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Why don't the Gowers bring back the original RS?

Featured Replies

Molndalsbro when did u start playing rs2 i always loved your pkign vids shame to lose you on rsc :( well i hope u make some rs2 pking vids :)

Dragon drops - 2

visage drops- 1

barrow drops - 5

One significant difference between rs 1 and rs 2:

 

 

 

In rs 1 pking is less realistic and takes skill. In rs 2, pking is more realistic and takes no skill. (unless you count social skills i.e. getting a large team that won't backstab you but nobody playing rs has that) :lol:

I wish that jagex would have never quit allowing rsc accounts to be created for 2 reasons.

 

 

 

1. I like going back and playing rsc on my main every now and then, or even some pking on my noob. Sometimes i would do some rsc merchanting, starting with around 100 gp making myself some r2hs.

 

 

 

2. All the autoers that were autoing on rsc for fun, came over and started autoing on rs2 for money. Because of them, p hat prices are inflated(yes, i will never get my green back now). and ppl are making buco bucks off of runescape.

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It was much better when RSC had pking everywhere (before wilderness) so i would like to play those days again...they should bring that old version alive again and set everyone in pvp mode so afk trainers can be killed wherever they are :P

are u kidding?

 

ever played rs2?

 

its much better, i guess u want rsc cause u can cheat on it.

 

shame on u

 

 

 

Right now I am doubting you have never played it and your judgement is based on what you've heard from other people. Classic had many things that rs2 has not. Koing people while pking was great. I don't play it often mainly because all my friends are noobs on rsc, but it is sad that others can't see how things really were.

the only thing rsc brought was a sense of togetherness. people would rather be with friends but when rs2 came out all people wanted to do was train :s rs2 is much better though, and dont say im a noob who never played it because ill bet ive been playing longer than anyone who would have the nerve to come on here and say im wrong

485th person to ever play RuneScape


Blue107- perm banned 10/12/2007. $300 USD reward if you can get me in contact with someone who will take 5 seconds to look at evidence and get my original character unbanned. 

are u kidding?

 

ever played rs2?

 

its much better, i guess u want rsc cause u can cheat on it.

 

:? shame on u :oops:

 

 

 

Ever been to F2P Varrock? There are at least 20 autoers mining rune essence.

Im one of the lucky ones to stay active on RSC. It's a shame to see new players not able to experience what it was like to play the original game. So many memories...*sigh*

Rs1 is 200 time better then rs2 it will always be that way

 

 

 

~Bmms

a91e22ec.gif
Aefx(started 11/1/2002) Cb: 200 TS: 1900+
Bmms--Jr(Started on 1/24/06)(Banned 11/13/09 ) Cb: 119(pre-eoc) TS: 1700+
Bmms(Started 8/?/2001)(Banned 1/24/06 ) Cb: 101(pre-eoc) TS: 1350+

Err, nope RSC can't be played anymore, its a shame, I only wish I made an account before they outlawed new members.

 

 

 

Uhh chielekop maybe he doesn't want to cheat, maybe he wants to play the original as he wants to remember the Classic days. It some ways it was better some worse, though your cheating point is just stupid and badly based. After all nobody ever cheats in RS2, no thats impossible... :roll: Never seen a autoer in my life in RS2.

 

 

 

go f2p wrodl rune ess mines adn wqatch poeple with same names ecept the last nuymer they all do auto i think :D

Simple: Because there's no money in it.

 

 

 

Sums it up ^^^ :P

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Respect- Oy_the_Great, Lode, Bubsa, Weezcake, Thrash111, Gloric, Vmser, Pianofrieak2, Runemetsa

Sigs Made By - Pink

Simple: Because there's no money in it.

 

 

 

Sums it up ^^^ :P

 

 

 

 

 

i think there is still money in it its just that jagex isnt updating or taking care of it if they did that they could make lots of cash

Dragon drops - 2

visage drops- 1

barrow drops - 5

Err, nope RSC can't be played anymore, its a shame, I only wish I made an account before they outlawed new members.

 

 

 

Uhh chielekop maybe he doesn't want to cheat, maybe he wants to play the original as he wants to remember the Classic days. It some ways it was better some worse, though your cheating point is just stupid and badly based. After all nobody ever cheats in RS2, no thats impossible... :roll: Never seen a autoer in my life in RS2.

 

 

 

go f2p wrodl rune ess mines adn wqatch poeple with same names ecept the last nuymer they all do auto i think :D

 

 

 

I think he was being sarcastic, it's what the rolling eyes are for.

 

 

 

Maybe the Gowers would bring it back if it would still be only the brothers owning the game instead of the lot of Jagex [about 100 people?].

After all nobody ever cheats in RS2, no thats impossible... :roll: Never seen a autoer in my life in RS2.

 

 

 

Are you kidding me?

 

Just go to world 1,3,4, or 5 and to Aubury's. A steady stream of level 3s and 4s can be seeing strolling through often and repeatedly.

