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Monster Aggressiveness.


FooK-A-Ji

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This was put in to prevent AFK trainning, ...

 

Exactly so.

 

 

 

Macroers can move around and reset the non-aggressive timer.

 

So for that reason, (and others), Jagex started the random event thing.

 

But they still kept the non-aggressive timer.

 

 

 

Jagex really wants you at the keyboard when you play.

 

Otherwise, AFKers and macroers would "take over" RS.

 

That would put the real-person-at-the-keyboard player at a huge

 

disadvantage when trying to level up skills and play the game as intended.

 

 

 

And satisfying real paying customers is what keeps Jagex in business...

So by afk you mean literally you are not at the computer. Surely browsing forums and not paying full attention to your character is not considered against rule though correct?

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So by afk you mean literally you are not at the computer. Surely browsing forums and not paying full attention to your character is not considered against rule though correct?

 

 

 

The term 'AFK' Literally means "Away From Keyboard"

 

If you are browsing forums/not looking at the screen, or only can see 1/2 the screen, you are simply busy, and not AFK.

 

 

 

AFK training is when you basically go into an area where you wont auto-log, and walk away from your computer.

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-Everything in Wilderness is agressive no matter what your level is, except Rogues

 

-Everything that is aggressive outside of wilderness will stop being so once you become higher than twice their level, there are a few exceptions I think, but I don't know what they are.

 

-Everything that is aggressive stops being so after hanging in the same spot for a while, again there may be exceptions but I don't know them.

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Youve been around since rsc... how did you not know this? Im pretty sure its to stop afking to a point, since it is against the rules.

 

 

 

bad habit of not reading updates, and i'm pretty sure i was gone from rs when the update was posted officially.

 

and yeah, i've never really afk trained ever, i'm against it, so it didnt cross my mind, that it was a restriction.. lord knows we have many already! :?

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So by afk you mean literally you are not at the computer?

 

Right.

 

 

 

The key idea is that if a Jagex mod showed up then you could

 

respond correctly to any thing that they might say or do.

 

 

 

A true AFKer or macroer would not be able to that.

 

 

 

Hope this helps

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For most monsters that's true but for Dag's (lvl 79 or something) They are constantly attacking.

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When i was f2p i trained at lessers, whilst they do stop attacking its very fast to reset them.

 

If you dont know already fook you can just leave the area (walk till you get a load lag or attacked by another monster) then come back and they will be hostile again for another 15 minutes.

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When i was f2p i trained at lessers, whilst they do stop attacking its very fast to reset them.

 

If you dont know already fook you can just leave the area (walk till you get a load lag or attacked by another monster) then come back and they will be hostile again for another 15 minutes.

 

 

 

hehe thanks for tip, mate :P

 

But like I mentioned, I'm not an afk trainer. Was just wondering why the monsters were acting like they do .. i think it sucks

 

 

 

for all i care we dont need random events, shifting screen, fatigue and what-not. all that is to prevent dishonest gaming. and no matter what, I've always played an honest game .. so really, all these things are just nuisances to players like me, who know how to play an honest game without being babysitted.

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When i was f2p i trained at lessers, whilst they do stop attacking its very fast to reset them.

 

If you dont know already fook you can just leave the area (walk till you get a load lag or attacked by another monster) then come back and they will be hostile again for another 15 minutes.

 

 

 

hehe thanks for tip, mate :P

 

But like I mentioned, I'm not an afk trainer. Was just wondering why the monsters were acting like they do .. i think it sucks

 

 

 

for all i care we dont need random events, shifting screen, fatigue and what-not. all that is to prevent dishonest gaming. and no matter what, I've always played an honest game .. so really, all these things are just nuisances to players like me, who know how to play an honest game without being babysitted.

Jagex keeps making the same mistakes blizzard did and punishing the innocent for the crimes of the guilty, every time a new random is added the autoers have cided arround it within 2 days, we are stuck having to put up with it forever.
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Jagex keeps making the same mistakes blizzard did and punishing the innocent for the crimes of the guilty, every time a new random is added the autoers have cided arround it within 2 days, we are stuck having to put up with it forever.

 

Jagex really needs to find a different way of handling these problems that won't hurt innocent players. <.<

 

 

 

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I had heard of this sometime, but dont remember where, i htink its good, supose you are killing mans in rlf, they will start attacking you, but when they realise oyu have a bazooka and it will be imposible to kill you they will stop.

 

 

 

I know, creepy example :lol: .

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I'd say in the beginning they think they are stronger than you little human and if you kill them a few times they get the knowledge that you're stronger and they can't beat you, so they are to afraid to attack you.

 

 

 

and all creatures walking around in wildernis have gone crazy, same as humankind creeping around there :o

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  • 2 weeks later...
I'd say in the beginning they think they are stronger than you little human and if you kill them a few times they get the knowledge that you're stronger and they can't beat you, so they are to afraid to attack you.

 

 

 

and all creatures walking around in wildernis have gone crazy, same as humankind creeping around there :o

 

true, though the little spider on ape atoll attacks you for a while and then stops after a while.

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