doomy Posted November 20, 2008 Share Posted November 20, 2008 The tool owns, from 6.34 gp/xp down to 5.54 gp/xp (addy bolt smithing). So totally pwns. Doomy edit: I like sheep Link to comment Share on other sites More sharing options...
meb Posted November 20, 2008 Share Posted November 20, 2008 You get 206.5 xp for making green d'hide bodies with the sacred clay needle. Retired 2146 overall - 136 combat - 6 skillcapes Plus I think the whole teenage girl thing will end soon (hopefully), because my girlfriend is absolutely in love with him(she is 18), and im beginning to feel threatened by his [Justin Bieber] dashing looks. Link to comment Share on other sites More sharing options...
9ablo Posted November 20, 2008 Share Posted November 20, 2008 I tried the hatchet on Yews and it was hella fast :? . Link to comment Share on other sites More sharing options...
CampbellMC Posted November 20, 2008 Share Posted November 20, 2008 Smithing: [*:1q6yfeog]Metal - Normal - Morphic (Bonus) [*:1q6yfeog]Bronze - 12.5 - 14 (12%) [*:1q6yfeog]Iron - 25 - 28.5 (14%) [*:1q6yfeog]Steel - 37.5 - 53 (41.33%) [*:1q6yfeog]Mithril - 50 - 96.6 (61%) [*:1q6yfeog]Adamant - 62.5 - 93 (48.67%) The exp is boost is per item, not per bar. This means if you make a Mithril Platebody you will get 296.6 xp, 5 * 50 (normal bar exp) + 46.6 bonus xp. The hammer is used for 100 items, and then it reverts to a proto-tool, you switch it back to a hammer and use it for 100 more items. This means each hammer can be used for 1,000 items each. Link to comment Share on other sites More sharing options...
RayOxide Posted November 20, 2008 Author Share Posted November 20, 2008 You got 96.6xp in one mith bar? Maybe the bonus is dependant on your level.. Hmm. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
hades712 Posted November 20, 2008 Share Posted November 20, 2008 Smithing: [*:8obttj25]Metal - Normal - Morphic (Bonus) [*:8obttj25]Bronze - 12.5 - 14 (12%) [*:8obttj25]Iron - 25 - 28.5 (14%) [*:8obttj25]Steel - 37.5 - 53 (41.33%) [*:8obttj25]Mithril - 50 - 96.6 (61%) [*:8obttj25]Adamant - 62.5 - 93 (48.67%) The exp is boost is per item, not per bar. This means if you make a Mithril Platebody you will get 296.6 xp, 5 * 50 (normal bar exp) + 46.6 bonus xp. The hammer is used for 100 items, and then it reverts to a proto-tool, you switch it back to a hammer and use it for 100 more items. This means each hammer can be used for 1,000 items each. at 83 smithing im only getting 280 xp per mith plate... Link to comment Share on other sites More sharing options...
Uaexkiller Posted November 20, 2008 Share Posted November 20, 2008 Mod Mark Jagex Mod 20-Nov-2008 18:28:11 Last edited on 20-Nov-2008 18:46:00 by Mod Mark H Hi Thanks for all your constructive feedback regarding stealing creation, its really helped us. Based on this feedback, we're planning to make some changes to the way that Stealing Creation (and the rewards) will work. We're working on these changes at the moment and they'll come into effect as soon as they are ready. More information will follow shortly! Mod_mark Lead designer - RuneScape Yay finally \ Link to comment Share on other sites More sharing options...
Shelby_Polo Posted November 20, 2008 Share Posted November 20, 2008 Mod Mark Jagex Mod 20-Nov-2008 18:28:11 Last edited on 20-Nov-2008 18:46:00 by Mod Mark H Hi Thanks for all your constructive feedback regarding stealing creation, its really helped us. Based on this feedback, we're planning to make some changes to the way that Stealing Creation (and the rewards) will work. We're working on these changes at the moment and they'll come into effect as soon as they are ready. More information will follow shortly! Mod_mark Lead designer - RuneScape Yay finally \ Who knows, that might be a bad thing #-o Suggest a poll for Tip.it - Here! Link to comment Share on other sites More sharing options...
