Maze Posted July 15, 2011 Share Posted July 15, 2011 Anybody here have an extra Jarate they can give me? :3 I think I traded mine away a long time ago and haven't gotten it as a drop back. Link to comment Share on other sites More sharing options...
Dizzle229 Posted July 15, 2011 Share Posted July 15, 2011 Anybody here have an extra Jarate they can give me? :3 I think I traded mine away a long time ago and haven't gotten it as a drop back.I think I have an extra. Get back here so I can rub your butt. Link to comment Share on other sites More sharing options...
Maze Posted July 15, 2011 Share Posted July 15, 2011 Anybody here have an extra Jarate they can give me? :3 I think I traded mine away a long time ago and haven't gotten it as a drop back.I think I have an extra.NVM, it dropped for me. Also, idling is a pretty cool guy: Link to comment Share on other sites More sharing options...
Dizzle229 Posted July 15, 2011 Share Posted July 15, 2011 While we're in trade mode, I have tons of stuff and am looking to trade for an officer's ushanka. I have no idea what to give in return for it though, so I guess I give what you're asking. Get back here so I can rub your butt. Link to comment Share on other sites More sharing options...
Maze Posted July 15, 2011 Share Posted July 15, 2011 You know, why do people buy keys? It's like gambling but with the dollar taking a week to obtain. You get an item worth one scrap most of the time. Link to comment Share on other sites More sharing options...
Giordano Posted July 15, 2011 Share Posted July 15, 2011 While we're in trade mode, I have tons of stuff and am looking to trade for an officer's ushanka. I have no idea what to give in return for it though, so I guess I give what you're asking.I got one. For what am I selling it for? [hide]I ain't selling it.Sorry Dizzle. I understand why you want it though, it's the best heavy hat in the game no doubt about it.[/hide] "The cry of the poor is not always just, but if you never hear it you'll never know what justice is." Link to comment Share on other sites More sharing options...
Alg Posted July 15, 2011 Share Posted July 15, 2011 I had a vintage one and traded it away for a large number of items. Good move for a newbie, the items helped me get into the game much more than the hat did :razz: I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Tim Posted July 16, 2011 Share Posted July 16, 2011 You know, why do people buy keys? It's like gambling but with the dollar taking a week to obtain. You get an item worth one scrap most of the time.I sadly succumbed into it, I desperately wanted just 1 unusual without paying $400 irl. :( Popoto.~<3 Link to comment Share on other sites More sharing options...
Maze Posted July 16, 2011 Share Posted July 16, 2011 You know, why do people buy keys? It's like gambling but with the dollar taking a week to obtain. You get an item worth one scrap most of the time.I sadly succumbed into it, I desperately wanted just 1 unusual without paying $400 irl. :(Hold on, what? $400? For a virtual item? Is this Habbo Fortress 2? Link to comment Share on other sites More sharing options...
Tim Posted July 16, 2011 Share Posted July 16, 2011 IKR? Beacause of the unbox rate and demand, people are willing to pay alot for them. I know of people actually making $1000 a week from buying like 100 keys, getting 1 or two unusuals, selling, and repeat. Popoto.~<3 Link to comment Share on other sites More sharing options...
Maze Posted July 16, 2011 Share Posted July 16, 2011 *contemplates dropping out of high school and selling TF2 items for a living* Link to comment Share on other sites More sharing options...
Demoli Posted July 16, 2011 Share Posted July 16, 2011 Demo, in all seriousness, Cloak and Dagger should only ever be used at the beginning of the round when you're on the RED team, waiting, in position, for the game to start. Otherwise it just promotes laziness. Whenever I use it, I find myself going "Ooh a Heav--- oh wait no too late... Ah! A Soldie-- too late...", you get the picture. Invis Watch/DR is a lot better for covering ground (including the fact that you can pick up metal and fallen weapons) and forces you to act instead of just sitting around watching all the good targets go by. In other news, I got myself a Strange Knife :3 While yeah, at first I really tried to not use the C&D in favour of the dead ringer, the C&D is just better imo. It doesn't have the annopying "WOOOOOOOOOOOOOOOOSH" sound the dead ringer has and it allows for some fake outs due to the recharge thingy in comparisson to the invis watch. Yes, at first I always went invisible with that thing, but after learning more about the game I saw myself erlying mroe on disguises, using only the invisible function as a means to check places usually filled with sentries, engies and pyros (like the stairway in 2fort). Oh, and I finally crafted the enforcer, waaaaay better than the ambassador, now I only need an extra C&D to get YER <3: Link to comment Share on other sites More sharing options...
