December 4, 201312 yr Author So I had to liquidate my bank in order to buy bonds. I hate to be supporting them at this time, since this package is woefully understocked for its increased price compared to last year's. But I had to for personal reasons. Unfortunately this involved selling my drygores so soon after getting them. I worried that bonds would be 15mil each by the time you couldn't buy the package (Jan 31st) and I didn't want to miss my opportunity. But I managed to do it: (seeing that many bonds makes me a bit queasy) But I hit a stroke of luck (no pun intended) later after reset: So there's that. After making back 10mil at frost dragons, I decided to take a break for a bit. I managed to get 30 magic on oldschool RS, several cooking levels, and a fishing level. Sadly it seems that cowhides still sell better than fish/runes/etc. Luckily my favorite cow spot is lovely and empty most days. I really love how populated OSRS is. It's just so nice to see. It's the sort of thing that condensing live game worlds would help, but you'd never fully recapture that magic. Also I did some quests too :o The night was capped off with a live-game level during a late-night WB session If I keep making 10mil a day or more I'll have my MH back by the end of the week. Hopefully drygores will start crashing again. Dunno if I'll re-buy my GWD armor or not. I might only buy the boots/gloves of each set. Tetsu/Seasinger/Lotus are just so lovely...
December 4, 201312 yr Lol boots.Keepsake them! You boughts 25 bonds, by the way. Isn't it 24 for Gold?
December 4, 201312 yr Author I have the extra bond because I agreed to donate it to the winner of the writing contest held by the Tip.it Times.
December 4, 201312 yr *sigh* I really don't wanna sell my bank (I ain't got anything to sell) so either I pray for irl monies or pay QBD a visit. I don't even know why I'm still playing thou. I hardly have time right now and I haven't since October... But for real, I am jellie of your SOF win. "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras]
December 4, 201312 yr idc what anyone says, Kimbop is cute | | | A Blog to Bathtubs for BeginnersQuest Cape | 99 Defence Achieved 11-Jul-2011 17:41 | 99 Prayer 11-Jul-2012 | 99 Constitution 02-Aug-201299 Attack 31/10/2012 | 99 Dungeoneering 31/10/2012 | 99 Strength 31/10/2012 | 99 Magic 2/12/201299 Range 16/12/2012 | 99 Herblore 25/12/2012 | 99 Summoning 4/1/2013 | 99 Firemaking 6/3/201399 Farming 10/4/2013 | 99 Slayer 11/7/2013 | 99 Fletching 21/8/2013 | 99 Smithing 22/8/2013 99 Crafting 19/12/2013 | 99 Cooking 15/1/2014 | 99 Agility 25/1/2014 | 99 Thieving 01/02/201499 Construction 21/04/2014 | 99 Woodcutting 04/03/2014 | 99 Fishing 17/04/2014 | 99 Mining 23/07/201599 Divination 27/07/2015 | 99 Runecrafting 20/08/2015 | 99 Hunter 20/08/2015 | Maxed 20/08/2015
December 5, 201312 yr wow spoiled our world by posting a picture, b& from ea Inefficiency = fun. That's objective and can't be debated. Ever. Blog to 200m in all skills.Max cape achieved November 5th, 2011.Completionist cape achieved December 29th, 2011.Final Boss title achieved December 28th, 2014.Trimmed completionist cape achieved November 7th, 2015.
December 5, 201312 yr Grats kimbo. Also much love to you!<3 Dark MarquisVisit my tiny blog. The current HYT relationships
December 9, 201312 yr KIM! You are awesome. Don't let people tell you otherwise. Also, jelly of your luck. Share? inb4someonementionsmy3aagain Gotta Catch 'Em All!Blog
December 9, 201312 yr KIM! You are awesome. Don't let people tell you otherwise. Also, jelly of your luck. Share? inb4someonementionsmy3aagain Remember when you got that [insert 3a item here]... "Goals dont have a deadline." -xxxgod quoting Lady Shahdie [slayer "Essentials"][click pic for main blog][click quote for mini blog][Worthwhile Auras]
December 9, 201312 yr kimborli LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON. [01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid
December 9, 201312 yr KIM! You are awesome. Don't let people tell you otherwise. Also, jelly of your luck. Share? inb4someonementionsmy3aagain Remember when you got that third-age platebody... ftfy
December 10, 201312 yr kimborlilmfao name change pls In real life MMO you don't get 99 smithing by making endless bronze daggers.
January 13, 201412 yr where art thou kimbop we miss u </3 (22:28:44) <@Leik> LE INTORNUTZ SPEEK xDDDDDDDDDDDDDDDDDDD
January 14, 201412 yr where art thou kimbop we miss u </3I second that! Dark MarquisVisit my tiny blog. The current HYT relationships
January 15, 201412 yr kimborli In real life MMO you don't get 99 smithing by making endless bronze daggers.
