Kietaro1 Posted September 18, 2008 Share Posted September 18, 2008 I am sure that we are all familar with the idea that the skills mentioned are buyable thus making the capes less impressive. I have always been disappointed in this mentality because it deminishes the work that those players put forth for their accomplishment. Even if these skills are buyable one must think about the amount of time that it took the player to get enough gold (even if 2m is nothing to some of us, that is quite a bit for some not to mention the fact that it takes a while to get 2m) AND the amount of time that player had to put in for the 99. Regardless of whether they bought the materials or not, they still had to stand at a fire/range/chest/bank or click repeatively for hours on end. In line with these thoughts I have entertained a challenge of sorts. I have created an account that is sitting at the last stop on tutorial island waiting to start its long journey to 3 combat 99s. My challenge is for someone else to create a BRAND NEW account and race me to 99 in the three mentioned stats (fletching, cooking, firemaking) I will be training controlled for the most part and will only use the gold from this new account to buy new armor and weapons. At a higher combat I may start training slayer but we will see. My challenge is issued to anyone who thinks that they can start a new account and beat me to 3 99s. After all fletching, cooking, and firemaking are the easiest right? Now the deal is I will wait on tuturial island for anyone that wants to compete, and anyone that does not leave the island at the same time as me (to be determined) will NOT be in the running. A screen shot as well as a blog will be made at that time with anyone who wants to race. Anyone who wants to make combat players eat their words is welcomed to join my side as well but again that will be determined when we leave the island. For me, my side is simple. I will level an account and have no interaction with any of my other accounts. I will use the gold from that account alone to level and use items that it has collected/bought. For anyone that says that leveling the mentioned stats are so easy, you job is a bit more difficult. You MUST use only gold gathered by the newly created account to level the mentioned stats but other than that you are free to get your materials however you wish (combat, wc, fishing, etc). Though I cannot moniter this to the fullest, I hope that the honor system plays a part. As for the other rules. When the blog is created a picture of all participants will be made and posted with identification. From then on a daily skill snapshot and bank picture will be made by ALL participants as often as possible. As soon as high score minimums are met, Runemonkey.com or equivalent will be used to moniter experience gained. If making a p2p account for fletching bothers you, a substitute for fletching MIGHT be considered but my account will most certainly be p2p and reap the benefits of membership. 1. NO INTERACTION WITH OTHER CHARACTERS. This is mainly refering to accepting logs, fish, bowstrings, etc as well as gold from other players. The idea that I am trying to push is that it is more difficult for a player to level those skills than a player might level combat. I will earn my gold and you need to earn yours as well. Daily bank pictures will be matched up to skill gains so try to be fair. 2. Make sure to post daily in the blog with updated information. 3. Questing is allowed in any form that you may want to use. Achievement diaries, mini-games, mini quests, or any other form of bonus experience is also allowed. The sky is the limit here. 4. I will be using the best gear and the best training spots in order to beat the other players. I advise you to try and do the same with the skilling. 5. Feel free to play as often or as little as you want (after all your skills are easy to level right?) but keep in mind that I will be no lifing the hell out of proving you guys wrong. You definitely do not want a skiller to show you up do you? So if there is interest, consider your opinions of these 'easy' skills to be changed. Otherwise prove me wrong. If no one wants to take my challenge then that is fine but if you are not up to beating me, please refrain from having such a negative attitude about these three stats. Link to comment Share on other sites More sharing options...
Flodder450 Posted September 18, 2008 Share Posted September 18, 2008 Make a blog out of this! :thumbsup: im not competing ;) 99 Firemaking 30-5-2010 | 99 Fletching 13-7-2014 TET-AU member:6-10-2010 - 21-10-2011 Link to comment Share on other sites More sharing options...
Obtaurian Posted September 18, 2008 Share Posted September 18, 2008 I'm not going to compete, but that is one hell of a challenge. I'd love to see this happen. To put it bluntly, [bleep] off. Link to comment Share on other sites More sharing options...
Kietaro1 Posted September 18, 2008 Author Share Posted September 18, 2008 Yeah I would love to see it happen as well. I am just worried that if anyone actually takes me up on this, that they will not be as dedicated. I am just tired of people's opinions of 'buyable' stats being so low. I earned my 'buyable' skill capes and by God I want to be appreciated for them. Link to comment Share on other sites More sharing options...
psvstef Posted September 18, 2008 Share Posted September 18, 2008 good idea,id love to follow the race :P Link to comment Share on other sites More sharing options...
