Golvellius Posted July 6, 2009 Share Posted July 6, 2009 What wealth? Seeds cost too much and stuff always dies unless you baby sit it. I'm lucky to break even in herbs and they aren't worth doing to be honest. I mean if you want levels your going to be doing trees right? Trees are nothing but a huge money sink like herlore anyhow. I guess if you like vinesweeper than it would be okay, but the xp rates have always been to low for me, thats why I abandoned it long ago after getting a respectable level. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
zotto Posted July 6, 2009 Share Posted July 6, 2009 farm toadflax if you can't stand dead herbs. Link to comment Share on other sites More sharing options...
Hajutze Posted July 6, 2009 Share Posted July 6, 2009 What wealth? Seeds cost too much and stuff always dies unless you baby sit it. if you have bad luck that doesnt meen that "stuff always dies". tbh I plant (?) the herbs and comeback after sometime WITHOUT "babysitting" them and they die at ratio 1/8 ? in other words 12.5% Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 6, 2009 Share Posted July 6, 2009 Herb runs should take ~5 minutes. 12 is way too slow. Mine take between 5-7 minutes and I farm marigolds along with the herbs. What wealth? Seeds cost too much and stuff always dies unless you baby sit it. I'm lucky to break even in herbs and they aren't worth doing to be honest. I mean if you want levels your going to be doing trees right? Trees are nothing but a huge money sink like herlore anyhow. I guess if you like vinesweeper than it would be okay, but the xp rates have always been to low for me, thats why I abandoned it long ago after getting a respectable level. I think you are a little mislead. Here, let me explain. Farming can make a lot of wealth. Seeds don't always cost too much, and deaths are only 1/9, or 0/9 if you pay the farmer, if possible While trees are the best xp, a run of snaps gives ~4k xp, which adds up over time. (Equal to ~1 maple tree, and you profit, not loss). I agree though, while you say trees are a money sink. It's why I put 99 farming on hold. One snapdragon seed is currently 48k. 1 snapdragon herb is currently 11k. You'll average 7 herbs per patch. So if you planted 9 patches, you should expect 63 herbs. However, 1 in 9 patches die, so it's really only 56 herbs. Now let's see. 9 snap seeds is 432k. 56 snap herbs are 616k. So if you farm 9 patches, you should expect about 184k in profits, even though one patch dies. And remember that 9 patches takes only 10 minutes. However, in reality, you'd get to 10 patches in 10 minutes of effort (1 run = 5 patches = 5 minutes, so just double everything). So 10 patches yields 70 herbs. However, ~11.1% of those will die. So you'd actually get ~62.23 herbs. That's 684,530 gp. All the seeds cost 480k. That's a profit of 204530 in just 10 minutes, including deaths. So in one hour of time (12 runs), you will make 1.2m, and you'll also have ~48k farming xp to boot. Compare that to PAYING ~400k for that same xp (palms/maples). Feel free to do the math again yourself. But deaths ARE 1/9, and the AVERAGE (if living) is 7. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Hajutze Posted July 6, 2009 Share Posted July 6, 2009 btw ... how can you farm 9 patches of herbs or the 9 was just for statistics (1 dead per 9 ...) Link to comment Share on other sites More sharing options...
D Jay99 Posted July 6, 2009 Share Posted July 6, 2009 btw ... how can you farm 9 patches of herbs or the 9 was just for statistics (1 dead per 9 ...) Assume you farm 90 seeds. 10 of those seeds will die. 1/9 seeds die. And it's more like 1/10 death rate without trollheim, 1/8 with. Also, always calculate the profit per patch (average around 6.7/patch with deaths calced in), way easier. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 6, 2009 Share Posted July 6, 2009 btw ... how can you farm 9 patches of herbs or the 9 was just for statistics (1 dead per 9 ...) Assume you farm 90 seeds. 10 of those seeds will die. 1/9 seeds die. And it's more like 1/10 death rate without trollheim, 1/8 with. Also, always calculate the profit per patch (average around 6.7/patch with deaths calced in), way easier. You're right, I forgot to count Trollhiem patch, which never dies, ever. So if you farmed 100 snap seeds, 1/5 of those (20 of um) would be alive no matter what. 1/9 of the remaining 80 would die. That's about 9. So 91/100 of the seeds survive. Herbs=637, herb income=7m. Seed costs: 4.8m. Total profit=2.2m. 100 seeds will take 20 runs, which is 100 minutes. That equals a 1.32m profit for 1 hour of farming (or 12 runs). ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
HunterDexter Posted July 6, 2009 Share Posted July 6, 2009 Err, wait, so you're all saying a herb grows in 5 minutes. Oo It's 75 minutes if I'm not mistaken. Oo Or I'm forgetting something. Link to comment Share on other sites More sharing options...
