Danqazmlp Posted November 9, 2010 Share Posted November 9, 2010 Spirit shields, the strongest shields in the game for each respective use. The most expensive shields dropped by what is probably the most powerful creature in the game. So, why is it whenever we get an update which brings a new shield into the game, does it get compared to these shields? The spirit shields are arguably the hardest items to get in this game. Not only are they only attainable from the strongest enemy outside of quests, it can only be attained in separate parts which need putting together. The shields were the first to offer extra bonus damage reduction added onto their regular defence. In a way, they were an experiment by Jagex. The problem with the shields however is that they were released too soon. Being the first with these extra bonuses, you can expect more in the future. And more did come, as rewards for the Dungeoneering skill. These new shields therefore got compared to the spirit shields because of them both having extra bonuses. Of course, it has been found out that these shields are not as good as the ones released earlier, which brings people to complain. Is it however, fair? It is fair to compare items which are incredibly hard to get, which take the highest of stats or massive amounts of money, to items which require much less effort to attain and much less time to attain. Here is the problem. Jagex released the best items first, which will always lead to the rest being inferior. This in turn brings complaints. Jagex made the mistake of making something super powerful and releasing it when they could have released something much less powerful, but still enough to satisfy people and their hunger for stronger items. This brings problems for the future. Jagex can either: Create something even stronger which will then dwarf the spirit shields, but would be even harder to get. These would then have to be worth billions in todays market and could unbalance the game.Create shields which are inferior which then get thrown to the floor in disgust as they can't stand up to the current best. This then, as I have said brings complaints. They are stuck in a hole as far as shields are now concerned. Their mistake was to create something incredibly strong instead of a slow gradual change and increase. What I am saying, in short, is that it is unfair to compare spirit shields to others and then complain when the other shields can't stand up to them. Jagex have made the mistake which they now cannot undo. Want to be my friend? Look under my name to the left<<< and click the 'Add as friend' button!Big thanks to Stevepole for the signature!^ Link to comment Share on other sites More sharing options...
Den Posted November 9, 2010 Share Posted November 9, 2010 I do think they should release stuff gradualy instead of releasing something great, then adding worse stuff later.I also think however that Jagex are too focused on balancing things these days, that they end up having such a little impact compared to older items that people just cba getting them. Like many things with RS2, its legacy issues. (Viewing people from different height levels but buildings not being tall enough, the most powerful items, etc) ........::::: Rainy's YouTube Channel - Rainy's Twitter - Rainy's Facebook - Rainy's DeviantArt - Rainy's Tumblr - Rainy's Tip.It Profile :::::......... Link to comment Share on other sites More sharing options...
green9090 Posted November 9, 2010 Share Posted November 9, 2010 I'm not comparing the CKS to the divine and ely when I say it's worthless. Its damage reduction is so low that it can be safely ignored, meaning that it must be judged based solely on its defensive stats. Its stats are okay, but not better than the relatively cheap DFS for anything. Similarly, eagle eye is inferior to the again relatively inexpensive spectral, and farseer falls short of the affordable arcane. What COULD have been niche shields are instead crap shields. With the time it takes a player to save up enough tokens to get all the weapons they want (the weapons being tens of times more useful than the shields) and then start in on the shields, everyone who couldn't afford the better shields is weeded out. I highly doubt anyone who couldn't afford the superior counterpart to a shield will ever buy one. They have worse stats, negligible damage soaking, and cost money to use to boot. Of course they're worse than divine and ely, but they could at least be arguably better than the next tier down. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Hegelstad Posted November 9, 2010 Share Posted November 9, 2010 I think it's very important to keep value / power at the same ratio. The value and power should be determined by how hard it is to acquire the item. So in this case you would suggest that Corporeal beast either should be released later, dungeoneering should be harder (and give the shields better stats) or make corporeal beast and the SS's weaker. If jagex go out and nerf an item (like Nexon likes to do with Maplestory) it would, might even ruin the game. Maplestory is so messed up now, leaving former high lvl equip worthless, and they add low lvl equip that becomes very rare to compensate. I dont think it works. So jagex made a right decision, they needed a boss monster of that difficulty, and therefore they needed that reward. They weren't ready with dungeoneering, and they cant make dung too hard either, because people will get bored. I see no reason why its bad to release the most powerful equip first. Adds more goals to the serious players, and they might put in something in between for the casual ones. A good flow. (sorry if my english is unclear, I'm from norway :P) My lame drops:6 Effigys1 D Med - 1 D Dagger1 Verac's Helmet - 1 Guthan's Platebody Link to comment Share on other sites More sharing options...
