SwreeTak Posted January 24, 2009 Share Posted January 24, 2009 It's an awesome way to make money. I have nothing against the GE. The opposite is much more likely. :mrgreen: Add me if you so wish: SwreeTak Link to comment Share on other sites More sharing options...
saif Posted January 29, 2009 Author Share Posted January 29, 2009 ^Thats true. If you want to buyout a cheap item, then it is cheap because it is easy to get. You won't be able to buyout that. For expensive items, that are harder to get, 500m total. You can't buyout any item people actually buy, with that. true but i checked on cmrobins and there were 32 people at that one time. now that wasnt all of them, so thats quite alot of people and probley quite a lot of money screwing us over. 32 People? That can't do anything. Honestly, without a somewhat organised channel with atleast 100-200 people with atleast 30M cash, you're not really going to get anywhere fast. Buying an item out now, after the added limits, means you need ALOT more people. And to be able to hold it for a week or more, you need people with extra money. 10M is nothing when it comes to buying out. cmrobins only does idiotic merchanting items tbh... I mean uncut diamonds.. gl selling them after they reach 5k Link to comment Share on other sites More sharing options...
Carl Posted January 29, 2009 Share Posted January 29, 2009 ^Thats true. If you want to buyout a cheap item, then it is cheap because it is easy to get. You won't be able to buyout that. For expensive items, that are harder to get, 500m total. You can't buyout any item people actually buy, with that. true but i checked on cmrobins and there were 32 people at that one time. now that wasnt all of them, so thats quite alot of people and probley quite a lot of money screwing us over. 32 People? That can't do anything. Honestly, without a somewhat organised channel with atleast 100-200 people with atleast 30M cash, you're not really going to get anywhere fast. Buying an item out now, after the added limits, means you need ALOT more people. And to be able to hold it for a week or more, you need people with extra money. 10M is nothing when it comes to buying out. cmrobins only does idiotic merchanting items tbh... I mean uncut diamonds.. gl selling them after they reach 5k Cmrobins is only a new channel isn't it? Atleast, I only heard about it last month or so. I'd trust Chessy's channel more than there. And even that's bad. #-o RIP Michaelangelopolous Link to comment Share on other sites More sharing options...
holycannoli Posted January 29, 2009 Share Posted January 29, 2009 The GE is a huge problem, it threw everything way out of whack. Link to comment Share on other sites More sharing options...
8112204 Posted January 30, 2009 Share Posted January 30, 2009 I think the G.E. is a great way to make money if a person knows how to use it properly. Hoarding items solo would be no problem, and I wouldn't even object to group hoardings that much. If the G.E. is there then a person can freely use it as they wish as long as it doesn't break a rule or something. If they have the money and power to hoard stuff then go ahead. It might unbalance the economy but that's what makes the G.E. interesting. If the prices stay all the same it gets way boring, and I'm actually glad there are people shifting the prices around sometimes. Link to comment Share on other sites More sharing options...
holycannoli Posted January 30, 2009 Share Posted January 30, 2009 The prices shouldn't stay the same, I agree, and I like the concept. It was really poorly implimented though. Because of the demand from skillers, the price of resources is pushed way up and the price of items made by skills like fletchign and smithing are useless. You can't make money smithing anything below rune - it's actually more profitable just to sell the ores (if you buy the ores then you'll lose money). It made all of the skills which were (in the past and, I think, intended to be) the most profitable. Having a smithing level of 70 is worth nothing now except to say that you have the skill. Most items cost more to make, so if you can mien the resources it's better to just sell them than to smith them. They need to push up the minimum price of crafted items. You can see it just by looking at the prices. Adamantite bar: 2304 gp (market price) Adamantite axe: 648 gp (market price) The price of the materials is completely inproportionate to the products they are made from. It's not even just low level items. Adamantite plateskirt: 3761 gp (market price) Adamantite bar: 2304gp (market price If it takes three adamantite bars to make an addy plateskirt, then the price should be roughly 7k gp. They've srewed it up badly. I mean...you can make more money by mining than you can by mining and then smelting and smithing. It's ridiculous, really. Link to comment Share on other sites More sharing options...