Esper_Jones Posted July 6, 2009 Share Posted July 6, 2009 Err, wait, so you're all saying a herb grows in 5 minutes. Oo It's 75 minutes if I'm not mistaken. Oo Or I'm forgetting something. Of those 75 minutes, you only need to play for 5 minutes - the runs themselves. Jack of all trades, master of thieving. 259th to 99 thieving. All stats 75+ Link to comment Share on other sites More sharing options...
Xanotex Posted July 6, 2009 Share Posted July 6, 2009 I hate it H A T E I just got 65 and i'll probably get 70 just for all 70+ but it's an annoying skill, really. ooh eeh ooh ahah, ting tang wallawallabingbang m8 Link to comment Share on other sites More sharing options...
HunterDexter Posted July 6, 2009 Share Posted July 6, 2009 Err, wait, so you're all saying a herb grows in 5 minutes. Oo It's 75 minutes if I'm not mistaken. Oo Or I'm forgetting something. Of those 75 minutes, you only need to play for 5 minutes - the runs themselves. Oh, god thank. Thank you for pointing out. Link to comment Share on other sites More sharing options...
Outsanity Posted July 6, 2009 Share Posted July 6, 2009 What wealth? Seeds cost too much and stuff always dies unless you baby sit it. I'm lucky to break even in herbs and they aren't worth doing to be honest. I mean if you want levels your going to be doing trees right? Trees are nothing but a huge money sink like herlore anyhow. I guess if you like vinesweeper than it would be okay, but the xp rates have always been to low for me, thats why I abandoned it long ago after getting a respectable level. I'm surprised that someone of your level is actually arguing herbs being great cash. I do snapdragons, 5 at a time, and I always profit 50-150k per run. For 5 minutes of work between a slayer task or while runecrafting or something, it's quite a lot of money. Over the past year alone I've made at least 20m off herb farming alone, which outweighs what I've spent to train the skill with magic trees and such. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
Golvellius Posted July 6, 2009 Share Posted July 6, 2009 Herb runs should take ~5 minutes. 12 is way too slow. Mine take between 5-7 minutes and I farm marigolds along with the herbs. What wealth? Seeds cost too much and stuff always dies unless you baby sit it. I'm lucky to break even in herbs and they aren't worth doing to be honest. I mean if you want levels your going to be doing trees right? Trees are nothing but a huge money sink like herlore anyhow. I guess if you like vinesweeper than it would be okay, but the xp rates have always been to low for me, thats why I abandoned it long ago after getting a respectable level. I think you are a little mislead. Here, let me explain. Farming can make a lot of wealth. Seeds don't always cost too much, and deaths are only 1/9, or 0/9 if you pay the farmer, if possible While trees are the best xp, a run of snaps gives ~4k xp, which adds up over time. (Equal to ~1 maple tree, and you profit, not loss). I agree though, while you say trees are a money sink. It's why I put 99 farming on hold. One snapdragon seed is currently 48k. 1 snapdragon herb is currently 11k. You'll average 7 herbs per patch. So if you planted 9 patches, you should expect 63 herbs. However, 1 in 9 patches die, so it's really only 56 herbs. Now let's see. 9 snap seeds is 432k. 56 snap herbs are 616k. So if you farm 9 patches, you should expect about 184k in profits, even though one patch dies. And remember that 9 patches takes only 10 minutes. However, in reality, you'd get to 10 patches in 10 minutes of effort (1 run = 5 patches = 5 minutes, so just double everything). So 10 patches yields 70 herbs. However, ~11.1% of those will die. So you'd actually get ~62.23 herbs. That's 684,530 gp. All the seeds cost 480k. That's a profit of 204530 in just 10 minutes, including deaths. So in one hour of time (12 runs), you will make 1.2m, and you'll also have ~48k farming xp to boot. Compare that to PAYING ~400k for that same xp (palms/maples). Feel free to do the math again yourself. But deaths ARE 1/9, and the AVERAGE (if living) is 7. Doubt your playing the same game as I. My game called Runescape goes like this. Each trip to all 5 allotments yields between 20-30 herbs, 5 on average per seed. That includes death and bonus yields. Is as simple as that, don't talk to me about death rates or bonuses because you don't know what the true values were coded at. I simply count whats in my bank and its in that range every stinking time. So, using your prices of 11k per herb that means that I spend 48k to make 55k per patch. So thats 30k a trip, whoopee, hell you could 26k one kill with 0% ep and you could probably get more than that in cakes or something, rofl. Thats if I buy and sell it all in the same day and dont consider the fact that seeds and herbs are some of the most manipulated objects in runescape that go through constant oscillations of starvation to flooding. I usually loose out with the market fluctuations like most people not called "manipulators" so I can easily see that 30k evaporate into a break even situation. I'll leave out any debate on time per trip as I always do them with trees and poison ivy and a total trip takes me between 30minutes to an hour. But, frankly, farming is just another buyable skill. Its only frustrating in that you can only plant so much in one day or that you have to try and arrange some kind of schedule. I personally spent all my $$ on a herblore cape over farming because its more rarer and I did it all in a couple of weeks at my pace. I have no desire to make a 100mil back to finish off farming given the way the game is nowadays and because buying skills doesn't seem like much of an accomplishment. And yes, I have bought quite a few skills, but at least with the others (smithing, crafting, fletching), I had fight for the little clay tools. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
