compfreak847 Posted December 22, 2008 Author Share Posted December 22, 2008 Does anyone know the values for pieces of armour aka how much exp they last. I have quite a few ideas where these could be really good for range exp (especially anywhere with a cannon). I'm pretty sure that it's only 60k XP. At any rate, it's not the 110k XP it would need to be to make range worth using with a cannon. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
chris924 Posted December 22, 2008 Share Posted December 22, 2008 some more numbers: 1 melee helmet lasted me ~16 mins and ~36k xp (18k bonus). In the 20-22 minutes it took to get the points for the helmet I could have gotten and extra 24-25k exp and some drops too! My conclusion: not good for melee. I see the true benefit in skills you will likely spend money on when training like construction and smithing, etc. Link to comment Share on other sites More sharing options...
compfreak847 Posted December 22, 2008 Author Share Posted December 22, 2008 Yes, I'm almost positive. I haven't tested the exact XP, but it's very close to 60k. I'm assuming it's exact, as it would make more sense then some random number. And yes, mining granite is 120k+ XP\hour. Which is amazing for me, as I love SC but hate mining. And I have to get 80 for SC, so it's even better. I'm smithing in a PVP world hotspot as we speak, getting 130k XP\hour 8-) Are you using the brawling gloves or something in combination with them? Or do you get some sort of bonus XP for skilling in PvP worlds that I'm unaware of? Also, how do the armor sets work? Couldn't you get more melee XP than 100k if you wore like a clay torso and legs at the monkey zombies? Would this double your chinning XP if you wore range clay? Mage XP if you were barraging rock lobs? Drop potential from being out in PVP. Friend of mine got a zerker + infinty top on the first kill, mages book + whip on the second, fury on the 3rd from killing his friend with 26k GP after being out a couple hours in a hot spot. I've got 10+ hours of potential and I'm still trying to build it. Yes, you could get 200k melee XP\hour, but the combat armor takes longer to earn then it's worth. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
acenator Posted December 22, 2008 Share Posted December 22, 2008 I can confirm that the morphic tool doesn't alwasy net 60k exp each tool. I took some granite mining and got about 16k exp per tool (I got 15,819 from one and 16237 from another; maybe it goes by how many times it's used and not exp :-k ). I think that's about the same rate that I got from Granite mining. Do you know how many rocks you collected? If not, perhaps this will help: I went to the Coal mines and got about 120 coal. The tool is at 19%. The mining level may have a bearing too; mine's 74 right now. Anyway, the differential now is that 19%/100% = x/120. In summation, the tool will last another 22 ores before it gives out completely; I'll test that later to determine it. If that theory holds up, it drained .81% of its power from one ore. I'm thinking also that the experience from the object may have to do with how fast it degrades. .6% for a single steel bar seems like a lot, which means it goes down 3% per plate, and lasts only 16 plates. Each steel bar is between 17.5 (raw bar) and 55 (smelt+smith) experience. I'll need to know which to determine how fast it'll degrade on a Steel scale, and from that, it's simple to figure out how fast the proto-tool *may* degrade. I'm guessing that this confirms the experience->degradation theory. [EDIT] Alright, so I found some more stuff out about these things. According to the post from the RSOF, 15-16-84-58083232, each tool has a *set* experience amount. In effect, it doesn't matter what you use or harvest, or what your level is, the tool lasts only until you hit that max experience cap. Note that the values are from the normal experience values. [Thanks to Samoht Gnir, Djmoody and Sport 0 for this.] Hammer 32,063 Hatchet 9,450 or 18,900 Pickaxe 7,140 Harpoon 13,750 Needle 21,500 Fletching is 46,875 I can practically vouch for the data here since it matches up with a test of mine -- Mining in particular. The proto-tool *will* last 142 coal. I don't know how many pieces of granite I mined per tool, but I do know that I had a lava titan out for the one that got over 16k exp and that I didn't have on out for the one that lasted less than 16k exp. Also, if those numbers are the exp each tool adds, then mining's wrong. 7140 is obviously not half of either of the two exp amounts I got (7140*2=14,280). I'm sticking with the theory that thay last for x uses (142 might be it for mining; 142 coal is 7100 exp and 142 2kg granites is 8520 (w/out a sc tool)). > SELECT * FROM users WHERE clue > 0;0 rows returnedThere's no place like 127.0.0.1There are only 10 types of peoplein this world: those who understandbinary and those who don't.This statement is false.$DO || ! $DO ; trytry: command not found Link to comment Share on other sites More sharing options...