Jehosaphat Posted November 9, 2010 Share Posted November 9, 2010 We don't want another divine/ely from the Chaotic Shields. We want something that actually justifies its cost - an alternative to the Spirit Shields that's not as good, but relatively cheaper. Right now, though, Chaotic Shields are pretty much a big fat flop - their main selling point has been retracted from numerous times to the point where most people see it as not doing much of anything, and the stat bonuses compared to the alternatives aren't worth the opportunity cost of a chaotic weapon. Link to comment Share on other sites More sharing options...
stonewall337 Posted November 9, 2010 Share Posted November 9, 2010 Even 10% base damage reduction might be worth it TBH, 10% of all melee, 5% range, 0% mage, etc. [hide=Drops]Araxxor Eye x1 Leg pieces x2GWD: 5000 Addy bar Steam B Staff x3 Z Spear x6 Sara. Hilt x2 Bandos Hilt x2 (LS, Solo)SS x6 (1 LS)Tormented Demons: Shard x6 Slice x5 Claws x9 Limbs x3DKS: Archer x21 Warrior x31 Berserker x30 Axe x51[/hide] Link to comment Share on other sites More sharing options...
TheAncient Posted November 9, 2010 Share Posted November 9, 2010 Jagex is pretty terrible at game balance. The solutions to this problem are plentiful:-- Instead of the DG shields, Make a DG reward an attachment to spirit shields which allow for damage soaking.-- Buff the DG shield damage soaking while reducing their stats.-- Use different combinations of stats. We NEED damage reduction. Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
PereGrin Posted November 9, 2010 Share Posted November 9, 2010 I think the issue that most people have with the shields is that in the KB, it claimed 20% reduction on hits over 200lp (for the main style of reduction). Because there was nothing to confirm or deny this claim, lots of players bought them thinking they would be good. Then, it recently came out that this shield does not do this at all, or anywhere close to this. Instead, it has 14% damage reduction on all damage recieved past 200lp damage. This means that if you would have gotten hit for a 300, you first subtract 200 from that, and then the shield reduces damage by 14% of what is left. So you save a whopping 14lp, which is 4.6% total damage reduction. Even letting Jad max on you, the shield only blocks up to about 11.1% of the damage, which isn't even close to 14%, which is what your equipment screen currently claims in game. And that is the maximum they will ever block. Because essentially nothing else hits 980s, the average damage blocking you will get from using the shield is about 5%. And that is only against one style of attack. For bosses that use multiple styles, (GWD, TDs, and elsewhere) the averate % damage reduction is far lower. For those people that bought this shield to use, it does not even do close to what Jagex claimed it did. The small damage reduction is not worth the time it took to get the shield, and anyone in position to use the shield has many better options available, such as sepctral, arcane, DFS, and rune defender. All those shields are better then their chaotic counterpart, they are relatively affordable, and none of them cost any money to use. Link to comment Share on other sites More sharing options...