Golvellius Posted July 6, 2009 Share Posted July 6, 2009 What wealth? Seeds cost too much and stuff always dies unless you baby sit it. I'm lucky to break even in herbs and they aren't worth doing to be honest. I mean if you want levels your going to be doing trees right? Trees are nothing but a huge money sink like herlore anyhow. I guess if you like vinesweeper than it would be okay, but the xp rates have always been to low for me, thats why I abandoned it long ago after getting a respectable level. I'm surprised that someone of your level is actually arguing herbs being great cash. I do snapdragons, 5 at a time, and I always profit 50-150k per run. For 5 minutes of work between a slayer task or while runecrafting or something, it's quite a lot of money. Over the past year alone I've made at least 20m off herb farming alone, which outweighs what I've spent to train the skill with magic trees and such. I say how it really is, not what the collective opinion on tipit thinks it is. Hell the collective opinion on tipit rose up in arms on how expensive and useless farming for the first year it was out. Its too bad it public opinion sways like dandelions in the breeze, but its quite natural. I could make 20mil a year spinning flax, whats the difference in farming herbs because both won't get you 99 in their respective skills. Exclusive Legacy Mode Player He just successfully trolled you with "courtesy" and managed to get a reaction out of you. Lol Link to comment Share on other sites More sharing options...
Outsanity Posted July 6, 2009 Share Posted July 6, 2009 What wealth? Seeds cost too much and stuff always dies unless you baby sit it. I'm lucky to break even in herbs and they aren't worth doing to be honest. I mean if you want levels your going to be doing trees right? Trees are nothing but a huge money sink like herlore anyhow. I guess if you like vinesweeper than it would be okay, but the xp rates have always been to low for me, thats why I abandoned it long ago after getting a respectable level. I'm surprised that someone of your level is actually arguing herbs being great cash. I do snapdragons, 5 at a time, and I always profit 50-150k per run. For 5 minutes of work between a slayer task or while runecrafting or something, it's quite a lot of money. Over the past year alone I've made at least 20m off herb farming alone, which outweighs what I've spent to train the skill with magic trees and such. I say how it really is, not what the collective opinion on tipit thinks it is. Hell the collective opinion on tipit rose up in arms on how expensive and useless farming for the first year it was out. Its too bad it public opinion sways like dandelions in the breeze, but its quite natural. I could make 20mil a year spinning flax, whats the difference in farming herbs because both won't get you 99 in their respective skills. I'm saying how it really is, trem. I have planted thousands of herb seeds and i always average at least 6 herbs per allotment. For only 5 minutes of work every 75 minutes (or whenever you want to harvest) it is still some of the best cash in the game for a skill, almost even beating out rune mining. And your flax example is faulty because we all know 20m profit from farming would take a astronomically smaller amount of total time actually farming than spinning flax into bowstring would. And it's not always about the 99's, to be honest. If you're a person that would prefer to make cash with skilling rather than through boss killing or 26king, then farming is one of the best ways to do it. Plus, if you mine rune + farm 5 snapdragon seeds per 75 minutes, it's very possible to make 600-750k profit per hour. I've done it loads of times. Thing is, farming is the only skill you can train while you train other skills (combat and slayer doesn't count since you have to train it that way), on top of adding profit to the profit you're already making (or even not). You can have an opinion, that's fine, but if you're using magical secateurs along with supercompost, you'll be getting an average of 6.5 herbs an hour. This has been the general number for most anyone I've ever spoken to about the skill, and also has been the number I have seen myself, firsthand, in the most likely 2,000+ seeds I've harvested. Yes, the die, but they won't die often enough to lose money or to have you just come out even. If that's the cash and you're seeing no profit, then chances are you're doing something wrong, or you're very unlucky. Or it could be you just haven't harvested enough of them. Sometimes you'll get a bad run of maybe 25 herbs but more often then not you'll get runs of 40 herbs or more. On average it's about 32 herbs a run though. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
