Suliman101 Posted December 18, 2005 Share Posted December 18, 2005 Heh. ok, lets have a look back at the many blunders that jagex have had during this past year... As a message, many of these thoughts are just general views. I really tried to post what i could presume about certain subjects and tried to use logic to decide what the overall message was to the community and what the widely accepted responce was. I only ask that you draw your own conclusions about certain information here and try to put things into perspective. That being said, here is a list i have devised so far: 17 January 2005 - Karamja Dungeon: oh here was a good one. the start of the whole dragon fiasco. Apparently Jagex decided that they wanted to lower the cost of dragon armor so that they would see it being used in more PVP scenarios such as PKing. SO, they decided to release dragon legs, and make the drop rate very good. Now any lvl 60 could be lucky enough to get d legs. Price started out at around what? 9mil, and quickly decreased ever since. But thats for later consideration. The blunder here was what they didnt tell us :twisted: . Apparently this place was meant for only meleers or rather non rangers :twisted: . so they changed the metal dragons where anyone without a d fire shield would be killed almost instantly. But, they didnt inform us of the change. Now, one would think loosing millions in robinhood hats and ranger boots and arrows, etc. would cause jagex to publicly say that the metal dragons were changed. however... OOPS! :twisted: 1 March 2005 - Bug in Guthix Rest Tea: Now this one was good. Heh, people lost millions upon millions when jagex had this problem. Apparently the new quest gave you the ability to make this tea item that would instantly heal you to full health and then some. Also, not entirely sure, but was it considered food? well you can see what im getting at, basically people were scammed out of millions in the deul arena. It wasnt fixed for a whole day, in which people lost alot of money. I dont think anyone was banned for this offence... 9 May 2005 - Barrows: Now this update itself had no real issues. But its what it was engineered to do that was the problem. Basically, around this time, apparently jagex wanted to lower the price of dragon items again so they introduced armor that was better and would cost a whole lot less. Also easier to attain. Just noted for later refrences because it gets hypcritical when considering other updates. 11 July 2005 - Farming: :?... :(... :x... :cry:... ok, now i know what your going to say. "not everyone hates farming" of course not. there are people out there that think its a great skill. a lot of "fun". whatever that means. But the main point is this... it was a dissappointment. Now dont take that too harshly either. because some people were dissappointed, but they had high expectations. Others had such high expectations, that they were unable to accpet the fact that the skill itself was lacking. I personally gave much thought as to what this skill would be like before it was released, and personally i wasnt very surprised. See sig for any further elaboration. Also, and this one made me laugh... The farming poll. "How do you feel about the farming skill?" 10 Aug 2005. They removed this poll from view, i wonder why? According to them it was "too early" to get reliable results :lol: . In all honesty, if they were to redo this poll do you think the results would be that much different. Some positives to farming (since i know ill get flamed): As exepcted it boosted Herblore. People could grow ranarrs and other much needed herbs for advancing lvls. It added total lvls (but i guess that can be seen as a negative too since many people who decided to not farm went down in rank). People can grow their own personal tree at higher lvls. Not really that great considering if you were actually farming, you would grow more than 1 damn tree... :evil: ok now here are some updates which i really dont have any dates for, considering how they were introduced without anyones knowledge. So some of these might be from the previous year. Sorry if there are any problems. Also, some maybe just rumors and may have not been confirmed. Tradeable Quest item Falsely labeled as rare by jagex moderator. **UPDATED** Cat training medals. basically it was a quest item that a mod said would become rare and many merchants spent millions buying large amounts. then later it was discovered that those claims were false. heh. Slayer EQ changes: basically nerfed many slayer items. Crumble Undead changed to give half the exp per cast: Apparently jagex didnt want anyone to use this to level up magic, one of the most expensive and incredibly hard skills to level. The change was made years after many people allready "exploited" (my [wagon]) to get to the higher magic levels. Basically, many people were not informed, and that lead to people buying large amounts of chaos runes and loosing about 50% of