January 15, 201412 yr I feel like over December you missed a good opportunity to change your name to Crimboly. "Unfortunately, the real world isn't the same as a fairy tale."
January 15, 201412 yr Author Why do you people think I'd be changing my name? I got lucky enough to get it, I'd be afraid to lose it! :(
January 15, 201412 yr ill buy your name for 50 gp i can be such a good kimberly (22:28:44) <@Leik> LE INTORNUTZ SPEEK xDDDDDDDDDDDDDDDDDDD
January 22, 201412 yr Author Blerg update. Unexpected 99 slayer, go! I wasn't paying attention to how much exp left until 99. I had hoped to get 99 con and slayer at the same time, but that's out the window now. RIP. The task I got 99 slayer on yielded this: Which now puts me at 46m/93m for rebuying my mainhand drygore. The next task I got? Black dragons. WOOT! :D Money here I come. Hopefully it will be another 15mil+ to add to the cashpile. Capes are sexy, yo. And last, the two effigies I got granted me the following levels: So yep. Runescape.
February 1, 201412 yr I can't believe no one congratulated you on that!! Nice work Kim! Also.... surprise revive! Dark MarquisVisit my tiny blog. The current HYT relationships
February 2, 201412 yr Gratz kim you can squish turoths :p. Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]Visit my Blog!
March 25, 201412 yr kimborli In real life MMO you don't get 99 smithing by making endless bronze daggers.
March 25, 201412 yr Author So I did the quest today and I wrote this up. If anyone is still stumbling (though I'm sure RSWiki already has a guide) maybe this can help. It's really raw and unpolished, and the formatting was screwed up by notepad, so meh. [hide=lololol] Lodestone teleport to Eagle's Peak and run south past the entrance to Char's Cave. Speak with Azzanadra to find out that Zaros has ordered him to this very spot to usher in Zaros' return - with your help. Azzanadra requests that you enter the World Gate to clear the obstacles blocking Zaros' return to Gielinor. Accept the quest and Azzanadra will enlist the help of Sliske to retrive the World Gate from the Shadow Realm where it is hidden. If the player has the Ring of Visibility equipped, Sliske will comment on the player's ability to see the World Gate. Regardless if wearing one or not, you will be pulled into the Shadow Realm. Once in the Shadow Realm, speak with Sliske again. He has a proposal for you: use your gifts as the World Guardian to deny Zaros if you choose to do so, since you are somehow pivotal to his return. No matter how you answer Sliske, he will explain how to unlock the World Gate afterwards. He describes it as a simple combination lock and will engrave the pillar south of him with the combination. Inspect the pillar to read the Guthixian runes required for unlocking the gate. "Right to a three-pronged fork symbol, left to a long vertical line with a shorter line coming out of it to the left, right to a star-like symbol." Once you direct the world gate to those three symbols, Sliske will drag the portal back to the material realm. Azzanadra will ask what took the two so long, but Sliske will simply brush off his concerns. You will have the option to confess to Azzanadra, to spare him of Sliske's devious opinions, or to hide the truth completely. Azzanadra will inform you that he's already set the World Gate to Freneskrae. When prepared, head through the World Gate. Note: if you log out at any time during your trek across Freneskrae, you will log back in Gielinor at the World Gate. Passing again through the World Gate will give you the option of entering at your last checkpoint. If you have brought with you a charged engrammeter, operate it on Freneskrae. The engrammeter will overload from the energies it detects and become a Distorted engrammeter. This will provide some protection from the realm's harsh landscape. From here, enivronmental damage can be lethal. Lightning strikes and geysers can damage you heavily. If you have the distorted engrammeter, it can absorb some of the harmful energy from lightning strikes. Avoid patches of ground that start to shimmer with blue light to dodge harmful lightning strikes and use caution around geysers as they start to spout steam to avoid painful gouts of lava. Head east and jump across the ledge until you reach the other side. Avoid the lava geysers and take the northern-most path until you reach a rock formation that bridges across to the eastern island. Left-click to walk across the rock formation. While lightning will not strike here, the lava pit to the north will spew bubbles of lava across the path. These bubbles will damage you for 500LP for direct-hits and 250LP for running through the square, so take care to avoid them. Under the blue section of land on your minimap, you will be healed by approximately 1% of your max LP per second. Take the opportunity to heal to full health before proceeding. Continue along the northern path, avoiding lightning strikes, and head east across the stepping stones then climb the cliff face. Head east to the lower bend where you can left click to climb down the drop. Collect the Memoriam Crystal on the eastern edge, then climb down the drop again to the south. Heal if needed and run once more across the stepping stones and climb the cliffside. Head north to the end of the island. Another lava pool will regurgitate lava bubbles here, but infrequently. Another rock formation bridges the two islands. Left click to wall run along the overhang to reach the next island. climb down the cliffside at the northeastern edge. Head north to