Zaaps1 Posted September 18, 2008 Share Posted September 18, 2008 Awesome idea! I won't participate, but I'll be looking forward to this. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
123_x_pac Posted September 18, 2008 Share Posted September 18, 2008 What I don't get is that, people don't complain about people having these capes: Prayer Smithing Construction Herblore Runecrafting and Crafting. All of those are buyable skills, but people don't get flamed just because the cape looks cool. If people like the skill, let them do what they want. You can't tell them to train whatever skill to whatever level. League of Legends Referal link: http://signup.leagueoflegends.com/?ref=4e55a571778d2633364408"Life is short, and shortly it will end, Death comes quickly which respects no one, Death destroys everything and takes pity on no one"Drops: 8whips, 28dboots, 1hand cannon, 2 dmeds 3dskirts 2 dbows99s(in order): Attack Constitution Defence Link to comment Share on other sites More sharing options...
SirHartlar Posted September 18, 2008 Share Posted September 18, 2008 What I don't get is that, people don't complain about people having these capes: Prayer Smithing Construction Herblore Runecrafting and Crafting. All of those are buyable skills, but people don't get flamed just because the cape looks cool. If people like the skill, let them do what they want. You can't tell them to train whatever skill to whatever level. Apart from RuneCrafting, all of those cost quite a lot of money if you get them quickly. RC takes ages to level unless you ZMI, so that is why those capes don't get "flamed". Link to comment Share on other sites More sharing options...
miracleman58 Posted September 18, 2008 Share Posted September 18, 2008 What I don't get is that, people don't complain about people having these capes: Prayer Smithing Construction Herblore Runecrafting and Crafting. All of those are buyable skills, but people don't get flamed just because the cape looks cool. If people like the skill, let them do what they want. You can't tell them to train whatever skill to whatever level. Its because how long it takes and how much it costs, the cheapest one on that list is about 20m - crafting (tan ur own hides). dont know why u put rc up.... 1593th to 99 Farming - July 08. Link to comment Share on other sites More sharing options...
ladycai Posted September 18, 2008 Share Posted September 18, 2008 What I don't get is that, people don't complain about people having these capes: Prayer Smithing Construction Herblore Runecrafting and Crafting. All of those are buyable skills, but people don't get flamed just because the cape looks cool. If people like the skill, let them do what they want. You can't tell them to train whatever skill to whatever level. You CAN buy them, but they're waaay more expensive that cooking firemaking or fletching. 50m+ too, cept for crafting and rcing. Like many others, I'll just spectate :) 95/99 Summoning95/99 Slayer [hide=This is what you look like when you play RS too long][/hide] Link to comment Share on other sites More sharing options...
Kietaro1 Posted September 18, 2008 Author Share Posted September 18, 2008 What I don't get is that, people don't complain about people having these capes: Prayer Smithing Construction Herblore Runecrafting and Crafting. All of those are buyable skills, but people don't get flamed just because the cape looks cool. If people like the skill, let them do what they want. You can't tell them to train whatever skill to whatever level. From my understanding, firemaking, fletching, and cooking have some of the highest constant experience per hour in relation to cost. The idea is they are cheap and fast to level. While each that you mentioned are buyable, they are much more expensive and take longer. All that aside, COMBAT can COST(S) NOTHING and is as easy as point and click. My point is high combats are no more impressive than cooking or fletching, much less firemaking which is tedious. So since fm, cooking, and fletching are 'so easy to level' any player should be able to beat me leveling combat, right? My points is they can't and I will prove that. Link to comment Share on other sites More sharing options...
ShadowSam19 Posted September 18, 2008 Share Posted September 18, 2008 Those 3 skills aren't bashed just because they're quick and cheap, but also because they are utterly useless. All three of those skills really have no practical reason for being high, and most people only lvl them to 99 for the sake of having an 'easy' 99, where as people who get 99 combats have a reason to do so, since it makes all monster and player killing easier. Honestly, the only reason I have 70 cooking is because of r4d, and never have I needed a higher cooking lvl since. Same goes for fletching and fming, since neither are used as anything except total lvl boosters. Sure, the same can be said for 99 con, craft, smith, etc, but these skills take many times more money, and are justifiably more 'respected.' I am constantly wishing I had higher att, str, def, pray, range, not because I want a cape, but simply because these skills are such a great benefit at 99, and not just pretty capes. Link to comment Share on other sites More sharing options...