Zaaps1 Posted November 21, 2008 Share Posted November 21, 2008 Mod Mark Jagex Mod 20-Nov-2008 18:28:11 Last edited on 20-Nov-2008 18:46:00 by Mod Mark H Hi Thanks for all your constructive feedback regarding stealing creation, its really helped us. Based on this feedback, we're planning to make some changes to the way that Stealing Creation (and the rewards) will work. We're working on these changes at the moment and they'll come into effect as soon as they are ready. More information will follow shortly! Mod_mark Lead designer - RuneScape Yay finally \ Who knows, that might be a bad thing #-o Hi, thanks to all of your feedback on the Stealing Creation items we have decided to make a few adjustments: -We have altered the xp rates, for example reducing the smithing xp -We have allowed the tools to occasionally break, to prevent abuse of them -We have installed bombs in the tools to blow up your entire inventory, bank, and equipped items if you attempt to use it efficiently -We have released new "Clay Rabbits", which randomly appear frequently and steal your clay items. They also have a chance to 1-hit KO you -Similar, but stronger Rabbits have been placed in the Minigame itself -We have corrected the scoring system to allow less points to be gained per game :thumbdown: ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
What980 Posted November 21, 2008 Share Posted November 21, 2008 Hi, thanks to all of your feedback on the Stealing Creation items we have decided to make a few adjustments: -We have altered the xp rates, for example reducing the smithing xp -We have allowed the tools to occasionally break, to prevent abuse of them -We have installed bombs in the tools to blow up your entire inventory, bank, and equipped items if you attempt to use it efficiently -We have released new "Clay Rabbits", which randomly appear frequently and steal your clay items. They also have a chance to 1-hit KO you -Similar, but stronger Rabbits have been placed in the Minigame itself -We have corrected the scoring system to allow less points to be gained per game :thumbdown: :lol: Link to comment Share on other sites More sharing options...
tetsuo Posted November 21, 2008 Share Posted November 21, 2008 Hello I'm rather new here in posting so be nice please. I've used the volatile hachet with 66 woodcutting and got the following xp: normal|extra xp|total xp|% of extra xp|name 025.0 | 04.0 | 029.0 | 16.00 | normal 025.0 | 04.0 | 029.0 | 16.00 | archey 037.5 | 06.8 | 044.3 | 18.18 | oak 067.5 | 10.9 | 078.4 | 16.15 | willow 085.0 | 11.6 | 096.6 | 13.65 | teak 100.0 | 12.8 | 112.8 | 12.80 | maple 082.5 | 14.8 | 097.3 | 17.94 | hollow 040.0 | 16.2 | 056.2 | 40.50 | arctic 165.0 | 16.6 | 181.6 | 10.01 | eucalyptus 175.0 | 17.0 | 192.0 | 09.71 | yew that's from 10 logs of each tree type then i diveded the xp i gained by 10 I hope it's not too messy. And this is from the volatile pick with 67 mining. normal|extra xp|total xp|% of extra xp|name 05.0 | 1.8 | 06.8 | 36.00 | clay 17.5 | 0.0 | 17.5 | 00.00 | copper 17.5 | 1.8 | 19.3 | 10.29 | tin 17.5 | 3.3 | 20.8 | 18.89 | blurite 26.5 | 3.3 | 29.8 | 12.45 | limestone 35.0 |-4.6 | 30.4 |-13.14 | iron 40.0 | 5.6 | 45.6 | 14.00 | silver 50.0 | 0.0 | 50.0 | 00.00 | coal 05.0 | 5.6 | 11.6 |112.00 | pure essence 65.0 | 0.0 | 65.0 | 00.00 | gold And there is less xp but it seems to change each time i mined a bit, on sandstone and granite. Also found the pick to be very slow, and like ther hachet i did 10 of each ore. [more editing to try and make it less messy] [another edit to add the mining chart] Link to comment Share on other sites More sharing options...
Raven6666 Posted November 21, 2008 Share Posted November 21, 2008 Well unless you noted it down already from todays cc, the Morphic Harpoon is giving me an extra +5 exp per swordfish (might be +5.5, which of course, translates to direct percentages) and somehow I think 86 exp per Tuna (might just be +5.5%, and since I might've had a .5 val, not sure, will check on this later.) Link to comment Share on other sites More sharing options...
jessy87 Posted November 22, 2008 Share Posted November 22, 2008 first of all, how do i recharge my tools? do i have to play another game? or drop them or what? also, these hammers do not give additional experience when smithing gold helmets/bowls. I reported this as a bug. Link to comment Share on other sites More sharing options...
brainymidget Posted November 22, 2008 Share Posted November 22, 2008 88 Fletching, a maple long bow gives 116 exp normally. With a volatile fletching knife, it gives 92 exp... Yes, it gives less exp than normal, I double and triple tested this. Link to comment Share on other sites More sharing options...
RayOxide Posted November 22, 2008 Author Share Posted November 22, 2008 Thats what happens when you used the bugged version of a tool. :| @Raven - I'll probably update the first post with more info since I, a few friends, and you all got really small bonuses. I dont need a siggy no moar. Link to comment Share on other sites More sharing options...