Cheefoo Posted November 9, 2010 Share Posted November 9, 2010 The concept of the dungeoneering kiteshields was almost what I was expecting. The divine spirit shield reduces all damage by 30%, it's rather hard to top that without potentially unbalancing the game. The part of the DG shields I like is their reduction of specific types of damage, unlike the DSS reduction of all damage. The mage shield absorbs melee attacks, melee absorbs range, and range absorbs magic. The concept had potential, but the fundamental flaw was the incredibly low percent of reduced damage. Instead of trying to "outclass" the DSS in at least one aspect, these shields only reduce "up to 20%" (which is now said to only be 14%), and only work against specific kinds of attacks. So these dungeoneering kiteshields not only work against specific attacks, but also reduce damage less. However, this is offset by their other combat bonuses, and they're much easier to obtain. The combat bonuses of the chaotic kite have quite a few defense points up on the DSS, the farseer kite has almost as much magic attack as an arcane spirit shield, and the eagle eye kite has almost as much magic defence as a spectral kiteshield. The dungeoneering kiteshields aren't "useless", but in the case of damage reduction, they are greatly outshone by the divine spirit shield. It makes sense though, factoring in the availability, and the other stats/bonuses. However, I think if there are to be new shields to, in any way, shape, or form, beat the DSS in damage reduction, it would have to be limited to certain combat styles, or have some other kind of drawback, such as reduced stats. [spoiler=I LOVE MY STATION] 01001001001001110110110100100000010101000111011101100101011011000111011001100101001000000110000101101110011001000010000001110111011010000110000101110100001000000110100101110011001000000111010001101000011010010111001100111111 Link to comment Share on other sites More sharing options...
Bladewing Posted November 9, 2010 Share Posted November 9, 2010 if you have used a divine you would know know how ridiculously overpowered they are it will be hard for a shield to surpass divine How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
TheKoolKandy Posted November 9, 2010 Share Posted November 9, 2010 If a shield is ever made that is more powerful than a divine I will be amazed. Especially if it makes the divine look like a CKS in comparison because divines are.... divine. If they were to introduce a more powerful shield if would have to have major ristrictions on use (like extreme potions in pvp). Slayer; it's just what I do.Thanks Hugger 88 for the awesome siggy!Click show if you want to see achievements.Achievments: Maxed/Comp'd 7th of August 2012. 120 Dungeoneering sometime early december 2011. 99 Slayer achieved October 22nd, 2010. 99 Prayer achieved September 99 18th 2010. Summoning achieved September 14th 2010. 99 Defence achieved May 8th 2010. 99 Constituton achieved April 24th 2010. 99 Attack achieved on January 29th 2010 at 8:00 PM. Questpoint Cape on August 30th 2009.99 Strength (11:47 P.M. August 17 2009). Link to comment Share on other sites More sharing options...
Blutters Posted November 9, 2010 Share Posted November 9, 2010 Create something even stronger which will then dwarf the spirit shields, but would be even harder to get. These would then have to be worth billions in todays market and could unbalance the game.Create shields which are inferior which then get thrown to the floor in disgust as they can't stand up to the current best. This then, as I have said brings complaints. They are stuck in a hole as far as shields are now concerned. Their mistake was to create something incredibly strong instead of a slow gradual change and increase. What I am saying, in short, is that it is unfair to compare spirit shields to others and then complain when the other shields can't stand up to them. Jagex have made the mistake which they now cannot undo.Why not mention Abyssal Whips and Barrows armor in the same argument?They basically have taken your first bulleted point and applied it to Abyssal Whips - the Chaotic weapons are unbalancedly overpowered, but harder to get than their counterparts. Link to comment Share on other sites More sharing options...
Kimberly Posted November 10, 2010 Share Posted November 10, 2010 They are compared to because they're the best. Everyone's looking for what will trump them or what will be acceptable, cheaper alternatives. And it's completely fair to do so. We might be playing this game with a very short term focus, at times, but everything will be surpassed eventually. The day when gear and complexities stop improving is the day the game ends. And with Jagex's profits ever-increasing, that's not bound to happen any time soon. So when you see people comparing gear to the existing high-tier combat gear--gear they've been using for years, which feel like a long time--it's only normal. And it's normal to hope that you'd be playing to see the next tier to be pushed through. It's not going to stop. And it's not wrong. It's normal. It's the progression of time. And it's certainly not a mistake. Deal with it. Link to comment Share on other sites More sharing options...
