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2 March 2015 - Beta: EoC/Legacy Mash-up

Update

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#1
essiw
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essiw

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Beta is Back!
The beta is back and available to play right now for all members! We have a number of projects and changes in the pipeline that we would like your feedback on before they go into the live game. Today is the first of several planned releases, so look out for more in the future.
The first time you log in, a version of your main account will be imported and you will be transported to Lumbridge. Anything you do in the beta will not affect your account in the main game.
Play the beta now!


Beta Changes

EoC/Legacy Mashup

Interfaces have been decoupled combat from combat modes, so now you can play with Legacy interfaces and EoC combat, or with the new customisable interfaces and Legacy combat. Choose your preference from the game settings menu.
 
Melee 2H Improvements

  • Quake now deals 219% damage to the main target.
  • Hurricane will now hit twice on the main target.
  • Meteor Strike will now deal AoE damage to nearby opponents.
  • Meteor Strike no longer requires the opponent to have less than 50% life points.
  • Barge will now apply a 1.2 second bind on an opponent.
  • Barge no longer shares a cooldown with surge.
  • Barge with no target will no longer perform surge. This will be change to use the targeting cursor in a future update.

Legacy Soul Split Healing
In an effort to bring into line 2-handed Soul Split healing, the healing cap has been removed in Legacy combat mode.

PvP Focused Changes

  • Disabling prayers has been removed from Snipe, Dragonbreath and Havoc.
  • Basic stuns now last for 1.2 seconds.
  • Basic and threshold stuns no longer share a cooldown.
  • Eating food during PvP in non-Legacy combat mode will drain adrenaline instead of invoking a global cooldown.

 

Giving Feedback
As the projects in beta are still a work in progress, they are unlikely to be perfect. Therefore it is important you let us know what you think of them and inform us if you find any bugs.
For any feedback that you may have, please post this in the beta feedback subforum, and for any bugs, please use the in-game bug reporter (while on a beta server).
In certain circumstances we may honour players with 'the Gamebreaker' title to use in the main game. This is for those who we have determined to have gone above and beyond to help test the beta, have provided great feedback and reported major bugs.
Thank you and we look forward to your feedback.


In Other News

  • The Ninja Team have made a number of improvements to the WildyWyrm and lava strykewyrms including providing wild arrows to go with your strykebows.
  • You may notice many of the skeleton models have been reworked, and some of the animations you see in desert areas have also been updated. These graphical improvements are courtesy of the Ninjas.

Patch notes:



Retired item crew
I would like to be credited as essiw at the website update & corrections forum. Thanks!
If you want to add me in game, add "essiw".

#2
BloodAngel
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A new title has been added with the update too: the Gamebreaker.

 

"In certain circumstances we may honour players with 'the Gamebreaker' title to use in the main game. This is for those who we have determined to have gone above and beyond to help test the beta, have provided great feedback and reported major bugs.


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#3
Saradomin_Mage
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So basically made for Mr G W, Evil Lucario, Anarchy Time and the usual gang.
  • Tim likes this

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In real life MMO you don't get 99 smithing by making endless bronze daggers.


#4
essiw
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essiw

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So the newspost is there now, updating my first post :)



Retired item crew
I would like to be credited as essiw at the website update & corrections forum. Thanks!
If you want to add me in game, add "essiw".

#5
Arceus
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So is this beta available for F2P? Because if they haven't learned their lesson...


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
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#6
Poppet
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The Beta came out before boss practice. It'll be a completely superior way to test bosses without even needing to pay for gear charge and food/potions.

Boss practice isn't even going to be a relevant update when it ships. It won't be relevant until the beta ends.
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#7
strilmus
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strilmus

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wait, we'll get a title if we manage to screw up the beta hard enough to derail it? that sounds like an invitation i can't turn down


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#8
Arceus
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Everyone who works at IVP should be awarded one of these titles by default!

 

Well, I plan to check out this beta anyway sometime.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.


#9
Saru Inc
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Ok I'll panic buy a Scythe, why not.

 

 


I have all the 99s, and have been playing since 2001. Comped 4/30/15 

My Araxxi Kills: 459::Araxxi Drops(KC):

Araxxi Hilts: 4x Eye (14/126/149/459), Web - (100) Fang (193)

Araxxi Legs Completed: 5 ---Top (69/206/234/292/361), Middle (163/176/278/343/395), Bottom (135/256/350/359/397)
Boss Pets: Supreme - 848 KC

If you play Xbox One - Add me! GT: Urtehnoes - Currently on a Destiny binge 

 


#10
Arceus
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Arceus

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It's hilarious how W200 Lumbridge appears to have turned into a trading floor more than anything else. Oh Runescapians, you never fail to amaze me..


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
---

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.


#11
Alg
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It's hilarious how W200 Lumbridge appears to have turned into a trading floor more than anything else. Oh Runescapians, you never fail to amaze me..

Why wouldn't they? That's how it is with every beta. They might as well give Game Breaker to anyone that actually plays it seriously; it'll still be exclusive :-D



#12
Arceus
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It's hilarious how W200 Lumbridge appears to have turned into a trading floor more than anything else. Oh Runescapians, you never fail to amaze me..

Why wouldn't they? That's how it is with every beta. They might as well give Game Breaker to anyone that actually plays it seriously; it'll still be exclusive :-D

 

 

I mean they could have NPC's distribute weaponry and armor for free but nope...


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.


#13
Wkw
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You mean give people the tools to test a combat beta?

Nah, to much work

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Runescape player since January 2005
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#14
Riptide Mage
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You mean give people the tools to test a combat beta?

Nah, to much work


The NPC's to do it already exist though, they did it for the EoC beta.

You make it sound like running through a few level 87 monsters is hard which it really shouldn't be at your level.



#15
Saru Inc
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Saru the Philanthropist

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I have all the 99s, and have been playing since 2001. Comped 4/30/15 

My Araxxi Kills: 459::Araxxi Drops(KC):

Araxxi Hilts: 4x Eye (14/126/149/459), Web - (100) Fang (193)

Araxxi Legs Completed: 5 ---Top (69/206/234/292/361), Middle (163/176/278/343/395), Bottom (135/256/350/359/397)
Boss Pets: Supreme - 848 KC

If you play Xbox One - Add me! GT: Urtehnoes - Currently on a Destiny binge 

 


#16
Tim
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You mean give people the tools to test a combat beta?

Nah, to much work


The NPC's to do it already exist though, they did it for the EoC beta.

 

Yeah but jagex went lazy and didn't add them. So there's no real way of testing the beta unless you already own all the gear. Might as well have just released the damn thing into the main client.


Popoto.~<3


#17
Numismaster
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is there a way to log into the beta without importing your current save file?



#18
Arceus
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Arceus

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is there a way to log into the beta without importing your current save file?

When you log into the beta for the first time, it automatically imports your current progress as the save file. If you want to update your save file after that, use the 'import save' button in the lower-left corner. I've just verified that it works.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?
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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.


#19
michel555555
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So basically melees going to get even more op on mobs while we still get no more mage and range abilities to catch up to all of the 188% melee basics damage output...


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#20
Wkw
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I'd say it is balanced in that, melee's damage boosting ultimate makes you take double damage and lasts 20 seconds over 30, and that you need to run into md every time you attack, meaning a mage or range can bind you and escape


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