August 9, 201015 yr I'm level 64 and quite enjoying it, it's costing me quite a lot of money, i'm just wondering, besides the thrill of getting a 99, is there any point to raise my farming any higher? (I didn't think this belonged in help, more of a disucssion really?)
August 9, 201015 yr The higher level you get, the more herb seeds you can plant, and herb seeds to herbs are a great passive money maker. Take Cadantine for example, you only need to pick one herb to make a profit.
August 9, 201015 yr I guess the main reason that people train farming so much is because of the profit that is earned. Though I'm not exactly sure of the profits, as all I did to train farming was supercomposting. :oops: But even that profits. EDIT: Nevermind this post, Omali nailed it. BlogTrimmed | Master Quester | Final BossBoss pets: Bombi | Shrimpy | Ellie | Tz-Rek Jad | Karil the Bobbled | Mega Ducklings120s: Dungeoneering | Invention
August 9, 201015 yr Here's another: Ranarr seeds are 17k (give or take) You can plant those and collect the ranarr and sell them for 7k each (which would require only three to make a profit): Or turn them into Prayer pots and sell them for 8k each: You have 51 Herblore, so using the ranarr method is definitely viable.
August 9, 201015 yr I am now 61 Farming and I have been farming herbs since 32 doing ranarrs from 32 to 40ish and Toadflax ever since. I've made ~20m and I have no idea what you're doing to make it expensive.
August 9, 201015 yr I am now 61 Farming and I have been farming herbs since 32 doing ranarrs from 32 to 40ish and Toadflax ever since. I've made ~20m and I have no idea what you're doing to make it expensive. Probably buying up tons of strawberry/melon/etc seeds and tossing out the final product.
August 9, 201015 yr Author Trees are what i'm doing, and running toadflax every couple of hours. I'm doing yews because maples are slow xp, it's not a huge concern i think it's kind of evening out, but i just wondered if there are any other reasons besides maybe magic trees or something? I could just do herbs and basically never level farming because the xp is a bit rubbish is all \=
August 9, 201015 yr farming currently ends at 85, i think they realy should add high level farming content but curretnly there is no high lvl content for farming
August 9, 201015 yr Farming is really a great skill (working on the quest cape level atm). Training wise you shouldn't try to train farming as an expensive skill and rather stick to mainly herbs with few tree runs to make profit certain. Even though the content for farming ends somewhere around spirit trees you should still train the skill as much as you desire because if jammyflex adds new content you could really stand to make a profit if you can plant/use it as soon as it comes out. :thumbsup: "A journey of a thousand miles begins with a single step." - Confucius "choosing your path is the true trial", "the most honorable dilemma"
August 9, 201015 yr I could just do herbs and basically never level farming because the xp is a bit rubbish is all \=I thought the same and just did it for the money, but it isn't too bad.[Farming] Exp gains for Capt Zaps in last 1day: 6,638 | 1wk: 50,110 (60->61) | 4wks: 157,445 (55->61)
August 9, 201015 yr Ancient effigies act as a potentional reason to get farming to 93/4 and then use boosts to get to 97, that is my aim with farming, so i can then personally get the exp from my effigies rather than needing to assist (so far i have 10 effigies in my bank)
August 9, 201015 yr farming currently ends at 85, i think they realy should add high level farming content but curretnly there is no high lvl content for farming How about level 90 requirements at Daemonheim? ^^ 99+ all 23rd March 2012 - 2496 total 13th June 2012.9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)?
August 9, 201015 yr Ancient effigies act as a potentional reason to get farming to 93/4 and then use boosts to get to 97, that is my aim with farming, so i can then personally get the exp from my effigies rather than needing to assist (so far i have 10 effigies in my bank) You'll be getting all the hot chicks if you can get in the 90's and do farming effigies. All of them.
August 9, 201015 yr Would be cool to be able to get a certain amount of uber-compost a day through some D&D, where the amount depends on your farming lvl. Uber-compost would mean no death and extra big yield. A Guide to Chinning in Ape atoll: up to 325kxp/h!