Danqazmlp Posted December 22, 2008 Share Posted December 22, 2008 These items/armour peices are VERY person-dependant. It toally depends on how you play. I've been using the platelegs while slaying, using rougly 3-4 pairs per task. I'm a slow slayer, i kill slowly, which means normally i get slow exp which makes these VERY worthwhile, it all depends on how fast you do the task you want double experience on. Sounds strange, but the slower you are=more efficient. By the way, to all those using melee sets, DONT. For slaying use the legs with black mask bonus. For non-slayer use the helm. ONLY use one part, just buy around 4-5 of that part, i have 8 sets of the platelegs banked, makes it much easier. Also, recharge your items, don't drop and buy new. Buying the platelegs costs 26 points each, but recharging only costs 20 each. Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^ Link to comment Share on other sites More sharing options...
Amundogus2 Posted December 22, 2008 Share Posted December 22, 2008 W00t! I didn't realise they changed the way your rewarded with points =) Now I'll get almost full points playing the way I like to do it, the fun way :D "There are only two strategies in war. Move forward or change. The victor is the first to realise that when he cannot move forward he must change." ~ Mod Mark H ~ Link to comment Share on other sites More sharing options...
Poppet Posted December 23, 2008 Share Posted December 23, 2008 The rewards are somewhat better I'm getting about 40k xp from each fletching knife I think its worth it. : :thumbsup: ;) :lol: Link to comment Share on other sites More sharing options...
Sand_Hill Posted December 23, 2008 Share Posted December 23, 2008 Don't forget that the armor is excellent for Defense pures! Plus the needles are good for crafting. Like you said, less money lost is better. Now known as Expl0de.My Defense Pure GuidePlease don't post on forums whilst inebriated. Link to comment Share on other sites More sharing options...
Zaaps1 Posted December 23, 2008 Share Posted December 23, 2008 Range can be trained at 160k XP\hour with 0 profit using a combination of Chinchompas and Avansies. Stealing Creation armor is not worth using. Now even though you did mention that it did not factor in profit. You should indicate there is more to this statement. At Chincompas, what's the cash lost per hour? 600k? 700k? SC would therefore almost halve your potential experience, but save you 600-700k. Therefore, if you do Chincompas and make under 600-700k per hour, SC is worth it. At Aviansies, they are worth it because it nets you a bit less than 60k extra xp per hour, however forfeiting something like 500-600k per hour. So if you make more than 500-600k per hour, then SC is worth it. Darn D clawers. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
compfreak847 Posted December 23, 2008 Author Share Posted December 23, 2008 Range can be trained at 160k XP\hour with 0 profit using a combination of Chinchompas and Avansies. Stealing Creation armor is not worth using. Now even though you did mention that it did not factor in profit. You should indicate there is more to this statement. At Chincompas, what's the cash lost per hour? 600k? 700k? SC would therefore almost halve your potential experience, but save you 600-700k. Therefore, if you do Chincompas and make under 600-700k per hour, SC is worth it. At Aviansies, they are worth it because it nets you a bit less than 60k extra xp per hour, however forfeiting something like 500-600k per hour. So if you make more than 500-600k per hour, then SC is worth it. Darn D clawers. What? I did factor in profit there. Chinchompas + avansies = 160k XP, 0 profit. The cash lost at chins is made up for at avansies, with the XP averaged out. Drops: 1x Draconic Visage, 56x Abyssal Whip, 5x Demon Head, D Drops: 37, Barrows Drops: 43, DK Drops: 29GWD drops: 14,000x Bars, 1x Armadyl Hilt, 2x Armadyl Skirt, 4x Sara Sword, 1x Saradomin Hilt, 8x Bandos Hilt, 8x Bandos Platebody, 9x Bandos Tassets, 4x Bandos Boots, 43x Godsword Shard, 82x Dragon BootsDry streak records: Saradomin 412 kills Bandos 988 kills Spirit Mages 633 kills - Slayer Sucks Link to comment Share on other sites More sharing options...
