Ryuuka Posted March 5, 2010 Share Posted March 5, 2010 and i just used 1,2k points last week.... god my luck is just awesome -.- Played since February 200113th to 30 huntingfiremaking cape achieved 6th August 2008_-_-_-_Quest cape achieved 19th August 2009 Link to comment Share on other sites More sharing options...
Tim Posted March 5, 2010 Share Posted March 5, 2010 Cool, I can auto-retaliate garg tasks now for 400 points. The 2k points for not getting a fire cape seems a bit over-exorbitant.[runs around lalala while wearing a fire cape] :3 I especially liked the Auto-Kill option was a pain sometimes to keep remembering "Oh right, Fugicide/ Rock Hammer/ etc" Popoto.~<3 Link to comment Share on other sites More sharing options...
stonewall337 Posted March 6, 2010 Share Posted March 6, 2010 I'm questioning if there's a reason for its existence in the first place. And now we're back three years ago to the same argument people had when this skill came out. The concept of Slayer itself is dumb. But it's a skill, and there you go. At least they've made it a useful one, whereas firemaking is just...there. Ima hurt you if you mock my favorite skill again. I would have hated getting maxed melee killing 10000000 armored zombies... [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
wioneo Posted March 6, 2010 Share Posted March 6, 2010 So, is the payment to be able to be assigned wyrms, or able to kill them without a cape? Aka, if you have the cape, can you get the assignment and then just not wear it? Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
Zepheras Posted March 6, 2010 Share Posted March 6, 2010 I'm questioning if there's a reason for its existence in the first place. And now we're back three years ago to the same argument people had when this skill came out. The concept of Slayer itself is dumb. But it's a skill, and there you go. At least they've made it a useful one, whereas firemaking is just...there. Ima hurt you if you mock my favorite skill again. I would have hated getting maxed melee killing 10000000 armored zombies... No one asked you to do that. You can volunteeringly switch monsters as and when you like? No more bad task streaks! "Do you really want to go back to the time when Falador was grey, lesser demon look like goats, dragons look like cows, hellhound look like cats and your character stands as stiff as a statue?" -F1775 Link to comment Share on other sites More sharing options...
xxshady Posted March 6, 2010 Share Posted March 6, 2010 Ya, when you think about it the only point of Slayer is the rewards that come out of it (such as the loot and unique point rewards like broad bolts). However, these rewards could have easily been added to the game without the addition of a whole new skill. This conversation is several years old though so i'll just leave it at that. :) ------------------------------------------------------------------- Link to comment Share on other sites More sharing options...
purekilljoy Posted March 6, 2010 Share Posted March 6, 2010 So can anyone confirm the auto smashing for gargoyles while ranging?Do I step out of my safe spot or just smash them where I stand and get the next one? I like the new updates, although aquanites....yeah never done a task and never will :D. Overall, love the skill, wouldn't train melee any other way. Link to comment Share on other sites More sharing options...
Bearded Phil Posted March 6, 2010 Share Posted March 6, 2010 Let's have another compromise then; spend all your remaining slayer points and never get any more nor ever have access to updated content. That way people who can't seem to deal with the updates wont. On a serious note, I bought the auto kill the first time i visited Kuradal for a new task. A long over due ability. I haven't gotten any gargs yet though <_< But! I finally got a chance to take on Jad for slayer xp so I try yet again for a fire cape. I'm glad I got a focus and hex to make my own full helm to use. This time I will be victorious, and of course ready for 93 slayer no matter how many points I have. _____________________________________________________________________________________________________________________________________________________ I've been to the Crunch once... Link to comment Share on other sites More sharing options...
Madouge Posted March 6, 2010 Share Posted March 6, 2010 So can anyone confirm the auto smashing for gargoyles while ranging?Do I step out of my safe spot or just smash them where I stand and get the next one? I like the new updates, although aquanites....yeah never done a task and never will :D. Overall, love the skill, wouldn't train melee any other way. You can stay in your safespot, they just fall apart when their HP runs out like any other monster, Click the pic if you wanna see a Ranged Slayer blog. Link to comment Share on other sites More sharing options...
Byzantus Posted March 6, 2010 Share Posted March 6, 2010 So can anyone confirm the auto smashing for gargoyles while ranging?Do I step out of my safe spot or just smash them where I stand and get the next one? I like the new updates, although aquanites....yeah never done a task and never will :D. Overall, love the skill, wouldn't train melee any other way. You can stay in your safespot, they just fall apart when their HP runs out like any other monster,And you no longer need to have a rock hammer with you? Link to comment Share on other sites More sharing options...
Wisardsamm Posted March 6, 2010 Share Posted March 6, 2010 Nope, you still need rock hammer, but it automatically kills the monster without the need to click the rock hammer then click the Gargoyle. Link to comment Share on other sites More sharing options...