retrieve Memoriam crystal z05. Run south towards the end of the island and slide down the slope. Two lava vents will spew streams of lava that deal 1000LP damage on contact. Time your crossing with the streams of the vents and heal at the restoration spot. From the restoration spot, head on the southwestern path and make your way to the western edge overlooking the lava pool in the center and harvest Memoriam crystal z06. Continue down the past the geysers and head north at the first opportunity. Climb the cliffside and walk across the rock formation to the northern island. This island combines most of the dangers faced so far, including lava pool bubbles, lava vents, and lightning strikes. Head east with caution and climb down the drop at the end of the path. Head west at the fork in the path to reach another memorial crystal. Harvest it to receive Memoriam crystal z07. Return to the forked path and east. Traverse the rock bridge but before heading in the opening, squeeze through the crevice to reach another memoriam crystal formation. Harvesting it gives the another crystal - Memorial crystal z08. Finally, head into the opening to reach the Sanctum. Head north to the door, but instead of investigating, harvest the memory crystal west of the door. Place all extracted crystals in the memoriam device located in the center of the room to free up inventory space. Finally, investigate the door to the north. The door will cease shaking and symbols will appear on the dial. Rotate each dial so that the connecting symbols match and the pathways between the dials light up. It may be easiest to start from the center dial and work outwards as the puzzle grows more complex. Once each stage has been completed, the door will open. Head through the opening into the Zaros Symbol chamber. All charges give 2250 damage. Blood nihil uses slaughter when charging. uses melee. will heal randomly. Shadow nihil charge 2500. uses range smoke atts magic, least threatening ice charge drains prayer 25% of prayer and stuns for 5 seconds After defeating the pack of Nihils, head north and exit through the opening. Approach the large stone statue until a cutscene triggers and the statue stirs to life! Zaros informs you that this is in fact Mah, the Elder God, in a deep slumber. But even in her dreams she is dangerous, so Zaros escorts you a safe place - your mind. Within your mind, Zaros explains to you that your divine gifts as the World Guardian helps to shield Zaros' presence from the Elder God. Without your shield, Mah would fully awaken from her slumber with dire consequences. He will ask your help to head to the planet's core, either taking him with you or going in his stead, to remake a corporeal form for himself without Mah detecting him. You can take the opportunity to find out more about Zaros by asking why you should help him. You can discuss his origins, his history, his views on other gods or individuals, and his plans. Zaros reveals that he is the child of Mah, the youngest Elder God, and he requires a new form to be woven of dark energy into a simulacrum; a light simulacrum will destroy him. Choose whether to allow Zaros to reside in your mind as he requires your permission to do so. Allowing him in will lend you strength to survive Mah's terrors and shrieks and he vows not to go beyond what you allow him to do. Refusing him, you have no benefits of his strength and must face Mah alone. Make your choice and you will return to the Cradle to face Mah's nightmare. Mah's screeching stuns you and deals dmg to you and surrounding muspah Use anticipate when her claws start to shift to avoid stunning, but not dmg Allowing zaros in gives unlimited curses, reduces damage taken by screeching and the Muspah, unlimited runes for ancient magicks After surviving Mah's nightmare, speak with Zaros in the center of the Cradle. He instructs you to descend into the Elder Halls to siphon Mah's divine energy to weave a simulacrum for him to inhabit. You can allow Zaros to enter once more for instruction when you descend to the Elder Halls. If you refuse, you will be alone in your search for Mah's divine energy. Pick the object beside you making a soft sonar-like ping sound to receive the measure, an implement used to find Mah's divine energy. Harvest the Mah wisps in the central chamber and convert the memories into energy at the energy rift. Head south to inspect a fragmented sphere. If Zaros is with you, tell him it seems familiar to find out that this was a simple, depleted Stone similar to the Stone of Jas. Afterwards, plant the Measure to invigorate the weakened nearby wisps. This will convert faint wisps to regular wisp and allow for harvesting. Return to the central chamber to deposit your memories and down each corridor to gather the wisps. Take note that the southeastern quarter holds a Memoriam crystal z12. Inspect fragments to generate more wisps and siphon until you have at least 250 energy to weave a divine simulacrum. Head back up to The Cradle and speak with Zaros to either sabotoge or aid him by offering him either a light or dark simulacrum and watch the ensuing cutscene. Speak with Zaros afterwards and then head through the World Gate. Speak with Azzanadra one last time to unlock more dialogue options and then get ready for Zaros' entrance. Work through the final dialogue until the quest completes. YAY.[/hide]
March 25, 201412 yr needs more pix m8 [bleep] OFF HOW ARE U SO [bleep]ING LUCKY U PIECE OF [bleep]ING SHIT [bleep] [bleep] [wagon] MUNCHER
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