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The code in my sig should say 1032 not 0132.

are u kidding?

 

ever played rs2?

 

its much better, i guess u want rsc cause u can cheat on it.

 

:? shame on u :oops:

 

 

 

RS2 PRODUCT FTW

 

:lol:

 

 

 

 

 

I played RSC, But I can't stand it anymore, and I don't understand how I played it in the first place.

 

 

 

*EDIT FOR THE POST ABOVE ME* Yes, he is kiding you, apparently you've never heard of sarcasm.

IrreIephant.png

 

|Msg me me in-game | IrreIephant|

^ capital i

i agree with the guy above me , rs2 is so superior in every way but when i play rsc i feel like im going to slow and its just weird

 

 

 

 

 

only thing better about rsc than rs2 is the community and culture other than that rs2 ftw

485th person to ever play RuneScape


Blue107- perm banned 10/12/2007. $300 USD reward if you can get me in contact with someone who will take 5 seconds to look at evidence and get my original character unbanned. 

are u kidding?

 

ever played rs2?

 

its much better, i guess u want rsc cause u can cheat on it.

 

:? shame on u :oops:

 

Maybe he wants RSC because pking there requires some skill

Rs1 is 200 time better then rs2 it will always be that way

 

 

 

~Bmms

 

 

 

Maybe for you, but for the other 2 million people who play RS2 instead; RS2 is better. I remember when RS2 first came out, there were so many people against RS2, I was even against it slightly and it was all because people couldn't get used to it not because the gameplay was worse.

 

 

 

Also it shows how poor the community in RSC was if they're true motives were only in the interests of autoing on the game and without the policing around anymore they'd prefer to destroy the game rather than prove to anyone that they were the best of the community.

Signiture1-1.gif

99 Magic, 99 Defence, 99 Strength, 99 Attack, 99 Hitpoints, 99 Fletching, 99 Woodcutting, 99 Firemaking, 99 Thieving, 99 Ranged, 99 Prayer, 99 Cooking, 99 Fishing

Rs1 is 200 time better then rs2 it will always be that way

 

 

 

~Bmms

 

 

 

Maybe for you, but for the other 2 million people who play RS2 instead; RS2 is better. I remember when RS2 first came out, there were so many people against RS2, I was even against it slightly and it was all because people couldn't get used to it not because the gameplay was worse.

 

 

 

Also it shows how poor the community in RSC was if they're true motives were only in the interests of autoing on the game and without the policing around anymore they'd prefer to destroy the game rather than prove to anyone that they were the best of the community.

 

 

 

 

 

I, respectfully, am afraid I must disagree.

 

 

 

Does RS2 have a larger playerbase than the original? Yes. Does larger equal to "better"? Not necessarily. Does having polygonal 3d graphics equate to being "better"? Again, not necessarily. Better, as with beauty, lies completely in the eye of the beholder, and not necessarily based on popularity.

 

 

 

The average age of players, as well as maturity level, has definately declined over the years as the game has grew. While it was never perfect, and there were always some troublemakers, it wasn't nearly as bad as it is now. As it grew, logically it got harder to control, hence more people getting away with behaving like spoiled brats, and/or causing trouble. I prefer classic, as it was in 2001 for quite many reasons, including the people I knew, the community in large, the simplicity, and yes even the style of graphics among quite afew other reasons.

 

 

 

Second, baseing popularity on the total number of players in RS2 now is somewhat flawed logic. RS1 started with NO playerbase whatsoever, whereas RS2 came with an pre-established playerbase. That playerbase being the diverse crowd that played classic for the previous three years, when it went beta on January 4th 2001.

 

 

 

Also, RS2 had several methods of advertising, including paid advertisement from Jagex, hype from fansites, and other MMORPG/gaming sites and magazines that RS1 didn't have the luxury of having. Whos really to say, that given the time and advertisement, that if RS1 had stayed the main game it wouldn't be at the same level of popularity as RS2 is now?

 

 

 

Thirdly, saying that the community of classic always had bad motives because of the present day autoing problems is also flawed logic. Firstly, we've already covered the maturity level as the game grew fact, which I specifically addressed above, and that definately plays a role in it.

 

 

 

The cheater community has always existed, regardless whether it is RS1 or RS2, or even other MMORPGs. While alot of players, myself included, feel proud to have accomplished everything legit, there are always some who don't mind taking a shortcut or cheating to get ahead, as is the case in the real world as well.

 

 

 

Why do they do it? For various reasons. Some are out to make real world cash from their autoed goods, some want recognition and respect amongst fellow cheaters, some like to stir up trouble and grief for others, some lack time and don't wish to fall behind others, some are out to reap the rewards of certain levels, and some just generally like the challenge of trying to beat whatever anti-auto system is in place as if beating the system is a game in itself. Theres no one "reason" why autoers auto, and despite whatever methods used, they will never be able to design a system that is full proof.

