zdavenz Posted July 30, 2008 Share Posted July 30, 2008 Hey i was thinking that maybe to ease the cost of Summoning, thered be a skill where you could make shards and pouches and what not instead of having to pay for all that junk. I dont know what to think of my own idea 'cos if there was a skill like this it'd make summon alot easier, but less hard and therefore less fun. Opinions? I have not had a post locked since: July 17th, 2008. \:D/ Attempts at Beating GH3 on Expert: 16 and counting \:D/Check out my new RuneScape-Only Forum at http://www.runeforum.moonfruit.com There's not a single mod there! Be in the first 100 to join! It's Free! OMG OMG OMG!! Lol, seriously there are no mods at all.86/99 Fletching. The siggy lies!!!!!!!!!!!!!!!!1 Link to comment Share on other sites More sharing options...
Triquos Posted July 30, 2008 Share Posted July 30, 2008 Belongs in the ideas and suggestions forum :mrgreen: Also can you expand on your idea? I personally always thought there should be a spirit mine where you could mine your own spirit shards, but that's just my 2 cents. Also I don't think it would be a new skill, but an add on. Link to comment Share on other sites More sharing options...
zdavenz Posted July 30, 2008 Author Share Posted July 30, 2008 Belongs in the ideas and suggestions forum :mrgreen: Oh crap... :shock: I have not had a post locked since: July 17th, 2008. \:D/ Attempts at Beating GH3 on Expert: 16 and counting \:D/Check out my new RuneScape-Only Forum at http://www.runeforum.moonfruit.com There's not a single mod there! Be in the first 100 to join! It's Free! OMG OMG OMG!! Lol, seriously there are no mods at all.86/99 Fletching. The siggy lies!!!!!!!!!!!!!!!!1 Link to comment Share on other sites More sharing options...
tintin113 Posted July 30, 2008 Share Posted July 30, 2008 A whole skill dedicated to spirit shards and pouches would be pretty thin tbh lol. Pouches are only 1gp anyways, and without the price of spirit shards summoning would be an easy, cheap and really helpful skill that most players would be a really high level in, thus ruining it. So I'm afraid I don't agree. Thanks to Quarra for the awesome sig!Xbox360 Gamertag = Tintin113 Link to comment Share on other sites More sharing options...
Inuashakent Posted July 30, 2008 Share Posted July 30, 2008 Summoning isn't expensive if you don't burst. [hide=Estimate cost to 99 Summoning!]Number of charms required (Assuming using only Crimsons) (Parenthesis is shards per pouch.) Honeybadgers - 535 (84) Bloated leeches - 1,466 (117) Stranger plants - 2,448 (128) Granite lobster - 6,642 (166) Swamp titans - 8,746 (150) Wolpertinger - 5,569 (203) Pack yak -2,187 (198) Iron titan - 7,931 (211) ===== 36,514 Crimson charms The cost of shards (Look above for the number of each and number of shards per pouch.) (I am assuming you buy them for 25 each) Honeybadgers - 1,123,500 Bloated leeches - 4,288,050 Stranger plants - 7,833,600 Granite lobster - 27,564,300 Swamp titans - 32,794,500 Wolpertinger - 28,262,675 Pack yak - 10,825,650 Iron titan - 41,836,025 =====154,528,300 Coins for Shards Cash back for trading shards for 70% at Bogrog. (Look above for the number of each and number of shards per pouch.) (I am assuming you sell them for 25 each) Honeybadgers - 786,450 Bloated leeches - 3,001,635 Stranger plants - 5,483,520 Granite lobster - 19,295,010 Swamp titans - 22,956,150 Wolpertinger - 19,783,872 Pack yak - 7,577,955 Iron titan - 29,285,217 ===== 108,169,809 Coins cash back for Shards ===== 46,358,491 Coins total for Shards Cost of Secondary ingredience (Assuming you buy them for medium price 7/28/08) (Parenthesis is amount needed per level) Honeybadgers - 130 (535) Bloated leeches - 69 (1,466) Stranger plants - 1,144 (2,448) Granite lobster - 1,263 (6,642) Swamp titans - 1,259 (8,746) Wolpertinger - Raw rabbit = 86 | Wolf bone = 453 (5,569) Pack yak - 154 (2,187) Iron titan - 375 (7,931) ===== N/A Number of coins on secondary ingredience Honeybadgers - 69,550 Bloated leeches - 101,154 Stranger plants - 2,800,512 Granite lobster - 3,091,824 Swamp titans - 11,011,214 Wolpertinger - 478934 | 2,522,757 = 3,001,691 Pack yak - 336,798 Iron titan - 2,974,125 ===== 24,386,868 Coins total for Secondary ingredience 70,745,359 Coins total on Secondary ingredience and Shards Cost of charms at Rock lobsters.(I am assuming you bought runes at medium price. 7/28/08) 220 Crimsons/1,000 Bursts 292/Death. 584/Gp on Deaths. 98/Chaos. 392/Gp on Chaos. 16/Water. 64/Gp on Waters. 1040 Coins/Burst. 1,040,000/1000 Bursts 1,040,000/220 Crimsons 4727 Coins per Crimsons at Rock lobsters. 36,514 Crimson charms for 99. 172,601,678 Coins for bursting ===== FINISHING ===== 24,386,868 Coins total for Secondary ingredience 46,358,491 Coins total for Shards 172,601,678 Coins for Burst Rock lobsters. 243,347,037 Coins total if you burst Rock lobsters. 70,745,359 Coins total if you kill Waterfiends/Slayer. (Assuming you don't make any money from either.)(Although you will. ;) )[/hide] [Summoning guide (AOW)] [Slayer guide] [Melee & Brawl player] Link to comment Share on other sites More sharing options...
