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The economy is ruined.

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I think you're just overreacting here... :|

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Nature price = 300

 

 

 

Steel bar price = 600

 

Steel plate value minus nature price = 900

 

Steel bar smithing exp = 37.5

 

Effective cost / exp = (5*600 - 900) / (5*37.5) = 11.2gp / exp

 

 

 

Mith bar price = 1100

 

Mith plate value minus nature price = 2820

 

Mith bar smithing exp = 50

 

Effective cost / exp = (5*1100 - 2820) / (5*50) = 10.7gp / exp

 

 

 

Reason for the (small) discount is that it is (much) harder to buy mith bars in bulk and thus smithing steel bars is by far the most popular way for leveling smithing. And I'm fairly sure that if you have a large amount of mith bars, you'd be able to sell them 1200 each anyway, what would bring the effective cost / exp to 12.7gp / exp, significantly higher than the steel bar price.

 

 

 

I do still think there is a problem with the ecomony though.

 

 

 

Even 1 million GP isn't considered rich anymore. You have to have 7, or 10 million to be considered rich.

 

 

 

Back when I started playing Runescape, 1 Mil was a lot.

 

 

 

For everyone. Not just the newbies, the veterans, too.

 

 

 

It's called inflation and has been going on forever, it's less of an issue these days however.

 

 

 

It is inflation, yes; but money is staying just as hard to make. It'll eventually get to the point where new users will have to spend months earning that 60 million GP to be considered rich.

steel bars are bought much more often then mith bars are, so their price is higher. no one buys mith as it is, if the price rose, then mith ore would plague the streets of poverty

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It is inflation, yes; but money is staying just as hard to make. It'll eventually get to the point where new users will have to spend months earning that 60 million GP to be considered rich.

 

 

 

Money is now a lot easier to make than 2, 3 or 4 years ago. No matter do you start from scratch or have some skills already. Few reasons why money making gets easier:

 

* Nature runes require 44 runecrafting. That takes you around 1 day to get if you work hard. Because of high alching there's huge demand for some so getting rid of them isn't too hard either.

 

* Woodcutting requires almost no clicking at all. Yew and especially magic logs got really good demand. Getting level high enough for yews might take a couple of days, but it isn't that hard work.

 

 

 

The list goes on. Moneymaking is easy as long as you know which ways to use. You can always hide behind the excuses that "I don't have..." or "It is..." but face the truth: money making is easy, the only thing that slows your moneymaking can be found when you watch at the mirror.

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I'd rather die for what I believe in than live for anything else.

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  • Author
It is inflation, yes; but money is staying just as hard to make. It'll eventually get to the point where new users will have to spend months earning that 60 million GP to be considered rich.

 

 

 

Money is now a lot easier to make than 2, 3 or 4 years ago. No matter do you start from scratch or have some skills already. Few reasons why money making gets easier:

 

* Nature runes require 44 runecrafting. That takes you around 1 day to get if you work hard. Because of high alching there's huge demand for some so getting rid of them isn't too hard either.

 

* Woodcutting requires almost no clicking at all. Yew and especially magic logs got really good demand. Getting level high enough for yews might take a couple of days, but it isn't that hard work.

 

 

 

The list goes on. Moneymaking is easy as long as you know which ways to use. You can always hide behind the excuses that "I don't have..." or "It is..." but face the truth: money making is easy, the only thing that slows your moneymaking can be found when you watch at the mirror.

 

 

 

You say that, but there isn't a single spot in Runescape F2P, where you can cut yews, due to the 50 autoers surrounding them.

 

 

 

PS: Nature crafting is P2P, not F2P. My complaints are about the F2P Economy, I haven't even been on P2P, so I am not aware whether there is a problem or not.

Seriously.

 

 

 

What is wrong the the economy, all the prices are awkward, and everything is going haywire-- I saw someone buying normal logs for 100 GP EACH!!!

 

 

 

Discuss.

 

 

 

well it was probably a member who can make 15 arrow shafts from each log, hence leading to a larger profit then u would think.

 

 

 

also the economy is always gunna change..whether its in a game or in real life...its not going crazy.. ::'

It's a demand and supply. Steel is in high demand and low supply so one can sell it for a higher price. Mith is in high supply because no one really wants to buy it so you can only sell it for lower. If the demand is high and supply low then the price is higher. If the supply is high and the demand low then the price is lower. There is a prefect middle in this but in runescape it will never be reached. Here is a picture of the supply and demand graph. Just insert the supply and the demand and you have your price.

 

demandsupplypriceequiliiu7.th.gif

 

 

 

I always have buyers for mith bars just as easy as when im selling steel. (Although more people do want steel) And mith bars sell for more than steel.

P2P offers more and better ways of making money than f2p. That's one of the cons you just have to play with if you don't feel like having 1 bigmac meal less per month.

You say that, but there isn't a single spot in Runescape F2P, where you can cut yews, due to the 50 autoers surrounding them.

 

 

 

PS: Nature crafting is P2P, not F2P. My complaints are about the F2P Economy, I haven't even been on P2P, so I am not aware whether there is a problem or not.