chaosoffar Posted December 23, 2008 Share Posted December 23, 2008 Range can be trained at 160k XP\hour with 0 profit using a combination of Chinchompas and Avansies. Stealing Creation armor is not worth using. Now even though you did mention that it did not factor in profit. You should indicate there is more to this statement. At Chincompas, what's the cash lost per hour? 600k? 700k? SC would therefore almost halve your potential experience, but save you 600-700k. Therefore, if you do Chincompas and make under 600-700k per hour, SC is worth it. At Aviansies, they are worth it because it nets you a bit less than 60k extra xp per hour, however forfeiting something like 500-600k per hour. So if you make more than 500-600k per hour, then SC is worth it. Darn D clawers. I don't find this real logical. You're gonna lower your bonuses and take up inventory spaces. The sc range helm only gives an extra 16.5k or so xp before it runs out, so you're only getting around 50k range xp/hr playin sc with no drops... You should be able to get 50k range xp/hr somewhere with drops. If you really love sc i guess it might make sense, otherwise not really. Link to comment Share on other sites More sharing options...
nyyankees588 Posted December 23, 2008 Share Posted December 23, 2008 For me they are great because it helps me as danq was saying how I train. I don't non stop trail something until it's 99 or 95 or w/e. Once I am bored I stop. For me I got 120k range exp in 40 minutes using a cannon with range coif and I know that it only actually is 1kxp per minute including getting the items, which isn't amazing but I can stand do steeling creation for a few hours as I find it fun. Getting another sig[removed] Link to comment Share on other sites More sharing options...
Vincent Posted December 23, 2008 Share Posted December 23, 2008 just a question but, if you're wielding a hunting net from sc does that mean you gain more hunting xp while hunting, even if you're not actually using the net to catch things; just wielding the net is enough to gain bonus xp while hunting? or is that not true. post only if you know. example: catching salamanders while wielding a hunting net from sc more xp per catch or no? [hide=-this is my signature- guides i've written]full list is at the top of <!-- l --><a class="postlink-local" href="http://forum.tip.it/viewtopic.php?f=180&t=775754">viewtopic.php?f=180&t=775754</a><!-- l -->[/hide] Link to comment Share on other sites More sharing options...
jords Posted December 23, 2008 Share Posted December 23, 2008 Not all of them last for 60k experience. My axes lasted for approx. 32k xp each. Ehh? I can testify that smithing hammer lasts for 60k. Perhaps others don't. This might require further testing... Smithing lasted me 516 addy bars which i believe is 64500 exp. although I done a retest and it lasted me 514 addy bars so I guess it's random each time. Link to comment Share on other sites More sharing options...
Romy Posted December 23, 2008 Share Posted December 23, 2008 You're forgetting 1 important thing: On skills that have metal equipment (e.g. Woodcutting- axe, Mining- pickaxe), the SC tool is simply not useful at all since the rate of it is (correct me if I'm wrong) between bronze to iron. :wall: :wall: Link to comment Share on other sites More sharing options...
Romy Posted December 23, 2008 Share Posted December 23, 2008 just a question but, if you're wielding a hunting net from sc does that mean you gain more hunting xp while hunting, even if you're not actually using the net to catch things; just wielding the net is enough to gain bonus xp while hunting? or is that not true. post only if you know. example: catching salamanders while wielding a hunting net from sc more xp per catch or no? Nope, you get exp only if using the tool :? . Link to comment Share on other sites More sharing options...
UserOnRS Posted December 23, 2008 Share Posted December 23, 2008 You're forgetting 1 important thing: On skills that have metal equipment (e.g. Woodcutting- axe, Mining- pickaxe), the SC tool is simply not useful at all since the rate of it is (correct me if I'm wrong) between bronze to iron. :wall: :wall:I believe it's changed so it's the quality of rune now rather than bronze. Link to comment Share on other sites More sharing options...
Romy Posted December 23, 2008 Share Posted December 23, 2008 You're forgetting 1 important thing: On skills that have metal equipment (e.g. Woodcutting- axe, Mining- pickaxe), the SC tool is simply not useful at all since the rate of it is (correct me if I'm wrong) between bronze to iron. :wall: :wall:I believe it's changed so it's the quality of rune now rather than bronze. Oh, sorry then :oops: . Link to comment Share on other sites More sharing options...