highlanders Posted July 30, 2008 Share Posted July 30, 2008 Here comes the hordes screaming "OMG no, shards are fine as they are. Summoning is hard a skill, it needs to stay hard!" The whole shard-buying thing was an arbitrary anti-inflation measure from Jagex, just like planking was, aswell as a poor attempt to make the skill "hard." It doesn't make the skill hard, it just wastes money. Look at prayer, it costs a lot, but that's because the bones are worth a lot. The skill could be completely free if you buried every single bone. That's what's good about it, you don't absolutely have to waste money on the way. For summoning shards, you don't have that. You can't say, train a skill very high, and craft yourself a nice pile of shards. That's a let down. You have to waste money, regardless of which method you take. Everything so far has been connected to other skills, it only makes sense that shards should be produced from a skill. Not from a whole new skill, but part of a skill. The shards would require materials to make, it wouldn't be free, it would still make summoning challenging, and at the same time it's a lot more interesting than just buying them from a shop. Edit: Made major edits so whatever somebody *if* quoted might be gone now 2480+ total Link to comment Share on other sites More sharing options...
Zierro Posted July 30, 2008 Share Posted July 30, 2008 How about the ability to mine magic rocks then chisel them into shards? I don't think a whole skill is needed for something this trivial, but we do need a better way to get them. Too costly. :x As for pouches, they are 1 Gp each. It would be pointless to make them. Link to comment Share on other sites More sharing options...
Dynamic1 Posted July 30, 2008 Share Posted July 30, 2008 As i think he^ was implying, making shards and pouches should just be incorporated into crafting and mining. Link to comment Share on other sites More sharing options...
Krampell Posted July 30, 2008 Share Posted July 30, 2008 I would say that Crafting would be the skill to make shards and pouches. Like... you can get a shard rock from a monster and you simply use a chisel on it and bam! You get like 5-10 shards or something. Link to comment Share on other sites More sharing options...
AlexDT Posted July 30, 2008 Share Posted July 30, 2008 Since summoning is heavily combat-related, perhaps some charm-dropping monsters could also drop varying amounts of spirit shards, much like coins? Link to comment Share on other sites More sharing options...
Sam Posted July 30, 2008 Share Posted July 30, 2008 Try to think things through first. Skills aren't supposed to be easy right? Skills are bound to get harder as you advance the levels -.- 2257AD.TUMBLR.COM Link to comment Share on other sites More sharing options...
pryomancer Posted July 30, 2008 Share Posted July 30, 2008 Moved. Link to comment Share on other sites More sharing options...
x1992x Posted July 30, 2008 Share Posted July 30, 2008 oh' snap.... you're the master in making treads in the wrong forum -.- the skill don't have enough mass to it. there for i think it's pointless unless you get an alot better idea and make it so it would fit in the game :-# My private chat is always ON.Winner of The Tip.It Teamcape Outfit Contest!6 years. 1 dragon CS drop and some barrows, bad luck? Link to comment Share on other sites More sharing options...
aspokaspofkjsopfkapo Posted July 30, 2008 Share Posted July 30, 2008 Shards are fine as they are, there has to be at least some price to summoning considering how useful it is. If you could just go on as you usually do and turn your charms into pouches for free then a high summoning level would be something everyone could get. That said, it wouldn't hurt if monsters droped some shards. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 30, 2008 Share Posted July 30, 2008 Belongs in the ideas and suggestions forum :mrgreen: Also can you expand on your idea? I personally always thought there should be a spirit mine where you could mine your own spirit shards, but that's just my 2 cents. Also I don't think it would be a new skill, but an add on. But the shards are stackable. That would be like making rune and pure ess stackable. Maybe you could mine the shard, then use it on a certain familiar to turn it into shards? ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Triquos Posted July 31, 2008 Share Posted July 31, 2008 Belongs in the ideas and suggestions forum :mrgreen: Also can you expand on your idea? I personally always thought there should be a spirit mine where you could mine your own spirit shards, but that's just my 2 cents. Also I don't think it would be a new skill, but an add on. But the shards are stackable. That would be like making rune and pure ess stackable. Maybe you could mine the shard, then use it on a certain familiar to turn it into shards? True :-# what about spirit essense =D then use a chisel on it and select "craft all" and it slowly turns them into spirit shards =D would take slightly longer and would be pretty fair I think \ Either that or you would have to take the essense to a person (distance depends on how hard you wanna make it :P ) and he could make them into shards for half the price or even nothing at all :pray: Link to comment Share on other sites More sharing options...
Ts_Stormrage Posted July 31, 2008 Share Posted July 31, 2008 Shard mining at level 75, not lower if AT ALL... Former Leader of The Tal Shiar Alliance - An Original Tip.it ClanMember of the Wilderness Guardians and Founder of the Silent GuardiansFounder of The Conclave - A Tip.it Clan institutionTip.it Times author (click for all my articles) - When I use the wrong reasons to make the right statement, argue the reason, not the statement.MSSW4 General - Did we kick your ass too?Check us out!==> No seriously, if you like FREE GP, XP and Dung tokens, as well as Community, Opportunity and above all FUN... <==CLICK IT! Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now