bedman Posted January 30, 2009 Share Posted January 30, 2009 The prices shouldn't stay the same, I agree, and I like the concept. It was really poorly implimented though. Because of the demand from skillers, the price of resources is pushed way up and the price of items made by skills like fletchign and smithing are useless. You can't make money smithing anything below rune - it's actually more profitable just to sell the ores (if you buy the ores then you'll lose money). It made all of the skills which were (in the past and, I think, intended to be) the most profitable. Having a smithing level of 70 is worth nothing now except to say that you have the skill. Most items cost more to make, so if you can mien the resources it's better to just sell them than to smith them. They need to push up the minimum price of crafted items. You can see it just by looking at the prices. Adamantite bar: 2304 gp (market price) Adamantite axe: 648 gp (market price) The price of the materials is completely inproportionate to the products they are made from. It's not even just low level items. Adamantite plateskirt: 3761 gp (market price) Adamantite bar: 2304gp (market price If it takes three adamantite bars to make an addy plateskirt, then the price should be roughly 7k gp. They've srewed it up badly. I mean...you can make more money by mining than you can by mining and then smelting and smithing. It's ridiculous, really. Wtf? THEY didnt screw it up badly, WE did, straving for as much 99s as possible. The G£ just made it easier to unload the finished products. A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
holycannoli Posted January 30, 2009 Share Posted January 30, 2009 True, it's our fault really, but they allowed it to happen by not implimenting a minimum price on certain objects. It won't stop now, either, unless the problem is fixed - until then all skills which involve the processing of raw materials will literally bear no profit unless you can manage to get your level somewhere above the skillers cut-off line (probably around 75 or higher). Even then, if you can manage to make rune scimies, it's probably cheaper just to sell the raw amterials. If they put in a minimum price on items that is higher than the cost of the resources needed to make them then things would run alot more smoothly. It's like real business. Nobody is going to sell a bow for $50 if it cost them $60 to make. Runescapes "economy" is in the dumper - if it were real there would be a huge depression on right now. It's like the housing crisis - suddenly everythign is worth less than it cost to make it, so the price of assets just go down the tube. It's why you can buy huge houses and condos in the US right now for rock bottom prices. Link to comment Share on other sites More sharing options...
bedman Posted January 30, 2009 Share Posted January 30, 2009 True, it's our fault really, but they allowed it to happen by not implimenting a minimum price on certain objects. It won't stop now, either, unless the problem is fixed - until then all skills which involve the processing of raw materials will literally bear no profit unless you can manage to get your level somewhere above the skillers cut-off line (probably around 75 or higher). Even then, if you can manage to make rune scimies, it's probably cheaper just to sell the raw amterials. If they put in a minimum price on items that is higher than the cost of the resources needed to make them then things would run alot more smoothly. It's like real business. Nobody is going to sell a bow for $50 if it cost them $60 to make. Runescapes "economy" is in the dumper - if it were real there would be a huge depression on right now. It's like the housing crisis - suddenly everythign is worth less than it cost to make it, so the price of assets just go down the tube. It's why you can buy huge houses and condos in the US right now for rock bottom prices. Actually, they do have minimum prices. Look at maple longbows (u). Those are used as junk now. So NO to minimum prices. However, a scrap metal dealer or something would be nice, although I think bars would just go up even more in price then. A Guide to Chinning in Ape atoll: up to 325kxp/h! Link to comment Share on other sites More sharing options...
holycannoli Posted January 30, 2009 Share Posted January 30, 2009 maple longbows have a higher price because they can still be used for skilling - people buy them en masse alogn with strings so they can string them. Then they sell them as maple longbows (strung ones) and make only about 70gp each. Seems like alot, but I doubt anyone can sell 100k maple longbows - who would buy them? Also, this is a members only skill - which means less skillers. The member skills are always going to have less of this appearing, so naturally fletching isn't as bad as other things like mining. It's not because there is no demand for the finished product, but because of the huge demand for the resources needed to make them by F2P skillers. Their purchasing of these resources pushes up the price of the resources. There's no large demand for unstrung bows by F2P players. There's a huge demand, though, for ores to be smelted. It's why the price goes down the more the item gets processed. In terms of value, it's like this: Ores > bars > finished products I mean...on the GE silver ore is worth more than a silver bar because people use them for upping their smithing lvls. If there are minimum prices already then they need to be pushed up so everything is valued as higher than the products used to make it. Otherwise, skills like smithign will always remain useless. Link to comment Share on other sites More sharing options...
