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What are your thoughts on grand exchange merchanting?


saif

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^Thats true.

 

 

 

If you want to buyout a cheap item, then it is cheap because it is easy to get. You won't be able to buyout that.

 

 

 

For expensive items, that are harder to get, 500m total. You can't buyout any item people actually buy, with that.

 

true but i checked on cmrobins and there were 32 people at that one time. now that wasnt all of them, so thats quite alot of people and probley quite a lot of money screwing us over.

 

 

 

32 People? That can't do anything. Honestly, without a somewhat organised channel with atleast 100-200 people with atleast 30M cash, you're not really going to get anywhere fast.

 

 

 

Buying an item out now, after the added limits, means you need ALOT more people. And to be able to hold it for a week or more, you need people with extra money.

 

10M is nothing when it comes to buying out.

 

 

 

cmrobins only does idiotic merchanting items tbh... I mean uncut diamonds.. gl selling them after they reach 5k

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^Thats true.

 

 

 

If you want to buyout a cheap item, then it is cheap because it is easy to get. You won't be able to buyout that.

 

 

 

For expensive items, that are harder to get, 500m total. You can't buyout any item people actually buy, with that.

 

true but i checked on cmrobins and there were 32 people at that one time. now that wasnt all of them, so thats quite alot of people and probley quite a lot of money screwing us over.

 

 

 

32 People? That can't do anything. Honestly, without a somewhat organised channel with atleast 100-200 people with atleast 30M cash, you're not really going to get anywhere fast.

 

 

 

Buying an item out now, after the added limits, means you need ALOT more people. And to be able to hold it for a week or more, you need people with extra money.

 

10M is nothing when it comes to buying out.

 

 

 

cmrobins only does idiotic merchanting items tbh... I mean uncut diamonds.. gl selling them after they reach 5k

 

 

 

Cmrobins is only a new channel isn't it? Atleast, I only heard about it last month or so. I'd trust Chessy's channel more than there. And even that's bad. #-o

RIP Michaelangelopolous

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I think the G.E. is a great way to make money if a person knows how to use it properly. Hoarding items solo would be no problem, and I wouldn't even object to group hoardings that much. If the G.E. is there then a person can freely use it as they wish as long as it doesn't break a rule or something. If they have the money and power to hoard stuff then go ahead. It might unbalance the economy but that's what makes the G.E. interesting. If the prices stay all the same it gets way boring, and I'm actually glad there are people shifting the prices around sometimes.

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The prices shouldn't stay the same, I agree, and I like the concept. It was really poorly implimented though. Because of the demand from skillers, the price of resources is pushed way up and the price of items made by skills like fletchign and smithing are useless. You can't make money smithing anything below rune - it's actually more profitable just to sell the ores (if you buy the ores then you'll lose money). It made all of the skills which were (in the past and, I think, intended to be) the most profitable. Having a smithing level of 70 is worth nothing now except to say that you have the skill. Most items cost more to make, so if you can mien the resources it's better to just sell them than to smith them. They need to push up the minimum price of crafted items. You can see it just by looking at the prices.

 

 

 

Adamantite bar: 2304 gp (market price)

 

Adamantite axe: 648 gp (market price)

 

 

 

The price of the materials is completely inproportionate to the products they are made from.

 

 

 

It's not even just low level items.

 

 

 

Adamantite plateskirt: 3761 gp (market price)

 

Adamantite bar: 2304gp (market price

 

 

 

If it takes three adamantite bars to make an addy plateskirt, then the price should be roughly 7k gp. They've srewed it up badly. I mean...you can make more money by mining than you can by mining and then smelting and smithing. It's ridiculous, really.

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The prices shouldn't stay the same, I agree, and I like the concept. It was really poorly implimented though. Because of the demand from skillers, the price of resources is pushed way up and the price of items made by skills like fletchign and smithing are useless. You can't make money smithing anything below rune - it's actually more profitable just to sell the ores (if you buy the ores then you'll lose money). It made all of the skills which were (in the past and, I think, intended to be) the most profitable. Having a smithing level of 70 is worth nothing now except to say that you have the skill. Most items cost more to make, so if you can mien the resources it's better to just sell them than to smith them. They need to push up the minimum price of crafted items. You can see it just by looking at the prices.

 

 

 

Adamantite bar: 2304 gp (market price)

 

Adamantite axe: 648 gp (market price)

 

 

 

The price of the materials is completely inproportionate to the products they are made from.

 

 

 

It's not even just low level items.

