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January: Hoping for Runescape Events


meili

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This might sound crazy but what I am hoping for the big January update is not a new skill, area or quest but rather the first Runescape EVENT. It probably won't be the update but I hope it is.

 

 

 

What do I mean by event?

 

 

 

A plot or story that affects players all over RS and is affected by RS players.

 

 

 

Examples:

 

 

 

- A sorcerer accidentally summons Iban and he forms an army of goblins, demons and dragons to invade Falador. Players can either enlist in his army or defend the city with the White Knights. Depending on which side wins (after 30 days or some deadline), Falador could be saved or destroyed.

 

 

 

- The four gods are each trying to claim a new island that has arisen from the sea. To prevent the destruction of the island if they battle there, they agree to have their human followers fight it out. The winners get to vote on the content of the island (from choices given by Jagex).

 

 

 

Etc.

 

 

 

What do you think?

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bad idea.

 

 

 

Runescape doesn't do events

 

 

 

Runescape does mini-games and holiday events.

 

 

 

Plus unlike most other games that hold these events runescape community focuses around different areas.

 

 

 

To do an event like this would either:

 

 

 

Be totally ignored after a day due to being "rubbish"

 

 

 

or

 

 

 

Cause economic chaos as players dropped regular activities to take part, thus causing major price rises for that peruiod that would take months to recover from.

 

 

 

Also Jagex aren't a fan of non-permanent content, not to mention if such an event was "won" by the attackers it would mean an entire overhaul of the relivant area relocating npcs used for quests starts etc and generally causing utter confusion and chaos in its wake.

 

 

 

Pure and simple rs isn't built for this kind of thing, sure other games do it and cope. but they have always done it and the player community is built around the knowledge of constant change to where to find things etc. Runescape is built around continuity and growth.

 

 

 

Besides all the hints so far (horizon, trickle, and reference to "keep the rain off" in updated skillcape guide) are already poitning towards weather and/or sky.

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If they did decide to do it, it could be interesting, but as pointed out by Paw Claw there are a lot of issues with it. Plus, remember that once the event was done, it would take them about 6 months to actually update the game with the results (as revealed by the Development Diaries) and I doubt anyone would remain in favor of it for that long.

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Cause economic chaos as players dropped regular activities to take part, thus causing major price rises for that peruiod that would take months to recover from.

 

 

 

Also Jagex aren't a fan of non-permanent content, not to mention if such an event was "won" by the attackers it would mean an entire overhaul of the relivant area relocating npcs used for quests starts etc and generally causing utter confusion and chaos in its wake.

 

 

 

Pure and simple rs isn't built for this kind of thing, sure other games do it and cope. but they have always done it and the player community is built around the knowledge of constant change to where to find things etc. Runescape is built around continuity and growth.

 

 

 

To be fair, the way you put it you makes it look like you'd rather Runescape be like real life. And that just sickens me, who cares if the economy 'crashes' for a couple days, a game is meant to be about fun not about catering to one group of players who like to horde away their money and complain if the slightest update causes a 2mil net loss of their overall 750 mil fortune.

 

 

 

I think these random event ideas would be great, holiday events do get tiresome and im pretty sure a lot of people are quitting because holiday events DO get tiresome and theyd really like some difference in a game thats really repetitive. Iban and the goblins a worldwide quest, and to prevent lag possibly make the worlds for these events say they make some more worlds dedicated to events. This'd be great, its something that is missing from this game. Unless your job is to monitor the RS economy and keep it stable or something (in which case you need a life) then why would you care whether the economy crashes?

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Cause economic chaos as players dropped regular activities to take part, thus causing major price rises for that peruiod that would take months to recover from.

 

 

 

Also Jagex aren't a fan of non-permanent content, not to mention if such an event was "won" by the attackers it would mean an entire overhaul of the relivant area relocating npcs used for quests starts etc and generally causing utter confusion and chaos in its wake.

 

 

 

Pure and simple rs isn't built for this kind of thing, sure other games do it and cope. but they have always done it and the player community is built around the knowledge of constant change to where to find things etc. Runescape is built around continuity and growth.

 

 

 

To be fair, the way you put it you makes it look like you'd rather Runescape be like real life. And that just sickens me, who cares if the economy 'crashes' for a couple days, a game is meant to be about fun not about catering to one group of players who like to horde away their money and complain if the slightest update causes a 2mil net loss of their overall 750 mil fortune.

 

 

 

I think these random event ideas would be great, holiday events do get tiresome and im pretty sure a lot of people are quitting because holiday events DO get tiresome and theyd really like some difference in a game thats really repetitive. Iban and the goblins a worldwide quest, and to prevent lag possibly make the worlds for these events say they make some more worlds dedicated to events. This'd be great, its something that is missing from this game. Unless your job is to monitor the RS economy and keep it stable or something (in which case you need a life) then why would you care whether the economy crashes?

 

 

 

If the event was a success it wouldn't be a couple of days of economic disruption thou and it would affect general players BADLY and horders well.

 

 

 

Consider:

 

 

 

most players join in the event while it runs.

 

 

 

That means there is a major drop in ores, logs, essence, fish and rare armours/weapons coming into the game

 

 

 

That means all these items raise in price.

 

 

 

Also that means general armours, weapons, food, runes, arrows etc all raise in price

 

 

 

As the war drags on players need new supplies to buy, but less people are making them so prices drive slowly higher and higher.

 

 

 

Meanwhile rare items would all crash dramatically as demand would all but vanish.

 

 

 

Then after the event say falador is destroyed.

 

 

 

Where would all the white knights and related quest be put?

 

Where would the mining guild entrance go?

 

Where would wyson and the mole hole go?

 

Where would the hairdresser go?

