Sy_Accursed Posted September 4, 2007 Share Posted September 4, 2007 With the new herblore update Jagex have annouced I've noted on RSOF alot of rants over this matter. Firstly lets take what Jagex HAS said in its literaly form: Unids are going to become unclean/griemy "herb name" Cleaning a herb requires greater skill than indetifying so: cleaning = same lvl and xp as iding. This is obviously a anti-scam update. But how it affects players beyond scammers? Herbalists: Pros No more 5k ea high lvl unids that are guams Know what herbs youare buying Know what herb you just dropped/picked up from monster Low level herbs cheaper Cons High level herbs more expensive - easily remedied with farming your own herbs Merchants: Pros High herbs worth more Less chance of being called a scammer Cons Harder to sell certain herbs - don't collect them then So IMO the benefits of this far out way the cons, which all have ways around them. But alot of people are ranting about these effects. So what do you tip.iters think? Are there any pros or cons I missed? Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
robgrout Posted September 4, 2007 Share Posted September 4, 2007 i think it will be better because when i am slayering or training combat i never like to drop an unid incase its someing good so i have to bank alot more so this will let me filter out the "bad" herbs so i can colect what i whant to and save time and invo space Link to comment Share on other sites More sharing options...
Achilleus Posted September 4, 2007 Share Posted September 4, 2007 You raise a fascinating point which really has to be looked into at more detail I cannot go into this detail rght now because I am about to go and watch Skins on Channel 4 I will Go into the Pros and Cons later Sir Have a nice Day Link to comment Share on other sites More sharing options...
robgrout Posted September 4, 2007 Share Posted September 4, 2007 thanks i forgot about skins - soz ino its off topic Link to comment Share on other sites More sharing options...
krisc6 Posted September 4, 2007 Share Posted September 4, 2007 i cant really see anything wrong about this update.this just ko's the low and high level unid scaming we see a lot of although it might push potion prices up with people buying at proper price rather than taking a risk and buying cheap unids Link to comment Share on other sites More sharing options...
Achilleus Posted September 4, 2007 Share Posted September 4, 2007 thanks i forgot about skins - soz ino its off topic Tony (Nick Holt goes to my school yay for him) Link to comment Share on other sites More sharing options...
Fabbles Posted September 4, 2007 Share Posted September 4, 2007 My version: Herbalists: Pros I am 79 herblore, and I seriously can not think of one thing that helps people with high level herb. Cons Herbs become more expensive herb seeds become more expensive Now we can't buy massive amounts of all different types of herbs at once for the same price. If you don't have high farm then it will be MUCH harder to train. Merchants: Pros Herbs and Seeds worth more Easier to sell certain types of herbs - ranarr and kwuarm Cons Harder to sell things like irit and aventoe Seriously, this update will be completely unnecessary. People with high level herb know about anti-scam, heck there is even a guide on it in the herblore forum! Once again, Jagex is babying all of rs to *help out* new players who do not read the rules or guides and fall for every lure or scam there is. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted September 4, 2007 Author Share Posted September 4, 2007 its not really 'babying' I think Jagex is doing a wonderful job of altering items to end popular and easy to fall for scams. I mean not everyone reads forums etc enough to know about the ways round them. I'd judge Jagex more for ignoring simple solutions like this to end major scams. Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
Fabbles Posted September 4, 2007 Share Posted September 4, 2007 So all of the people who have played the game for awhile and take the time to read everything and make sure they know the risks should suffer? And over the people who have played for only a few months? Yes, Jagex has been "babying" RS just so the newer players will play the game for more than a few months so they can get more money. They rely on the more experienced players to stay even when they make horrible updates. Also, the anti-herb scam is not hard to do. Kill chaos druids for 10-20 minutes and you are set really. Even people with low level combat (save lv 3 skillers) can do that! Link to comment Share on other sites More sharing options...
Sy_Accursed Posted September 4, 2007 Author Share Posted September 4, 2007 I don't think the negative impact on older players are anything as huge as people make out. As I said not everyone has played long enough to know about the unid scam or know how to counter it. And as for the impact on high level players, you blow it out of proportion due to not liking it. SURE a minority of herbalists lose out as they can no longer play the cheap unid gamble. However the majority of herbalists buy pre-ided herbs for safety All this update will do is make each unid reflect its ided counterparts price eg a grimey rannar probs be like 8.5k - 9k due to giving a tad more xp Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
kysax Posted September 4, 2007 Share Posted September 4, 2007 its a lot better and i totally agree with u, now buying unids (or untidy herbs?) is going to be much safer (no more scams) After taking a break of 17 months, i had to come back but everything has changed way too much xD Link to comment Share on other sites More sharing options...
bored321 Posted September 4, 2007 Share Posted September 4, 2007 well it will free 6 more bank spaces for me too, can get rid of anti scam. Thanks Gradeskip93 for my awesome sig! Link to comment Share on other sites More sharing options...
