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[10-8-15] Fist of Guthix | Centralised Toggles

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Fist of Guthix | Centralised Toggles

 

The Ninjas have been extra-busy, bringing you a bumper batch of fixes, tweaks and new rewards for Fist of Guthix and a centralised solution for RuneScape's array of toggles.

 

Read on to find out more!

 

Fist of Guthix

 

If you've not played if before, Fist of Guthix is a multiplayer minigame where players take turns being hunter and hunted, chasing down their quarry or gathering as much primal energy as they can.

 

Today's changes mean that the minigame is easier to access, better balanced and more rewarding than ever before – plus, from Thursday, it'll be in the Minigame Spotlight.

 

Fist of Guthix novices should head over to the Gamers' Grotto entrance - now situated between the Falador Lodestone and the Dwarven Camp. It's safe, so you won't lose your gear when you die – get stuck in and give it a go!

 

Please note that Fist of Guthix is not available to Ironman accounts.

 

If you've played before, see the long list of changes below for details of how Fist of Guthix has been improved:

 

Rewards

  • Four new pairs of runecrafting gloves - which double XP gain when their matching runes are crafted – are available. Like others of their kind, these degrade to dust after using 1000 essence:
    • Fire gloves | 40 Runecrafting | 75 tokens
    • Chaos gloves | 50 Runecrafting | 150 tokens
    • Death gloves | 92 Runecrafting | 200 tokens
    • Blood gloves | 94 Runecrafting | 200 tokens
  • Three new sets of herb gloves are available. These give a 50% chance of any herb drop you receive from a monster being its related herb. This lasts for 100 drops of the herb type in question, after which the gloves degrade to dust:
    • Lantadyme | 85 Herblore | 300 tokens
    • Dwarf weed | 85 Herblore | 300 tokens
    • Torstol | 90 Herblore | 350 tokens
  • Three new sets of fishing gloves are available. These award additional XP for every fish of their kind caught, and degrade to dust after 1000 catches:
    • Monkfish | 80 Fishing | 200 tokens
    • Cavefish | 92 Fishing | 200 tokens
    • Rocktail | 96 Fishing | 300 tokens
  • Melee tank gauntlets are no longer available from the Fist of Guthix shop. They now drop from the following monsters, do not degrade when dropped to the floor, and are freely tradeable:
    • Bronze | Cave bugs
    • Iron |Lizards
    • Steel | Wall beasts
    • Black |Brine rats
    • Mithril |Mutated zygomites
    • Adamant | Spiritual warriors
    • Rune | Nechryael
    • Dragon | Spiritual mages
  • Dragon-leather coifs are no longer available from the shop, and instead are made with the Crafting skill. Also, they no longer degrade. Existing, degraded coifs can be converted to their new version with a right-click option.
    • Green | 61 Crafting
    • Blue | 69 Crafting
    • Red | 76 Crafting
    • Black | 83 Crafting
    • Royal | 91 Crafting
  • Druidic mage gear now requires 35 Defence. The Magic requirement has been removed.
  • Battle gear is now free-to-play Magic power armour, requiring 50 Defence to wear. The Magic requirement has been removed.
  • Dragon slayer gloves now require 40 Slayer.
Note that the new items listed here will not be available in Stanley Limelight's store for the foreseeable future.

 

Accessibility/Quality of Life

  • The number of players needed in the lobby to start a game has been reduced from 8 to 4.
  • Players may now use all three combat styles inside the arena, even when hunted.
  • The in-game overlays and shop interface have been given a fresh lick of paint.
  • The Gamers' Grotto entrance has been moved closer to the road between Falador Lodestone and the Dwarven Camp.
  • There is now a two-minute cooldown penalty for forfeiting.
  • The music tracks Guthix's Hunter and Waiting for the Hunt have been reworked.
  • Area sounds and certain sound effects have been updated.
  • Fist of Guthix tokens now have a "convert" option and will no longer be awarded in physical form.
Balance
  • Player trails have been disabled.
  • Healing spells and abilities can no longer be used.
  • Excalibur, enhanced Excalibur, the Vampyrism aura and Vampyrism scrimshaw can no longer be taken into the arena.
  • Blood necklaces' healing effects no longer work in the arena.
  • Players can now enter houses with summoned familiars.
Centralised Toggles

 

The Ninjas have also brought together the majority of RuneScape's many bespoke toggles and switches into one tidy interface today.

