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Monster Aggressiveness.


FooK-A-Ji

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I do practically nothing else on RS but train at iceys, level 45 wildy.

 

After around 15 minutes I notice they lose their aggro on me.

 

I used to think it was because of my high level, that it sort of overrided the law of monster aggro in wildy.

 

But my low level mate told me its like that for all levels, after 15 minutes of training same spot.

 

 

 

Is this true ? If others know more about this phenomenon would you please post more about it here?

 

I've always hated afk training, but its irritating that you can't even post a topic on (i.e) tip.it , and not have some monsters attack your character in the meanwhile (all exp is good exp!)

 

 

 

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Well this could be in the wrong forum. It should really be in Help and Advice. You are right about the timed aggresiveness. After about 10-15 minutes the monsters stop being aggresive. But if you are double their level +1 i think, they wont attack you to begin with.

 

 

 

Hope this helps

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Well this could be in the wrong forum. It should really be in Help and Advice. You are right about the timed aggresiveness. After about 10-15 minutes the monsters stop being aggresive. But if you are double their level +1 i think, they wont attack you to begin with.

 

 

 

Hope this helps

 

 

 

Iceys are level 45 pk level, im lvl 116 pk lvl, , and they still att me, but for only 15 mins.

 

 

 

Its not really a help and advice topic, as I kinda forgot to post, that we should discuss wether or not its a good idea to even have this effect of 10-15 mins and than after that no aggro.. I find it rather dull, and see no reason as to why monsters suddenly should lose their aggro.

 

Anyone else agree?

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I reckon that in the wild all monsters should stay aggressive.

 

 

 

Exactly.

 

I remember there was an update, where they did exactly what you just reckoned.

 

Something about all monsters , no matter their pk level, being aggressive once you entered the wilderness.

 

Perhaps it was removed with Rs2 being launched ? :-\

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I also remember something about all monsters being aggressive in the wild no matter what. Maybe it's a glitch caused by the new player over monster priority in the wild?

 

 

 

No my friend, this phenomenon has existed for AT LEAST several months. I usually don't pay attn to training, but I've noticed this one thing for the last coupla months.

 

 

 

The player over monster thing is genius tho, no more chickening out when a pk'er comes along :P

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It happens with all monsters, and I believe is done to prevent AFK training.

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Well this could be in the wrong forum. It should really be in Help and Advice. You are right about the timed aggresiveness. After about 10-15 minutes the monsters stop being aggresive. But if you are double their level +1 i think, they wont attack you to begin with.

 

 

 

Hope this helps

 

 

 

Iceys are level 45 pk level, im lvl 116 pk lvl, , and they still att me, but for only 15 mins.

 

 

 

Its not really a help and advice topic, as I kinda forgot to post, that we should discuss wether or not its a good idea to even have this effect of 10-15 mins and than after that no aggro.. I find it rather dull, and see no reason as to why monsters suddenly should lose their aggro.

 

Anyone else agree?

 

 

 

All monsters no matter their lvl are aggressive in the wild. But as for the outside of the wild if you're x2 their lvl they aren't agressive. And after 20 mins any lvl isn't aggressive. :thumbsup:

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Well this could be in the wrong forum. It should really be in Help and Advice. You are right about the timed aggresiveness. After about 10-15 minutes the monsters stop being aggresive. But if you are double their level +1 i think, they wont attack you to begin with.

 

 

 

Hope this helps

 

 

 

Iceys are level 45 pk level, im lvl 116 pk lvl, , and they still att me, but for only 15 mins.

 

 

 

Its not really a help and advice topic, as I kinda forgot to post, that we should discuss wether or not its a good idea to even have this effect of 10-15 mins and than after that no aggro.. I find it rather dull, and see no reason as to why monsters suddenly should lose their aggro.

 

Anyone else agree?

 

 

 

All monsters no matter their lvl are aggressive in the wild. But as for the outside of the wild if you're x2 their lvl they aren't agressive. And after 20 mins any lvl isn't aggressive. :thumbsup:

 

 

 

I beg you to re-read my post.

 

 

 

I train at level 45-47 wilderness, at ice giants.