 

 

 

Furthermore, as I said from the beginning, people would also be autoing in RS2 as well. I'm sure you recall, just how many players laughed at such an idea, repeatly saying its impossible, going on about how people will never be able to auto in RS2 due to its little random events. Guess the jokes on them now, isn't it?

 

 

 

Of course the problem got worse in RS1 after the launch of RS2. As you said, it wasn't properly moderated! Had there had been people constantly watching, patrolling classic, listening to abuse reports, complaints and suggestions from players, it would have been way less serious than it had gotten. The problem is RS1 was no longer the main game, and no longer a big priority for Jagex, so they pushed it aside and the problem escalated.

 

 

 

Of course people are going to break the rules more often, and more frequently, if they see that they can get away with it. With exceptions of the rare mass bans, nothing was ever done. Heck, I reported quite afew players, who where openly admitted to breaking rules such as yelling "Selling auto typer, press xxx to buy". Know what? I would often come back, and a week or two later they were still there doing the exact same thing. Reporting does no good, when staff seemingly doesn't follow up on the reports.

 

 

 

Suggesting that they shouldn't have autoed to prove that they were the better of the two groups is kind of idealic, not realistic. Also factor in that alot of the legits left, due to a force move to RS2, or problems playing due to autoers, not being listened to, and later being locked out of the game, i'd say that they can't be blamed entirely for that. The exact same thing, would be happening in RS2, if it were in the same place that RS1 is now.

 

 

 

Its comparable to the real world, sure people break laws, but how many more would be out there stirring trouble if we didn't have police actively patrolling and arresting the troublemakers? ALOT more.

ahhh, good times on RS1... i remember stealing cakes from the stalls in ardy, then goin to train on the lessers lol 8)

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Sodb Forum

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Stop thinking. It's Runescape.

I wish RSC was f2p as well as p2p. I got on RSC and went through tutorial island on one of my pker accounts when it was still for everyone...

- Np Tyler

 

I, respectfully, am afraid I must disagree.

 

Does RS2 have a larger playerbase than the original? Yes. Does larger equal to "better"? Not necessarily. Does having polygonal 3d graphics equate to being "better"? Again, not necessarily. Better, as with beauty, lies completely in the eye of the beholder, and not necessarily based on popularity.

 

 

 

I think you'll find that if you play the game you'll notice that it certainly isn't about the graphics, it's the gameplay and I can assure the gameplay is better than RSC. It just takes getting used to and as seen myself by so many 'loyalists' to RSC they all eventually come back to the real RS - RS2. It's a matter of getting used to a new game you've played for so long; not a gameplay issue.

 

 

 

There's so many games out now that have superior graphics to RuneScape - none of them interest me and to bring an issue of simply the improvement of graphics up is not really the best case for RS2 since they didn't just update the graphics system from the conversion from RSC to RS2.

 

 

 

 

The average age of players, as well as maturity level, has definately declined over the years as the game has grew. While it was never perfect, and there were always some troublemakers, it wasn't nearly as bad as it is now. As it grew, logically it got harder to control, hence more people getting away with behaving like spoiled brats, and/or causing trouble. I prefer classic, as it was in 2001 for quite many reasons, including the people I knew, the community in large, the simplicity, and yes even the style of graphics among quite afew other reasons.

 

 

 

 

The main reason for this decrease in the average age and thus average maturity level is because of the affliate with miniclip.com; dragging lots of youngsters into RS. I'm still unsure why they want younger people on this game when this game, if anything is suitable for all ages, however, that is what Jagex wants. This has nothing to do with the gameplay and the game itself however.

 

 

 

The people who play the game are not what makes the gameplay of the game, people come and go, you can't judge a game on the people who play it, judge it on it's own game play. Same goes for the community the programmer can't program a community, there's so many RS communities nowadays; small and large it shouldn't be hard to find different ones.

 

 

 

The simplicity is still there - it's the same interface and the same controls. It just takes getting used to, I rememeber thinking the same when RS2 first came out and it took me ages to do things effectively until I could remember where everything was.

 

 

 

Second, baseing popularity on the total number of players in RS2 now is somewhat flawed logic. RS1 started with NO playerbase whatsoever, whereas RS2 came with an pre-established playerbase. That playerbase being the diverse crowd that played classic for the previous three years, when it went beta on January 4th 2001.

 

 

 

Again, I remember when RS2 and RSC was side by side so many people went to RSC because of the existing playerbase being so used to RSC the people complained so much about it because they couldn't get to grips with the new interface. To me it's like getting a new car; the car in terms of performance and features is hugely improved, however the pedals of the car are inversed, people complain and say the cars poor because they can't get used to it when in-fact it's much better than the original car however it takes some time getting used to, same goes for the transition between RSC and RS2.

 

 

 

 

Also, RS2 had several methods of advertising, including paid advertisement from Jagex, hype from fansites, and other MMORPG/gaming sites and magazines that RS1 didn't have the luxury of having. Whos really to say, that given the time and advertisement, that if RS1 had stayed the main game it wouldn't be at the same level of popularity as RS2 is now?