Bassy Posted March 6, 2010 Share Posted March 6, 2010 Got my first Staff of Light whilst wearing Soul Wars cape. Gotta' love it. On another note, I'm hoping they release some more intermediate-to-higher level monsters like Gargoyles so that I have an incentive to spend 400 points on something that would only affect Gargoyles for me at the moment, unless of course Kuradal is going to assign Zygomites now... :wink: Click Here for a Common Sense Dungeoneering Guide Link to comment Share on other sites More sharing options...
Den Posted March 6, 2010 Share Posted March 6, 2010 I really like all of these things. 2000 points is a nice bit aswell.And either way, if you dont have 2000 points to spend at 93 slayer, you are doing something wrong. ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
Soultar Posted March 6, 2010 Share Posted March 6, 2010 They should have kept the fire cape req. it made them more uniqe. Link to comment Share on other sites More sharing options...
Robert_R Posted March 7, 2010 Share Posted March 7, 2010 I have a new problem with the compromise. It's causing everyone who hates an update now to make threads suggesting compromises. It's just a new tactic for whiners to use. Link to comment Share on other sites More sharing options...
Crimson607 Posted March 7, 2010 Share Posted March 7, 2010 I would like to clarify to everyone that when you buy the killing blow option it allows you to kill zygomites, desert lizards, gargoyles and rock slugs without having to use or even have these items on you (fungicide, ice box, rock hammer or bags of salt) to deal the finishing blow. That means these tasks wont annoy you either... well worth the 400 points in my opinion.This is wrong. I have tested this myself on Gargoyles earlier; you still need a rock hammer in your inventory in order to deal the killing blow. Link to comment Share on other sites More sharing options...
Diesel Posted March 7, 2010 Share Posted March 7, 2010 I would like to clarify to everyone that when you buy the killing blow option it allows you to kill zygomites, desert lizards, gargoyles and rock slugs without having to use or even have these items on you (fungicide, ice box, rock hammer or bags of salt) to deal the finishing blow. That means these tasks wont annoy you either... well worth the 400 points in my opinion.This is wrong. I have tested this myself on Gargoyles earlier; you still need a rock hammer in your inventory in order to deal the killing blow. Yeah, you need the item in your inventory. Last.Fm My Bloggy Proud to have served on Tip.it Crew Link to comment Share on other sites More sharing options...
romu000 Posted March 8, 2010 Share Posted March 8, 2010 Yeah, you need the item in your inventory. Confirmed ! and very usefull. now, regarding spending 2k points (instead of the crap load of unused slayer dart runes) is something i could think about since i still don't have that xxxx fire cape.Though, when i think about it more longer, i still think i shouldn't.Yes, having ice worms as a possible task would be awesome... but doing so with only mage as a solution would cut into being effective.So, i will continue visiting Jad and hope getting more skilled since fire cape still makes a differente at doing those tasks. Oh baby light the dark side... Link to comment Share on other sites More sharing options...
Noobzy Posted March 8, 2010 Share Posted March 8, 2010 They should have kept the fire cape req. it made them more uniqe. Unique? Everyone can buy one.. not so unique. If they were to be untradable, that would be a good incentive to get that fire cape. Now, it would just be profit driven, which in case of spending 2k slayer points makes sense.. 1 SoL and you gained back tha points. In my case: no ice wyrm task yet since I unlocked the ability, and getting close to slayer 99, so I consider training some more slayer to try out ice wyrms at least. "He really calls himself Noobz?" [hide=STATS][/hide] Link to comment Share on other sites More sharing options...
chenw Posted March 8, 2010 Share Posted March 8, 2010 They should have kept the fire cape req. it made them more uniqe. Unique? Everyone can buy one.. not so unique. If they were to be untradable, that would be a good incentive to get that fire cape. Now, it would just be profit driven, which in case of spending 2k slayer points makes sense.. 1 SoL and you gained back tha points. In my case: no ice wyrm task yet since I unlocked the ability, and getting close to slayer 99, so I consider training some more slayer to try out ice wyrms at least. Nevermind, misread that line 6,924th to 30 hunting, 13,394th to 30 summoning, 52,993rd to 30 DivinationKiln Record (Post-EoC): W 25 - L 0, 14 Uncut Onyx, 8 Jad hits received (Best record: Two in the same kiln)Obby set renewed post update #2: 0QBD drops: 21 crossbow parts, 3 Visages, 1 Kites, 2 KitsMax Port Score [2205] Achieved: 27th April 2013 (World 2nd) Farmyard Rampage ranking: 12th, 50,000 Kills. Dragon Pickaxe Drops: 1 (Times after I first entered Battlefield: 2h) Link to comment Share on other sites More sharing options...
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