August 9, 201015 yr Author Ancient effigies act as a potentional reason to get farming to 93/4 and then use boosts to get to 97, that is my aim with farming, so i can then personally get the exp from my effigies rather than needing to assist (so far i have 10 effigies in my bank) You'll be getting all the hot chicks if you can get in the 90's and do farming effigies. All of them. Say no more. OT: So just keep doing what i'm doing then? I would just like a reason if you get me? Like, with runecrafting i can look forward to (after all the runes anyway) double astrals and double natures, whereas like the trees seem a bit lacking. I don't know why i'm on a bit of a farming craze at the minute, i was 49 the other day =P
August 9, 201015 yr Farming sucks. Herbs are terrible XP and trees lose you large amounts of money, and the skill ends at 83. quit
August 9, 201015 yr Farming sucks. Herbs are terrible XP and trees lose you large amounts of money, and the skill ends at 83. Yes but Herbs give you good amounts of money and trees are good xp...
August 9, 201015 yr Farming sucks. Herbs are terrible XP and trees lose you large amounts of money, and the skill ends at 83. Typical opinion for a typical RS player ;) 99+ all 23rd March 2012 - 2496 total 13th June 2012.9000+ dragon drops! Including draconic visage, d chains, d spears, d2h, d claws, d meds, d legs, d skirts... d bones, d hides :)?I want jagex to put resource dungeons and dungeoneering skill doors to dungeoneering floors so I can dungeon and get dungeoneering xp while I dg so I don't have to dg to get dg exp, but I can dg while I dg :)?
August 9, 201015 yr You'll be getting all the hot chicks if you can get in the 90's and do farming effigies. All of them.I'm ready, bring 'em on. :cool: Like already said, Farming is one of the best money-making skills, herbs are not bad xp either.A herbrun takes approx 5 minutes every 2 hours, used to make tons doing that. I'm saving effigies I can't yet do in bank too. It's my xp, mine I tell you... EDIT: with dungeoneering farming now ends at lvl 95.
August 9, 201015 yr Farming sucks. Herbs are terrible XP and trees lose you large amounts of money, and the skill ends at 83. Typical opinion for a typical RS player ;) I agree with Mummi. Though I had to put about 130m up front for my Farming level, the herbs have more than paid that back in the time I planted all those trees. Click Here for a Common Sense Dungeoneering Guide
August 9, 201015 yr Trees are what i'm doing, and running toadflax every couple of hours. I'm doing yews because maples are slow xp, it's not a huge concern i think it's kind of evening out, but i just wondered if there are any other reasons besides maybe magic trees or something? I could just do herbs and basically never level farming because the xp is a bit rubbish is all \= I've done nothing but pick torstols since level 85 and I've made tens of millions (lvl 89 atm). also, 9k xp in 5 minutes isn't very bad. In fact it averages to 108k xp/hr :P not to mention NICE profits
August 9, 201015 yr Farming sucks. Herbs are terrible XP and trees lose you large amounts of money, and the skill ends at 83. Yes but Herbs give you good amounts of money and trees are good xp...According to grimy's spreadsheet the herbs with the highest average profit right now is torstol and avantoes at about 25k each, assuming 75 minutes per run, that's a measly extra 100k/h. If you do 4 herb runs a day and 1 tree/fruittree/calquat run a day you'd get an average 130,284 xp per day, at a cost of 1,384,924 gp, or 10.6 gp/xp. For a skill which ends at level 83; 19% of the way to 99. quit
August 9, 201015 yr According to grimy's spreadsheet the herbs with the highest average profit right now is torstol and avantoes at about 25k each, assuming 75 minutes per run, that's a measly extra 100k/h. If you do 4 herb runs a day and 1 tree/fruittree/calquat run a day you'd get an average 130,284 xp per day, at a cost of 1,384,924 gp, or 10.6 gp/xp. For a skill which ends at level 83; 19% of the way to 99.First you say torstols are best moneywise and later on you say the skill ends at lvl 83.Torstols are lvl 85 farming. :wink: On my spreadsheet I made for 99 farming, my tree run (palm/magic/calquat) gives me 134k/day. You included 4 herb runs too, so you might have miscalculated? Also, you know anything that beats 125k for 5 minutes? :razz:
August 9, 201015 yr 125k wat. That's because everything has crashed atm. Usual yield from a snap run with scroll of life is 38 snaps, 2 marigolds (23m farm and still havent bothered to look into limps), 3 cactus spines and 24 poison ivy berries (32 if you have chisel house tab things, half that if you dont have wolper. sell these at 2k each they get merched every 1-2 months.).Run takes 6 mins from start to end, and snaps should be 40k/patch if you sell at the right times (not now for example). Makes the total profit from that about 260k/run or 2.6m/h, with 40k farm xp/h. For everyone with over 70 farm or so I'd suggest just to drop the trees and start doing snaps.
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