 

Simply hit 'Escape' or click the cog icon on the Ribbon interface, then click 'Game Settings', and the newly repurposed Gameplay tab will be the first thing you see.

 

Incorporating everything you could need – from basic gameplay options such as combat and interface modes, through to loot beam and player-owned house settings – it's your one-stop shop for customising your game experience.

 

Handy as the new interface is, there's room yet to expand. If there's anything you'd like to see incorporated, do let us know over on the forums.

 

Enjoy!

 

Thanks to the RuneScape Ninjas, one of our most venerable minigames is more rewarding and fun than ever before, and the whole game's just that bit sleeker.

 

Have fun, and – as always - give us your feedback.

 

The RuneScape Team

 

Live Streams This Week

 

Each week we stream developer Q&As, in-game events and more. Watch our streams and find a full streaming schedule over on our Twitch channel.

 

Check our YouTube channel, too, for recap videos of streams you may have missed, including last week’s Multiple Action Bars teaser!

 

This week, we have something a little new for you – read on to find out more.

 

Community Stream: Good Morning Gielinor! | 08:30 UTC, Tuesday 11th August

 

Join Mods JD and Jon for a new monthly Tuesday morning stream – welcome to Good Morning Gielinor! We’ll be taking you through some of our community highlights of the month, stuff you may have missed, and we’ll be showing you what happens when we put one (un)fortunate JMod in a reasonably-priced armour set and set KBD on them. Not to be missed!

 

Developer Q&A: Seren Spells | 16:00 UTC, Tuesday 11th August

 

Join the usual cast of JMods on the streaming sofas as they take your questions, and show you some of the things you can expect from the Seren Quest, due out later this month!

 

Ask your questions on the forums, on Reddit, or on Twitter using the hashtag #RSDevQA.

 

Fist of Guthix Events

 

Never tried Fist of Guthix before? No worries! Our trusty team of JMods will help you through the basics, and show you what you’re missing.

 

We have special events this Wednesday and Thursday – check our Events forum for all the details, and come join us!

 

[hide=Patch notes]

Graphical:

  • A graphical issue with King Vargas during Glorious Memories has been fixed.
  • Auras now more closely align with rune hastas.
  • The rock climbing boots inventory model and worn model now more closely match.
  • Cap'n Izzy No-Beard's hat now sits on his head correctly.
  • The female version of the Astromancer torso has been altered.
  • The female version of the sand cape no longer hovers above the wearer's shoulders.
  • A graphical issue with Mama La'Fiette has been fixed.
  • The skin tone on the character's shoulder will now match the chosen skin tone while wearing Constructor's Garb.
  • A skin tone issue with Duradel and Lapalok has been fixed.
  • The out-of-combat rune shield (h3) no longer stretches during animations.
  • Stretching issues with the Deathcon t-shirt for female characters have been fixed.
  • Some minor stretching on the tier 3 banner of Armadyl has been fixed.
  • Fire Warrior Lesarkus's skin colour has been fixed.
  • Zamorakian monks no longer have invisible ankles.
  • The mystic air staff's inventory icon has been fixed.
  • A graphical issue with the female bronze chainbody has been fixed.
  • The position of the inventory icon for the off-hand rune dagger has been fixed.
  • The left eye of one of the giant eagles has been fixed.
  • A graphical issue with the High Priest on Entrana has been fixed.
  • A skin tone issue on Helemos has been fixed.
  • Sir Percival and Leon d'Cour's plate armour no longer clips with their crests.
  • Citharede robe tops no longer cause sheathed weapons to bounce off a female player's back when equipped.
  • A graphical issue with Garth's hat has been fixed.
  • A skin tone issue on characters wearing an executioner cowl has been fixed.
  • The female model for the diviner's legwear no longer stretches when performing certain emotes or animations.
  • A graphical issue with Drunken Ali's chat head has been fixed.
  • The Duel Arena nurses' hands no longer stretch when healing the player.
  • Retro plateskirts will no longer cause patchy skin to appear on female legs with custom skin colour.
  • The skeletal helm no longer stretches when certain animations are performed.
  • Crystal chisels are no longer held in the off-hand and are put away when sheathed.
  • An issue where the Gadderhammer was held incorrectly in both combat stances has been fixed.
  • The drum being used by a drummer near the Khazari jungle.
  • Hair will no longer clip through the black cavalier on female models.
  • The male Shadow Linza hairstyle no longer causes the players forehead to be stretched.
  • The animated steel armour from Tarn's Lair and the Dominion Tower rematch has had its model updated to match the animated steel armour from the Warriors' Guild.

