Jump to content

Slayer Helm


Punitive_D

Recommended Posts

Most of the killing that I do is on a slayer task, and I've found that the existence of the slayer helm has more and more come to dominate the way I do things. For example, a number of the tasks that I routinely used to range now have been replaced by mele because its so hard to give up the slayer helm boost.

 

The dominance of the slayer helm most recently came to my attention with regard to the KQ. One of the (several) things that I've never done in game is solo the KQ, and I thought I might try it. Of course, conventional wisdom for fighting the KQ is that you wear Veracs. But as I was thinking about gearing up for my trip, I suddenly thought about waiting until I was on task and using my slayer gear instead of Veracs. (I haven't yet decided for sure whether this makes sense, but I'm seriously considering it.) Maybe I'm crazy to think this way, but if I'm not, and if the slayer helm is so powerful that it's now starting to infect entirely unrelated activities, such as boss hunting, perhaps it's overhpowered?

punitivedsig.png
Link to comment
Share on other sites

Wouldn't call it overpowered. It's like not you suddenly 3 hit everything. However, I think we do need a range and mage equivalent though. This helmet is the sole reason I melee everything too.

When everything's been said and done, more has been said than done.

All skills 80+

angel2w.gif

Link to comment
Share on other sites

No. Combat exp/hr with slayer is already bad the slayer helm just helps stopping grinding at armoured zombies for endless hours (not to say slayer helm gives faster exp than that, but it gives a big boost none-the-less).

 

Slayer helm + GS at KQ has been known for ages. It's decent but not amazingly faster than Veracs. Hunting KQ isn't unrelated to slayer either since you can get the task finished that way, killing workers between spawns for the bulk of the kills. It's not exp efficient, but similar to KBD with slayer helm - it's just a fun way with potential profit to do your tasks.

 

Only problem with slayer helm is it's lack of boosts for range/mage which almost completely eliminates two out of three combat styles for high end slayer training. So if anything you could say it's underpowered, in terms of mages and rangers.

slayermask3.png

A Draconic Guide V1.4, Fimer - Multi-Timer Farming Timer V3.

Dragon Boots: 39|Abyssal Whips: 16|Dark Bows: 1|

Link to comment
Share on other sites

In a way, I believe the new ferocious ring favors range a bit as you can throw knives faster than you can flip a whip.

 

I, too, hope for a range/mage equivalent of the Black Mask someday, all the better if it can be combined with other equipment like the Slayer Helm.

*******

"All that is gold does not glitter..."

Link to comment
Share on other sites

Slayer helm + GS at KQ has been known for ages. It's decent but not amazingly faster than Veracs. Hunting KQ isn't unrelated to slayer either since you can get the task finished that way, killing workers between spawns for the bulk of the kills. It's not exp efficient, but similar to KBD with slayer helm - it's just a fun way with potential profit to do your tasks.

 

I didn't know that using slayer gear was an established way to kill KQ -- I'm a boss-hunting newb. Are you saying that people actually kill the KBD over 100 times on a slayer task?

punitivedsig.png
Link to comment
Share on other sites

Black dragons aren't assigned in such high numbers before Kuradal, but people kill 60 of them indeed. Not something you like to do every black dragon task though, it takes ages.

When everything's been said and done, more has been said than done.

All skills 80+

angel2w.gif

Link to comment
Share on other sites

Black dragons aren't assigned in such high numbers before Kuradal, but people kill 60 of them indeed. Not something you like to do every black dragon task though, it takes ages.

 

 

they are not as bad for those who can use zamorakian spear + super anti fire + extreams ( i know that is alot but once you can do that black dragons are pretty easy. other then that they are an anoying tasl

 

 

a4d6cf8282.png

100122210315.png

Link to comment
Share on other sites

Slayer helm + GS at KQ has been known for ages. It's decent but not amazingly faster than Veracs. Hunting KQ isn't unrelated to slayer either since you can get the task finished that way, killing workers between spawns for the bulk of the kills. It's not exp efficient, but similar to KBD with slayer helm - it's just a fun way with potential profit to do your tasks.

 

I didn't know that using slayer gear was an established way to kill KQ -- I'm a boss-hunting newb. Are you saying that people actually kill the KBD over 100 times on a slayer task?

Yes, some slayers do.

I did it too until I got kbd heads for in my poh.

I saw alot of slayers at kbd in the 6 taks from Duradel before i got the heads.

It is even not that hard to solo KBD, with lava titan teleporting you right next to its lair.

Link to comment
Share on other sites

Black dragons aren't assigned in such high numbers before Kuradal, but people kill 60 of them indeed. Not something you like to do every black dragon task though, it takes ages.

 

 

they are not as bad for those who can use zamorakian spear + super anti fire + extreams ( i know that is alot but once you can do that black dragons are pretty easy. other then that they are an anoying tasl

If you find regular black dragons annoying, you can kill baby black dragons in the chaos tunnels.

 

It is the only task I get thanked by other players. :grin:

(there are green dragons in the same multicombat room and baby black dragons autoattack)

Link to comment
Share on other sites

Black dragons aren't assigned in such high numbers before Kuradal, but people kill 60 of them indeed. Not something you like to do every black dragon task though, it takes ages.

 

 

they are not as bad for those who can use zamorakian spear + super anti fire + extreams ( i know that is alot but once you can do that black dragons are pretty easy. other then that they are an anoying tasl

I used zammy spear last time and I wanst impressed at all. I will try whip + defener next time. (+ extremes)

Link to comment
Share on other sites

Black dragons aren't assigned in such high numbers before Kuradal, but people kill 60 of them indeed. Not something you like to do every black dragon task though, it takes ages.