the money spent when they had to resell them. Kalphite Queen Made EVEN Stronger!: The KQ becomming harder to defeat cause the d chain price to jump to 32mil! Now explain how this change was suppose to lower the price of dragon armor as jagex orginally intended?:roll: Now if you dont believe they are hypocrits then take into consideration the next update. Dust Devils drop D CHAINS! Lvl 65 slayer required to kill a relatively weak monster for a dragon chain. Now you might say well, its hard to do since the drop rate is horrible. Well, alot of people have gotten the drops. From what i presume, its droprate is similar to that of a left half, or a d med from a firegiant. Might be mistaken, but thats besides the point. this update began to lower the price of the chain, to what now? 22 mil? erm? hmm, back to scratch eh jagex? Edit: Spinning plates They almost always break the first time you used them. At shops they were also often 150+ gp a piece. Then after a just few hours, Jagex had to update it again so that it would be unbreakable. I think it was also tradable, now it isnt. ( "I think" ) I have a broken plate banked lol. Camo suit Random event gone tradable... LastI heard it became non-tradable, but people were selling them for hundreds of thousands of Geepees... Scheduled Blunders expected for 2005-2006: Well, in addition to Player Owned Houses and Carpentry scheduled for the end of this year ( :lol: :lol: :lol: :lol: :lol: :lol: :lol: ) :roll: , i wonder what jagex is going to do next? Maybe release a Dragon Plate, or Dragon Kite, which will either intend to raise or lower the price of other dragon equipment. Make up your mind! Anyway, i know this list isnt complete, thats why im asking you guys to see if there is anything that i missed, and i will gladly update this post. If your going to flame me for any reason, please make a well informed post that actually goes against anything ive posted here. Also, this post really wasnt a rant since i tried to maintain a neutral, almost whimsical tone. Also much of this doest deal wish specifics, it just cites different events. I also dont know wheather this belings in general p2p since many of these updates are p2p only. Im sorry if i offended anyone, i only wanted to cite events and allow the reader to draw their own conclusions i guess. If you think this belongs in a different section please move. ty. Please post any other info youd like to see added, screens would be cool to add too maybe. Idk... Edit: Controversey and confusion that Erupted Because of these blunders: Ok, allow me to explain certain underlying messages that were implicated by and affilliated with these events. Dragon EQ Controversey. The first one discussed was the whole Dragon armor thing. Well, basically, Jagex cant seem to make up their mind when it comes to whether dragon items should be kept very rare and high priced, or made inexpensive and worth risking in a PVP/PKing Situation. Many of their updates seem to contradict each other, and players really dont know what to think. This creates tension when it comes to views comparing and contrasting dragon armor with other types of equipment such as barrows and crystal, etc. Exp Gain Controversey. Should experience be easy to attain, or more of a challenge. A lot of people think that rsc was harder to play and posed more of a challenge. and they also think that rs2 is very easy to level and train, and breeds noobs in the process. The problem here is the dissagreement that players have formed with the way jagex updates its skills. Many of the updates this year have either made it easier or harder to gain exp. Things like cook x, and others make it very easy to gain exp. Jagex seems to be torn between making challenging aspects to this game and also making it easy for newer players. AFK Controversey. Contrary to what many people think, AFK violates Rule 7 in the jagex rules. It is a bannable offence believe it or not. However, many people claim that andrew himself stated that afking is fine since no one can actually prove that you are afk at any given moment. Basically, jagex is also torn as to whether or not they support or prohibit AFKing. An example would be when they added the axe hut in the wildy (supposedly specifically for the purpose of afk). A recent example would be the slayer staff to automatically cast crumbles. then after people use this as a method for afk training, they halved the exp you get from crumble undead. See if you can come up with any other forms of controversey which arised due to jagex's blunders... If you post any i will update this. If you post a blunder try to include any problems it caused for the community itself. Link to comment Share on other sites More sharing options...
uk_swat Posted December 18, 2005 Share Posted December 18, 2005 :s its confusing me 23 whip pks,3 dhorka,2 ahrims lvl 119 attack 99 strength 99 and defence 92 plus 94 mage Link to comment Share on other sites More sharing options...