 

Skills, D&Ds & Minigames:

  • When returning a steel ingot I to the Artisans' Workshop, bronze ingots are no longer referenced.
  • The Prayer skillcape will now correctly boost the player's Prayer level by 1.
  • Portents and signs of life and item protection will no longer work in the Clan Wars arenas.

 

Quests, Challenges and Achievements:

  • A reference to the name of the ring of fire in the 'Better than Cursing the Darkness' Morytania Task has been corrected.
  • Fight Kiln creatures now only count once towards combat challenges.

 

Other:

  • Players can once again interact with their boss pets via the familiar medallion.
  • Cormes will no longer go rogue and start attacking Durzag.
  • Yakamaru will now hunt a larger area for jellyfish when attempting the feat 'Day at the Aquarium'.
  • Vengeance and Reflect Damage no longer makes Yakamaru skip phases.
  • Stun pool Yakamaru can now reach people who stand north during mirage phase.
  • Planks will now be cleared when leaving and starting the Yakamaru raid encounter.
  • Using Sacrifice on Araxxor during Web Shield will no longer graphically remove the web.
  • Spiders will no longer spawn underneath Araxxi.
  • Frag Shot and Slaughter no longer share a cooldown.
  • Frag Shot and Combust now share a cooldown.
  • The Bash ability is no longer classed as a stun ability.
  • It is no longer possible to perform auto-attacks from a distance with melee weapons.
  • Stackable buff icons, such as the reaper necklace's icon, will no longer cause other buff icons to disappear.
  • It is no longer possible to pick up blood fury amulets after a PvP death.
  • Deckchair Resting now correctly appears within the Rest Animations section, rather than Skill Animations.
  • Players who did not take part in the Tuska World Event will no longer see the final cutscene upon login.
  • A typo in the examine message for Achto objects has been fixed.
  • Some force walk tiles have been removed from Seers' Village.
  • The QBD's entry in the Beasts interface has been amended to better reflect Song from the Depths as a recommendation, rather than a requirement.
  • The 'of V' title has been moved to be listed with the other emissary titles, and has been hidden if the player has not declared support.
  • Abilities players cannot yet use due to non-level-based requirements will no longer be added to the action bar upon reaching the level requirement.
  • Cutting oyster pearls will now give correct amount of pearl bolt tips.
  • The Beast of Burden ability timer no longer remains on screen when dismissing a legendary pet.
  • Fury sharks will no longer apply the protect item effect when the player did not consume the shark.
  • The buy limit for frost dragon bones has been increased to 10,000 to match other tradeable bones.
  • Broad arrows and bolts now have the correct slayer level requirement to wield.
  • Follower pets can no longer use High-Level Alchemy.
  • The Hunter/Huntress, the Challenged, the Coedensworn and the Troublesome titles now display correctly with a lower case 'the' in the title list.
  • Titles that are part of a pack are no longer incorrectly displayed as unlocked.
  • Scrying pools in houses in Otot and Prifddinas can now attempt to view the entrance portal.

 

Ninja Fixes:

  • Many degradable equipment pieces have been updated to display the remaining charge to 1 decimal place.
  • Ignoring the coin-cap warning at the Mage Training Arena's alchemy plaza is no longer as punishing.

