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Fletching, Cooking, Firemaking: The Ultimate Race


Kietaro1

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Alright we will also log our time. Everyday that we play we will log the amount of time spent playing Runescape. We can log experience/hour as well as pretty much anything that you guys want to. I will gladly accept those rules.

 

 

 

As far as the 2 hours a day thing goes, then it will take forever. I will go for that as it will free up my evenings. I work a 45 hour a week job and am very involved at church so this game would not interfere with those aspects of my life but I was planning on getting an average of 5 hours a day.

 

 

 

The point isn't about usefulness of a skill because I could argue that combat is useless to me as I am a skiller. My point is cooking and fletching and more so in my opinion, firemaking deserve the same respect as any skill cape. Yes at the end of this whole deal we will be left with useless accounts as I will then resume playing my real account but that is not the point. My point is it is harder to level firemaking, cooking, and fletching from the ground up, than combat ever will be. I am willing to prove it.

 

 

 

And as to the 100k/h for stats, you are entirely correct, but you have to earn the fish, logs, bowstrings, money in order to get to that point. For every hour a skiller will spend earning cash for the other skills, I will be gaining experience in combat, very rarely having to stop.

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Why don't you play 1 hour on skiller, then 1 hour on fighter, then 1 hour on skiller etc. You would really have a winner there, with equal time on both of these characters.

 

 

 

I guess I could but it would defeat the purpose. I believe that combat is easier than leveling those stats so my goal would be to prove it. I do not think that playing both would give me the push to make them even. As a result I really need someone that thinks I am wrong to want to prove that I am wrong.

 

 

 

I dislike combat so this is going to be tedious for me as well. I would much rather burn logs and farm my afternoons away than mindlessly beat on skeletons for several hours a day but I am willing to suck it up and try to beat a skiller to prove the worth of the skill capes. I am hoping to find someone confident enough to want to prove me wrong.

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A 5 hour per day max would be acceptable to me.

 

On a side note, having just gotten 99 cooking on my main account a few hours ago, I actually agree with you and would expect to lose.

 

 

 

Well congratulations friend.

 

 

 

And I would hope that you would think you could win ;) but I think I am going to wait about a week to finalize everything. In the mean time anyone that wants to could start getting a game plan together for money making and what not (like pure ess mining as recommended above).

 

 

 

I am hoping to have several people take me up on it so if one drops out, the others may be there to keep the race going. I would hate to get to 80 in stats and have the other player crap out on me :D Not saying you would but things happen sometime.

 

 

 

Anyway thanks for the offer of challenge. I look forward to a friendly competition.

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this plan is [developmentally delayed], whoever plays most will win, if it was me against you id beat you by a mile, get mining up to a measely 15 or whatever it is for pure ess and make roughly 2mil per day etc. boring.

 

 

 

even if it was equal amount of time played id still beat you.

 

 

 

LOL, put your money where your mouth is?

 

 

 

i have a life? lol?

 

 

 

whats the reward anyway, when i do own him he will come up with some excuse where he messed up while training, its only a fact that id win no matter what happens anyway.

 

 

 

boring topic.

 

 

 

edit:

 

 

 

@ kiertaro nice 99 fletching.

 

 

 

second edit:

 

 

 

didnt even see your 99 cooking thats shows how often i never look at that.

 

gl at 99 fm btw looks like your going for it.

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I am thanks ;) though really only 92 for the adze, then 99 wc/fm at the same time. With a short period to test the Beacon Network. Interestingly enough I made my own bowstrings for 99 fletching and used my kingdom for cooking and fletching. On EVERYTHING I do I make money :D

 

 

 

And there will be no excuses if I lose. I am a grown up and grown ups are not as petty as many Runescape players. I just feel as though I am entirely correct in this matter and am willing to devote time to prove it. You are very confident and as those skills are quick to level, why not prove to me once and for all that my capes deserve less respect. It should only take a month right? And as it will be an hour by hour deal, you can play as little or as much as you like, since you have a life and all.

 

 

 

Edit: your signature made me smile. And very nice stats all around.

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I would love to see this happen. I know that a lot of people who bash those 99s wouldn't do it.

 

 

 

BTW, Argon, then whhy don't you do it?

 

 

 

Because Im not about to waste my time getting 99s on a junk account (or spend money for members on it) when I have a perfectly nice main, who can get 99s without those junk skills.