Pirate_Felix Posted November 22, 2008 Share Posted November 22, 2008 EDIT: the iron stuff was wrong The Mithril Stuff: Begin bars: 100 Begin experience: 137,076 End bars: 0 End exp: 145,126 The maths: The Maths: (145,126-137,076)/100-50=30,5 Extra xp per mithril item i was making unfinished bolts. some other maths: 145,126-137,076=8,050 114,086-72,000=42,086 42,086/8,050=5,23 GP/EXP [hide]Felix, je moeder.Je moeder felixJe vader, felix.Felix, je oma.Felix, je ongelofelijk gave pwnaze avatar B)Felix, je moeder.[/hide] Link to comment Share on other sites More sharing options...
AndyPandy Posted November 22, 2008 Share Posted November 22, 2008 Green d'hide body - 186 exp (normal) Green d'hide body - 207 exp (morphic) 21 exp increase Blue d'hide body - 210 exp (normal) Blue d'hide body - 230 exp (morphic) 20 exp increase Red D'hide body - 234 exp (normal) Red D'hide body - 255 exp (morphic) 21 exp increase If I trained now from 77 (current level) to 80 using green bodies, using the morphic needle, I would cut the amount I need to make 300. So don't let anyone tell you you're not worth the earth, These streets are your streets, this turf is your turf, Don't let anyone tell you that you've got to give in, Cos you can make a difference, you can change everything, Just let your dreams be your pilot, your imagination your fuel, Tear up the book and write your own damn rules, Use all that heart, hope and soul that you've got, And the love and the rage that you feel in your gut, And realise that the other world that you're always looking for, Lies right here in front of us, just outside this door, And it's up to you to go out there and paint the canvas, After all, you were put on the earth to do this, So shine your light so bright that all can see, Take pride in being whoever the [bleep] you want to be. Link to comment Share on other sites More sharing options...
Mimesenior Posted November 22, 2008 Share Posted November 22, 2008 I got a Volatile Pickaxe when I transformed my tool, will it work :?: I would probably use on Iron. Link to comment Share on other sites More sharing options...
michel555555 Posted November 23, 2008 Share Posted November 23, 2008 since the tools gives extra xp per item would that mean that vamps are beter for cost/xp now then dragonhide bodies? [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
krugtheorc Posted November 23, 2008 Share Posted November 23, 2008 ^No, anything that uses just one bar has the normal bonus. If anyone doesnt get this, dont make anything that uses 2 bars or more if you want xp. What? I think you mean "use something what uses a lot of bars to get bonus xp" right? You get less xp bonus/bar if you make something that takes more than one bar. You get 30.5 bonus per mith item (platebody/bolts/scimitar), not per bar. If you want to be cost effective, make things that require 1 bar. If you just want to level fast, bodies are still the best option. Aaaah right, thanks :) but don't you get the same bonus exp based on the number of items you make? 30.5 bonus xp from 100 dagers = 3050 bonus xp 30.5 bonus xp from 100 platebodies = 3050 bonus xp make whatever you want? It is not the great who are strong, but the strong who are great--Albel Nox Link to comment Share on other sites More sharing options...
michel555555 Posted November 23, 2008 Share Posted November 23, 2008 ^No, anything that uses just one bar has the normal bonus. If anyone doesnt get this, dont make anything that uses 2 bars or more if you want xp. What? I think you mean "use something what uses a lot of bars to get bonus xp" right? You get less xp bonus/bar if you make something that takes more than one bar. You get 30.5 bonus per mith item (platebody/bolts/scimitar), not per bar. If you want to be cost effective, make things that require 1 bar. If you just want to level fast, bodies are still the best option. Aaaah right, thanks :) but don't you get the same bonus exp based on the number of items you make? 30.5 bonus xp from 100 dagers = 3050 bonus xp 30.5 bonus xp from 100 platebodies = 3050 bonus xp make whatever you want? but it takes more bars to make those 100 plate bodies. so u'd be loseing 5x the bonus xp then if you made an item that only costs 1 bar [spoiler=click you know you wanna]Me behave? Seriously? As a child I saw Tarzan almost naked, Cinderella arrived home from a party after midnight, Pinocchio told lies, Aladin was a thief, Batman drove over 200 miles an hour, Snow White lived in a house with seven men, Popeye smoked a pipe and had tattoos, Pac man ran around to digital music while eating pills that enhanced his performance, and Shaggy and Scooby were mystery solving hippies who always had the munchies. The fault is not mine! if you had this childhood and loved it put this in your signature! Link to comment Share on other sites More sharing options...