Suliman101 Posted December 18, 2005 Author Share Posted December 18, 2005 what is? my post? Idk, maybe its not so clear. basically i wanted to make a list of all the blunders jagex has made in 2005. kinda like a recap sort of thing. heh. Link to comment Share on other sites More sharing options...
crackfox04 Posted December 18, 2005 Share Posted December 18, 2005 Tradeable Quest item Falsely labeled as rare by jagex moderator. Ok, i dont quite remember the name of this item. but basically it was a quest item that a mod said would become rare and many merchants spent millions buying large amounts. then later it was discovered that those claims were false. heh. Cat training medals. :) Link to comment Share on other sites More sharing options...
chessmastuh Posted December 18, 2005 Share Posted December 18, 2005 Hehe... nice list man, brings back some good (or rather, strange) memories :lol: Stunning signature created by the one and only My Boggy. Just like Columbus he gets murderous on purpose Link to comment Share on other sites More sharing options...
malo2 Posted December 18, 2005 Share Posted December 18, 2005 farming dosent really lack anything, just so many people fail to relize that it has become the best way to make money, my friend got both his white and blue phat doing farming. Lastfm Link to comment Share on other sites More sharing options...
Duke_Freedom Posted December 18, 2005 Share Posted December 18, 2005 Also, not entirely sure, but was it considered food? No it wasn't which made it even worse. Heh, wanted to make a topic about this soon too. Basically naming all the stuff you did too.. Yeah Jagex succeeded in blundering regarding several issues :P. Ofcourse they kept the best one of them for the end: carpentry is not comming out yet :). The value of my bank at its height. Estimated value at the peak of the rares market: 250 billion+.Most likely the largest trade in RuneScape ever. Estimated value at the peak of the rares market: 70 billion+. Link to comment Share on other sites More sharing options...
Suliman101 Posted December 19, 2005 Author Share Posted December 19, 2005 farming dosent really lack anything, just so many people fail to relize that it has become the best way to make money, my friend got both his white and blue phat doing farming. a lot of people felt it lacked substance. And to this day there are many people who still are not accepting farming as a reputable skill. Many people who are higher level that i have a lower total due to lvl 1 farming. And i ask them why? they just dont want to do it. And you cant say it is a hard skill to raise either. In fact it may be one of the easiest, though rather expensive. Also elaborate on how your friend pulled this off. he did it by actually farming? and how exactly has farming enabled him to do so. Just curious. Btw. i updated the main post with a controversey section, breifly describing the problems that arise indirectly due to some of these issues. heh... edit: duke_freedom, in responce to your sig, "I didnt say which year", i dont think jagex did either? lol :lol: Link to comment Share on other sites More sharing options...
the_drunk_dude Posted December 19, 2005 Share Posted December 19, 2005 im still laughing from when they changed the abysaal whip Link to comment Share on other sites More sharing options...
majinkamahl Posted December 19, 2005 Share Posted December 19, 2005 What is AFK under rule 7? Only part I did not get. I think Jagex fumbled when a whole year could go by and not update F2P. ESPECIALLY considering the Champion's Guild is a F2P Guild and F2P players can't access the basement! Wow...I just scanned it with my new high tech program called "common sense" and it detected a scam. Link to comment Share on other sites More sharing options...