 

 

 

If popularity has nothing to do with it as you previously said why are arguing over the reasons why which one is more popular? Although the way you've worded it is rather misleading, the only advertisement they've got is through word of mouth and miniclip. Gaming magazines were not endorsed by Jagex themselves and just shows that the game is catching the eyes of editors of popular gaming magazines unlike RSC.

 

 

 

 

Thirdly, saying that the community of classic always had bad motives because of the present day autoing problems is also flawed logic. Firstly, we've already covered the maturity level as the game grew fact, which I specifically addressed above, and that definately plays a role in it.

 

 

 

The cheater community has always existed, regardless whether it is RS1 or RS2, or even other MMORPGs. While alot of players, myself included, feel proud to have accomplished everything legit, there are always some who don't mind taking a shortcut or cheating to get ahead, as is the case in the real world as well.

 

 

 

Why do they do it? For various reasons. Some are out to make real world cash from their autoed goods, some want recognition and respect amongst fellow cheaters, some like to stir up trouble and grief for others, some lack time and don't wish to fall behind others, some are out to reap the rewards of certain levels, and some just generally like the challenge of trying to beat whatever anti-auto system is in place as if beating the system is a game in itself. Theres no one "reason" why autoers auto, and despite whatever methods used, they will never be able to design a system that is full proof.

 

 

 

As said by Andrew at the beggining of RS2; RS2 was built majorly around the structure of autoer detection systems. If anything RS2 has decreased the number of autoers. The auto detections systems are certainly better than RSC.

 

 

 

I personally don't think the gameplay of a game should be governed by the people who play it, a game may attract different types of players however it's the same old game - the coding hasn't changed. I personally find the RS2 community fine as it is with the clan world much more developed than in RSC, giving it much better and varied communities then RSC ever had.

 

 

 

RSC had little or no future - the game was being updated relatively infrequently when it was the leading game because of Andrew being the only one who understood the structure of the code. RS2 changed this along with many other things to make a much better game.

Signiture1-1.gif

99 Magic, 99 Defence, 99 Strength, 99 Attack, 99 Hitpoints, 99 Fletching, 99 Woodcutting, 99 Firemaking, 99 Thieving, 99 Ranged, 99 Prayer, 99 Cooking, 99 Fishing

Greetings,

 

 

 

Before I start, as I said nothing personal. Just think we share a difference of opinion on some things.

 

 

 

 

I, respectfully, am afraid I must disagree.

 

Does RS2 have a larger playerbase than the original? Yes. Does larger equal to "better"? Not necessarily. Does having polygonal 3d graphics equate to being "better"? Again, not necessarily. Better, as with beauty, lies completely in the eye of the beholder, and not necessarily based on popularity.

 

 

 

I think you'll find that if you play the game you'll notice that it certainly isn't about the graphics, it's the gameplay and I can assure the gameplay is better than RSC. It just takes getting used to and as seen myself by so many 'loyalists' to RSC they all eventually come back to the real RS - RS2. It's a matter of getting used to a new game you've played for so long; not a gameplay issue.

 

 

 

There's so many games out now that have superior graphics to RuneScape - none of them interest me and to bring an issue of simply the improvement of graphics up is not really the best case for RS2 since they didn't just update the graphics system from the conversion from RSC to RS2.

 

 

 

 

If I play the game? At the time of this post, I have 61 runecraft, 61 slayer, and 71 farming, which should confirm that I have played the game, and long enough so to be used to it. Also, i'm 12 combat levels higher than I was before the launch of RS2. I went from 91 to 103, 2 of which were acquired thru the shift, 10 since by hand, and 300+ levels total since the conversion.

 

 

 

Gameplay being "better"? Well its certainly been expanded on. Has it gotten faster and easier to do some tasks? Yes. Has it gotten harder and more drug out to do others? Yes. Does that make it "better"? Depends on who you ask, as well as the task your trying to accomplish. Really, it all comes back to personal preference, which is honestly what I meant to convey with the original post.

 

 

 

Some of the differences, for better or worse: Dueling could take place anywhere on classic, whereas on RS2 its limited to an arena. In RSC, weapons and armor where more simply defined as better or worse, whereas in RS2 that has been blurred abit for the sake of variety. RS2 certainly frees up alot more inventory space for combat related skills, but what about the skillers? They actually lost 2 spaces cause of the conversion.

 

 

 

When I brought up the graphics, as you probably figured out, it wasn't aimed at you or any individual. More specifically, it was intended as reference at people whom, for example, show up on forums and start immediately spewing garbage like "rs2 rulez, rsc sux". When you ask why, their whole argument is comprised of garbage like "rs2s grafix pwns rsc, rsc ain't even 3d". That, in itself, is not a completely factual statement. I think you'll find that, more accurately, its 3d environment with sprites. 3d does not always equal polygons.