Camaman Posted September 4, 2007 Share Posted September 4, 2007 There was too much ambiguity when buying unidentified herbs, so im pleased with upcoming update. Also, there are some people who them just to manipulate their contents and them sell them for a profit. It doesn't seem fair to the people who just want herbs to the sake of herblore. Honestly, I think the anti-scam technique is just hassle. Merchanting is just an invisible skill and I don't really care what happens to it. ~2431~ Link to comment Share on other sites More sharing options...
Fabbles Posted September 4, 2007 Share Posted September 4, 2007 Hmm right I am going to listen to the level 60 herb guy without much experience talking about high level herbists. I would say more than (at least) 50% of people with 75+ herblore get there herbs cheaply either from: buying unids, or farming (the prices of seeds WILL rise after the update). Hey maybe those people should take the time? And if you are under level 30-40 herb you shouldn't be buying unids anyways so I don't see what the problem is with unids. And seriously don't respond to this post with *omg you could get scammed with unids!* The people that take the time to read the guides and get up their herb should be rewarded, not the people that play the game for a month and get scammed because they didn't read the guides. Link to comment Share on other sites More sharing options...
Sy_Accursed Posted September 4, 2007 Author Share Posted September 4, 2007 You are very selfish and closed minded. Updates are about the greater good of the game and community not about YOU. As for your seed thing I see no link. Farming herbs = ided herbs Since the farming of herbs is entirely independent from unids how do they link? I mean rannar seed goes to rannar herbs So why would unid becoming grimy rannar effect the seed? Operation Gold Sparkles :: Chompy Kills :: Full Profound :: Champions :: Barbarian Notes :: Champions Tackle Box :: MA RewardsDragonkin Journals :: Ports Stories :: Elder Chronicles :: Boss Slayer :: Penance King :: Kal'gerion Titles :: Gold Statue Link to comment Share on other sites More sharing options...
darkpoet837 Posted September 4, 2007 Share Posted September 4, 2007 I love this update. I have only bought herbs once, and that was a bunch of pre-Id'ed harrys. For the most part, I collect all herbs and ingreadiants myself, and this will help make it faster when looting chaos druid death piles (oh, that ones a guam, lets not bother picking it up \ ). So, it makes the price of herbs go up. Oh well, if you dont want to pay for other people to colect your herbs, go get your own. [hide]Come, be my light.Mingle with my darknessMay we mix to createOur own twilight sunsetThe dusk breezeSpreading cloudsOn our murky horizon~Darkpoet837~[/hide] Link to comment Share on other sites More sharing options...
Master_Smither Posted September 4, 2007 Share Posted September 4, 2007 This is great I love when jagex makes a skill worth more. I predict pots will raise and since a farm my herbs i will make some money hopefully :pray: . Click for My Blog670th to 99 Smithing July 21st, 07 |743rd to 99 Mining November 29th, 07 | 649th to 99 Runecrafting May 18th, 08 | 29,050th to 99 Defence October 20th, 08 | 20,700th to 99 Magic November 8, 08 | 47,938th to 99 Attack December 19, 08 | 37,829th to 99 Hitpoints December 24, 08 | 68,604th to 99 Strength February 4, 09 | 27,983rd to 99 Range February 9, 09 | 9,725th to 99 Prayer June 8, 09 | 6,620th to 99 Slayer December, 12 09 | 4,075th to 99 Summoning December, 28 09 | 3,551th to 99 Herblore February 24, 10 | 3,192th to 99 Dungeoneering November 11, 10 | 146,600th to 99 Cooking December 29th, 10 | 11,333rd to 99 Construction June 7th, 11 | 16,648th to 99 Farming August 1st, 11 | 19,993th to 99 Crafting August 2nd, 11 | 89,739th to 99 Woodcutting Janurary 1st, 12 | 55,424th to 99 Fishing May 9th, 12| 60,648th to 99 Firemaking May 12th, 12 | 16666th to 99 Agility May 17th, 2012 | 24476th to 99 Hunter June 1st, 2012 | 57,881st to 99 Fletching June 1st, 2012 | All 99s June 1st, 2012 | 3183th to 120 Dungeoneering July 24th, 2012 | 2341st to 2496 Total level July 24th, 2012 | Completionist Cape July 24th, 2012 Link to comment Share on other sites More sharing options...
Zaaps1 Posted September 4, 2007 Share Posted September 4, 2007 I think it'll make for a pretty good update for lower-level herblore people, while it might not effect the higher level ones at all. This might make potion prices rise, so I'd buy a whole bundle now. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
the_tallest1 Posted September 4, 2007 Share Posted September 4, 2007 When I read this in the BTS I thought what the hell. I get the point of them doing it but sometimes I just wonder why resources are being spent on developing things that most players know how to deal with. Where's my great mining update? Oh, that's right, we needed grimy herbs. -.- I don't see how there's no correlation between the seed prices and no more unids. Some people do buy unids cheaply and then sell the herbs (or use them instead of buying ided ones). This won't be an option after this update; the prices should be equal or perhaps slightly more on the grimy. So where does this person go to get herbs more cheaply than the standard ided price? Well, how about the herb seed market. I've had to hop from one type of herb seed to the next to maintain a profit due to people jumping on one seed and making the price [bleep]e. Just to note I don't merchant unids; I just don't see the need of this update compared to most. 571st to 99 Fm Nov. 4 '06 - 315th to 99 Crafting Mar. 3 '07 - 3410th to 99 Fishing Sept. 18 '0726378th to 99 Cooking Oct. 16 '07 -.- 99 Thieving Dec. 29 '07 - 1343rd to 99 Farming June 5 '081807th to 99 Agility Nov. 8 '08 - 3094th to 99 Smithing Feb. 14 '092012 total - 91 combat Link to comment Share on other sites More sharing options...