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99 Crafting :: 39,750th || 99 Attack :: 1,775th

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Wait another thing; the melee account only has to train melee, while the skiller will HAVE to train other skills to make money (unless they merchant) and will always be burning money while a meleer will be making money by killing the right things :? Still though, since you both are going through with this it will be interesting to see

 

 

 

EDIT: Oh, and will it be f2p or p2p?

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I would love to see this happen. I know that a lot of people who bash those 99s wouldn't do it.

 

 

 

BTW, Argon, then whhy don't you do it?

 

 

 

Because Im not about to waste my time getting 99s on a junk account (or spend money for members on it) when I have a perfectly nice main, who can get 99s without those junk skills.

 

Didn't think you would. Might as well not flame if you want put your money where your mouth is bud. :)

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What I don't get is that, people don't complain about people having these capes:

 

 

 

Prayer

 

Smithing

 

Construction

 

Herblore

 

Runecrafting

 

and Crafting.

 

 

 

All of those are buyable skills, but people don't get flamed just because the cape looks cool. If people like the skill, let them do what they want. You can't tell them to train whatever skill to whatever level.

 

 

 

Only quote, I'm sorry. But for everyone who says RC isn't buyable, it technically IS. It just isn't much (or any) faster than ZMI at the higher levels.

 

 

 

(Combo runs with Binding Necklace and Magic Imbue.)

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Wait another thing; the melee account only has to train melee, while the skiller will HAVE to train other skills to make money (unless they merchant) and will always be burning money while a meleer will be making money by killing the right things :? Still though, since you both are going through with this it will be interesting to see

 

 

 

EDIT: Oh, and will it be f2p or p2p?

 

 

 

Well the meleer will still need to get money for better armour/weapons and decent healing food to maximise exp/hour. Also, will the meleer be using PC? I haven't been there in a while, and I have no idea what the exp is like.

 

 

 

Should be quite interesting as to how this turns out...

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Right author answer me this.

 

 

 

IMO, 99 fletch/cook + FM are utterly pointless. Why bother training past it? Amost all of RS is geared around combat, and once you've maxed out you can enjoy the combat element to the max (pk/boss etc). Where as FM etc why bother, it's not like you can burn logs any better...

 

 

 

Also your race is utterly pointless, a character at 99 att 99 str 99 def is x10 as usefull as a charachter with 99 fletch/99 cook/99 fm. SO why would anyone willingly dedicated a proportion of their life to having a worse deal?

 

 

 

The combat stats are far more usefull, the others are just total buffs. nothing more.

 

 

 

Hell no am I racing you, would rather spend my time on something usefull to my account.

 

 

 

OP isn't arguing the usefulness, he's arguing that all of your gloried combat capes aren't so great, and that the poor cooking/fletching/firemaking capes shouldn't be bashed so much. Btw you ignorant piece of [cabbage], go educate yourself and fix your sig.

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A very noble idea you have set out to accomplish. If you ever find someone to race you, I hope that your victory will finally bring realization to those who bash the capes. This could seriously change how thousands think of these "buyables".

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I would love to see this happen. I know that a lot of people who bash those 99s wouldn't do it.

 

 

 

BTW, Argon, then whhy don't you do it?

 

 

 

Because Im not about to waste my time getting 99s on a junk account (or spend money for members on it) when I have a perfectly nice main, who can get 99s without those junk skills.

 

Didn't think you would. Might as well not flame if you want put your money where your mouth is bud. :)

 

 

 

Money where my mouth is?

 

Iv got two 99s, ones MUCH harder to achieve than those simply cooking/fletching/FM ones. One of them is melee, the crafting is like 10x more expensive then those 99s, and my fletching is already 90. Its common sense to see that doing this is a waste of time, as statistically the skills will get there first. Just do the math.