 

 

 

I'm aware that there are thousand of games with better graphics out there, as well as games with worse graphics for that matter as well.

 

 

 

For the "real RS" debate, it depends completely on how you look at it. If you define "real" as "original", then its RSC. If you define "real" as "actively maintained", its RS2. If you want to get technical, obviously both are the "real" RS, due to the fact that they were both designed by the same company under the same name, much along the lines of saying one version of Microsoft Windows is the "real" version, and past or future versions aren't, which is completely inaccurate.

 

 

 

 

 

The average age of players, as well as maturity level, has definately declined over the years as the game has grew. While it was never perfect, and there were always some troublemakers, it wasn't nearly as bad as it is now. As it grew, logically it got harder to control, hence more people getting away with behaving like spoiled brats, and/or causing trouble. I prefer classic, as it was in 2001 for quite many reasons, including the people I knew, the community in large, the simplicity, and yes even the style of graphics among quite afew other reasons.

 

 

 

 

The main reason for this decrease in the average age and thus average maturity level is because of the affliate with miniclip.com; dragging lots of youngsters into RS. I'm still unsure why they want younger people on this game when this game, if anything is suitable for all ages, however, that is what Jagex wants. This has nothing to do with the gameplay and the game itself however.

 

 

 

The people who play the game are not what makes the gameplay of the game, people come and go, you can't judge a game on the people who play it, judge it on it's own game play. Same goes for the community the programmer can't program a community, there's so many RS communities nowadays; small and large it shouldn't be hard to find different ones.

 

 

 

The simplicity is still there - it's the same interface and the same controls. It just takes getting used to, I rememeber thinking the same when RS2 first came out and it took me ages to do things effectively until I could remember where everything was.

 

 

 

 

Miniclip is part of the problem, but its far from the only one. Many things factor into this, including the average age and maturity levels of those on the internet in general, available anywhere, doesn't require large download, easier to figure out than most games of the genre, has a free version, word of mouth and growth in general, and i'm sure several other things all play roles in it.

 

 

 

I, also, do not think that it should be aimed specifically at youth groups. I completely agree that it is suitable for all ages, and it does have a wide array of ages already playing as well as those whom have indeed played in the past.

 

 

 

The thing is though, when you ask a person their age now, or even chat in game, it becomes rather noticable that the average age has declined. I'd say the average age now is now early teens, and even preteens. No, i'm not saying that all kids are immature, or even that all adults are mature, but lets face it age does play a significant role in the maturity of an overwhelming majority of people.

 

 

 

This is part of the reason that, I think adult only servers would be a nice idea. No, i'm not saying people would be restricted to adult only servers, but it'd be a nice place to play for the older players, and would serve to cut down on the amount of general harassment, clueless players they have to deal with, as well as many other situations.

 

 

 

More perks from having adult only servers could include things like toning down or shutting off the chat filter in adult worlds, which would be a perk cause far too many innocent lines get filtered as it is. Another rule it could effect is "advertising", which is a rule basically to protect players from going to suspicious sites, which most adults are smart enough to know the basics of keeping their account safe. As well as the "personal information" rule which could be toned down or lifted on those worlds as well, which blocks you from giving out the most basic information such as messenger handles, probably for the sake of keeping children safe online, but at the expense of adults whom already pretty much know better in the first place.

 

 

 

As for the community, considering that this is a MMORPG, and thus a major part of playing a game such as this is the multiplayer aspects and communication, i'd say its completely relevant. While its true that the owner can't program people the way he can code, he does have control over guidelines and moderation, and its their job to keep the game enjoyable for everybody. As with any public place or event, people should be on good behavior. I'm not saying you can't play a "bad role", but it doesn't mean you can act like a brat, and people who do would probably be best removed from the game, in order to keep things enjoyable for the rest of the players and give the game a good image, which in turn will serve to help attract more players than run off existing ones.

 

 

 

For the Simplicity, there is many ways of looking at it. I'm not saying that, its all that hard to figure out, just that many aspects are more complex and in depth, for better or worse, most being related to the changes for future expansion. The weapon/armor mentions previous in the post, would serve as an example of this.

 

 

 

 

Second, baseing popularity on the total number of players in RS2 now is somewhat flawed logic. RS1 started with NO playerbase whatsoever, whereas RS2 came with an pre-established playerbase. That playerbase being the diverse crowd that played classic for the previous three years, when it went beta on January 4th 2001.

 

 

 

Again, I remember when RS2 and RSC was side by side so many people went to RSC because of the existing playerbase being so used to RSC the people complained so much about it because they couldn't get to grips with the new interface. To me it's like getting a new car; the car in terms of performance and features is hugely improved, however the pedals of the car are inversed, people complain and say the cars poor because they can't get used to it when in-fact it's much better than the original car however it takes some time getting used to, same goes for the transition between RSC and RS2.