 

 

 

Adamantite plateskirt: 3761 gp (market price)

 

Adamantite bar: 2304gp (market price

 

 

 

If it takes three adamantite bars to make an addy plateskirt, then the price should be roughly 7k gp. They've srewed it up badly. I mean...you can make more money by mining than you can by mining and then smelting and smithing. It's ridiculous, really.

 

 

 

Wtf?

 

 

 

THEY didnt screw it up badly, WE did, straving for as much 99s as possible. The G£ just made it easier to unload the finished products.

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True, it's our fault really, but they allowed it to happen by not implimenting a minimum price on certain objects. It won't stop now, either, unless the problem is fixed - until then all skills which involve the processing of raw materials will literally bear no profit unless you can manage to get your level somewhere above the skillers cut-off line (probably around 75 or higher). Even then, if you can manage to make rune scimies, it's probably cheaper just to sell the raw amterials. If they put in a minimum price on items that is higher than the cost of the resources needed to make them then things would run alot more smoothly. It's like real business. Nobody is going to sell a bow for $50 if it cost them $60 to make. Runescapes "economy" is in the dumper - if it were real there would be a huge depression on right now. It's like the housing crisis - suddenly everythign is worth less than it cost to make it, so the price of assets just go down the tube. It's why you can buy huge houses and condos in the US right now for rock bottom prices.

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True, it's our fault really, but they allowed it to happen by not implimenting a minimum price on certain objects. It won't stop now, either, unless the problem is fixed - until then all skills which involve the processing of raw materials will literally bear no profit unless you can manage to get your level somewhere above the skillers cut-off line (probably around 75 or higher). Even then, if you can manage to make rune scimies, it's probably cheaper just to sell the raw amterials. If they put in a minimum price on items that is higher than the cost of the resources needed to make them then things would run alot more smoothly. It's like real business. Nobody is going to sell a bow for $50 if it cost them $60 to make. Runescapes "economy" is in the dumper - if it were real there would be a huge depression on right now. It's like the housing crisis - suddenly everythign is worth less than it cost to make it, so the price of assets just go down the tube. It's why you can buy huge houses and condos in the US right now for rock bottom prices.

 

Actually, they do have minimum prices.

 

Look at maple longbows (u). Those are used as junk now. So NO to minimum prices. However, a scrap metal dealer or something would be nice, although I think bars would just go up even more in price then.

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maple longbows have a higher price because they can still be used for skilling - people buy them en masse alogn with strings so they can string them. Then they sell them as maple longbows (strung ones) and make only about 70gp each. Seems like alot, but I doubt anyone can sell 100k maple longbows - who would buy them?

 

 

 

Also, this is a members only skill - which means less skillers. The member skills are always going to have less of this appearing, so naturally fletching isn't as bad as other things like mining. It's not because there is no demand for the finished product, but because of the huge demand for the resources needed to make them by F2P skillers.

 

 

 

Their purchasing of these resources pushes up the price of the resources. There's no large demand for unstrung bows by F2P players. There's a huge demand, though, for ores to be smelted. It's why the price goes down the more the item gets processed.

 

 

 

In terms of value, it's like this: Ores > bars > finished products

 

 

 

I mean...on the GE silver ore is worth more than a silver bar because people use them for upping their smithing lvls.

 

 

 

If there are minimum prices already then they need to be pushed up so everything is valued as higher than the products used to make it. Otherwise, skills like smithign will always remain useless.

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I don't have a problem with merchanting either...I posted that here because, honestly, I couldn't find a better topic. Didn't want to start one so I brought it up here, kind of got expanded though.

 

 

 

I actually quite like merchanting, it made me my first mil. I'm working on a chart for item prices and their daily fluctuations, I don't suppose you'd want to chip in and help make it better? (I wouldn't like to make it readily available to people though - too many people doing the same thing eventually causes change, though it could in effect be benificial because you could time more rapid icnreases in price).

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Well, they removed the old method of merchanting, so I definitely can't complain. I don't really merchant with the Ge myself, but whatever works. The manipulation by clans definitely is a problem though. Not sure how they could fix that. I still would personally have no Grand Exchange and just players attempting to trade one another. I really enjoy gaining money because people fail to prepare for the future. :thumbsup:

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i have a problem with merching .... everything is soooo much more expensive + noob is showing off with money and getting buyable skillz easier and faster .