Sir_Squab Posted November 10, 2010 Share Posted November 10, 2010 The concept of the dungeoneering kiteshields was almost what I was expecting. The divine spirit shield reduces all damage by 30%, it's rather hard to top that without potentially unbalancing the game. The part of the DG shields I like is their reduction of specific types of damage, unlike the DSS reduction of all damage. The mage shield absorbs melee attacks, melee absorbs range, and range absorbs magic. The concept had potential, but the fundamental flaw was the incredibly low percent of reduced damage. Instead of trying to "outclass" the DSS in at least one aspect, these shields only reduce "up to 20%" (which is now said to only be 14%), and only work against specific kinds of attacks. So these dungeoneering kiteshields not only work against specific attacks, but also reduce damage less. However, this is offset by their other combat bonuses, and they're much easier to obtain. The combat bonuses of the chaotic kite have quite a few defense points up on the DSS, the farseer kite has almost as much magic attack as an arcane spirit shield, and the eagle eye kite has almost as much magic defence as a spectral kiteshield. The dungeoneering kiteshields aren't "useless", but in the case of damage reduction, they are greatly outshone by the divine spirit shield. It makes sense though, factoring in the availability, and the other stats/bonuses. However, I think if there are to be new shields to, in any way, shape, or form, beat the DSS in damage reduction, it would have to be limited to certain combat styles, or have some other kind of drawback, such as reduced stats. Problem is, as it has been pointed it, it's damage absorbing effect is so low it has virtually no effect. If they did what players thought they did in the first place, might be useful. Or take the 14% and 7% or whatever reduction % it is, but apply that to all hits. Either that, or honestly BOOST ALL THE DEFENSIVE STATS INTO THE 100 RANGE to make them worth it. K, maybe less for mage, but still. Give them uber stats OR make the damage absorption do something. Squab unleashes Megiddo! Completed all quests and hard diaries. 75+ Skiller. (At one point.) 2000+ total. 99 Magic.[spoiler=The rest of my sig. You know you wanna see it.]my difinition of noob is i dont like u, either u are better then me or u are worst them meBuying spins make you a bad person...don't do it. It's like buying nukes for North Korea.Well if it bothers you that the game is more fun now, then you can go cry in a corner. :shame:your article was the equivalent of a circumcized porcupineThe only thing wrong with it is the lack of a percentage for when you need to stroke it. Poignant Purple to Lokie's Ravishing Red and Alg's Brilliant Blue. Link to comment Share on other sites More sharing options...
Zaaps1 Posted November 10, 2010 Share Posted November 10, 2010 Nerf Corp -> Option A Not saying its a good route, but you all know Jagex would do it. ~It's Super Effective! (The Zaaps Blog)~My YouTube Channel, where you get to watch me go around and make a fool out of myself and all comp capersGuides:~Yeah I wrote them once~Suggestions:~Yeah I made those once~ Link to comment Share on other sites More sharing options...
green9090 Posted November 10, 2010 Share Posted November 10, 2010 Nerf Corp -> Option A Not saying its a good route, but you all know Jagex would do it.They've been slowly doing this since corp came out. Corp was EXTREMELY difficult to kill when it was first released, but with modern gear, prayers, and potions, it's a joke. Soloing isn't even that hard anymore (though still prohibitively expensive). As our combat abilities grow, corp will become more and more accessible as a boss, and more farmable for high level teams. To be honest, we're FAR overdue for a boss equal to or harder than corp. It's getting pretty boring. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
Star_Fox Posted November 10, 2010 Share Posted November 10, 2010 People are overlooking the prayer soak that comes with the Divine. This is ultimately the deal breaker in many situations. First, youcannot camp at certain monsters because without prayer, the shield acts like a normal 3rd age kite, making it relatively useless againstDFS or defender. Secondly, going into safe pvp like soul wars will be difficult since you constantly have to refill prayer points.Lastly, they are expensive. This persuades most people to look into alternatives such as the chaotic shield or even rune defendergiving "some" balance to the game. Jagex has done a good job in making these shields incredibly hard to get. These shields shouldonly be accessed by the elite and it strengthens the boundrie between the strong and weak because without them, we would allbe basically the same. Link to comment Share on other sites More sharing options...