Sensei_3_tails Posted December 19, 2005 Share Posted December 19, 2005 I think Jagex fumbled when a whole year could go by and not update F2P. ESPECIALLY considering the Champion's Guild is a F2P Guild and F2P players can't access the basement! And you're saying that f2p rangers getting better bows and arrows (bows up to willow and arrows up to addy) is not an f2p update? honestly, i am annoyed when my fellow f2pers whine about not getting updates, rather than being resigned to the fact that f2p does not get updates that often because f2p does not pay for the servers, another reason why i am hoping that my getting members comes sooner. (assuming i actually do. who knows.... the future is always uncertain) RAVE BREAK! Link to comment Share on other sites More sharing options...
hazardmaster Posted December 19, 2005 Share Posted December 19, 2005 I think Jagex fumbled when a whole year could go by and not update F2P. ESPECIALLY considering the Champion's Guild is a F2P Guild and F2P players can't access the basement! And you're saying that f2p rangers getting better bows and arrows (bows up to willow and arrows up to addy) is not an f2p update? honestly, i am annoyed when my fellow f2pers whine about not getting updates, rather than being resigned to the fact that f2p does not get updates that often because f2p does not pay for the servers, another reason why i am hoping that my getting members comes sooner. (assuming i actually do. who knows.... the future is always uncertain) As an f2per, even I support this guy :| Woah, the Karamja Dragon Dungeon was released in January?? :shock: Feels so....far away... Link to comment Share on other sites More sharing options...
The_Haysta Posted December 19, 2005 Share Posted December 19, 2005 Yeah Jagex did mess up 2005. I wonder what they will do in 2006 to make the Runescape Population Even Angrier :wall: I somehow think the majority of runescape wont like POH's or carpentry either. I think the best update this year was the release of the agility shortcuts (very handy (65 agility(lol(very cool)))). And the new prayers - which were rather neutral. None of them supported in PVP but the Blue Heart one saved my life. Link to comment Share on other sites More sharing options...
hazardmaster Posted December 19, 2005 Share Posted December 19, 2005 Yeah Jagex did mess up 2005. I wonder what they will do in 2006 to make the Runescape Population Even Angrier :wall: I somehow think the majority of runescape wont like POH's or carpentry either. I think the best update this year was the release of the agility shortcuts (very handy (65 agility(lol(very cool)))). And the new prayers - which were rather neutral. None of them supported in PVP but the Blue Heart one saved my life. The Canifis fence shortcut really rocks :D I think the two Taverly Dungeon shortcuts are too demanding. Whhat, 80 agility or something to blue dragon area? Or black dragons? Whatever :evil: Link to comment Share on other sites More sharing options...
spling Posted December 19, 2005 Share Posted December 19, 2005 Maybe they can just stop releasing or changing anything ever again- that seems to be the only way to keep people from complaining.. Oh wait... Check out RuneScript and RuneTracker! Link to comment Share on other sites More sharing options...
ThePeoplesNo0b Posted December 19, 2005 Share Posted December 19, 2005 I think they need to calm down with the stupid quests.. Add a major update.. thats fun..no idea what though I lost like 5k ranks because im 1 farming. :( Join "Liked" for trustworthy dicing! Link to comment Share on other sites More sharing options...
p0nd3r4 Posted December 19, 2005 Share Posted December 19, 2005 About the F2P updates, you really can shut the hell up. You get what you pay for... no, you get far, far more than what you pay for! :-) When I was F2P the only thing that bothered me was how they keep all the members prayers and spells in the F2P pages. :x Link to comment Share on other sites More sharing options...