 

 

 

*there i said it ! I HATE MERCHANT !!!!!*

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Well, they removed the old method of merchanting, so I definitely can't complain. I don't really merchant with the Ge myself, but whatever works. The manipulation by clans definitely is a problem though. Not sure how they could fix that. I still would personally have no Grand Exchange and just players attempting to trade one another. I really enjoy gaining money because people fail to prepare for the future. :thumbsup:

 

 

 

what you mean by "the future"

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I don't really merchant with the Ge myself, but whatever works.

 

 

 

Mentiroso... :^o

 

 

 

Also, the VAST majority of the prices of commonly GE traded things have dropped since its inception....so not sure what the above poster who i don't feel like quoting is talking about.

Barrows: 9~2 V Brass,V Flail,2 Dh Plate,V Helm,V Skirt,T Legs,Malevolent Shield DKing: 48~6 W Ring,13 A Ring,8 M Staff,9 S Ring,7 B Ring,3 Seercull
Dragon Drops: 500+~50+ Med,26 Axe,3 Chain,10+ Legs,10+ Spear,2 D2h,10+ L Half,49 Boots,2 DDs,10+ Lump,9 Claws,50+ Dagger,14 Visage,50+ Mace,4 Scimitar,7 Hasta,Baxe,50+ Long,30+ Royal,2 Kite,4 Ward,2 Plate,Staff,Hammer,Limbs, Mattock,Halberd
GWD: 156~4 S Staff,50+ Shard,9 B Tass,13 B Plate,5 B Boots,6 A Plate,11 S Sword,8 A Hilt,4 A Skirt,9 A Helm,S Hilt,3 B Hilt,B Glove,2 A Buckler,Z Ward,Z Garb,2 Z Boots,B Shield,B Helm

Corp: 3~Elysian,2 Sp Sh Nex: 6~Torva Legs,Cere,P cowl,Z bow,2 T boots + GWD2: 9~2 Glaive,Wand,2 Crest,Blade,2 Essence,Core Araxyte: 5~Web,3 Pheromone,Fang + Raids: 4~3 Codex,P Boots  + Trails: 2~Bob Shirt,Fortunate

Etc: 64~3 Sceptre,B Mask,16 Whip,2 Focus Sight,5 D Bow,7 SOL,Ragefire,2 Steadfast,Arma Staff,6 Rider Armor,5 Vine,2 Razorback,2 A Wand,Abby Orb,3 Blood Shard,6 Hydrix,Gland,Asc Xbow
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i have a problem with merching .... everything is soooo much more expensive + noob is showing off with money and getting buyable skillz easier and faster .

 

:roll: With half a toilet bowl as a brain, you could realize merching is an actual skill, as opposed to Slayer for example...

Matt: You want that eh? You want everything good for you. You want everything that's--falls off garbage can

Camera guy: Whoa, haha, are you okay dude?

Matt: You want anything funny that happens, don't you?

Camera guy: still laughing

Matt: You want the funny shit that happens here and there, you think it comes out of your [bleep]ing [wagon] pushes garbage can down, don't you? You think it's funny? It comes out of here! running towards Camera guy

Camera guy: runs away still laughing

Matt: You think the funny comes out of your mother[bleep]ing creativity? Comes out of Satan, mother[bleep]er! nn--ngh! pushes Camera guy down

Camera guy: Hoooholy [bleep]!

Matt: FUNNY ISN'T REAL! FUNNY ISN'T REAL!

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For me, group merching / Clan merching (I.E. PRICE MANIPULATION :x ) is BAD.

 

 

 

However, what me and my mate does is, we check out items, look at graphs, ask each other and invest if we feel its good.

 

 

 

Thing is, we never do NEARLY enough to have a noticeble difference, and we always invest in different stuff, its like a competition :)!

 

 

 

So basically solo merching, which is fine and required actually SKILL, not just Grind.

 

 

 

Simply put, Group merching = :(

 

Solo merching is FINE :)!

Current goal: 94 mage (85).

Proud owner of Quest cape, While guthix sleeps completed 3rd january 2009.

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For me, group merching / Clan merching (I.E. PRICE MANIPULATION :x ) is BAD.

 

 

 

However, what me and my mate does is, we check out items, look at graphs, ask each other and invest if we feel its good.

 

 

 

Thing is, we never do NEARLY enough to have a noticeble difference, and we always invest in different stuff, its like a competition :)!

 

 

 

So basically solo merching, which is fine and required actually SKILL, not just Grind.

 

 

 

Simply put, Group merching = :(

 

Solo merching is FINE :)!

 

 

 

Group Merchanting is just Solo Merchanting on a much, much larger scale. :thumbsup:

RIP Michaelangelopolous

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