[/hide]



7rwjf.png
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LIVERPOOL WILL WIN THE PREMIER LEAGUE THIS SEASON.
[01:24:34] CJ Hunnicutt: it takes skill to be that [bleep]ing stupid

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"Please note that Fist of Guthix is not available to Ironman accounts." I wish they would change this (for all minigames)... it is not like minigame rewards are overpowered, just make it so that you can only get specific minigame rewards, not the XP rewards and such...

 

edit: Seems like there is a graphical update to myreque that is not mentioned in this post but in a tweet and the forums? I wonder why... http://[Use Quick Find Code]/[Please Use QuickFind Code]?15,16,414,65663744 and https://twitter.com/Jagexdamo/status/630661200678899712


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Retired item crew

I would like to be credited as essiw at the website update & corrections forum. Thanks!

If you want to add me in game, add "essiw".

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- Fire gloves | 40 Runecrafting | 75 tokens

 

What a well thought out reward, sure people are going to craft fire runes now for 8K xp/h when they can get 50K xp/h afking at runespan  :rolleyes: 


B71AkU0.png      Fire_Hawk154.png

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Hardly the rework I had in mind, but that was most likely just me being overly optimistic anyway. The new rewards are about 5-6 years too late. Sadly it looks like FoG remains more of a gear & level check than anything.

 

edit: a gear and level check with otherwise basic gameplay and lackluster rewards

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ruins.png De_Elite_One.png


Inefficiency = fun. That's objective and can't be debated. Ever.

 

Blog to 200m in all skills.

Max cape achieved November 5th, 2011.

Completionist cape achieved December 29th, 2011.

Final Boss title achieved December 28th, 2014.

Trimmed completionist cape achieved November 7th, 2015.

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Umm.... Where's my hydrix fix?


19509_s.gif

 

“I had a feeling we weren’t coming back from this fight when it began.”

“Do you have any regrets?”

“I don’t. It seems surprising, I know, but I wouldn’t change a thing. This is how it was meant to be.”

“Huh, you never really notice how lovely the day is until you realize you’ll never see it again.”

“Mmmhmm.”

 

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when i think fast fishing training, i think lrc


8f14270694.jpg

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Did they purposely develop new, dead content?

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Back after a 5 year TIF hiatus. Please don't mind me too much.

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Did they purposely develop new, dead content?

Appears to be the case :/


35bvvh1.png

[hide=Quotes]

Albel/Justin

Albel doesn't say anything anymore, just comes in, leaves an arrow and vanishes into the night :(Probably
practising some euphonium

You nearly had me fooled, you fooler you

Euphonium/10.

9/10. To me, always associate Albel with musical stuff in OT.

Everyone with a goatee and glasses is Albel now.

lmfao albel m8 wat r u doin, hi though.

 

[/hide]

[hide=Runescape Achievements]99 firemaking(2007), 99 woodcutting(2008), 99 fletching(2009), 99 magic(2010), 99 cooking(2010), 99 farming(2011), 99 construction(2011), 99 runecrafting(2012), 99 Hunter (2014),  99 ranged (2015), 99 HP (2015), 99 Slayer (2015), 99 attack (2015) 99 Defense (2015) 99 Prayer (2015) 99 Summoning (2015) 99 Strength(2015) 99 Herblore (2015) 99 Dungeoneering (2017)  99 Mining (2017) 99 Crafting (2017) 99 Smithing (2017) 99 Thieving (2017)  99 invention (2017) 99 Fishing (2018), 99 Divination (2018), 99 Agility (2018), MAXED (05/17/2018)[/hide]

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They really seem out of touch with just how useless the current rewards before the update were - the new ones match up with the ones that existed before nicely, but only death/blood gloves (abyss update) and dragon slayer gloves could be considered useful nowadays. Even then, the rc gloves need to last about 10x as long to be worth it.

  • Like 2

ruins.png De_Elite_One.png


Inefficiency = fun. That's objective and can't be debated. Ever.

 

Blog to 200m in all skills.

Max cape achieved November 5th, 2011.

Completionist cape achieved December 29th, 2011.

Final Boss title achieved December 28th, 2014.

Trimmed completionist cape achieved November 7th, 2015.

