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Ok I can see you point but at lease give 100 spaces and the blast furnace to use.

 

The blast furnace is located in Keldagrim, a members area so that idea is already off. 100 spaces would be nearly a 60% increase in bank space from the current amount, and as I said: Why? Increased bank space is a MEMBERS benefit.

 

That's not a very good reason, AND you're being stereotypical of F2P.

 

Firstly, it is a very good reason. The whole purpose of limiting non-member's bank space is to give them an incentive to pay the fee to get extra bank spaces, among extra perks. As a former free player for almost 4 years, I was content with the even less bank slots I dealt with and found it was completely satisfactory. FURTHERMORE, it COSTS Jagex money to give each free player MORE bank spaces than they already have given them, and I already said that they were given increased bank spaces ALREADY.

 

Second, I really don't see how that's being stereotypical at all. You don't pay a single cent, that's a bottom line. Thus, it's up to Jagex's discretion whether to give you bank spaces or not. That's the bottom line.

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Firstly, it is a very good reason. The whole purpose of limiting non-member's bank space is to give them an incentive to pay the fee to get extra bank spaces, among extra perks. As a former free player for almost 4 years, I was content with the even less bank slots I dealt with and found it was completely satisfactory. FURTHERMORE, it COSTS Jagex money to give each free player MORE bank spaces than they already have given them, and I already said that they were given increased bank spaces ALREADY.

 

Second, I really don't see how that's being stereotypical at all. You don't pay a single cent, that's a bottom line. Thus, it's up to Jagex's discretion whether to give you bank spaces or not. That's the bottom line.

Actually, the whole purpose of limiting bank space is because F2Pers don't have that many items to use. It would make sense that members would have way more bankspaces, because they have way more items than F2P are.

 

Sure, we don't pay a single cent thus we don't get to "whine" (what's up with that anyway?). But as you said, it's Jagex's decision. It's something even members cannot affect. This is also something that members fail to understand - just because they are the "superior" players does not mean they get to choose stuff that they want in their members' game, AND picking on the F2P players.

 

If anything, F2P is more "superior" as they have a MUCH larger player base than P2P does. But let's not say who is "better", as we're all players, bottom line.

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Actually, the whole purpose of limiting bank space is because F2Pers don't have that many items to use. It would make sense that members would have way more bankspaces, because they have way more items than F2P are.

 

No, although Jagex dictates F2P and P2P as both separate FULL games, that doesn't mean their main incentive is to make money. They are business, that is what they strive to do. There is absolutely no purpose in giving F2P more bank space than they need as that would cost them potential profit. They severely limit bank spaces as one of many ways to entice free players to get membership, not because F2Pers don't have many items to use.

 

This is also something that members fail to understand - just because they are the "superior" players does not mean they get to choose stuff that they want in their members' game, AND picking on the F2P players.

 

We don't. It's moreso when free players feel obligated (case in point, look above) to get updates just because they play. The ad revenue generated by free players isn't substantial at all either.

 

If anything, F2P is more "superior" as they have a MUCH larger player base than P2P does

 

That makes zero sense whatsoever. Quantity =/= Quality.

 

But let's not say who is "better", as we're all players, bottom line.

 

Agreed.

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Ok I can see you point but at lease give 100 spaces and the blast furnace to use.

 

The blast furnace is located in Keldagrim, a members area so that idea is already off. 100 spaces would be nearly a 60% increase in bank space from the current amount, and as I said: Why? Increased bank space is a MEMBERS benefit.

 

That's not a very good reason, AND you're being stereotypical of F2P.

 

Firstly, it is a very good reason. The whole purpose of limiting non-member's bank space is to give them an incentive to pay the fee to get extra bank spaces, among extra perks. As a former free player for almost 4 years, I was content with the even less bank slots I dealt with and found it was completely satisfactory. FURTHERMORE, it COSTS Jagex money to give each free player MORE bank spaces than they already have given them, and I already said that they were given increased bank spaces ALREADY.

 

Second, I really don't see how that's being stereotypical at all. You don't pay a single cent, that's a bottom line. Thus, it's up to Jagex's discretion whether to give you bank spaces or not. That's the bottom line.

 

no I mean like jagex letting F2P players use 100 spaces from the members side.

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Actually, the whole purpose of limiting bank space is because F2Pers don't have that many items to use. It would make sense that members would have way more bankspaces, because they have way more items than F2P are.

What Jagex says is the reason for something isn't necessarily the whole reason.

