into the night, heh) working on the secret thing. Here's what I've done so far (partially censored):
  7. I had one of someone (Tranquil, maybe?) that I ran into in Varrock, but I forgot to save it before taking whatever came next. >.>
  8. Hit 85 fm and 2k total today!

    1. D. V. Devnull

      D. V. Devnull

      Nice. Pardon the pun, but... FLAME ON! =P

    2. Sorator

      Sorator

      Bahaha. Flame4lyfe.

  9. Not to mention that (assuming you have the cash, which may or may not be true for Suomi) paying the farmer is a better option anyway, isn't it? I'm assuming you don't lose growth cycles that way, since the plant doesn't get diseased in the first place, as opposed to it getting diseased and you immediately curing it via remote farm (and thus still losing one growth cycle). Edit: Aha: Regardless, if he winds up short on farm xp, Livid Farm might be worthwhile just to make progress towards comp cape and also actively earn farm xp. In-between farm runs and stuff like penguins/troll invasion, of course.
  10. I'd stick with slayer, personally, but if you're relatively close to maxing already you may want to go ahead.
  11. Mm. I consider it to be a penalty to make a skill arbitrarily less useful, because you spend time training the skill for less reward, but I suppose that's just me. Fair enough.
  12. No, being solely a mage is not being a well-rounded character, but having the melee, range, and mage skills within 10 levels of each other and still not having range or mage as viable combat options does penalize well-rounded characters in anything that involves combat by denying options that should be available. A well-rounded character should be using all combat styles relatively equally, not using melee 70% of the time and only using range or mage when the situation is specially designed to make them useful. Granted, mage has a fair bit of non-combat use, so that could be excusable. But range... range is not especially useful right now, except in specific PvM scenarios that were, again, specially designed to require it, and for using a cannon while meleeing Slayer tasks.
  13. Awesome line to have on-screen with that, lol. Major grats, dude!
  14. Well, just the imbalance of the combat triangle means that even if I like the idea of maging while PvMing, more often than not it's not a viable option. (But you're right that it's largely a PvP-only issue, which is why I've never done much PvP.)
  15. Eh, I think it's less that they'll nerf Prayer and more that they'll buff everything else. Same for Summoning, except they're going to update that to work better later. I'm choosing to be excited and not worried, I suppose, but I can completely understand being excited and worried, heh.
  16. [bleep]ing love this. Seriously. I've always hated feeling penalized for being a relatively evenly-rounded player, and I've also hated that despite having magic as my highest skill, it's horribly inefficient to actually use it as a primary combat method. In almost every RPG I play primarily as a mage, it's just my style. Finally looks like I'll be able to do that on RS too! While I can empathize with pures who will now feel like they've wasted a ton of time... for what it's worth, you got to have your fun, and you invested a lot of hours into something that was always a little unstable, being a constantly updated game, and basing that work on a loophole in the game mechanics to gain a mildly unfair advantage (in my eyes). If that advantage is taken away from you to leave an even playing field? I'm perfectly fine with that. (And you knew some massive changes were in the works since they announced the combat overhaul anyway; if you didn't expect some nerfs to pures, you were being unrealistic.) For those complaining about Prayer being removed from combat levels - for one thing, you gotta admit it makes cb level calcing much simpler, and that's a good thing in my eyes. For another, we have such a small amount of info on the new abilities they'll be adding - it seems to me that while having Turmoil is an advantage, it'll be much less of one when you also have to tactically manage gear and abilities in combat. It'll probably be much more useful for those who don't use the combat abilities, or use them minimally, and stick primarily with the auto-combat. For those who actually use this combat bar and such, it'll still be a nice passive boost, but being smart with your abilities will matter a great deal more. (And do we know yet that they won't be changing prayers around at all? I think they will at least tweak them, in addition to adding some new ones for range/mage, and we don't know what that will look like.) And as for Constitution and Summoning, I think they've explained those pretty well - Const will be much less important than your gear (which is visible when you wear it), so there's not much need to have a convoluted system to include Constitution. And it sounds like Summoning is gonna be majorly nerfed just by not being included in the update (for the time being), so it also becomes