Drift_In_Blood Posted December 19, 2005 Share Posted December 19, 2005 1. Kalphite Queen Made EVEN Stronger!: The KQ becomming harder to defeat cause the d chain price to jump to 32mil! Now explain how this change was suppose to lower the price of dragon armor as jagex orginally intended?:roll: Now if you dont believe they are hypocrits then take into consideration the next update. Dust Devils drop D CHAINS! Lvl 65 slayer required to kill a relatively weak monster for a dragon chain. Now you might say well, its hard to do since the drop rate is horrible. Well, alot of people have gotten the drops. From what i presume, its droprate is similar to that of a left half, or a d med from a firegiant. Might be mistaken, but thats besides the point. this update began to lower the price of the chain, to what now? 22 mil? erm? hmm, back to scratch eh jagex? 2. Now this update itself had no real issues. But its what it was engineered to do that was the problem. Basically, around this time, apparently jagex wanted to lower the price of dragon items again so they introduced armor that was better and would cost a whole lot less. Also easier to attain. Just noted for later refrences because it gets hypcritical when considering other updates. 1. DD chain drop rates are what? 1 in 5000? KQ rates are what? 1/100-200? Real nice comparison buddy.. ALSO... KQS ARE FREAKING BOSS MONSTERS!!!! OF COURSE THEY'LL GET HARDER OVER TIME... yet, people can still solo them. bring 5-10 90+ friends, two with Veracs.. and.. she's cake. 2. Also, no matter what you say, nothing anyone at jagex does is in consideration for the economy.. if that was so, they would be doing something about Phats, so, your little dillies about "to lower the cost of item X," x being Dragon or whatever, are completely moot points.. smooth. Contrary to what many people think, AFK violates Rule 7 in the jagex rules. It is a bannable offence believe it or not. However, many people claim that andrew himself stated that afking is fine since no one can actually prove that you are afk at any given moment. Basically, jagex is also torn as to whether or not they support or prohibit AFKing. An example would be when they added the axe hut in the wildy (supposedly specifically for the purpose of afk). A recent example would be the slayer staff to automatically cast crumbles. then after people use this as a method for afk training, they halved the exp you get from crumble undead. Umm, of course they lowered the crumble exp, it's a sub-40 magic spell that allows 38-55/60 mage in a few hours of casting.. it IS exploiting, even if people were mad about it, it made alot of sense.. people aren't supposed to get skills up to t he 70s and 80s in a week. it's just wrong. Lastly, where in god's name did you pull out of your rectal area that AFKing is macroing? nice one, buddy. [/color] Should experience be easy to attain, or more of a challenge. A lot of people think that rsc was harder to play and posed more of a challenge. and they also think that rs2 is very easy to level and train, and breeds noobs in the process. The problem here is the dissagreement that players have formed with the way jagex updates its skills. Many of the updates this year have either made it easier or harder to gain exp. Things like cook x, and others make it very easy to gain exp. Jagex seems to be torn between making challenging aspects to this game and also making it easy for newer players. Of course rsc was harder to play.. ALL games get easier in some fields over the course of time for newer players, it's just the way the MMO market works buddy. Rsc to rs2 - 4 to 20 level decrease in all monsters. RSC required you to get the kill for the XP, meaning someone could hit the last 1hp and get all the XP.... Remember legends in rsc? No? then kindly shut the hell up, for that is a FINE example of how easy rs2 has become.. i saw a level 40 pure mage in falador park with the legends cape. THAT pissed me off. Lastly, these are not blunders.. only farming was a blunder, they didn't think out the skill enough, and rushed it out.. their door/computer screen... All of the others, such as guthix tea and cat medals are blunders by the players trying to gain advantages, if people hadn't rushed out to cheat in the duel arena, rushed in like freaking tards with bows to FIGHT DRAGONS!!!! DEE DA DEEEEEEEE!!!!!!!!!! and bought the medals to merchant, they would not have lost millions after the updates came. Your overall post=DEE DA DEEEEEEEE. Link to comment Share on other sites More sharing options...
tskolar Posted December 19, 2005 Share Posted December 19, 2005 Lastly, these are not blunders.. only farming was a blunder, they didn't think out the skill enough, and rushed it out.. their door/computer screen... All of the others, such as guthix tea and cat medals are blunders by the players trying to gain advantages, if people hadn't rushed out to cheat in the duel arena, rushed in like freaking tards with bows to FIGHT DRAGONS!!!! DEE DA DEEEEEEEE!!!!!!!!!! and bought the medals to merchant, they would not have lost millions after the updates came. Your overall post=DEE DA DEEEEEEEE. Drift or "buddy", congratulations on making such a dumb post. Guthix tea was not a blunder on jagex part? Making all food absolete for a day is not a blunder in ur opinion? Its a player-blunder? Medals were not a jagex blunder? A misinformed Mod saying we have a new rare item is not what u consider as a blunder? And about the crumble undead spell. The point was not that it was wrong to change experience per cast. Link to comment Share on other sites More sharing options...