ford_landau Posted January 30, 2009 Share Posted January 30, 2009 i got no problem with it, made me over 1bill in 2008, and that was all solo merching. 10mins a day for 10m + turnover Feel free to add me ingame if you want to chat :D Link to comment Share on other sites More sharing options...
holycannoli Posted January 30, 2009 Share Posted January 30, 2009 I don't have a problem with merchanting either...I posted that here because, honestly, I couldn't find a better topic. Didn't want to start one so I brought it up here, kind of got expanded though. I actually quite like merchanting, it made me my first mil. I'm working on a chart for item prices and their daily fluctuations, I don't suppose you'd want to chip in and help make it better? (I wouldn't like to make it readily available to people though - too many people doing the same thing eventually causes change, though it could in effect be benificial because you could time more rapid icnreases in price). Link to comment Share on other sites More sharing options...
Dexek Posted January 30, 2009 Share Posted January 30, 2009 Well, they removed the old method of merchanting, so I definitely can't complain. I don't really merchant with the Ge myself, but whatever works. The manipulation by clans definitely is a problem though. Not sure how they could fix that. I still would personally have no Grand Exchange and just players attempting to trade one another. I really enjoy gaining money because people fail to prepare for the future. :thumbsup: PoetryIndexed Picture 1Indexed Picture 2 Killed my maxed Zerker pure April 2010 Rebooting Runescape Link to comment Share on other sites More sharing options...
holycannoli Posted January 30, 2009 Share Posted January 30, 2009 lol It'd be nice if they could come up with a way to get around that, but I can't think of one. (the clan merching I mean) Link to comment Share on other sites More sharing options...
STDracula Posted January 30, 2009 Share Posted January 30, 2009 i have a problem with merching .... everything is soooo much more expensive + noob is showing off with money and getting buyable skillz easier and faster . *there i said it ! I HATE MERCHANT !!!!!* Legendz - 100+ F2p combat !! Join today and get TWO free cookies @@@@@ - Proud Leader of LEGENDZ - Proud Warlord of Clan Europe Link to comment Share on other sites More sharing options...
holycannoli Posted January 30, 2009 Share Posted January 30, 2009 :o Link to comment Share on other sites More sharing options...
obfuscator Posted January 30, 2009 Share Posted January 30, 2009 I have no problem with individual merchanting, not a fan of clan price manipulation though. "It's not a rest for me, it's a rest for the weights." - Dom Mazzetti Link to comment Share on other sites More sharing options...
saif Posted January 30, 2009 Author Share Posted January 30, 2009 Well, they removed the old method of merchanting, so I definitely can't complain. I don't really merchant with the Ge myself, but whatever works. The manipulation by clans definitely is a problem though. Not sure how they could fix that. I still would personally have no Grand Exchange and just players attempting to trade one another. I really enjoy gaining money because people fail to prepare for the future. :thumbsup: what you mean by "the future" Link to comment Share on other sites More sharing options...
Squisher_33 Posted January 30, 2009 Share Posted January 30, 2009 i love it, its the best part about the whole ge/trade limit thing. i do it everyday and make very good money Link to comment Share on other sites More sharing options...
holycannoli Posted January 31, 2009 Share Posted January 31, 2009 What, do you just leave a purchase on to buy low and sell high or at the market price, or buy when the price goes down and sell when it goes up? Link to comment Share on other sites More sharing options...