Slayer_Jesse Posted November 23, 2008 Share Posted November 23, 2008 [hide=quote train]^No, anything that uses just one bar has the normal bonus. If anyone doesnt get this, dont make anything that uses 2 bars or more if you want xp. What? I think you mean "use something what uses a lot of bars to get bonus xp" right? You get less xp bonus/bar if you make something that takes more than one bar. You get 30.5 bonus per mith item (platebody/bolts/scimitar), not per bar. If you want to be cost effective, make things that require 1 bar. If you just want to level fast, bodies are still the best option. Aaaah right, thanks :)[/hide] but don't you get the same bonus exp based on the number of items you make? 30.5 bonus xp from 100 dagers = 3050 bonus xp 30.5 bonus xp from 100 platebodies = 3050 bonus xp make whatever you want? yes, but platebodies will take 5 bars per item, where daggers or whatever ill take one. so if you used 500 bars to make daggers, you would get 15,250 bonus xp compared to 3050 with platebodies. massive difference tbh? [hide=Siggy credits]The Awesome, Epic, Amazing, S3xah A-10 Sig By Unolexi! I wub u Uno!InsanityV2 Did the Franz Ferdinand Sig.Killerwatt is responsible for the Arctic Monkeys sig.Pat_61 did the B-2 sig and the raptor sig.[/hide] Link to comment Share on other sites More sharing options...
krugtheorc Posted November 23, 2008 Share Posted November 23, 2008 [hide=quote train]^No, anything that uses just one bar has the normal bonus. If anyone doesnt get this, dont make anything that uses 2 bars or more if you want xp. What? I think you mean "use something what uses a lot of bars to get bonus xp" right? You get less xp bonus/bar if you make something that takes more than one bar. You get 30.5 bonus per mith item (platebody/bolts/scimitar), not per bar. If you want to be cost effective, make things that require 1 bar. If you just want to level fast, bodies are still the best option. Aaaah right, thanks :)[/hide] but don't you get the same bonus exp based on the number of items you make? 30.5 bonus xp from 100 dagers = 3050 bonus xp 30.5 bonus xp from 100 platebodies = 3050 bonus xp make whatever you want? yes, but platebodies will take 5 bars per item, where daggers or whatever ill take one. so if you used 500 bars to make daggers, you would get 15,250 bonus xp compared to 3050 with platebodies. massive difference tbh? ok, now what about this question. they say that it has a number of uses before turning back to be transformed again. does it count the number of bars that you use or the number of items you make? If it's the number of items you make, then it doesn't matter what you make; it will still be the same bonus xp. If it's the number of bars you use, then the 100 1 bar items would be the best way to go for bonus xp. So, does it take up 5 uses to make a platebody with a morphic hammer? It is not the great who are strong, but the strong who are great--Albel Nox Link to comment Share on other sites More sharing options...
krugtheorc Posted November 23, 2008 Share Posted November 23, 2008 [hide=quote train]^No, anything that uses just one bar has the normal bonus. If anyone doesnt get this, dont make anything that uses 2 bars or more if you want xp. What? I think you mean "use something what uses a lot of bars to get bonus xp" right? You get less xp bonus/bar if you make something that takes more than one bar. You get 30.5 bonus per mith item (platebody/bolts/scimitar), not per bar. If you want to be cost effective, make things that require 1 bar. If you just want to level fast, bodies are still the best option. Aaaah right, thanks :) but don't you get the same bonus exp based on the number of items you make? 30.5 bonus xp from 100 dagers = 3050 bonus xp 30.5 bonus xp from 100 platebodies = 3050 bonus xp make whatever you want? yes, but platebodies will take 5 bars per item, where daggers or whatever ill take one. so if you used 500 bars to make daggers, you would get 15,250 bonus xp compared to 3050 with platebodies. massive difference tbh?[/hide] ok, now what about this question. they say that it has a number of uses before turning back to be transformed again. does it count the number of bars that you use or the number of items you make? If it's the number of items you make, then it doesn't matter what you make; it will still be the same bonus xp. If it's the number of bars you use, then the 100 1 bar items would be the best way to go for bonus xp. So, does it take up 5 uses to make a platebody with a morphic hammer? It is not the great who are strong, but the strong who are great--Albel Nox Link to comment Share on other sites More sharing options...
jimmyjames227 Posted November 23, 2008 Share Posted November 23, 2008 Sacred clay butterfly net NO COMBAT BONUSES can NOT be taken to entrana. My username is jamesrules90 NOT jimmyjames227.Click here to feed me!A nice undieable one!!! Link to comment Share on other sites More sharing options...
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