123_x_pac Posted September 18, 2008 Share Posted September 18, 2008 Tbh, with cooking and fletching you can make most if not all the money back if you make all the nats,spin all the flax,pick the flax,cut your own logs and alch them. Same with cooking, it takes a while, but you gain money instead of losing. And who wouldn't want a quick way to make cash? And not burning sharks alot sounds good to me. League of Legends Referal link: http://signup.leagueoflegends.com/?ref=4e55a571778d2633364408"Life is short, and shortly it will end, Death comes quickly which respects no one, Death destroys everything and takes pity on no one"Drops: 8whips, 28dboots, 1hand cannon, 2 dmeds 3dskirts 2 dbows99s(in order): Attack Constitution Defence Link to comment Share on other sites More sharing options...
Kietaro1 Posted September 18, 2008 Author Share Posted September 18, 2008 I understand that Sam but my point is leveling combat is easier than striaght out leveling those skills. With no outside interaction (as far as giving free items) it would take a skiller much longer to get 99 in those three than getting 99 in combats. I aim to prove it. Link to comment Share on other sites More sharing options...
BloodArgon Posted September 18, 2008 Share Posted September 18, 2008 Same goes for fletching and fming, since neither are used as anything except total lvl boosters. Sure, the same can be said for 99 con, craft, smith, etc, but these skills take many times more money, and are justifiably more 'respected.' I am constantly wishing I had higher att, str, def, pray, range, not because I want a cape, but simply because these skills are such a great benefit at 99, and not just pretty capes. Excuse me? More money = more respectable. 99 construction, crafting, smithing, and such, are NOT the same as cooking, fletching, firemaking. Construction has something just about every level, same with smithing, and crafting, that caps out at 90, and offers a wide range of items to make. Cooking, fletching, and FM all provide no real benefit. Cooking caps out at 91 with manta rays, but, really, who uses these to train or such? Fletching caps out at 90 for dragon arrows, but, how many people have money to fletch them? So, lets lower the actual cap down to 85 for magic longs, which are decent for alching. Now, firemaking, caps out after 92, ONLY because of quest rewards, so, (or 95 for barbarian firemaking with magic logs, but, again, practical?). Thus, useless. I explained smithing and construction, and personally owning a 99 crafting cape, I can say that the doors are definitely open. Black hide is the most widely used range gear, which I can make, furys are bought by many, glories are triply so, and even lightbulbs for fast firemaking XP I think it is (worthless though). So, please, dont compare skills you dont even know about to easy ones. I respect the other capes much more, and, luckily I have room to talk. 99 attack AND crafting. On the race issue, this is dumb. You can surly get this other skill XP way faster than you can ever get any combat exp, its just simple. I can get well over 100k xp an hour using regular methods for these three skills (maybe not firemaking, but, whatever) so there is no race. You might as well just give this up now as it has no point. 99 Crafting :: 39,750th || 99 Attack :: 1,775th Link to comment Share on other sites More sharing options...
goat62494 Posted September 18, 2008 Share Posted September 18, 2008 I would love to see this happen. I know that a lot of people who bash those 99s wouldn't do it. BTW, Argon, then whhy don't you do it? Amazing Avatar by Lit0ua Link to comment Share on other sites More sharing options...
Kietaro1 Posted September 18, 2008 Author Share Posted September 18, 2008 I respect the other capes much more, and, luckily I have room to talk. 99 attack AND crafting. On the race issue, this is dumb. You can surly get this other skill XP way faster than you can ever get any combat exp, its just simple. I can get well over 100k xp an hour using regular methods for these three skills (maybe not firemaking, but, whatever) so there is no race. You might as well just give this up now as it has no point. Then race me. If there is no point, you have nothing to lose as you will win and prove your point. My point is it will take you time to make money/gather materials where as I have a straight shot to 99. You would not beat me. Link to comment Share on other sites More sharing options...