bop_dravian Posted September 4, 2007 Share Posted September 4, 2007 I thik this is a fantastic update. Anything that adds knowledge to the consumer is good for the economy. This will allow buyers to know what they are paying for, and sellers to get the value that they deserve. It is also a great benefit for medium level herblorists. The market for unids never really worked for "unids above avantoe" or similar sales. This update will allow everyone to know what they are buying and/or selling. I really don't see a downside, unless it is for selling unids for those who cannot identify ranaars and above - they can no longer sell "high level unids" for more than they are really worth. Open markets are good, and educated buyers make for fairer markets. Link to comment Share on other sites More sharing options...
TeeBeaun Posted September 4, 2007 Share Posted September 4, 2007 We have to consider Manage Thy Kingdom in this as well. A lot of herbloreists use MTK to get good herbs on a regular basis, to off-set their farming. I'm not sure how much effect this will have on the herb economy. I personlly believe that over the long run this will have a minimal effect. Link to comment Share on other sites More sharing options...
Outsanity Posted September 5, 2007 Share Posted September 5, 2007 My version: Herbalists: Pros I am 79 herblore, and I seriously can not think of one thing that helps people with high level herb. Cons Herbs become more expensive herb seeds become more expensive Now we can't buy massive amounts of all different types of herbs at once for the same price. If you don't have high farm then it will be MUCH harder to train. Merchants: Pros Herbs and Seeds worth more Easier to sell certain types of herbs - ranarr and kwuarm Cons Harder to sell things like irit and aventoe Seriously, this update will be completely unnecessary. People with high level herb know about anti-scam, heck there is even a guide on it in the herblore forum! Once again, Jagex is babying all of rs to *help out* new players who do not read the rules or guides and fall for every lure or scam there is. Agreed. I think Jagex is trying to make Runescape idiot-proof, which is NEVER going to happen no matter how many things they "remedy." I love Herblore because of the fact that before now, people were MORE than willing to part with herbs they couldn't identify for 1k each because of the fact that they are lazy and would rather get quick cash THEN, rather than later by getting higher herblore. In other words: Before this update: It was win-win. You got cheaper high leveled herbs, and they made cash quicker off of unids rather than training herblore. After this update: It's a win-lose. You pay the identified price for herbs, while they make the same cash off the herbs even though they don't have the herblore level to identify them. Now there's NO point for people to train Herblore. They can just sell the "unclean" herbs now for the same amount of cash and be on their merry, noobish ways. Sorry for the rant. But I am NOT happy about this update. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
bop_dravian Posted September 5, 2007 Share Posted September 5, 2007 Agreed. I think Jagex is trying to make Runescape idiot-proof, which is NEVER going to happen no matter how many things they "remedy." Nope. They can ALWAYS build a better idiot! While the quote may be true from a certain point of view, JaGEx usually makes all of its corrections in favor of those who generate the basic supplies to the economy - as well they should. Miners, woodcutters, fishers, and gatherers SHOULD control the economy. Whatever amount they consider their time to be worth is the basis of everything we do in the marketplace (and this is why autoers/gold farmers are such a detriment - they reduce the time value of materiel procurement). The greater good is served by encouraging everyone to get their own raw materials. Those who buy materials for training deserve the higher costs they may see as a result of the update. The economy is always secondary to the game itself. Skillers and pures are not the object of the game and will almost always lose when an update is made. One of the original points of RS is that there are no classes, and everyone is expected to be good at everything (making it very unique among RPG's). Those who are generalists will benefit. Those who specialize will usually get caught by something tha will be detrimental to them for making that choice. Link to comment Share on other sites More sharing options...
HatshepsutLecter Posted September 5, 2007 Share Posted September 5, 2007 I am in love with this potential update. I am a fan of any update that makes it harder for the bad elements of the game to scam the honest players. And now I am finally going to find out what the three stacks of high level herbs in my bank actually are. :lol: The Internet: where men are men, women are men, and children are the FBI.First Dragon Drop 5/6/2006 -Dragon Med from Bronze Dragon :DFirst Barrows Item From Chest 2/20/2007 - Verac's Brassard :D Link to comment Share on other sites More sharing options...
Mithril_Max Posted September 5, 2007 Share Posted September 5, 2007 I kinda liked the surprise... like having a ranarr pop up in an inventory full of tarromin :D Link to comment Share on other sites More sharing options...
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