Zierro Posted July 6, 2009 Share Posted July 6, 2009 Why does everyone always ignore the time it takes for the crops to grow? That's something you need to take into account. I like Farming, but it's not accurate to say how much the skill makes when only looking at the effort and ignoring the time it takes for things to grow. That's like saying the stock market can make you a billion dollars in one minute. It takes one minute to distribute your stocks, but you also have to wait for quite a bit. And people tend to want their money sooner than later. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 7, 2009 Share Posted July 7, 2009 Herb runs should take ~5 minutes. 12 is way too slow. Mine take between 5-7 minutes and I farm marigolds along with the herbs. What wealth? Seeds cost too much and stuff always dies unless you baby sit it. I'm lucky to break even in herbs and they aren't worth doing to be honest. I mean if you want levels your going to be doing trees right? Trees are nothing but a huge money sink like herlore anyhow. I guess if you like vinesweeper than it would be okay, but the xp rates have always been to low for me, thats why I abandoned it long ago after getting a respectable level. I think you are a little mislead. Here, let me explain. Farming can make a lot of wealth. Seeds don't always cost too much, and deaths are only 1/9, or 0/9 if you pay the farmer, if possible While trees are the best xp, a run of snaps gives ~4k xp, which adds up over time. (Equal to ~1 maple tree, and you profit, not loss). I agree though, while you say trees are a money sink. It's why I put 99 farming on hold. One snapdragon seed is currently 48k. 1 snapdragon herb is currently 11k. You'll average 7 herbs per patch. So if you planted 9 patches, you should expect 63 herbs. However, 1 in 9 patches die, so it's really only 56 herbs. Now let's see. 9 snap seeds is 432k. 56 snap herbs are 616k. So if you farm 9 patches, you should expect about 184k in profits, even though one patch dies. And remember that 9 patches takes only 10 minutes. However, in reality, you'd get to 10 patches in 10 minutes of effort (1 run = 5 patches = 5 minutes, so just double everything). So 10 patches yields 70 herbs. However, ~11.1% of those will die. So you'd actually get ~62.23 herbs. That's 684,530 gp. All the seeds cost 480k. That's a profit of 204530 in just 10 minutes, including deaths. So in one hour of time (12 runs), you will make 1.2m, and you'll also have ~48k farming xp to boot. Compare that to PAYING ~400k for that same xp (palms/maples). Feel free to do the math again yourself. But deaths ARE 1/9, and the AVERAGE (if living) is 7. Doubt your playing the same game as I. My game called Runescape goes like this. Each trip to all 5 allotments yields between 20-30 herbs, 5 on average per seed. That includes death and bonus yields. Is as simple as that, don't talk to me about death rates or bonuses because you don't know what the true values were coded at. I simply count whats in my bank and its in that range every stinking time. ... Um, no. 5 per seed is the MINIMUM. On average, it's more like 7. I've been farming snaps for a long time. I farm them 20 seeds at a time before I go to the GE again. I've been consistently getting 130s. You do the division, it's 6.75, which is accurate once you consider that 1/9 will die. Once you factor that in, the average IS 7, if you round down. And I'm pretty sure you don't know the exact values that were coded in either, so don't bring that up. Don't say I'm making stuff up if your argument is the exact same as mine. My statement was, "I did this, and this is the average." You said, "You're wrong, I did this, and this is the average". You're using the exact same logic as me, but you're saying mine is wrong... Frankly, here's where we differ: 1) Average Yield 2) Time We can ignore time because we are not talking about how I do it or how you do it, but the fastest way to do it. So that means we differ on yield. Now I'm going to say that from my experience, the average yield has ALWAYS been 7, or close to it. I have never had such bad luck that my yield average was as low as 5. Once again, 5 is the MINIMUM. If you use Supercompost and Magic Secutars, the least you can get is 5. The most you can get is something like 16. Now, does it make sense that the average is 5? That would mean that you NEVER got over 5 herbs from a single patch, which I am sure is not true. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
D Jay99 Posted July 7, 2009 Share Posted July 7, 2009 If your average over any reasonable amount of seeds is under 6.4 or something, you're doing something wrong. With secateurs + supercompost, it will always even out to ~6.7/seed if you farm enough. No [cabbage] about exact values and stuff, this is just my observation, and others usually get the same average. Link to comment Share on other sites More sharing options...