 

 

 

 

Yes, the fact that they were used to classic played abit of the role at first, thats undisputable. There was also people who went to RS2 for abit, cause for afew days they had all their items forcefully moved to RS2, with no way of moving back to classic. However, quite alot of people who stayed around in classic simply had a preference to it, but gave up as Jagex abandoned them.

 

 

 

 

 

Also, RS2 had several methods of advertising, including paid advertisement from Jagex, hype from fansites, and other MMORPG/gaming sites and magazines that RS1 didn't have the luxury of having. Whos really to say, that given the time and advertisement, that if RS1 had stayed the main game it wouldn't be at the same level of popularity as RS2 is now?

 

 

 

If popularity has nothing to do with it as you previously said why are arguing over the reasons why which one is more popular? Although the way you've worded it is rather misleading, the only advertisement they've got is through word of mouth and miniclip. Gaming magazines were not endorsed by Jagex themselves and just shows that the game is catching the eyes of editors of popular gaming magazines unlike RSC.

 

 

 

 

I said popularity had nothing to do with something being "better", however being the focus of attention, and hence maintance and updates, it does.

 

 

 

As for advertisement, I was under impression that Jagex had paid for several television ads and such in the UK, however I am uncertain of that and should have stated that openly, which was my bad. Also another form of advertisement if the miniclip affiliation, as previous mentioned which drew in a ton of players.

 

 

 

Note: I never said any of these players were needed, for the better, or even wanted. Justt that it indeed, served to expand the overall population.

 

 

 

The magazines and websites were mentioned as anything that gets a major overhaul, will get quite abit of attention especially when its already an established product or brand. However it probably wouldn't have made all that much difference anyways, and the update itself probably was a major reason, so i'll say I see your point on that one.

 

 

 

 

 

Thirdly, saying that the community of classic always had bad motives because of the present day autoing problems is also flawed logic. Firstly, we've already covered the maturity level as the game grew fact, which I specifically addressed above, and that definately plays a role in it.

 

 

 

The cheater community has always existed, regardless whether it is RS1 or RS2, or even other MMORPGs. While alot of players, myself included, feel proud to have accomplished everything legit, there are always some who don't mind taking a shortcut or cheating to get ahead, as is the case in the real world as well.

 

 

 

Why do they do it? For various reasons. Some are out to make real world cash from their autoed goods, some want recognition and respect amongst fellow cheaters, some like to stir up trouble and grief for others, some lack time and don't wish to fall behind others, some are out to reap the rewards of certain levels, and some just generally like the challenge of trying to beat whatever anti-auto system is in place as if beating the system is a game in itself. Theres no one "reason" why autoers auto, and despite whatever methods used, they will never be able to design a system that is full proof.

 

 

 

As said by Andrew at the beggining of RS2; RS2 was built majorly around the structure of autoer detection systems. If anything RS2 has decreased the number of autoers. The auto detections systems are certainly better than RSC.

 

 

 

I personally don't think the gameplay of a game should be governed by the people who play it, a game may attract different types of players however it's the same old game - the coding hasn't changed. I personally find the RS2 community fine as it is with the clan world much more developed than in RSC, giving it much better and varied communities then RSC ever had.

 

 

 

RSC had little or no future - the game was being updated relatively infrequently when it was the leading game because of Andrew being the only one who understood the structure of the code. RS2 changed this along with many other things to make a much better game.

 

 

 

 

I'm more than aware that RS2 was built around the auto detection systems, however since its inception, the autos have become considerably more advanced. They banned 15k players, and that was just a flash in the pan of how many there are in existance.

 

 

 

I can log into RS2, walk to Auburys, and see quite afew generic level 3s who are just mining essence, and whom by coincidence just happen to get stuck outside when I close the door. Autoing is out of hand on RS2 as well, and as more tools are available, and knowledge of said tools in existance, the more people will auto.

 

 

 

I know that it was built to help detect and stop certain kinds of autoing, but the thing is, the methods and programs used tend to change alot, so no amount of coding against them tends to last for all that long. Manually policing would be considerable work, with the amount of autoers that are in existance.

 

 

 

Players cannot sit and report them all, due to the fact that there are so many of them, and the delay time between reports it'd take entirely too long, which needs to be changed. Not to mention, fear of being banned themselves should they, the player, be wrong about a peticular person. If Jagex expects players help with banning macroers, then they would probably have to make it clear that, reporting someone for macroing if they are acting suspicious is fine, and that peticular type of report is free of fear of being banned yourself, unless it was obviously used with intent of abusing the report.

 

 

 

As to whether or not RS2s macros are as bad as they were in RSC when it was actively maintained, I cannot say as I don't have exact numbers. However, due to the increase in players, i'd say they are probably on fairly close numbers.

 

 

 

I think RSC had, and would still have a considerably good future if it were properly ran and maintained. No i'm not talking as advanced as many large MMORPGS like world of warcraft, but still considerably profitable and fairly popular, with decent updates. Even more so, with alittle non visible touchup work and changes to the underlying engine. I know, if it was being ran properly, i'd definately play it more often, as its my pick of the two games.