 

 

 

It's a nice idea but a game like rs is based (as I saiud) around continuity and growth, not sudden change.

 

 

 

Other mmorpgs live around vilalges and towns being founded and destroyed and shfiting powers.

 

 

 

Runescape never has and therefore would be effectively be heavily damaged by such a sudden change - given that all locations are built around a purpose and have groups/npcs attached to them that can't simply be moved at a whim for an event

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:D Well the Falador idea isn't set in stone...it could be a new place.

 

 

 

Actually the whole point of the event would be disrupt things and create chaos, otherwise what's the difference between it and the regular quests?

 

 

 

Events are supposed to *affect* the players. It make things more exciting.

 

 

 

As for the economy crashing, the economy according to some could be crashing every single week. Herb update supposedly caused the herb market to crash, store update cause rune/feathers/vials/buyable items market to crash, mass removal of bots caused fletching market to crash, zmi altar caused the rune prices to crash...ok you get the idea. \:D/

 

 

 

Seriously though, I really don't think it would crash anything. By your reasoning the tournaments would also cause the econmy to crash because everyone will be doing tournaments and no one will be fishing, cooking or doing other skills. I confidently predict that the tournaments will *not* cause the economy to crash... there are simply a lot of skillers who are not too interested in combat related activities.

 

 

 

The economy is much more resilient than that.

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It sure would be fun. but runescape mods have enough to worry about to make a constant view'd event

Don't you know the first rule of MMO's? Anyone higher level than you has no life, and anyone lower than you is a noob.

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Lol I used to think of such an event, except mine was Zamorak vs. Saradomin. It would be wilderness everywhere and monsters such as lessers, hellhounds, and other Sara followers roamed wild.

 

 

 

But I dont ever see it happening as an event. The Runescape Gods have "signed a contract" and agreed to settle this via Castle Wars.

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So kinda' like City of Heroes and Villains with their comic issues. Sounds quite good.

 

 

 

I like the idea of everyone partaking in it whenever they want and the outcome is affected by the players themselves rather than it being depicted by Jagex

 

 

 

Well done for bringing this up ::'

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My example was set to the extreme.

 

 

 

I think it some ways it could be good.

 

 

 

However it'd have to be in a new location.

 

 

 

And Jagex don't like making temporary content

 

 

 

Therefore it would just become a mini-game.

 

 

 

Though I think the idea say if a new continent was added that it is a huge mini-game could work. And could add new ways to train skills

 

 

 

Eg its a huge island littered with ores, trees etc and it has one central city with a bank and places to buy specialist items to make furnaces and raise cattle etc.

 

 

 

Then the idea of the mini-game is there are tribes around the island who want to establish themselves.

 

 

 

Simple thing being you find 1 and join it. Then as a tribe member u can war on other tribes and destory thier villages, yet alos defend your own village.

 

 

 

It'd offer the chaos and change as resource locations and villages would constantly be shifting, yet create a more permenant feature of it.

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It really is an excellent idea, but I'm sad to say that I doubt they'll do it. While the ultimate outcome of the event would be permanent, it's true, Jagex doesn't like releasing temporary content - the holiday events are rare deviants from the rule. The ideas you came up with would end up being minigames.

 

 

 

This withstanding, I'm with you that I would love to see something like this. We need more massive co-op bosses/battles, and this would readily provide. It also would offer a break from the repetition of this game - rather than doing tons of rounds of pest control over and over (or sitting at bandits all day not even paying attention), they could offer an actual unexpected onslaught, something you can't be prepared for.

 

 

 

Aww, now you've gone and got my hopes up.

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Lol I used to think of such an event, except mine was Zamorak vs. Saradomin. It would be wilderness everywhere and monsters such as lessers, hellhounds, and other Sara followers roamed wild.

 

 

 

I'd so join Zamorak side!

 

 

 

I like the idea of everyone partaking in it whenever they want and the outcome is affected by the players themselves rather than it being depicted by Jagex

 

 

 

Well done for bringing this up ::'

 

 

 

Thanks. :mrgreen:

 

 

 

That would be awesome, but they could just make a new city so they don't have to destroy fally :wink: also i think you should be able to do something turn event off, in the likely event people don't want to spend 30 days doing one thing :P

 

 

 

Oh sure I mean for example you have to go to cw to join it, so for the event it should be the same.

 

 

 

I'd like it if they had a real tough boss where you need 50+ people to kill it. That would be so sweet. Before anyone says "lag would kill it" I have been in clan wars that had hundreds of people in it. There would be lag but not too much lag.

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My example was set to the extreme.

 

 

 

I think it some ways it could be good.

 

 

 

Mmm maybe. I would want an epic storyline though. I bet the quest-lovers would like one, too.

 

 

 

It really is an excellent idea, but I'm sad to say that I doubt they'll do it.

 

 

 

I just wish they would!

 

 

 

This withstanding, I'm with you that I would love to see something like this. We need more massive co-op bosses/battles, and this would readily provide. It also would offer a break from the repetition of this game - rather than doing tons of rounds of pest control over and over (or sitting at bandits all day not even paying attention), they could offer an actual unexpected onslaught, something you can't be prepared for.

 

 

 

Aww, now you've gone and got my hopes up.

 

 

 

Exactly! It's pretty bad for me because I am already maxed on all melee stats so I need something to do. :ohnoes:

 

 

 

Players would get bored by this. I'd rather have a new combat system put in place which i'm hoping will be this new update (or a new bank).

 

 

 

I'm not sure what you mean? They are releasing tournaments. BTW I hope there wil be 3 separate tournaments for range, melee and mage.

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Well does the event last 30 days? If it lasts that long it would be very popular for say 1-5 days but after a while it would lose its popularity unless there was something really nice to be gained out of it.

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