 

The general goal of the free version of something is to let you try it out, and hopefully get you to like it so you want to pay to get the subscription version. Part of that is putting little annoyances and inconveniences in the free version. This is done all the time in software: nag notices, watermarks, delays on download screens, etc.

 

Sure, we don't pay a single cent thus we don't get to "whine" (what's up with that anyway?).

What's up with what? You're getting something for free. You have no right to complain about anything.

 

This is also something that members fail to understand - just because they are the "superior" players does not mean they get to choose stuff that they want in their members' game,

Of course they do! Are you kidding? Since when do the customers who pay for a service not have the right to influence the nature of that service?

 

If anything, F2P is more "superior" as they have a MUCH larger player base than P2P does.

Oh, of course. And by that standard, McDonald's is fine cuisine. :rolleyes:

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What Jagex says is the reason for something isn't necessarily the whole reason.

 

The general goal of the free version of something is to let you try it out, and hopefully get you to like it so you want to pay to get the subscription version. Part of that is putting little annoyances and inconveniences in the free version. This is done all the time in software: nag notices, watermarks, delays on download screens, etc.

If that's the case, then why in the world is there no time limit for Runescape's free version?

 

What's up with what? You're getting something for free. You have no right to complain about anything.

Oh yes we do. We have a right to give opinions on anything. Free players are players too, and some are actually smarter at suggesting than most members.

 

When F2Pers ask for something, they never mention anything too extreme (summoning or most other memb skills) - they always mention things that make sense to the free game (fletching, chaos altar). You see how most F2Pers ask for the same stuff?

 

Of course they do! Are you kidding? Since when do the customers who pay for a service not have the right to influence the nature of that service?

Because in the end, it is Jagex's decision. Even members don't have a lot of choice in what Jagex does.

 

Oh, of course. And by that standard, McDonald's is fine cuisine. :rolleyes:

So you're comparing us F2Pers to crap like McDonald's? What kind of stereotype is that?

 

Oh and also, keep in mind I'm not that good at flame wars like these.

 

I sometimes wish there wasn't even a P2P game. That way, there wouldn't be all those elitism crap.

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Also to put weight on the argument that members have a say in what will be released in the game, Jagex created a special sub forum dedicated to maxed out players to hear their opinions and suggestions.

 

Edit @ Sonic

 

You don't seem to understand what an analogy is, what qeltar meant is that not because more people use something that it makes it better.

 

In the end, sure Jagex have the last word on everything they update, but they do it with what their player base wants and more often that not , that specific player base are members.

 

F2Per's have a right to voice their opinion, complain and rant their heart out, but because they are not paying, their opinions hold less weight in Jagex' view, because if a free player quits, there's no money-loss for Jagex, while a member loss = money loss.

 

You also cannot say that F2Pers never ask for extreme stuff. This thread is filled with outrageous demands from one-time F2P posters and some regular F2P posters with moderate demands (which I agree with most of them even though I seem not to sometimes).

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You also cannot say that F2Pers never ask for extreme stuff. This thread is filled with outrageous demands from one-time F2P posters and some regular F2P posters with moderate demands (which I agree with most of them even though I seem not to sometimes).

I think he meant the ones that he referred to a line up from that, the ones that are supposedly "smarter at suggesting than most members."

 

As for what F2P should get, until I get enough time in on Dungeoneering to try out the magic bonus items, I have to assume Mage is (at least a little) more competitive. Thus I can't think of anything else really needed.

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If that's the case, then why in the world is there no time limit for Runescape's free version?

Because it is one area where the company is very generous. It's something F2Pers should be quite grateful for.

 

Oh yes we do. We have a right to give opinions on anything.

Yes, of course you do. Suggestions and requests are great. But you should also understand that when you get something for free and then *complain* about it, or make *demands*, you appear ungrateful.

 

So you're comparing us F2Pers to crap like McDonald's? What kind of stereotype is that?

No, I'm saying that just because a lot of people do something (play, eat, whatever) that doesn't mean it's good. Often, it just means it is cheap.

 

I sometimes wish there wasn't even a P2P game. That way, there wouldn't be all those elitism crap.

It has nothing to do with "elitism" -- what's "elite" about coughing up 20 cents a day for a videogame?

 

It has to do with people who are paying for something rightly expecting to have much more of a right to make demands than those who do not. And annoyance at free players looking the proverbial gift horse in the mouth.

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You also cannot say that F2Pers never ask for extreme stuff. This thread is filled with outrageous demands from one-time F2P posters and some regular F2P posters with moderate demands (which I agree with most of them even though I seem not to sometimes).

