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Cowman_133

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But what about the arm coming out of the side of it?

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Interesting... gues we should go hunting for more pictures to compleat it :)

 

also wondering when this will be out, considering it was not cowerd in the bts feb, and tuesday/friday are not the usual days for updates

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But what about the arm coming out of the side of it?

Its way too flush with the button post in my opinion. I'm more inclined to think that its a ticket/coin insert position?



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I'm talking about top right of the wheel, below the seagull sign; the yellow lever thing that doesn't quite match up between the pictures.

Not the yellow bit near the big red button.

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I'm talking about top right of the wheel, below the seagull sign; the yellow lever thing that doesn't quite match up between the pictures.

Not the yellow bit near the big red button.

aesthetical piece of machinery?



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Next in the line of annoying gnome quests :P

 

How on earth do you get from an arcade/fairground spin the wheel machine of some kinda with a goblin on it to the gnome quest series where we are working on sneaking in to an underground city?!?! o.O

 

Considering the amount of arcane machinery involved and the tendency for it to be a puzzle of some sort.

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Next in the line of annoying gnome quests :P

 

How on earth do you get from an arcade/fairground spin the wheel machine of some kinda with a goblin on it to the gnome quest series where we are working on sneaking in to an underground city?!?! o.O

 

Considering the amount of arcane machinery involved and the tendency for it to be a puzzle of some sort.

It clearly looks as if a goblin made it... look how poorly made it is?



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Next in the line of annoying gnome quests :P

 

How on earth do you get from an arcade/fairground spin the wheel machine of some kinda with a goblin on it to the gnome quest series where we are working on sneaking in to an underground city?!?! o.O

 

Considering the amount of arcane machinery involved and the tendency for it to be a puzzle of some sort.

It clearly looks as if a goblin made it... look how poorly made it is?

 

Plus all the gnome machines have been sleek tidy things where everything is orderly and has a purpose.

Mostly made of wood, other than the ones we glimpsed in the city that are more angular and metal.

Definitely not some messy wild machine like the one pictured.

 

Plus the fact of the gnome machines have all served a neat purpose, the 'good' ones revolving around the crystal discs, the 'evil' ones around 'modifying' creatures; this is clearly some sort of carnival or entertainment device hence the bright colours and little flourishes and a spinning wheel to add a random chance/game element.

 

And then there's the very obvious goblin in the image, goblin's have no links what so ever to the gnome line. Not even a throw away line that subtly implies goblin involvement.

 

Anyway on that QA recently they mentioned 'wait til you see what we have planned' in response to questions about gambling issues. I think this could be some sort of D&D combined with nerfing flowers, dg cape, seal etc. to try and stomp out gambling. Eg once a day you can pay up to x gp and spin the wheel which produces various outcomes.

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Anyway on that QA recently they mentioned 'wait til you see what we have planned' in response to questions about gambling issues. I think this could be some sort of D&D combined with nerfing flowers, dg cape, seal etc. to try and stomp out gambling. Eg once a day you can pay up to x gp and spin the wheel which produces various outcomes.

This statement + those pictures make me think of Jagex introducing a third-party gamble system where different parties can bet on certain numbers without relying on trust trades. Maybe the red spots are the lucky spots where players that bet on them get triple winnings?



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There seems to be a jigsaw, of sorts to collect.

 

Our two overlpa nicely on the top right/bottom left corners

 

Which again overlaps with fb:

426642_10150923269061729_59261801728_11143731_201147643_n.jpg

 

Edit, assembled the three:

9s1t3x64_by_sy_accursed-d4qsysu.png

 

Obviously a spinning wheel, hence it don't quite match there and some sort of yellow lever above the bellows bit, hence another slight mis-match.

 

Om my God, its Runescapes version of Wheel of Fortune! :lol:

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Pretty sure they said it would be a "Legal Nightmare" to impliment gambling/ casinos. :lol:

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You go in and pay lets say 100K gp for 1k casino coins, you can then trade in the coins for prizes. This would make it really buy-able though so maybe you have to earn the coins?

 

Unless of course there was 2 strands of casino coins/items.

Gambling coins and Reward coins.

 

Gp or reward coins can be swapped for gambling coins.

But rewards can only be gained from reward coins.

So you could invest 1mil gp and have 1mil gambling coins, but you'd have to play the games and win 1 mil in reward coins to actually get it back out.

 

Though of course in terms of gambling one would assume all the coins could go bk to gp. So if you put in 1mil and managed to win you could get extra gp out.

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Gem rings aren't stat rings, they are effects or teleports and off the top of my head there's nothing really useful to add there.

Bracelets again the same applies.

Necklace again the same applies.

Amulet sure you can step up the stats again.