 

 

 

What you just wrote says that outside of wilderness the rule applies. But obviously it applies inside wilderness as well! :)

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It happens with all monsters, and I believe is done to prevent AFK training.

 

 

 

Wasn't that half the purpose of random events though ? The other half being macro catching.

 

 

 

Randoms are part of it too. And it's not just macroers who AFK, I've even seen people openly talking about doing it on various forums.

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It happens with all monsters, and I believe is done to prevent AFK training.

 

 

 

Wasn't that half the purpose of random events though ? The other half being macro catching.

 

 

 

Randoms are part of it too. And it's not just macroers who AFK, I've even seen people openly talking about doing it on various forums.

 

 

 

And why shouldnt they?

 

 

 

Afk'ing has never been an offence on RS, as far as I know.

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read the rsc->RS2 update....

 

 

 

nothing more to say really....very, very old topic.

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Ok this is how agressiveness works:

 

 

 

Inside Wilderness:

 

All monsters are Agressive no matter your combat level. This was not a glitch, but rather the way wild was designed to be. After a 10-15 minute time period of staying within a certain range of a specific type of monster, that monster will become un-agressive regardless of combat level.

 

 

 

Outside Wilderness:

 

Only monsters higher than 1/2 your combat level will be agressive towards you, except for certain selected species. (Flesh Crawlers are agressive to any level for example)

 

 

 

After a 10-15 minute time period of staying within a certain range of a specific type of monster, that monster will become un-agressive regardless of combat level.

 

 

 

Of course, there are a few who bend these rules, as monsters like Dagannoth Kings, or other bosses, will not ever become unagressive.

 

 

 

So basically the wild and normal areas produce different effects on primary agressiveness, but regardless of area, or level, after a short ammount of time, the monsters will no longer be agressive in most cases.

 

 

 

(Also because the time tends to vairy, I believe it might be the number of those particular monsters you kill, rather than an actual "time". But it could be "time" in combat. Im not 100% which is correct.)

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This was put in to prevent AFK trainning, and yes it is against the rules.

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Pretty much what Dragon said.

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No Tip.Iters were harmed in the making of this post.

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This was put in to prevent AFK trainning, ...

 

Exactly so.

 

 

 

Macroers can move around and reset the non-aggressive timer.

 

So for that reason, (and others), Jagex started the random event thing.

 

But they still kept the non-aggressive timer.

 

 

 

Jagex really wants you at the keyboard when you play.

 

Otherwise, AFKers and macroers would "take over" RS.

 

That would put the real-person-at-the-keyboard player at a huge

 

disadvantage when trying to level up skills and play the game as intended.

 

 

 

And satisfying real paying customers is what keeps Jagex in business...

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Ok this is how agressiveness works:

 

 

 

Inside Wilderness:

 

All monsters are Agressive no matter your combat level. This was not a glitch, but rather the way wild was designed to be. After a 10-15 minute time period of staying within a certain range of a specific type of monster, that monster will become un-agressive regardless of combat level.

 

 

 

Outside Wilderness:

 

Only monsters higher than 1/2 your combat level will be agressive towards you, except for certain selected species. (Flesh Crawlers are agressive to any level for example)

 

 

 

After a 10-15 minute time period of staying within a certain range of a specific type of monster, that monster will become un-agressive regardless of combat level.

 

 

 

Of course, there are a few who bend these rules, as monsters like Dagannoth Kings, or other bosses, will not ever become unagressive.

 

 

 

So basically the wild and normal areas produce different effects on primary agressiveness, but regardless of area, or level, after a short ammount of time, the monsters will no longer be agressive in most cases.

 

 

 

(Also because the time tends to vairy, I believe it might be the number of those particular monsters you kill, rather than an actual "time". But it could be "time" in combat. Im not 100% which is correct.)

 

 

 

Thank you for all the info. I have also noticed that in wilderness, after a little while, the monsters aren't agressive anymore. I haven't thought about it until I read this topic though, but now when I think back I know that it is true.

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This is very old. I remember PKing at the axe hut when RS2 was released. You stay there until the mobs stop attacking you, then youre free to switch worlds and attack AFKers. Of course, with the new update, you don't even need to wait for non-agressiveness.

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