Hie guys,I've played RS since `01 right until the end of `03 and I've got to say that I really did enjoy playing RS alot and was never bored of it.But after all these years,I decided to check back on RS one fine day and found out that you can no longer play the original RSC version but to play the 3D version,all im trying to say here is that why can't we opt to choose which version we want to play,It's a democratic country afterall right? Lol ;) ?Seriously,I think im not going to be the only one to make a come back to RS if Andrew brings the original RSC back and im sure that plenty of the other old school players would follow the feat aswell.

 

 

 

Cheers,

 

 

 

5 E X , Vultimax , Sn1p3r Aeroz

 

 

 

I agree with you I want the original rs back to much better than this shait.

 

If I play the game? At the time of this post, I have 61 runecraft, 61 slayer, and 71 farming, which should confirm that I have played the game, and long enough so to be used to it. Also, i'm 12 combat levels higher than I was before the launch of RS2. I went from 91 to 103, 2 of which were acquired thru the shift, 10 since by hand, and 300+ levels total since the conversion.

 

 

 

Gameplay being "better"? Well its certainly been expanded on. Has it gotten faster and easier to do some tasks? Yes. Has it gotten harder and more drug out to do others? Yes. Does that make it "better"? Depends on who you ask, as well as the task your trying to accomplish. Really, it all comes back to personal preference, which is honestly what I meant to convey with the original post.

 

 

 

Some of the differences, for better or worse: Dueling could take place anywhere on classic, whereas on RS2 its limited to an arena. In RSC, weapons and armor where more simply defined as better or worse, whereas in RS2 that has been blurred abit for the sake of variety. RS2 certainly frees up alot more inventory space for combat related skills, but what about the skillers? They actually lost 2 spaces cause of the conversion.

 

 

 

When I brought up the graphics, as you probably figured out, it wasn't aimed at you or any individual. More specifically, it was intended as reference at people whom, for example, show up on forums and start immediately spewing garbage like "rs2 rulez, rsc sux". When you ask why, their whole argument is comprised of garbage like "rs2s grafix pwns rsc, rsc ain't even 3d". That, in itself, is not a completely factual statement. I think you'll find that, more accurately, its 3d environment with sprites. 3d does not always equal polygons.

 

 

 

I'm aware that there are thousand of games with better graphics out there, as well as games with worse graphics for that matter as well.

 

 

 

For the "real RS" debate, it depends completely on how you look at it. If you define "real" as "original", then its RSC. If you define "real" as "actively maintained", its RS2. If you want to get technical, obviously both are the "real" RS, due to the fact that they were both designed by the same company under the same name, much along the lines of saying one version of Microsoft Windows is the "real" version, and past or future versions aren't, which is completely inaccurate.

 

 

 

I suppose each has their own preferances and although I do agree with you on duelling I think there's alot more advantages compared to RS2s disadvantages compared with RSC. In RS2 for example some advantages are; more skills, more map area, a lot of monotony removed IE fishing no longer requires you to click for each attempt, same with many other skills such as mining and woodcutting also new weapons, new armour and the advantage of having weekly updates are to name a few.

 

 

 

 

I said popularity had nothing to do with something being "better", however being the focus of attention, and hence maintance and updates, it does.

 

 

 

As for advertisement, I was under impression that Jagex had paid for several television ads and such in the UK, however I am uncertain of that and should have stated that openly, which was my bad. Also another form of advertisement if the miniclip affiliation, as previous mentioned which drew in a ton of players.

 

 

 

Note: I never said any of these players were needed, for the better, or even wanted. Justt that it indeed, served to expand the overall population.

 

 

 

The magazines and websites were mentioned as anything that gets a major overhaul, will get quite abit of attention especially when its already an established product or brand. However it probably wouldn't have made all that much difference anyways, and the update itself probably was a major reason, so i'll say I see your point on that one.

 

 

 

There's certainly not any advertisements for RS in the UK but it would be interesting what their marketting ploy would be :) . In fact they stated (or boasted) at a presentation I went to here in the UK that RS was never once advertised and the numbers that they have achieved in terms of popularity was entirely by word of mouth.

 

 

 

I do think that RSC was shunted a little more than it should of been and should of been left for the players who preferred that version.

Signiture1-1.gif

99 Magic, 99 Defence, 99 Strength, 99 Attack, 99 Hitpoints, 99 Fletching, 99 Woodcutting, 99 Firemaking, 99 Thieving, 99 Ranged, 99 Prayer, 99 Cooking, 99 Fishing

 

I, respectfully, am afraid I must disagree.

 

Does RS2 have a larger playerbase than the original? Yes. Does larger equal to "better"? Not necessarily. Does having polygonal 3d graphics equate to being "better"? Again, not necessarily. Better, as with beauty, lies completely in the eye of the beholder, and not necessarily based on popularity.