Tennis_Ace Posted December 23, 2008 Share Posted December 23, 2008 Bump. I think this is really useful. I got about 64K from my hammer. That looks to be accurate Link to comment Share on other sites More sharing options...
wioneo Posted December 24, 2008 Share Posted December 24, 2008 EDITed for idiocy. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
chaosoffar Posted December 24, 2008 Share Posted December 24, 2008 Does anyoen know the exact amount of game points that it requires to get 20, 21, 22, 23, 24, and 25 reward points? A table with that info would be very interesting... It's in the official guide and most every other guide... http://www.runescape.com/kbase/viewarti ... cle_id=836 Link to comment Share on other sites More sharing options...
Blutters Posted December 24, 2008 Share Posted December 24, 2008 Ah! I was waiting for a thread like this to be created. :D I'm in the same boat as you, kinda. I absolutely hate Mining but really like Stealing Creation. Strangely enough, I started out with 200 points after the last update and I was wondering what to use them on; I was considering either Mining or Magic (Ice Bursting Rock Lobsters) but if everything only lasts 60k XP I don't know if they're worth it at Rock Lobsters. So far though, SC tools have helped me get both 80 Smithing and Crafting, for which I'm very grateful for! (Tools for Smithing were used before and tools for Crafting were gotten prior to but used afterwards.) Link to comment Share on other sites More sharing options...
acenator Posted December 24, 2008 Share Posted December 24, 2008 Ah! I was waiting for a thread like this to be created. :D I'm in the same boat as you, kinda. I absolutely hate Mining but really like Stealing Creation. Strangely enough, I started out with 200 points after the last update and I was wondering what to use them on; I was considering either Mining or Magic (Ice Bursting Rock Lobsters) but if everything only lasts 60k XP I don't know if they're worth it at Rock Lobsters. So far though, SC tools have helped me get both 80 Smithing and Crafting, for which I'm very grateful for! (Tools for Smithing were used before and tools for Crafting were gotten prior to but used afterwards.) They really aren't worth it for mining unless you extremely dislike mining (playing SC for mining tools nets about 24k exp/hour* while powermining granite gets about 40k exp/hour). They are definitely worth it for smithing (making mith bolts at the blast furnace; get about 90k exp/hour at SC*), construction (75k exp/hour at SC* and they save a lot of money) and for crafting (they save a lot of money; not sure about the exp). I have *not* tried the wc axe, the harpoon, or the butterfly net. *These values are calculated with this equation: (approximate exp tool lasts for/2)*3 tools per hour > SELECT * FROM users WHERE clue > 0;0 rows returnedThere's no place like 127.0.0.1There are only 10 types of peoplein this world: those who understandbinary and those who don't.This statement is false.$DO || ! $DO ; trytry: command not found Link to comment Share on other sites More sharing options...
Makoto_the_Phoenix Posted December 24, 2008 Share Posted December 24, 2008 They really aren't worth it for mining unless you extremely dislike mining (playing SC for mining tools nets about 24k exp/hour* while powermining granite gets about 40k exp/hour). *These values are calculated with this equation: (approximate exp tool lasts for/2)*3 tools per hour I beg to differ. If I were to be getting 80 Mining with these tools, it would take approximately 110 tools to do so. It also looks like your math is convoluted; the numbers that I gave earlier were the tool lasting time (you multiply by 2 to get the double-exp value from using the tool). With dedication, I could probably go through about four tools an hour in Arzinidan*, meaning that I could get 56K experience in that hour. *Arzinian is the gold mines, and I prefer to use rocks that give a consistent amount of experience per ore, since granite is unpredictable. Linux User/Enthusiast | Full-Stack Software Engineer | Stack Overflow Member | GIMP User...Alright, the Elf City update lured me back to RS over a year ago. Link to comment Share on other sites More sharing options...
Assassin1357 Posted December 24, 2008 Share Posted December 24, 2008 I used one of the harpoons. I caught 1 swordfish (yes only 1) and it degraded from 100 to 89%. That means I could only get around 10 swordfish per harpoon. I didn't test it farther because I didn't want to waste it. Link to comment Share on other sites More sharing options...
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