Bubsa Posted December 19, 2005 Share Posted December 19, 2005 Runescape shop. I resteth my caseth. This is how much you all raised for charity. Thank you. Link to comment Share on other sites More sharing options...
Goobore Posted December 19, 2005 Share Posted December 19, 2005 Crumble Undead changed to give half the exp per cast: ,,, didnt want anyone to use this to level up magic... Actually, the "half the exp per cast" thing is a common misconception. Crumble Undead used to give 49 + 2*HitMade The max hit is about 15 so we can assume that the average hit is about 7. Hence the old average exp from a crumble cast was about 49+2*7= 63 The new crumble exp has the base casting exp cut in half, so the new exp is 24.5 + 2*Hitmade so the new average exp is about 24.5+2*7 = 38 So the reduction in expected exp per cast is about (63-38 )/63*100 = 39% and not 50% as commonly misunderstood. For comparison, the average exp from (a Death rune based ) Fire Blast is about 48. So Jagex probably looked at performance and realized that the lower level, cheaper rune (Chaos) was outperforming the higher level and more expensive rune (Death). Also, a slayer staff lets a player autocast crumble undead. So if a player wears the worst possible magic attack gear then he will "always" miss and the monster will never die. So he just keeps on autocasting crumble getting the base exp. Link to comment Share on other sites More sharing options...
jaklumen Posted December 19, 2005 Share Posted December 19, 2005 Runescape shop. I resteth my caseth. But I want to buy some sweet ringtones! Oh wait, I don't have a cellphone... Crumble undead xp halved... hmmm... not sure about that myself. Since I can't thieve paladins yet, getting chaos runes is a pain in the butt... I don't much like runecrafting them. The update that made runes more expensive and quicker to restock was a little nice though, I guess. I happen to like faming myself... although yes, it is gardening for the most part. I'm a bit surprised they didn't decide to do wheat, but then since you need a flour mill to grind it, well...maybe not. The tool leprechauns were a very nice update-- freed up some of my bank and now I can stockpile some super compost. Now, if they only stayed in one place... The dairy update was very nice. Pizzas are easier to do now and farming potatoes is a bit more relevant. I hope churn-x/all will be implemented, since churning takes forever anyway... Link to comment Share on other sites More sharing options...
otsego_x Posted December 19, 2005 Share Posted December 19, 2005 I find the Farming to be a nice addition (I enjoy cooking) with all the options to grow and make your own things it frees up some time. Also adds to skill total :lol: Link to comment Share on other sites More sharing options...