wioneo Posted February 1, 2009 Share Posted February 1, 2009 I don't really merchant with the Ge myself, but whatever works. Mentiroso... :^o Also, the VAST majority of the prices of commonly GE traded things have dropped since its inception....so not sure what the above poster who i don't feel like quoting is talking about. Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield + DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 SeercullDragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,HalberdGWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm Corp: 3~Elysian,2 Sp Sh + Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core + Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots + Trails: 2~Bob Shirt,Fortunate Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow [spoiler=Capes]Quest Cape Aquired 12-7-07 ~ Level 93 + + + Completionist Cape Aquired 5-22-15 ~ Level 138Hitpoints Cape Aquired 9-21-09 ~ Level 131 + Magic Cape Aquired 9-24-09 + Attack Cape Aquired 3-5-10 ~ Level 135 + Summoning Cape Aquired 3-12-10Strength Cape Aquired 6-1-11 ~ Level 137 + Fire Cape Aquired 6-23-11 + Defence Cape Aquired 7-5-11 + Ranged Cape Aquired 8-1-11 + Kiln Cape Aquired 2-26-12 ~ Level 138Dungeoneering Cape Aquired 4-22-12 + Slayer Cape Aquired 6-25-14 ~ Level 200 + Herblore Cape Acquired 12-9-14 ~ Level 138 + Prayer Cape Acquired 12-20-14Agility Cape Acquired 1-4-15 + Hunter Cape Acquired 1-30-15 + Construction Cape Acquired 1-31-15 + Crafting Cape Acquired 2-22-15 + Thieving Cape Acquired 3-18-15Runecrafting Cape Acquired 4-14-15 + Mining Cape Acquired 4-19-15 + Fishing Cape Acquired 4-25-15 + Firemaking Cape Acquired 4-26-15 + Woodcutting Cape Acquired 4-26-15Cooking Cape Acquired 4-26-15+ Smithing Cape Acquired 4-28-15 + Farming Cape Acquired 4-29-15 + Divination Cape Acquired 5-3-15 + Dungeoneering Mastery 5-4-15Fletching Cape Acquired 5-4-15 + Max Cape Acquired 5-4-15 + Invention Cape Acquired 11-9-16 + Invention Mastery 5-16-19 + Archaeology Cape Acquired 10-30-20 Link to comment Share on other sites More sharing options...
Omar Posted February 1, 2009 Share Posted February 1, 2009 i have a problem with merching .... everything is soooo much more expensive + noob is showing off with money and getting buyable skillz easier and faster . :roll: With half a toilet bowl as a brain, you could realize merching is an actual skill, as opposed to Slayer for example... Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can Camera guy: Whoa, haha, are you okay dude? Matt: You want anything funny that happens, don't you? Camera guy: still laughing Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy Camera guy: runs away still laughing Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down Camera guy: Hoooholy [bleep]! Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL! Link to comment Share on other sites More sharing options...
timthegreat4 Posted February 1, 2009 Share Posted February 1, 2009 For me, group merching / Clan merching (I.E. PRICE MANIPULATION :x ) is BAD. However, what me and my mate does is, we check out items, look at graphs, ask each other and invest if we feel its good. Thing is, we never do NEARLY enough to have a noticeble difference, and we always invest in different stuff, its like a competition :)! So basically solo merching, which is fine and required actually SKILL, not just Grind. Simply put, Group merching = :( Solo merching is FINE :)! Current goal: 94 mage (85).Proud owner of Quest cape, While guthix sleeps completed 3rd january 2009. Link to comment Share on other sites More sharing options...
Carl Posted February 1, 2009 Share Posted February 1, 2009 For me, group merching / Clan merching (I.E. PRICE MANIPULATION :x ) is BAD. However, what me and my mate does is, we check out items, look at graphs, ask each other and invest if we feel its good. Thing is, we never do NEARLY enough to have a noticeble difference, and we always invest in different stuff, its like a competition :)! So basically solo merching, which is fine and required actually SKILL, not just Grind. Simply put, Group merching = :( Solo merching is FINE :)! Group Merchanting is just Solo Merchanting on a much, much larger scale. :thumbsup: RIP Michaelangelopolous Link to comment Share on other sites More sharing options...
holycannoli Posted February 1, 2009 Share Posted February 1, 2009 lol if you had enough you could just influence the price yourself and make a huge load. It would take many mil though. That would be awesome though, lol. Link to comment Share on other sites More sharing options...
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