 

 

 

P2P offers more and better ways of making money than f2p. That's one of the cons you just have to play with if you don't feel like having 1 bigmac meal less per month.

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I'd rather die for what I believe in than live for anything else.

Name Removed by Administrator ~Turtlefemm

 

P2P offers more and better ways of making money than f2p. That's one of the cons you just have to play with if you don't feel like having 1 bigmac meal less per month.

 

haha im sigging that :D

P2P offers more and better ways of making money than f2p. That's one of the cons you just have to play with if you don't feel like having 1 bigmac meal less per month.

ya especially with the dark bow and dragon arrows some people with 90 slayer are/must be happy

ya especially with the dark bow and dragon arrows some people with 90 slayer are/must be happy

 

 

 

With current price manipulating and drop rates, what I've seen most 90+ slayers are disappointed. And anyways there's around 3k people who are able to even hunt those beasts, so it doesn't bother a big amount of people.

 

 

 

Anyways what do those bows have to do with f2p economy which is supposed to be ruined, at least according to someone who isn't satisfied with the prices.

 

No, it isn't ruined. It isn't even that bad actually.

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I'd rather die for what I believe in than live for anything else.

Name Removed by Administrator ~Turtlefemm

Mithril Bars = (4*175)+375= 1075 -- Note, they make only 30GP profit from making mithril bars, that doesn't make sense. Why is the most profit make out of steel? Mithril is hard to come by, as the profit made from it is so little.

 

 

 

What is wrong the the economy, all the prices are awkward, and everything is going haywire-- I saw someone buying normal logs for 100 GP EACH!!!

 

 

 

Discuss.

 

Steel is in high demand for contstruction (a members skill), mith is not.

 

 

 

Normal logs are used in fletching- another members skill.

 

 

 

maybe check up on your members knowledge before complaining about economy?

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Oh, come on! What's wrong with an Uzi-wielding goblin?

 

Steel is in high demand for contstruction (a members skill), mith is not.

 

 

 

Normal logs are used in fletching- another members skill.

 

 

 

maybe check up on your members knowledge before complaining about economy?

 

Steel is only more or less a support material for the skill, not that much used and the skill still revolves around wood, not metals.

 

 

 

OT: It takes a longer time to smelt the same amount of mith bars compared to steel which may be one of the reasons mith is less popular for smelting compared to steel.

Strangely with WotLK so near, I wished I could delay it a bit to push through that last TBC content in MH/BT :'(.

steel is like willow in wcing or lobs in fishing...its just cheaper to buy so its become a base thing, kinda like the middle-type for training a stat...ex: bronze bars and iron bars are not good enough exp, yet mith and addy may be too expensive for people. they end up paying more for steel even if its maybe 10-20 gp more for bars then usual.

Steel bars have always been 500 - 600 gp for a long long time now. I bought 1.5k steel bars the other day at 500 each and another 1.5k at 600 each, depends who the sellers are

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2432nd to 99 mining

There's nothing wrong with that. Iron and coal are easier to get in mass quantities, thus lowering the prices. Steel bars are somewhat time-consuming, but more importantly they are in high demand. Iron, steel, and steel-products are all great for relatively-cheap, quick leveling. Nothing wrong with those prices.

 

 

 

As for mithril; it is harder to come by and harder to mine, hence the higher price per ore. However, mithril bars are not in so much demand as iron bars or steel bars, so the prices aren't always steady. Sometimes people are trying to get rid of them, so they sell low. Sometimes people specialize in mithril or something and want a higher price because they know there's a shortage.

 

 

 

As for normal logs.. it's kind of time consuming to cut them in mass. Only one log per tree, and you have to run from tree to tree? Kind of tedious. And it's not very sensible to charge 10gp per log or something based on the amount of effort put into cutting them.. You would have to go out of your way to get them in higher quantities. Also, people who want them are generally fletchers looking for some materials for arrows. It comes out to be about 7gp per arrow if you spend 100gp on each log... so it still works out well.

 

 

 

~Lunar

 

there u have it, steel bars are just much cheaper to lvl with

 

 

 

btw if ur gonna say sumthing as insignificant as that is haywire, then why is it that people who sell bulk items jack up the prices, isnt it supposed to be u want to sell ur product so u lower the prices? ya, rs economy just works like that..

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pure:demon_x_king

  • Author
Mithril Bars = (4*175)+375= 1075 -- Note, they make only 30GP profit from making mithril bars, that doesn't make sense. Why is the most profit make out of steel? Mithril is hard to come by, as the profit made from it is so little.

 

 

 

What is wrong the the economy, all the prices are awkward, and everything is going haywire-- I saw someone buying normal logs for 100 GP EACH!!!

 

 

 

Discuss.

 

Steel is in high demand for contstruction (a members skill), mith is not.

 

 

 

Normal logs are used in fletching- another members skill.

 

 

 

maybe check up on your members knowledge before complaining about economy?

 

 

 

Yes. I am aware of the interlink between F2P and P2P. This is the second time I've said this.