Outsanity Posted July 7, 2009 Share Posted July 7, 2009 To be honest, guys, Tremblake probably hasn't farmed many herb seeds and he took one or two bad runs and assumed that was the average. For those of us that farm hundres up to thousands of seeds, we know the average is between 6.5 - 7 herbs per seed, meaning you will always average by doing pretty much all seeds, especially snaps and ranarr. |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
D Jay99 Posted July 7, 2009 Share Posted July 7, 2009 Why does everyone always ignore the time it takes for the crops to grow? That's something you need to take into account. I like Farming, but it's not accurate to say how much the skill makes when only looking at the effort and ignoring the time it takes for things to grow. That's like saying the stock market can make you a billion dollars in one minute. It takes one minute to distribute your stocks, but you also have to wait for quite a bit. And people tend to want their money sooner than later. Except you can do other things in the time the herbs grow, so it doesn't count as time actually used to make money. Of course, you can't do it as often as you want, but the actual time spent farming per herb run is around 5 minutes. The rest is just free time you can spend as you wish. Link to comment Share on other sites More sharing options...
Zierro Posted July 7, 2009 Share Posted July 7, 2009 Yes that's true, I just take problem with the way some people word it. "Farming makes X amount an hour." No it doesn't. It makes X amount per hour of effort, but not per hour in it's traditional context. As long as they specify that the effort is what is being measured, then it's fine but a lot of people don't. Link to comment Share on other sites More sharing options...
w0odspriteV2 Posted July 7, 2009 Share Posted July 7, 2009 You're all talking about snapdragons, but I don't think rannars make that much profit ;/? Link to comment Share on other sites More sharing options...
3hitm4g3u Posted July 7, 2009 Share Posted July 7, 2009 You're all talking about snapdragons, but I don't think rannars make that much profit ;/? Fair amount of profit. I've been farming them. Like 9k for each herb and 39k for each seed. Link to comment Share on other sites More sharing options...
Zaaps1 Posted July 7, 2009 Share Posted July 7, 2009 You're all talking about snapdragons, but I don't think rannars make that much profit ;/? Fair amount of profit. I've been farming them. Like 9k for each herb and 39k for each seed. Therefore ~290k in herbs per run, counting deaths, and 195k in costs. So it's not as good as snaps, but hey, it's like half the level, which is like 1/5 of the farming xp required... ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
Outsanity Posted July 7, 2009 Share Posted July 7, 2009 You're all talking about snapdragons, but I don't think rannars make that much profit ;/? Fair amount of profit. I've been farming them. Like 9k for each herb and 39k for each seed. Therefore ~290k in herbs per run, counting deaths, and 195k in costs. So it's not as good as snaps, but hey, it's like half the level, which is like 1/5 of the farming xp required... That's still an average of 100,000 profit per run with the 6.5 herb per seed average. Snaps are better, sure, but not by much. Point is, if you want great profit from herb farming you can do these: Snapdragon > Ranarr > Toadflax > Spirit Weed (Haven't checked this in a while. It used to be) |2,300+ Total|138 Combat|12 Lvl 99 Skills|99 Slayer| Link to comment Share on other sites More sharing options...
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