green9090 Posted November 10, 2010 Share Posted November 10, 2010 People are overlooking the prayer soak that comes with the Divine. This is ultimately the deal breaker in many situations. First, youcannot camp at certain monsters because without prayer, the shield acts like a normal 3rd age kite (Which is relatively useless againstDFS or defender). Secondly, going into safe pvp like soul wars will be difficult since you constantly have to refill prayer points.Lastly, they are expensive. This persuades most people to look into alternatives such as the chaotic shield or even rune defendergiving "some" balance to the game. Jagex has done a good job in making these shields incredibly hard to get. These shields shouldonly be accessed by the elite and it strengthens the boundrie between the strong and weak because without them, we would allbe basically the same.A couple points: first, the prayer drain feature of the divine should not be a deal breaker anywhere where you'd be using a tank shield. If you're taking little enough damage that drinking the extra prayer potion is more a hindrance than the damage soak is a help, you should almost certainly be using a rune defender or other offensive shield instead. Second, chaotic kite is not the second choice here. If you're for whatever reason not able or willing to use a divine or elysian shield, DFS will be the runner up rather than the chaotic kite 99% of the time. The DG shields are REALLY BAD, not just "bawww not better than divine." Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
TheAncient Posted November 10, 2010 Share Posted November 10, 2010 overall rankings for shields PvP (Tribrid): Div>Ely>Arc>FKS>DFS>CKS>Spec>EEKS. Defender is useful but in a different way so it is not ranked.PvM (Slayer): Defender > AllPvM (MH exlcuding Rex): Div>Ely>Spec>DFS>CKS>EEKS. EEKS is higher against arma. Defender is useful but in a different way so it is not ranked.PvM (Rex): Div>Ely>Arc>FKS Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
Bladewing Posted November 10, 2010 Share Posted November 10, 2010 if you are just doing rex i think arcane > divine to be honest How to Chin Nechyraels for fast XP and profit Link to comment Share on other sites More sharing options...
TheAncient Posted November 10, 2010 Share Posted November 10, 2010 if you are just doing rex i think arcane > divine to be honest scrubs do rex alonei mean for tribing/2.5 but yea for solo rex arc>div Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
Blutters Posted November 10, 2010 Share Posted November 10, 2010 I gotta ask why you consider DFS better than CKS... Link to comment Share on other sites More sharing options...
TheAncient Posted November 10, 2010 Share Posted November 10, 2010 I gotta ask why you consider DFS better than CKS... Strength bonus; +7 is hardly insignificant+15 Magic defense is also huge. ~10 ranged isnt.Also CKS is usually lost on death CKS>DFS only in range vs range. Ever wanted to find street prices of RS items? Check out the SPOLI Index Nex Drops: Pernix Cowl, Pernix Chaps, Torva Helm, Torva Platebody, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Chaps, Virtus Robe Legs, Zaryte Bow, Virtus Mask, Torva Legs, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Zaryte Bow, Virtus Robe Legs, Virtus Robe Top, Virtus Robe Top, Torva Platelegs, Zaryte Bow, Pernix Body, Torva Platelegs, Torva Platelegs, Virtus Robe Top Link to comment Share on other sites More sharing options...
green9090 Posted November 10, 2010 Share Posted November 10, 2010 I gotta ask why you consider DFS better than CKS... Strength bonus; +7 is hardly insignificant+15 Magic defense is also huge. ~10 ranged isnt.Also CKS is usually lost on death CKS>DFS only in range vs range.+1, especially the magic defense. People don't realize how few places you don't need magic defense in addition to ranged/melee. All of the major potential uses for the CKS in PvM fail due to horribly inferior magic defense. Join "DG Sweepers" Clan Chat for Dungeoneering Floors | Accepting all tipiters who are Willing to Learn | Link to comment Share on other sites More sharing options...
NastyJenny Posted November 10, 2010 Share Posted November 10, 2010 I think they had good intentions, aka our poor noobs can't afford Spirit Shields and whine et's give them a downgrade version and try to make them look semi-decent in KB... I didn't even consider getting any of the chaotic shields even with the KB been right. Blocking some damage over 200 really doesn't sound great at all.A shield is a niche use anyway for a high level like me that doesn't boss-hunt often, i mostly do slayer which means i wear a shield once in a blue moon for Wyverns lol. They did imo at least a good job with how chaotics degrade, rapier pe beating up whip for a reasonnable cost in single combat with the drawback of being exponentially more expensive to use in multi. Make it degrade just by time spend in combat and you destroyed completly the slayer skill. Balance is hard to get and i sure more often than not wonder what Jagex smokes after updates :wall: Link to comment Share on other sites More sharing options...
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