 

 

 

However, I don't understand why normal logs are sold to OTHER F2PERS for 100 GP each, or why steel maintains it's high price even for F2Pers.

 

 

 

and I don't understand why people don't even TRY and make a profit out of mith.

Yes. I am aware of the interlink between F2P and P2P. This is the second time I've said this.

 

 

 

However, I don't understand why normal logs are sold to OTHER F2PERS for 100 GP each, or why steel maintains it's high price even for F2Pers.

 

 

 

and I don't understand why people don't even TRY and make a profit out of mith.

 

 

 

You don't seem to understand a lot eh? :P

 

 

 

- Normal logs are probably sold to other F2Pers because of merchanting F2Pers

 

- Steel maintains its high price even for F2Pers because there simply can be only one price. You can't have a seperate P2P and F2P price.

 

- People get more exp smelting mith ores too. Anyway, there are enough good reasons why people can't make more profit out of mith which have all been named in this thread already. Complaining about the economy not working right is as illogical as saying that the color red should be called green. A popular economic saying states that "the market is always right".

There isn't a separate market for F2P and P2P. Steel is in greater demand than other bars because steel plates are in high demand for alchers and for construction. Also smithing mith requires a smithing level of 50 which a lot of people don't bother getting because smithing is such a tedious skill to train.

 

 

 

You also can't imagine that P2P doesn't exist because that is where the majority of the money comes from and most of the steel is bought by p2pers.

 

 

 

-BloodAngel

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"Unfortunately, the real world isn't the same as a fairy tale."


  • Author
There isn't a separate market for F2P and P2P. Steel is in greater demand than other bars because steel plates are in high demand for alchers and for construction. Also smithing mith requires a smithing level of 50 which a lot of people don't bother getting because smithing is such a tedious skill to train.

 

 

 

You also can't imagine that P2P doesn't exist because that is where the majority of the money comes from and most of the steel is bought by p2pers.

 

 

 

-BloodAngel

 

 

 

Right; so most of the items produced in F2P are given to the P2P economy-- thereby, the price in F2P is always the same, unless something in the P2P economy changes; eg: a new skill.

 

 

 

So... as all of the items produced in F2P are sold to P2P, this so-called economy of F2P is moreso a 'half-arsed' economy, that just sells stuff to better another?

So... as all of the items produced in F2P are sold to P2P, this so-called economy of F2P is moreso a 'half-arsed' economy, that just sells stuff to better another?

 

 

 

Most of the f2p raw materials are sold to p2p, but not all. There's still f2p smithers, pyromaniacs, cooks and so on. It's pretty much the same trend as in international trade: there are countries that produce raw materials and countries that make productions out of it. However in real life there isn't xp function, so the profit made from turning the raw material into a complete production affects to prices and demand.

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I'd rather die for what I believe in than live for anything else.

Name Removed by Administrator ~Turtlefemm

There isn't a separate market for F2P and P2P. Steel is in greater demand than other bars because steel plates are in high demand for alchers and for construction. Also smithing mith requires a smithing level of 50 which a lot of people don't bother getting because smithing is such a tedious skill to train.

 

 

 

You also can't imagine that P2P doesn't exist because that is where the majority of the money comes from and most of the steel is bought by p2pers.

 

 

 

-BloodAngel

 

 

 

Right; so most of the items produced in F2P are given to the P2P economy-- thereby, the price in F2P is always the same, unless something in the P2P economy changes; eg: a new skill.

 

 

 

So... as all of the items produced in F2P are sold to P2P, this so-called economy of F2P is moreso a 'half-arsed' economy, that just sells stuff to better another?

 

 

 

Not at all. On average, a P2P'er will have more money in his bank than a F2P'er has (for obvious reasons). So therefor P2P'ers turn to the F2P'ers when they are in need of steel bars considering that is the way F2P makes money...

 

 

 

Look at it this way... P2P merchants/sells Barrows Items, Rares, and P2P Weapons. F2P merchants/sells (usually) Ores, Bars, Logs, Food, Feathers, Rune Items, etc. So P2P turns to the F2P community to buy their Bars! F2P is not a half-arsed community at all. They just have less skills and not as many ways to make money, there for, they sell steel bars to high paying P2P'ers.

 

----------------------------------------

 

Also, about the economy. I hope you don't live in America because it's they same way. Example:-- Price of an item will stay the same.... unless a new skill comes out. Alright, now let's look at a similar example, Real Life style. Example:-- The oil prices will stay the same... unless we go the war with countries that supply us oil.

Training my pure!

 

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Why don't they try to make a profit out of mithril? Because in most cases it isn't profitable.

 

 

 

This is a graph I made to calculate how much it would cost me to 85 smithing.

 

 

 

excelhp6.png

 

 

 

As you can see mithril at 1.1K each bar, the price for large quantities, costs more then steel at 590 gp each.

 

 

 

Mith is also faster to gain smithing xp, you don't find many people selling at 1K each because they know this :uhh:

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- Back to casual f2p scaping due to limited time (university and girlfriend <3:) -

So the market is always right, so er, its not broken then.

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