much less important. And with those three skills playing much smaller roles in combat, it's a lot safer to remove them from combat level entirely. I'm not wild about that, but at least our combat levels will make sense for once, and for that I'm willing to sacrifice some minor things. Also, I like the idea of getting less xp from training on lower-level enemies; I always thought the whole rock crab afk stuff was just silly. Yeah, it means more work for anyone not maxed in those skills already, but I'm okay with that because I might actually enjoy it, and that's just crazy talk. (And I'm glad that it's less xp instead of no xp, like what was originally stated. You should be getting something when training Slayer, even if it isn't the full amount. I'd be okay with Slayer being an exception to this rule as well, might even prefer that, but this works too. And who knows, they might fiddle with the slayer masters so they assign stuff closer to your level more often.) I'm excited. Very excited. I might actually enjoy combat after this, and I've always hated combat in Runescape so that's a very foreign concept for me. (I do kinda hope we'll get some extra bankspace to handle the potential needs of more equipment, especially for well-rounded players with several sets to choose from, but then I never have enough bankspace so meh.)
  17. I'm only sniping at evil trees from now on if I can get 2+ people in one shot. Just too easy to keep getting drag and witchy otherwise, lol. Edit: Nope@serp
  18. If he puts in offers now, he could still get a fair chunk of xp this way by the time he's done with everything else. Not a viable training method in the sense that you probably can't buy it and do it immediately, but if you have a few weeks to let the stuff come in... Or he could start doing penguins every week and jack of trades each day. Heh.
  19. Yeah, I usually outline with silver/black/blue to begin with, but it tends to get colored over afterward. I've been playing with going over the outlines after coloring in, which I did in that last pic - I think it works well.
  20. I'd keep the outline, but I agree that it's hard to judge without the shading and background in place.
  21. So, now and then I get the urge to do some gelpen.... stuff. It's rather hard to explain, so I'll just post whatever I have scanned in here. Which right now is just the one, but meh. Sometimes I start with pre-made patterns, like in this one; sometimes I just free-draw the squigglies on a whole page; sometimes I'll put in someone's name or the like in the middle and fiddle with stuff around it. Really depends on the mood and what I have readily available. I do try to avoid using any patterns that have copyrights. I explicitly deny anyone the privilege to use these images anywhere else, even if credited. If you'd like to do so, PM me and we'll talk. [spoiler=6/17/2012] With this one, I started with a snowflake pattern, did some geometry around it, then filled the rest of the page with squigglies. This one is a bit old - I've since stopped trying to use black as a filler anywhere, heh. Just stands out waaay too much in the end. Looking at this now also makes me miss that olive-green color... can't find it anywhere else. It seems like there's only one big gel-pen ink producer who sells to all the different companies, so wildly different brands of pens tend to have the exact same colors repeated a ton... but I haven't found that one since it ran out. This is by far the oldest of the ones I still have today... pretty sure I started it in middle school. As you can see, I tried using pastels/neons/black in here and it just didn't work at all, heh. I have yet to finish this one... got mildly disappointed when I realized I would rather have switched color schemes from the snowflake to the squigglies. >.> I want to do this over that way sometime, but I really should finish this one too. And here's what I've been working on tonight... I'd show the whole thing, but it's a secret. ;) This much has taken me about... four to six hours to do, though I've been training firemaking at the same time and doing the odd chore in the midst of that. And I also drew the outlines, and you can't see the whole thing, so... meh. But that's a decent estimate when considering how long it takes to do an entire page for me, complicated by my joint issues that make it fairly painful as well. That's why I don't do more of these, honestly. [spoiler=6/27/12]Got home from Denmark yesterday, spent most of the evening (and well into the night, heh) working on the secret thing. Here's what I've done so far (partially censored):
  22. So, I'm gonna be gone from teh interwebz from tomorrow afternoon till ~24th. Just so no one gets scared and thinks something happened to me.

    1. Naive

      Naive

      I MISS YOU ALREADY

  23. It works well enough that there's an entire bard class dedicated to it. :razz: Which was never good enough at any one thing to justify putting in a four-player party. >.>
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