 

4 days late, but whatever. Your points are completely unsupported there unfortunately Sy. Regardless that you have to do MA, or Enchant the item (amulets themselves are enchanted forms of the jewellery) I wouldn't say that rings such as these 'aren't stat rings' at all... In fact, some of them have good stats for higher players who choose to Nex (Onyx/Dragonstone (i) being the ones that come to mind) or low players new to the game (I personally have used the Berserker Necklace before).

 

Rings:

 

 

[item=8731]

 

[item=8732]

 

Bracelets:

 

[item=6904]

 

[item=6908]

 

Necklaces:

 

[item=6906]

 

 

Now tell me that these items don't have stats/their uses...

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Gem rings aren't stat rings, they are effects or teleports and off the top of my head there's nothing really useful to add there.

Bracelets again the same applies.

Necklace again the same applies.

Amulet sure you can step up the stats again.

 

4 days late, but whatever. Your points are completely unsupported there unfortunately Sy. Regardless that you have to do MA, or Enchant the item (amulets themselves are enchanted forms of the jewellery) I wouldn't say that rings such as these 'aren't stat rings' at all... In fact, some of them have good stats for higher players who choose to Nex (Onyx/Dragonstone (i) being the ones that come to mind) or low players new to the game (I personally have used the Berserker Necklace before).

 

Rings:

 

 

[item=8731]

 

[item=8732]

 

Bracelets:

 

[item=6904]

 

[item=6908]

 

Necklaces:

 

[item=6906]

 

 

Now tell me that these items don't have stats/their uses...

 

I was of course generalising (specifically about enchanted gem jewellery) and the statements hold true for the vast majority of the items in question.

I did overlook the imbued rings, though they have some what niche uses beside the non-gem ring equivalents anyway and they are kind of null to the point of enchanted rings functionality; so I will not say much more about them in this post and just leave it as I did indeed overlook them.

Combat brace and Regen do have some stats, but I personally don't consider them stat items as such. They are outclassed in that respect by all the glove items and their primary uses are teleports and improved healing respectively not the stats. I probably should of specified previously what I meant by stat items. For the sake of this post I will take 'stat items' as you have to encompass all the items with some stats on them.

Berserker necklace is certainly a complete exception to the 'rule' but generalisations always do have exceptions.

 

And of course the items are by an large effect items (excluding amulets), after all take those 3 items (ignoring the imbued rings) compared to:

  1. Ring of Recoil
  2. Ring of Duelling
  3. Ring of Forging
  4. Ring of Life
  5. Ring of Wealth
  6. Ring of Stone
  7. Games Necklace
  8. Binding Necklace
  9. Digsite Pendant
  10. Phoenix Necklace
  11. Skills Necklace
  12. Bracelet of Clay
  13. Castlewars Bracelet
  14. Inoculation Bracelet
  15. Forinthry Bracelet

 

For a total of 15 effect/teleport items (17 if you recount regen and combat as they are effect/tele items as well)

Out of 25 enchanted jewel items total:

16 are teleport/effect items (ammy of nature added in here)

6 are stat items (ammys of magic, defence, strength, power & fury + zerker necklace)

3 are a combination (combat brace, regen brace and glory)

 

Breaking it down into item specifics

All 6 rings are effect/teleports

All 6 braces have effect/teleport

5/6 necklaces are effect/teleport

 

So I'd say it was a pretty well founded generalisation considering 17/18 items do indeed adhere to the notion that those items are effect/teleport items. 15/18 adhere to the notion they aren't particularly stat items.

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New fb teaser today and an alternate middle segment from RSOf, added to prior image we now have:

 

9s1t3x64_by_sy_accursed-d4qx0fx.png

 

9s1t3x64b_by_sy_accursed-d4qx0th.png

 

Obviously that box on the right has the fist in it I'd assume.

Yellow thing I mentioned before deffo appears to be a lever to which the chain attaches (it all matches up in the punching version) to lower the goblin.

 

The vanish box thing near goblins head is a mystery lol

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New fb teaser today and an alternate middle segment from RSOf, added to prior image we now have:

 

9s1t3x64_by_sy_accursed-d4qx0fx.png

 

9s1t3x64b_by_sy_accursed-d4qx0th.png

 

Obviously that box on the right has the fist in it I'd assume.

Yellow thing I mentioned before deffo appears to be a lever to which the chain attaches (it all matches up in the punching version) to lower the goblin.

 

The vanish box thing near goblins head is a mystery lol

 

Perhaps that white shape above the goblin's head shows a prize? It looks like some type of red piece of furniture. And what's with the box at the top left corner? It looks like someone blurred it out in photoshop.

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It is blurred out, I would assume it's the sign for the attraction that says what it is, you can see some green/yellow writing in the blur but its un-readable.

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Interesting teasers this week, quite looking forward to seeing how it turns out :)

Controlled gambling would be nice as a fix to those problems, but of course there are a few legal difficulties with that and such.

 

I wonder what the reasoning is behind it being a fully 2D interface rather than properly built into the game?

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looks like concept art rather than in-game to me.

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