I think he meant the ones that he referred to a line up from that, the ones that are supposedly "smarter at suggesting than most members."

 

As for what F2P should get, until I get enough time in on Dungeoneering to try out the magic bonus items, I have to assume Mage is (at least a little) more competitive. Thus I can't think of anything else really needed.

 

 

I see and btw, you are one of those regular posters with moderate (by which I mean reasonnable) demands.

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Why can't F2P have uniform Dungeoneering experience at all combat levels?

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Why can't F2P have uniform Dungeoneering experience at all combat levels?

 

 

Looks like Jagex is encouraging F2Pers to upgrade to members...

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Why can't F2P have uniform Dungeoneering experience at all combat levels?

 

 

Looks like Jagex is encouraging F2Pers to upgrade to members...

 

Gnome-copters did a better job at that than this does. This is just a crap fix to a crap problem.

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Why can't F2P have uniform Dungeoneering experience at all combat levels?

 

 

Looks like Jagex is encouraging F2Pers to upgrade to members...

 

Gnome-copters did a better job at that than this does. This is just a crap fix to a crap problem.

 

I have to agree on this one, this is a weird move by Jagex.

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Forget 90+ capped exp, how about members' doors on a F2P world? I have no problem with 100+ doors, since they only occur to bonus rooms. But members doors? Sometimes I'm unable to finish a dungeon because of it. <_<

 

Also, some pure F2Pers got agility exp due to ex-members doing the agility maze puzzle, with shared exp on.

 

And the reason why I ONLY want Fletching to become F2P is because of the following reasons:

- You can make melee and magic stuff. No ranged stuff?

- In dungeoneering, ranged/magic are at a disadvantage with weapons (bows/arrows/staffs require fletch)

- It's a noob 99, as most members say.

 

So I suggest the following:

- Can only fletch shortbows/longbows up to maple, and arrows up to adamant.

- Can only fletch bows/arrows/staffs up to tier 5 (spinebeam/fractite) in Dungeoneering.

- Smithing: Smith arrowtips.

- Flax field: Perhaps add one in Falador? It ought to make that place more popular.

 

What I don't want (just about everything else that has been suggested):

- More bank space: If you are complaining about this, you have organization issues.

- Other P2P skills: They just don't fit in IMO.

- Chaos altar: What's the point?

- Green dragons: Dungeoneering already has frost/green/iron, and since it makes too much money on P2P it will make F2P moneymaking too easy.

- Yew bow/rune arrows: Maple longbow sight says hi.

- Armor: Melee and ranged are good enough, magic just requires you to play a not-so-hard to learn minigame.

- More quests/diaries: I'll be happy if they are given by Jagex, but I personally don't care.

- Skillcapes: No, just no.

- More minigames: Dungeoneering is already a great "minigame", as is FOG and GOP. I don't think we need anymore.

- Crossbows: Again, maple longbow sight says hi.

- Blue dragonhide: Just, no.

- Easier ways to train prayer: Do you honestly need that high of a prayer level in F2P?

- Boss monsters: Dungeoneering bosses say hi. And some actually require strategy.

- Certain members' areas: Again, no point.

- Spears/Claws/Halberds: ...

- Poison: Yeah, go ahead and add something that will be VERY annoying.

 

The ONLY other thing that should be given to F2P are boots up to rune, but I could care less about it tbh.

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Not meant to offend anyone, but I'd just like to say to Sonic, I think you're the kind of person who thinks being "pure f2p" is superior.

 

To be fair, I was pure f2p for several years, then got members after getting 1002 total on f2p (which i was quite proud of). And sometimes I thought being "pure f2p" was great too. But after getting members I've noticed that's not the case. Playing on a members world is 100x better than f2p in any way imaginable. So, please, stop with the superiority when you haven't even tried out what being a member feels like.

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Not meant to offend anyone, but I'd just like to say to Sonic, I think you're the kind of person who thinks being "pure f2p" is superior.

 

To be fair, I was pure f2p for several years, then got members after getting 1002 total on f2p (which i was quite proud of). And sometimes I thought being "pure f2p" was great too. But after getting members I've noticed that's not the case. Playing on a members world is 100x better than f2p in any way imaginable. So, please, stop with the superiority when you haven't even tried out what being a member feels like.

I'm not saying F2P is superior or whatnot. In fact, I really don't like it when members look F2P down (or even the other way around).

 

My opinion is that they are equal, as I wrote in one of my posts earlier:

But let's not say who is "better", as we're all players, bottom line.