Maze Posted July 16, 2011 Share Posted July 16, 2011 Does the DR negate the Enforcer's downside? Link to comment Share on other sites More sharing options...
H2PM Posted July 16, 2011 Share Posted July 16, 2011 I'm really not a fan of 2fort. "Let your anger be as a monkey in a piñata... hiding amongst the candy... hoping the kids don't break through with the stick." - Master Tang Link to comment Share on other sites More sharing options...
Wingless Posted July 16, 2011 Share Posted July 16, 2011 Does the DR negate the Enforcer's downside? Yes it does, so with the DR, it's the most OP weapon for the Spy. Also, an Unusual Team Captain with Flames went for $1500. $400 Unusuals are cheap in most cases. While yeah, at first I really tried to not use the C&D in favour of the dead ringer, the C&D is just better imo. It doesn't have the annopying "WOOOOOOOOOOOOOOOOSH" sound the dead ringer has and it allows for some fake outs due to the recharge thingy in comparisson to the invis watch. Yes, at first I always went invisible with that thing, but after learning more about the game I saw myself erlying mroe on disguises, using only the invisible function as a means to check places usually filled with sentries, engies and pyros (like the stairway in 2fort). Oh, and I finally crafted the enforcer, waaaaay better than the ambassador, now I only need an extra C&D to get YER <3: Dead Ringer's sound can generally be unheard if you can get to a good enough place. Literally I can uncloak behind someone with the DR and they won't notice because of the extreme gunfire and explosion spam going around. Have you given the Invis Watch a go? Link to comment Share on other sites More sharing options...
Dizzle229 Posted July 16, 2011 Share Posted July 16, 2011 Invis watch is surprisingly effective. I used to spy with C&D and I was usually failspy, but the invis watch makes you haul ass and you tend to get more done. It's a good feeling when you get 10 backstabs and 4 destructions while defending on that first Goldrush map and like a third of their team goes pyro, killing their own advance. Get back here so I can rub your butt. Link to comment Share on other sites More sharing options...
Alg Posted July 16, 2011 Share Posted July 16, 2011 Demo, in all seriousness, Cloak and Dagger should only ever be used at the beginning of the round when you're on the RED team, waiting, in position, for the game to start. Otherwise it just promotes laziness. Whenever I use it, I find myself going "Ooh a Heav--- oh wait no too late... Ah! A Soldie-- too late...", you get the picture. Invis Watch/DR is a lot better for covering ground (including the fact that you can pick up metal and fallen weapons) and forces you to act instead of just sitting around watching all the good targets go by.This. I painted some stuff and put it on tumblr Link to comment Share on other sites More sharing options...
Demoli Posted July 16, 2011 Share Posted July 16, 2011 Yeah, I used Invis watch for a big while until I got Cloak & Dagger, then when I found DR I started using it (around 5 hours with each clock) and only then did I start using Cloak and Dagger. Honestly, I don't really see the advantage of the Invis over the C&D. If i remember correctly, I could stay a little while longer invisible, but since C&D recharges when still, which many times you might want to be (like near an engy nest, or near a zone where many targets pass, I personally like to make escapes faking out others with the recharge, most assume I use DR). That said, I might retry the DR. But hey, I'm just a newb at this, maybe i'm missing something important :P Link to comment Share on other sites More sharing options...
