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Behind the Scenes - November Edition


darkjab

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We've written a lot about combat-orientated multiplayer content in RuneScape recently. There's one aspect, however, that we haven't mentioned: its relationship with skill-orientated player vs. player content.

 

 

 

 

 

We've written a lot about combat-orientated multiplayer content in RuneScape recently. This mostly focused on the way that it had been relegated to the sidelines, until the introduction of PvP worlds invited it back into the heart of the game. There's one aspect, however, that we haven't mentioned: its relationship with skill-orientated multiplayer content.

 

 

 

We felt that producing a piece of content, which would appeal both to those players who prefer combat and those who prefer non-combat skills, was a major challenge for us. So, we put our thinking caps on and the result is this months headline update: 'Stealing Creation'. Stealing Creation will be a new 'safe' minigame, where teams of players work together to control resources across the game area. This area will change each time the game is played, so you will need to keep your tactics varied.

 

 

 

The game will focus on collecting 'sacred clay', thought to be the building blocks used by gods to create worlds. You'll enter the minigame with nothing, which means you'll need to use your skills to gather resources and make the equipment you need to dominate the game. For those of you who are just as happy making swords as you are using them, it will offer lots of choice as to the kind of experience you want to have playing the game. But what of the pure skillers? Can you create equipment for your battling buddies while they defend your back? Can those doing the fighting rely on someone else to make them powerful? With the added ability to fight as a clan, battles can be organised for very specific groups of players. So, if you want to gather with your clan buddies to take on your enemies, you will be able to.

 

 

 

Speaking of enemies, Zamorak was once mortal like the rest of us, but through clever manipulation and some devious planning he became revered as a god in Gielinor. The god wars that followed brought about great destruction and change it would be impossible to do that now, wouldnt it? What does it take for something like that to happen? Gathering some of the most important artefacts and keenest minds to research them would be a good start...but that is bound to attract attention, isnt it?

 

 

 

Thats where our November quest will join things. Specialists and concerned dignitaries will be gathered to discuss the whereabouts of the Staff of Armadyl, an ancient and powerful artefact from RuneScapes distant past. All they will need is a willing adventurer to conduct the more interesting parts of the...investigation. Will this link to the mysterious dragonkin symbols found recently, or the rumours of the dragon forge? While Guthix sleeps through the centuries, treachery is afoot, and terrible dangers appear on the horizon. In our first Grandmaster quest ever, with the longest, deepest storyline we have ever attempted, it will take an expert adventurer to find out.

 

 

 

Finally, after that huge update will come something much, much smaller! For a few days over the last weekend of November, youll notice Thanksgiving turkeys wandering around the map, gobbling and generally minding their own business. Hunt them down for some tasty drumsticks or find the turkeys in disguise for a special reward. Look out for more short celebration updates like this in the future.

 

 

 

Updates after November

 

 

 

The Phoenix

 

Some months ago, we asked you to vote on the next Summoning familiar, and you chose the phoenix. There were some great discussions on the forums taking the idea far beyond what we had originally imagined, so we decided to expand the idea out to another 'Distraction and Diversion' similar to the Shooting Star update or Bork from the Chaos Tunnels. Youll find this update (planned for early next year) features not only a new Summoning creature and a repeatable activity, but also a quest!

 

 

 

PhoenixLair2.jpg

 

 

 

Mobilising Armies

 

With any tactical game you need to spend a long time fine-tuning its different aspects to try to make it as fair, balanced and fun as possible. Mobilising Armies, our headline update for December, is no different and we have been working hard to tweak the key scenarios for this: Conflict, Siege, Hoard and Rescue. We'll have more on this update in next month's Behind the Scenes but in the meantime we have another screenshot for you.

 

 

 

MobilisingArmies2.jpg

 

 

 

Mod Mark

 

Lead Designer RuneScape

 

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This month we will see the first ever: GRAND MASTER quest.

 

 

 

Just thought I'd put a bit of emphasis on that, I wonder if it's the actual biggy quest though?

 

 

 

And for the first time ever Jagex will be celebrating a non-united kingdom event: Thanksgiving :o

 

 

 

I'm sure the quest will be right up my street but this month seems very meh-ish to me.

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In our first Grandmaster quest ever, with the longest, deepest storyline we have ever attempted, it will take an expert adventurer to find out.

 

 

 

Guessing there may be a new level of questing? Similar to RFD, although this mentions the FIRST ever, which implies it will even be a level above RFD. I just hope it doesn't require 200+ QP or something like that, because I don't like doing all the stupid little quests.

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In our first Grandmaster quest ever, with the longest, deepest storyline we have ever attempted, it will take an expert adventurer to find out.

 

 

 

Guessing there may be a new level of questing? Similar to RFD, although this mentions the FIRST ever, which implies it will even be a level above RFD. I just hope it doesn't require 200+ QP or something like that, because I don't like doing all the stupid little quests.

 

What's wrong with quests? i love them, TBH my QP is big for my level (i just explained why <3: )

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I really like the way they spell buisness :wall:
Business looks right to me, partly because I have the subject every other day at school lol. Perhaps other countries spell it differently.

 

 

 

Hmm, I'm interested in the rewards but there's no mention of them in the quest or minigame, the updates should be fun though. Shame it doesn't look like they're gonna change the random event rewards this month. :(

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I really like the way they spell buisness :wall:
Business looks right to me, partly because I have the subject every other day at school lol. Perhaps other countries spell it differently.

 

 

 

Hmm, I'm interested in the rewards but there's no mention of them in the quest or minigame, the updates should be fun though. Shame it doesn't look like they're gonna change the random event rewards this month. :(

 

*See post above*

 

 

 

Also if they release the Grandmaster quest and it will be the 147th quest (146 atm) will the 150th then be more harder :ohnoes:

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Dang this is it! :o The Big One! :D The one-hundred-and-fiftiest quest, who will blast all prior ones out of the water! \:D/

 

And the storylines involved! :thumbsup: Staff of Armadyl, Lucien, Dragonkin and the Mysterious Forge in the Ancient Cavern!

 

Man these are the kind of things I live for!!

 

 

 

*explodes*

 

 

 

EDIT: not the 150-est, but still the big one if I'm not mistaken ::'

Due to my epic stats, I have now started WGS (but I still hate spoilers).

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Dang this is it! :o The Big One! :D The one-hundred-and-fiftiest quest, who will blast all prior ones out of the water! \:D/

 

And the storylines involved! :thumbsup: Staff of Armadyl, Lucien, Dragonkin and the Mysterious Forge in the Ancient Cavern!

 

Man these are the kind of things I live for!!

 

 

 

*explodes*

 

As i said before we only have 146 quests atm so it can't be the 150th :x

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This Grandmaster quest could possibly be a two parter, this one and the 150th quest could be the sequel which see's the repercussions of the actions of this one? Just to throw it out there and make it a tad bit more epic.

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Grandmaster quest? Sounds like a decent reward could be involved.

 

 

 

As for the minigame.. I hope there are some decent rewards for playing it. Last thing we need is another minigame that's basically a waste of time.

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sacred clay? i'm kind of averse to that idea

 

this game is Runescape isnt it?

 

not charmscape, nor sacredclayscape

 

i really think jagex should keep alot of these "fundamental building blocks" rune related just because it fits the game's theme

203rd to 99 farming

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