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Yeah playing all that time to earn tokens which get used up in a thousand essence (which is like what, 10 trips?) doesn't seem to offset the cost fairly. Air/earth gloves were a much better balanced and in fact improved on your Runecrafting gains from a minmax training perspective back in the day.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

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My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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From Kelpie on forums http://[Use Quick Find Code]/[Please Use QuickFind Code]?15,16,700,65663729,goto,8#74

 

"Yep just to reiterate. The BTS discussed a number of things the Ninja team have and are working on. Some of these things are still a way off. Some of these things will be released this month. God Books was a very early tease, these have only been designed thus far and development probably won't start for a while.

 
As for FoG, this was a Ninja Spotlight, so it was never intended to be a major update. It was also not rushed out like the dumb rumors suggest. In fact this was done quite a while ago, but we wanted to wait until FoG was on rotation again. As for feedback, some of you are making some good points that I would like to address in the coming weeks. For example I think upping the charges on gloves sounds reasonable.
 
Thanks"
 
So, it looks like the glove charges will most likely be increased...how high and if they'll be worthwhile afterwards I don't know.

R.I.P. The olde nite. A legend is gone but not forgotten.

 

a Faction Related Item Sink for Rune Labs. https://[LikelyScam]/m=player-proposal/a=13/c=VcG-Ir5Ijno/view-idea?idea=19

 

 

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They trimmed the fat, but forgot to put a little more meat on the bones.




Maxed [February 14, 2012] | Completionist [October 25, 2012] | Trimmed Completionist [in Progress]

Visit my Blog!


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"As for FoG, this was a Ninja Spotlight, so it was never intended to be a major update. It was also not rushed out like the dumb rumors suggest. In fact this was done quite a while ago, but we wanted to wait until FoG was on rotation again. As for feedback, some of you are making some good points that I would like to address in the coming weeks. For example I think upping the charges on gloves sounds reasonable."

 

 

I'd feel better being under the impression that the update was half-assed or rushed than knowing that this is what Jagex considers fully thought out.


banner6jf.jpg

 

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Seriously. This one was "in the can" for a while as it were and no one took a look at it and thought it underwhelming? I thought they had personal accounts over there. Anyone playing this game would know immediately the rewards were crap.


Back after a 5 year TIF hiatus. Please don't mind me too much.

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i wonder if they added the gauntlet thing at the last moment when i commented on it


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Metal gauntlet thing is good at least. And dragonhide coives.

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Lol, I did get Dragon Gauntlets off a Spiritual Mage while going to Kril for Soul Reaper. They had an 'examine' price of 100,000 even, indicating they were a 'new' item (with an artificially set value, that is). Was unexpected and a little humorous. :P


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rune gauntlets prob gonna be worth more than dragon with f2p

is this the nechryael drop table fix??? lol


6Ij0n.jpg

In real life MMO you don't get 99 smithing by making endless bronze daggers.

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I expect rune gauntlets will crash before long, just a simple supply issue...I am curious what the current price is now though.


"Fight for what you believe in, and believe in what you're fighting for." Can games be art?

---

 

 

cWCZMZO.png

l1M6sfb.png

My blog here if you want to check out my Times articles and other writings! I always appreciate comments/feedback.

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J should have gone full circle and made Dragonhide boots while they were at it... lol

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I wish these changes were made before f2p clan warring died off completely. I would've actually cared then.

 

Otherwise it's a neat little update. Not really great, not terrible. Just small little things that always needed doing but they never were able to. It's a good thing.

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Well Jagex is known for doing things people want in a timely manner. They aren't notorious for being years late on things.


Back after a 5 year TIF hiatus. Please don't mind me too much.

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Well Jagex is known for doing things people want in a timely manner. They aren't notorious for being years late on things.

 

Do you have a habit of stating the obvious just because it makes you feel good or do you genuinely believe you're offering something to the discussion if not the community at large?


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I'm offering a critique of the company using either facetious or satirical language.

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Back after a 5 year TIF hiatus. Please don't mind me too much.

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I wish these changes were made before f2p clan warring died off completely. I would've actually cared then.

 

Otherwise it's a neat little update. Not really great, not terrible. Just small little things that always needed doing but they never were able to. It's a good thing.

 

A neat little update, however it is obviously too little too late.


-Ethan

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