 

 

they are not as bad for those who can use zamorakian spear + super anti fire + extreams ( i know that is alot but once you can do that black dragons are pretty easy. other then that they are an anoying tasl

I used zammy spear last time and I wanst impressed at all. I will try whip + defener next time. (+ extremes)

 

i should have added i was piety/turmoiling? but i found whip slower then z spear

a4d6cf8282.png

100122210315.png

Link to comment
Share on other sites

Black dragons aren't assigned in such high numbers before Kuradal, but people kill 60 of them indeed. Not something you like to do every black dragon task though, it takes ages.

 

I think Lapalok/Duradel has assigned me more than 100 blacks.

 

Then you've encountered a bug and you need to report it. Duradel/Lapalok has never assigned over 100 Black Dragons. I believe 60-70 is the max.

 

Anyway, on-topic:

 

No. Combat exp/hr with slayer is already bad the slayer helm just helps stopping grinding at armoured zombies for endless hours (not to say slayer helm gives faster exp than that, but it gives a big boost none-the-less).

 

Slayer helm + GS at KQ has been known for ages. It's decent but not amazingly faster than Veracs. Hunting KQ isn't unrelated to slayer either since you can get the task finished that way, killing workers between spawns for the bulk of the kills. It's not exp efficient, but similar to KBD with slayer helm - it's just a fun way with potential profit to do your tasks.

 

Only problem with slayer helm is it's lack of boosts for range/mage which almost completely eliminates two out of three combat styles for high end slayer training. So if anything you could say it's underpowered, in terms of mages and rangers.

 

This is exactly right.

dgs5.jpg
To put it bluntly, [bleep] off.

Link to comment
Share on other sites

For awhile rangers such as myself were mainly content with the black mask/slayer helm since we could utilize safespots which made up for the lost damage. Since that diagonal monster movement update (that was actually awhile ago, wasn't it? -.-) i think that rangers/mages should get something, however i'm not really complaining since i still range all my tasks unless i feel like training defense.. the rangers amulet was nice, but rangers need a little bit more (i'm not pushing it though, by the end of 2010 would be nice). To the contrary, for those who have high combat/slayer I've heard that the new ferocious ring is pretty crazy for those who use range with the new tasks.

[size="5"][font="Georgia"][b]Staking:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#FFFF00"][/color][color="#00FF00"] 4+ mil[/color][/font]
[font="Georgia"][b]Current Status:[/b][/font][font="Palatino Linotype"][color="#FF0000"][/color][color="#0000FF"] Training defense [/color][/font][/size]
Link to comment
Share on other sites

The black mask gives the same boost as the slayer helm, except with the helm you can use it in more places, and it has better defense.

 

What do you think the ferocious ring is? Automatically hitting +4 more, including range and mage, is a huge boost.

 

Not to mention, to train melee, you need to train 3 stats, while with mage/range, you only need to train 1. 2 if you count defense.

Stonewall337.png
[hide=Drops]Araxxor Eye x1 Leg pieces x2
GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)
Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3
DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide]

Link to comment
Share on other sites

it is no more overpowered then the black mask they have the same bonuses. only real bonus is for dust devils,and banshees see as slave ammy(e) already gave +15 to damage to aberrant specters.

 

It also has the armor benefits of a rune full helmet while not having any negative effects to magic/ranged. The extra armor never hurts, especially when it comes with it's other bonuses.

Riqualyn.png
Link to comment
Share on other sites

Wouldn't call it overpowered. It's like not you suddenly 3 hit everything. However, I think we do need a range and mage equivalent though. This helmet is the sole reason I melee everything too.

Pretty much my reason too, If there was a range based I'd use it alot more since I prefer Range over melee nowdays.

 

they are not as bad for those who can use zamorakian spear + super anti fire + extreams ( i know that is alot but once you can do that black dragons are pretty easy. other then that they are an anoying tasl

Not everyone has 85+ Herblore or the money for said level, you need to take that into account also.

Popoto.~<3

Link to comment
Share on other sites

It only really overtakes range, because who in there right mind actually uses magic for combat. Until magic is a reasonable price to fight with (AKA free or a one time cost) then no one will fight monsters with it, thus making a slayer helm for magic extremely useless. And the range slayer helm would help in a sort of way, but there are really only a few monsters made to range on. Sure the ranged slayer helm would help, but most of your tasks would be tanking with range gear, which is basically melee, which would make the helm useless because we already have a tanking slayer helm.

 

Basically what I am getting at is, Jagex made this game melee based and has neglected any other form of combat for years, and has seen no attempt to make it any different. You can't say the mask overpowers the other forms of combat when melee in itself is doing that job quite well.

Stellactic.gif
Link to comment
Share on other sites

The new ferocious rings are great for rangers. I'm currently ranging iron dragons with the ferocious ring, full void, and broad bolts. I have 95 range and with a range pot and flashing the 15% prayer I can hit 45s. Not a lot, but I've seen quite a few of em. So yeah, ranged and mage have been underpowered for a while in terms of slayer training, but now ranged is actually able to do something. Not sure how well the ring works with mage though.

99 HP, Attack, Strength, Defence, Summoning, Ranged, Herblore, Prayer, Agility, Magic, Slayer, Fletching, Fishing, Woodcutting, Mining, and Thieving.

 

Jagex'd out of my untrimmed hp cape on 6/14/2011.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.