time2quit Posted September 18, 2008 Share Posted September 18, 2008 Right author answer me this. IMO, 99 fletch/cook + FM are utterly pointless. Why bother training past it? Amost all of RS is geared around combat, and once you've maxed out you can enjoy the combat element to the max (pk/boss etc). Where as FM etc why bother, it's not like you can burn logs any better... Also your race is utterly pointless, a character at 99 att 99 str 99 def is x10 as usefull as a charachter with 99 fletch/99 cook/99 fm. SO why would anyone willingly dedicated a proportion of their life to having a worse deal? The combat stats are far more usefull, the others are just total buffs. nothing more. Hell no am I racing you, would rather spend my time on something usefull to my account. Solo GWD'er Drops: Bandos Hilt x 1/ boots x 1 / Steam staff x 1 / Shards x 9 99 Str/ 99 Att/ 99 HP (More to come...) Link to comment Share on other sites More sharing options...
BBC3 Posted September 18, 2008 Share Posted September 18, 2008 this plan is [developmentally delayed]ed, whoever plays most will win, if it was me against you id beat you by a mile, get mining up to a measely 15 or whatever it is for pure ess and make roughly 2mil per day etc. boring. even if it was equal amount of time played id still beat you. 4000000657th to 99 cookin555555406th to 99 flethcin Link to comment Share on other sites More sharing options...
miracleman58 Posted September 18, 2008 Share Posted September 18, 2008 this plan is [developmentally delayed], whoever plays most will win, if it was me against you id beat you by a mile, get mining up to a measely 15 or whatever it is for pure ess and make roughly 2mil per day etc. boring. even if it was equal amount of time played id still beat you. LOL, put your money where your mouth is? 1593th to 99 Farming - July 08. Link to comment Share on other sites More sharing options...
Bloodstain Posted September 18, 2008 Share Posted September 18, 2008 Uh, isn't this a little flawed? I mean, you could play 8 hours a day while the skiller plays say 2 a day, then it is obvious who would win. Couldn't you just keep track of hours instead of first to the 99s? Also, you could just determine which is faster by taking the best method for each skill + a good training spot for melee and just do the math :| I mean isn't this just a no life contest? Seems kinda pointless Link to comment Share on other sites More sharing options...
Atom Smash40 Posted September 18, 2008 Share Posted September 18, 2008 Uh, isn't this a little flawed? I mean, you could play 8 hours a day while the skiller plays say 2 a day, then it is obvious who would win. Couldn't you just keep track of hours instead of first to the 99s? Also, you could just determine which is faster by taking the best method for each skill + a good training spot for melee and just do the math :| I mean isn't this just a no life contest? Seems kinda pointless agreed. its not really a fair race if u play at different times for different periods of time. then its basically who can stay on longer (as in whole doesnt go to school, work, sleep, etc.) will win. ~ 3,072nd to 99 Mining on August 30th, 2009 ~~ 112,084th to 99 Magic on April 16th, 2011 ~~ 131,681st to 99 Crafting on March 29, 2019 ~~ 178,385th to 99 Prayer on April 2, 2019 ~~ 234,921st to 99 Defence on May 9, 2019 ~~ 173,480th to 99 Herblore on June 21, 2019 ~~ 155,160th to 99 Smithing on July 16, 2019 ~ Link to comment Share on other sites More sharing options...
Sentry_Wolf Posted September 18, 2008 Share Posted September 18, 2008 Whoa, a mighty challenge. Good luck to all who go in. I'm not joining as I don't want to waste time on an account that I will dump after its done. :roll: But, good luck to all who join again. PS: Would merchanting be allowed? Link to comment Share on other sites More sharing options...
pulli23 Posted September 18, 2008 Share Posted September 18, 2008 Well I'd gladly accept this challenge.. Only if you're no lifing it's not really fair: can't we put a normal limit like max 2 hours/day playing? First they came to fishingand I didn't speak out because I wasn't fishing Then they came to the yewsand I didn't speak out because I didn't cut yews Then they came for the oresand I didn't speak out because I didn't collect ores Then they came for meand there was no one left to speak out for me. Link to comment Share on other sites More sharing options...
frogact Posted September 18, 2008 Share Posted September 18, 2008 I'm willing to take you up on this provided there is a time limit. All participants play the same number of max hrs per day. You can play less due to rl but not more. My noob is ready and waiting on ti. jfroggy Link to comment Share on other sites More sharing options...
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