 

 

 

I think you'll find that if you play the game you'll notice that it certainly isn't about the graphics, it's the gameplay and I can assure the gameplay is better than RSC. It just takes getting used to and as seen myself by so many 'loyalists' to RSC they all eventually come back to the real RS - RS2. It's a matter of getting used to a new game you've played for so long; not a gameplay issue.

 

 

 

There's so many games out now that have superior graphics to RuneScape - none of them interest me and to bring an issue of simply the improvement of graphics up is not really the best case for RS2 since they didn't just update the graphics system from the conversion from RSC to RS2.

 

 

 

 

The average age of players, as well as maturity level, has definately declined over the years as the game has grew. While it was never perfect, and there were always some troublemakers, it wasn't nearly as bad as it is now. As it grew, logically it got harder to control, hence more people getting away with behaving like spoiled brats, and/or causing trouble. I prefer classic, as it was in 2001 for quite many reasons, including the people I knew, the community in large, the simplicity, and yes even the style of graphics among quite afew other reasons.

 

 

 

 

The main reason for this decrease in the average age and thus average maturity level is because of the affliate with miniclip.com; dragging lots of youngsters into RS. I'm still unsure why they want younger people on this game when this game, if anything is suitable for all ages, however, that is what Jagex wants. This has nothing to do with the gameplay and the game itself however.

 

 

 

The people who play the game are not what makes the gameplay of the game, people come and go, you can't judge a game on the people who play it, judge it on it's own game play. Same goes for the community the programmer can't program a community, there's so many RS communities nowadays; small and large it shouldn't be hard to find different ones.

 

 

 

The simplicity is still there - it's the same interface and the same controls. It just takes getting used to, I rememeber thinking the same when RS2 first came out and it took me ages to do things effectively until I could remember where everything was.

 

 

 

Second, baseing popularity on the total number of players in RS2 now is somewhat flawed logic. RS1 started with NO playerbase whatsoever, whereas RS2 came with an pre-established playerbase. That playerbase being the diverse crowd that played classic for the previous three years, when it went beta on January 4th 2001.

 

 

 

Again, I remember when RS2 and RSC was side by side so many people went to RSC because of the existing playerbase being so used to RSC the people complained so much about it because they couldn't get to grips with the new interface. To me it's like getting a new car; the car in terms of performance and features is hugely improved, however the pedals of the car are inversed, people complain and say the cars poor because they can't get used to it when in-fact it's much better than the original car however it takes some time getting used to, same goes for the transition between RSC and RS2.

 

 

 

 

Also, RS2 had several methods of advertising, including paid advertisement from Jagex, hype from fansites, and other MMORPG/gaming sites and magazines that RS1 didn't have the luxury of having. Whos really to say, that given the time and advertisement, that if RS1 had stayed the main game it wouldn't be at the same level of popularity as RS2 is now?

 

 

 

If popularity has nothing to do with it as you previously said why are arguing over the reasons why which one is more popular? Although the way you've worded it is rather misleading, the only advertisement they've got is through word of mouth and miniclip. Gaming magazines were not endorsed by Jagex themselves and just shows that the game is catching the eyes of editors of popular gaming magazines unlike RSC.

 

 

 

 

Thirdly, saying that the community of classic always had bad motives because of the present day autoing problems is also flawed logic. Firstly, we've already covered the maturity level as the game grew fact, which I specifically addressed above, and that definately plays a role in it.

 

 

 

The cheater community has always existed, regardless whether it is RS1 or RS2, or even other MMORPGs. While alot of players, myself included, feel proud to have accomplished everything legit, there are always some who don't mind taking a shortcut or cheating to get ahead, as is the case in the real world as well.

 

 

 

Why do they do it? For various reasons. Some are out to make real world cash from their autoed goods, some want recognition and respect amongst fellow cheaters, some like to stir up trouble and grief for others, some lack time and don't wish to fall behind others, some are out to reap the rewards of certain levels, and some just generally like the challenge of trying to beat whatever anti-auto system is in place as if beating the system is a game in itself. Theres no one "reason" why autoers auto, and despite whatever methods used, they will never be able to design a system that is full proof.

 

 

 

As said by Andrew at the beggining of RS2; RS2 was built majorly around the structure of autoer detection systems. If anything RS2 has decreased the number of autoers. The auto detections systems are certainly better than RSC.

 

 

 

I personally don't think the gameplay of a game should be governed by the people who play it, a game may attract different types of players however it's the same old game - the coding hasn't changed. I personally find the RS2 community fine as it is with the clan world much more developed than in RSC, giving it much better and varied communities then RSC ever had.

 

 

 

RSC had little or no future - the game was being updated relatively infrequently when it was the leading game because of Andrew being the only one who understood the structure of the code. RS2 changed this along with many other things to make a much better game.

 

omg, i couldnt have said it in better words, RSC man! those were the days!! and they came out with fatigue right before RS2....thanks for bringin up this topic it reminds me of the good old days

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