Wingless Posted July 16, 2011 Share Posted July 16, 2011 I'll break it down for you: Invis watch advantages:Covers a huge amount of ground, the most of all 3 cloaksNot motion sensitive, so you can run + crouch jump to cover even more ground while not costing cloak timeCan be refilled, mid-journey, with Metal pickups and fallen weaponsForces you to do something rather than stand around looking at the targets go pastIn response to the Engi nest and the C&D being useful there, standing on top of a Dispenser (one place an Engi never looks) will keep you cloaked (as long as you're disguised, the Dispenser will heal you and keep you cloaked) and, if it's level 2/3, replenish the IW entirely, keeping you invisible at the same timeExcellent for stalk killsExcellent for creating illusionsDisadvantages:When running away, premature uncloak can be fatal (nothing a fallen weapon can fix, though)Cloak and Dagger advantages:Can refill infinitely by standing stillDoes not uncloak when you're out of cloakGood for start of round, especially Payload, when waiting for everyone the enemy to kill your first wave of attack, and start pushing the cartDisadvantages:Is capable of illusions, but you'll end up running out of cloak very fast due to the fact that you'll be running25% faster maximum drain rateStanding still = Wasting time, points and the chance to make an impact on the gameA lot of the time, the target you were going to kill would have wandered out of effective range because you're too slow to thinkLess ground coveredRequires you to crouch to be effective cloak/distance-wiseTakes triple the time to get to vital targets95% of the time, you'll end up meeting an enemy Pyro/Demoman who was Spy-checking just as soon as you got to where you wanted to be (ALWAYS happens to me) This is all from experience and from working with TF Wiki for some time. I left out obvious things, like Shimmer and being set of fire. Link to comment Share on other sites More sharing options...
Demoli Posted July 16, 2011 Share Posted July 16, 2011 Could you explain to me what do you mean by illusions? Also, on the target you'd be stalking for the back, I don't get the difference between the C&D and IW. I'd just uncloak with both and follow the guy. If I see a heavy going by with no one behind him, or a soldier or Demo focused on spamming grandades to the front lines of course I'm going to backstab them, I can do the same with both watches right? Also, I don't quite get this point: "A lot of the time, the target you were going to kill would have wandered out of effective range because you're too slow to think". How does a watch influence your reaction time?This one seems kinda nonsensical to be honest. In regards to the last point, isn't that kinda random and not influenced by the clock? I could also say that when I played with the Dead Ringer, I always uncloaked at the very worst time possible, but that doesn't mean it's DR's fault... But I can now see the advantages and disadvantages better though: Invis gives you a longer default timer plus the ability to recharge it through amo boxes while the C&D allows for a bit more slack and the ability to kinda rest compltely cloaked (while you say, plan your next move) in trade of a shortened default timer. Link to comment Share on other sites More sharing options...
Maze Posted July 16, 2011 Share Posted July 16, 2011 Could you explain to me what do you mean by illusions?When you trick an enemy player into thinking you went in a certain direction. Example: A scout is running after you, trying to kill you, and you turn the corner and cloak, but instead head in another direction. The scout thinks you're still running in that direction. Link to comment Share on other sites More sharing options...
Furah Posted July 17, 2011 Share Posted July 17, 2011 $400? For a virtual item? Is this Habbo Fortress 2?Supply and demand. Steam | PM me for BBM PIN Nine naked men is a technological achievement. Quote of 2013. PCGamingWiki - Let's fix PC gaming! Link to comment Share on other sites More sharing options...
Tim Posted July 17, 2011 Share Posted July 17, 2011 Managed to get my hands on a Strange Knife. Now I need to find a name tag and call it "Spine Puncturing Device" or something like that. Popoto.~<3 Link to comment Share on other sites More sharing options...
Maze Posted July 17, 2011 Share Posted July 17, 2011 I named my Pyro's mailbox (forgot what it was called) the "Special Delivery". And I like Conniver's Kunai. It allows me to chainstab payloads while on fire. Went on a 15-kill-streak with it in one life. The health penalty is not a big deal with the DR. Link to comment Share on other sites More sharing options...
H2PM Posted July 17, 2011 Share Posted July 17, 2011 I named the Liberty Launcher, "Jule's Furious Anger". Also, I named the scatter gun "Rooty Tooty Point and Shooty". So far, nobody has caught where the Jule's furious anger is from. "Let your anger be as a monkey in a piñata... hiding amongst the candy... hoping the kids don't break through with the stick." - Master Tang Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now