I just really hate it when F2P/P2P wars happen so much. Also, I don't like the fact that on every single F2P thread, at least one person will go "F2P don't pay". That irritates me too, at least come up with a less used reason.

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I see and btw, you are one of those regular posters with moderate (by which I mean reasonnable) demands.

I guess that's because I respect the fact that the game is free. There are many things I would love to see added to F2P (Fletching [arrows, at least] and more Quests/Diaries, for example), but I know the likelihood of it happening is slim so I ask only for what we truly need.

 

As for the dungeoneering discussion, I haven't come across a members door yet, but that would be annoying. I've come across doors I can't open, but that's due to prayer/runecrafting requirements being too steep.

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I'm not saying F2P is superior or whatnot. In fact, I really don't like it when members look F2P down (or even the other way around)

 

If anything, F2P is more "superior" as they have a MUCH larger player base than P2P does.

 

:-k

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If anything, F2P is more "superior" as they have a MUCH larger player base than P2P does.

 

No offense, but just because you have a larger field ofp layers doesnt mean theyre smarter.

 

I rarly go to f2p anymore, I donth ave much reason to do so, but when I go, its more or less a nightmare.

 

Because my character is female I get thousands upon thousands of requests from 8 year olds to be their "gf"

They would [cabbage] themselves if they knew I'm an 18-yea-old guy.

 

There are much more beggers in f2p. Half the spam @ the ge is "I NEED 5K IM POOR@@@@@@"

 

 

 

TL;DR is simple. There are the bests and worsts of the f2p and p2p players. They both seem to make use of the best of what they have. True, f2p does deserve a lot more than what they have now, and Jagex does need to give them a little more.

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If anything, F2P is more "superior" as they have a MUCH larger player base than P2P does.

 

No offense, but just because you have a larger field ofp layers doesnt mean theyre smarter.

 

I rarly go to f2p anymore, I donth ave much reason to do so, but when I go, its more or less a nightmare.

 

Because my character is female I get thousands upon thousands of requests from 8 year olds to be their "gf"

They would [cabbage] themselves if they knew I'm an 18-yea-old guy.

 

There are much more beggers in f2p. Half the spam @ the ge is "I NEED 5K IM POOR@@@@@@"

 

 

 

TL;DR is simple. There are the bests and worsts of the f2p and p2p players. They both seem to make use of the best of what they have. True, f2p does deserve a lot more than what they have now, and Jagex does need to give them a little more.

That's true it's kind of what i've been say since I show up here, but with the bank spaces.

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@ Bladewing and doc_roe: I only used player quantity as an example, please don't take it TOO seriously. ^_^;

 

@ Dougymc (Unkn0wn): Once you get to the abandoned/furnished levels, you will see members doors and puzzles more often.

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Why can't F2P have the

BONECRUSHER

 

Seems worthless to members, seeing that they already have a "altar-x" feature and other ways to quickly train prayer.

F2P prayer is unfair. 550 million gp, for something that maxes out at 30k xp / hour, and takes 1 million clicks.

 

The bonecrusher would've made it a little better, and by making it f2p, it would've gotten use.

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Why can't F2P have the

BONECRUSHER

 

Seems worthless to members, seeing that they already have a "altar-x" feature and other ways to quickly train prayer.

F2P prayer is unfair. 550 million gp, for something that maxes out at 30k xp / hour, and takes 1 million clicks.

 

The bonecrusher would've made it a little better, and by making it f2p, it would've gotten use.

 

I agree, I was surprised when I saw it was members only... It's not gamebreaking and it provides marginal prayer xp that would otherwise not be gained. I estimated I would have had like 600k XP prayer in 17Mil slayer Xp if I had the bonecrusher since I started playing as a matter of comparison.

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- Yew bow/rune arrows: Maple longbow sight says hi.

 

I don't agree with that. I don't really see any legitimate reason for yew/rune to stay p2p, especially given that there's the magic longbow and dark bow/dragon arrows. Yew is barely used at all in p2p since as soon as they hit 50, they use magic. It makes perfect sense for yew/rune to be f2p since we have access to yew trees and even rune smithing. In fact, it makes MORE sense for yew/rune to be f2p than maple, since there's not a single maple tree anywhere in f2p. The price of yew bows is so closely tied to the price of a nature rune, and its high alch price, that the additional supply coming in from f2p sources would not impact the price much, and even if it did they would be quickly bought up enough to raise the price back up. Also, maple longbow sight's cousin, yew longbow sight, shows up and gives maple longbow sight the rest of the day off.

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