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99 Crafting :: 39,750th || 99 Attack :: 1,775th

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You gave me a good idea, I'm going to try it =)

 

 

 

 

 

But, i do not want to race because i have school and other activities that i am doing now, so i do not have time to play much runescape... ::'

99 Hunter - November 1st, 2008

99 Cooking -July 22nd, 2009

99 Firemaking - July 29th, 2010

99 Fletching - December 30th, 2010

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That doesn't sound hard at all considering some people are really good w/ the GE and start new accounts and make 2M within a few days and 100M+ after only a month (like Villandra)

 

 

 

You make it sound like the only challenge here is gathering the money from scratch since everyone knows those skills are somewhat effortless compared to other skills when it comes to lvling them up :s

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You know you don't actually need to race. You could solve it with math. I mean if it takes 4m gp and 70 hours to get 99 firemaking with maples (made-up numbers btw), all you gotta do is convert the money to time (maybe 20 hours to get 4m) and a total of 90 hours for 99 fm. And if you can get 99 attack in 200 hours with a profit of 15m (also made-up numbers) you just convert that money to time as well and subtract it (so say 75 hours for that 15m) and you get 125 hours. So, firemaking wins. I mean like I said I made up those numbers, but it would be easy to test them and save yourself the race.

 

 

 

I guess it's an okay challenge, but I'd much prefer to take it up on my main than create a new account and pay an extra 12-18 bucks for membership. And actually I'm not all that interested in leveling those three skills to 99 anyway. I don't really get anything out of it.

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Um, your initial post never really made it clear. Will the skiller be able to use their hard-earned money to buy extra materials from the grand exchange, or is it only the meleer who is allowed to do that? After all, melee is significantly faster if you're using a whip, and you can only get that at 85 slayer, unless you've bought one. I'm not accusing you of making this competition unbalanced, it's just that you've worded it in a very ambiguous manner.

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For anyone that says that leveling the mentioned stats are so easy, you job is a bit more difficult. You MUST use only gold gathered by the newly created account to level the mentioned stats but other than that you are free to get your materials however you wish (combat, wc, fishing, etc). Though I cannot moniter this to the fullest, I hope that the honor system plays a part.

 

 

 

I kind of thought it was pretty clear. But to answer your question, yes the skiller can buy what they want from whoever they want. AS LONG AS THEY BUY IT and it is not given to them.

 

 

 

 

 

To the other posters: I do not think this is something that can be calculated. The idea here is that a skiller has to go through collecting the materials to level a skill. Where as a combat player gets the benefit of drops, the skiller is left with little money after leveling his skills. All of the skills in this challenge are secondary skills (something people tend to forget) and as a result have to have a finances in order to get levels in them. Merchanting kind of defeats the purpose but as everyone is so concerned about their precious time being spent on a 'useless' account, I guess merchanting would be the easiest way for them to get money. I was thinking more of them having to earn it but alas what can I do? I still think that I might be able to beat them even if they merchant.

 

 

 

As to PC... That would be allowed but it offers pretty crappy experience. There are much better ways to level than PC. In the past that was not the case but now a days it would only be decent exp (if you were winning) and I need it to be amazing exp ;)

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Good luck, combat racing guy. You will most probably need it. Fming, fletching and cooking goes so fast to train if you buy them compared to what combat does. Even if you no-life REALLY much I doubt you will win. But I wish you good luck anyway, since my hope is that you will win anyway and show that training those skills takes a lot of effort aswell!

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Kietaro, I want to note that if you do ONLY Attack, Strength and Defense while on Controlled you may be the first person (maybe not first, but one of the first) in RS history to achieve 4 99's in one hit (Hp, Att, Str and Def) as controlled splits the xp so every xp you get in Att/Str/Def equals the xp you get in HP.

 

But I still think you might lose.. Depends of the money-making skills of your challenger.

 

 

 

Anyways Gl..

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Good luck, combat racing guy. You will most probably need it. Fming, fletching and cooking goes so fast to train if you buy them compared to what combat does. Even if you no-life REALLY much I doubt you will win. But I wish you good luck anyway, since my hope is that you will win anyway and show that training those skills takes a lot of effort aswell!

 

 

 

While combat is slower training, the point is that the skiller will have to earn everything that they use to level the other skills. That is why I feel as though merchanting diminishes the point. I will not be merchanting and I will only use what I earn as far as cash or drops go. My whole point is that firemaking, cooking, and fletching all take money to level. You have to earn money (or collect the materials yourself) to level the stats I mention. Cooking would take about 8m to level these days, firemaking about 3-4m if using willows (good luck) and fletching might break even; though you would have to have starting capital to level. All of those numbers are approximations so please do not hound on my numbers.

 

 

 

And as far as merchanting goes, I would hate for whomever I race to lose everything and give up. I am kind of hoping that the point that even though these skills are quick to level, there still comes a challenge to collecting the materials or money used to 'buy' the materails. THEN you actually have to level the skill. That is not as easy as everyone seems to think it is.

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