Suliman101 Posted December 20, 2005 Author Share Posted December 20, 2005 Drift_In_Blood or "buddy" in response to your comments, i would just like to say that you are having misconceptions about many things in my post. perhaps you failed to read where it said these were not rants but rather details about specific updates which may or may not have cause problems for rs users. Despite your feble attept to flame me and make yourself seem somewhat smarter you remain ignornat to many aspects of these events. 1. DD chain drop rates are what? 1 in 5000? KQ rates are what? 1/100-200? Real nice comparison buddy.. ALSO... KQS ARE FREAKING BOSS MONSTERS!!!! OF COURSE THEY'LL GET HARDER OVER TIME... yet, people can still solo them. bring 5-10 90+ friends, two with Veracs.. and.. she's cake. You will notice that i didnt not compare the drop rate with the queen to the drop rate of dust devils. Rather i presented a view in comparison to what it would take to obtain an item like this. Dust devils are midlevel monsters which can be taken down easily. Also, from what i presume they are good combat exp and sometimes drop food and other useful items. Regardless of your assumption that boss monsters become harder over time, which i struggle to understnad, the KQ's drop rate wasnt the issue. the issue was that jagex made the KQ harder yet provided an easier way to obtain the chain. And to say that this change had no effect on the economy is just plain foolish considering how chains jumped 10 mil suddenly then becan to spiral down after many people started hunting for chains at dustdevils. 2. Also, no matter what you say, nothing anyone at jagex does is in consideration for the economy.. if that was so, they would be doing something about Phats, so, your little dillies about "to lower the cost of item X," x being Dragon or whatever, are completely moot points.. smooth. In case you have not noticed, Jagex has made every effort to prevent a whole phat fiasco from happening again by making all holiday items untradeable since the [Caution: Jagex Rule Violation] and bunny hood. Im not completely sure but it think it was a jagex mod who said that the main reason for releasing better dragon armor (d legs) was to lower the price on other dragon equipment so more people would use them in PVP. This was mentioned around the time that people discovered the droprate for d legs made it very easy to obtain. Umm, of course they lowered the crumble exp, it's a sub-40 magic spell that allows 38-55/60 mage in a few hours of casting.. it IS exploiting, even if people were mad about it, it made alot of sense.. people aren't supposed to get skills up to t he 70s and 80s in a week. it's just wrong. Yet they allowed many people to level their way into the high levels for an entire year, then decided to change it. How hard do you think it would have been to change since the beginning of rs2? Change what? one number in the coding.... Honestly, do you think that those who are allready 85+ magic using crumble undead before it was changed were right in what they did? Because guess what, they have allready "exploited" this as a form of training, and if they considered it bug abuse, then everyone over lvl 85 should be banned. Lastly, where in god's name did you pull out of your rectal area that AFKing is macroing? nice one, buddy. [/quote Rule 7. Macroing You must not attempt to use other programs (e.g. bots, macros or autominers) in conjunction with our games to give yourself an unfair advantage at the game. You also may not circumvent any of our mechanisms designed to log out inactive users automatically. perhaps if you pulled your own head out of your rectal area long enough you would have been able to understand that the rules prohibit using their systems for logging out inactive users to keep yourself logged in. That includes holding down keys on your keyboard with a heavy object, or any other method which you can abuse to keep yourself logged in. Of course rsc was harder to play.. ALL games get easier in some fields over the course of time for newer players, it's just the way the MMO market works buddy. Rsc to rs2 - 4 to 20 level decrease in all monsters. RSC required you to get the kill for the XP, meaning someone could hit the last 1hp and get all the XP.... Remember legends in rsc? No? then kindly shut the hell up, for that is a FINE example of how easy rs2 has become.. i saw a level 40 pure mage in falador park with the legends cape. THAT pissed me off. Ok, now this made me laugh. This guy flames me while agreeing with me that rsc was harder to play than rs2. gj. basically, judging by your low post count, and date of account creation, you obviously dont have a damn clue as to what you are talking about. Or have any cognition of the thoughts of many of the users who attend these boards. I can assure you that many of the people here are very good players who devote time and energy to create a vibrant gaming community for runescape. Your post only degrades and demoralizes the intelligence of these forums and allows ignorance to breed. Er... good job buddy? Link to comment Share on other sites More sharing options...
jak722 Posted December 20, 2005 Share Posted December 20, 2005 Minor ones: Spinning plates They almost always break the first time you used them. At shops they were also often 150+ gp a piece. Then after a just few hours, Jagex had to update it again so that it would be unbreakable. I think it was also tradable, now it isnt. ( "I think" ) I have a broken plate banked lol. Camo suit Random event gone tradable... LastI heard it became non-tradable, but people were selling them for hundreds of thousands of Geepees... The Enrichment Center reminds you that the weighted companion cube will never threaten to stab you and, in fact, cannot speak. In the event that the weighted companion cube does speak, the Enrichment Center urges you to disregard its advice. Link to comment Share on other sites More sharing options...
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