Jump to content

Solidus_77

Members
  • Posts

    1860
  • Joined

  • Last visited

Everything posted by Solidus_77

  1. You're welcome : and if you got any follow-up questions feel free to ask.
  2. I'll pass on that : . I'm tempted to forgive Hotel Mario for the hilarious ventrilo harassment featuring Luigi and spageeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeetti. :D The infamous library level :lol: . Yeah I think every Halo fan unanimously hates that level. There were other good levels though even if you may not remember, like the tank one? Or even the last level (The maw), or the one on-board the enemy ship. That game had Rikku in it which automatically makes it win :thumbsup:
  3. Thanks dragoonson : , and you know something? You've put the finger on why girls like confidence/sensitive jerk etc... What they really want is a real man. A man who can stand his ground, a man who there to lead, a man who knows how to interact with girls. The effeminate nerdy nice guy is too immature socially, while the sensitive jerk with social status is a real man.
  4. At last! We have a winner! I'm not going to play devil's advocate for this pile of crap :lol: PS: I <3 ELFEN LIED.
  5. You know, at this point I can't even remember. But rest assured, somewhere in there is undeniable proof that professional gamers are nerds.. :
  6. What are you on about? I'm just saying Bungie focused on the multiplayer, and that's the reason people buy the game. I'm getting sick and tired at people claiming the single player doesn't exist as a pitiful attempt to denounce any criticism towards single player. All Halo games are all intended for a single player and multi-player experience. Why? Because they have both single player and multi-player! Some people buy the game for multi-player experience and some buy it (or use to buy it back when Halo 1 was popular) for the single player campaign. Mad? Nah, it was more like a disappointment. You're just using the same annoying excuse that many Halo fans use and frankly I had hoped for better from you.
  7. I'm no girl, but my knowledge and experience with them can give you a good enough answer: So, the qualities a stereotypical "jerk" has: He's cool, he's humorous, he's light-hearted, he's social, he's got massive amounts of confidence, he's got balls and will only give girls respect if they earn it. He knows how to stimulate them emotionally, he knows how to get them to chase him, he knows how to create sexual tension and girls LOVE it. To the untrained eye it seems he's being hurtful, mean and a jerk to girls but that's coming from the perspective of a guy who treats girls like goddesses, does all kinds of nice deeds in hopes of getting something from her. Most of the time he's not really being a jerk, he says stuff jokingly, light-heartedly, flirts with all girls and just has a lot of fun. Now of course it's possible to be an actual jerk, but in my experience, many of the people I labeled as "jerks" were just guys who turned out to be really awesome guys. And after moving away from the "nice guy" image I can really see how girls love it. Now I'm going to have to break it to you. All the stuff you go out of your way to do for girls is hurting your chances. You're better off not doing anything for them, then to do that. Why? It's called supplication. Like buying a girl a drink at a bar. You're doing her a favor and expecting something in return. Essentially, you're buying her attention (with either time or money). Not only this isn't attractive, but girls hate it and as punishment they will accept the favor and then run off. Instead, they want a guy who can stimulate them emotionally and sexually, the nice guy is too effeminate to stimulate them sexually so he's fun to be around and makes them feel comfortable (as if they've got a little leash on you) BUT is never going to be their boyfriend. Now if you want to change (and as we had established before the roll-back it is possible to change whilst still being yourself), but not become a jerk like these guys there's a solution. Many here probably knew this was coming, It's to one of the most important things Goddess has taught me as well as others: Be a sensitive jerk That's midground between the effeminate "nice guy" and the abusive jerk. He's a guy who's got confidence but will connect with that girl on a special way. Girls love the sensitive jerk.
  8. It's kind of funny. Single player in halo 1 simply rocked. I loved playing coop with friends in that game. We never played multi-player since single was simply a lot more fun. Then halo 2+3 come around and *gasp* suddenly halo is a multi-player game. Oh wow! Who knew? You're actually supposed to like, not play the single player campaign, that makes perfect sense! no seriously, cut the crap and stop trying to dodge the bullet by pretending the problem doesn't exist. Halo 3 is not TF2, TF2 is a multi-player game. Halo 3 is a multi-player and single-player game. I know Halo 3 single player took a beating from Yhatzee but why are people trying to ignore the problem? Cowards. Halo 3 campaign is meant to be played. And you know what? I did have some fun playing Halo 3 on SINGLE PLAYER simply because of that AWESOME battle against the 2 scarabs. I think my friend and I replayed that mission at least 15 times to the point where one person would land the hornet on the scarab while the other person single handedly took out all the enemies on board, then proceeded to get back on the hornet before the scarab blew to pieces. We tried variations where I would be in the hornet while he's on the scarab or vice versa. One time even he wasn't going to get the hornet there on time so I ran up the back of the scarab and JUMPED off the back right as it exploded! God that was fun. Almost reminded me of the times I spent with another friend as we played around with banshees in all sorts of ways in Halo 1. I guess I'm just a special case, but I tried Halo 3 multi-player for a bit with some friends and, after finally getting my orientation in the confusing levels (if the custom map builders become civil engineers I guarantee the world will end) found myself shooting people for ages giving them enough time to turn around and kill me. I'm guessing this has something to do with the fact that I'm more use to COD4 multi-player (as I'm told that one hinders the other). Some of the modes of gameplay were fun, others were too unbalanced to be fun. It's pretty much all about who grabs the cool re-spawning vehicles/weapons first. It wasn't long before we got bored and switched back to Campaign again. Disagree. That's another game which lacked the feel that the first 3 games had. BUT made up for it by introducing several awesome things: Weapon customizing: wrecking ball with INSANE damage radius? Dual handguns with INSANE weapon speed? Hell yeah that was fun Co-op: It was always some kind of dream of mine to have a Ratchet and Clank Co-op game so I'm pleased (pulled an all-nighter to accomplish that with a friend, and that was so fun). Homage to Battle Royal: That makes it even more awesome Now if only the two commentators would just SHUT the hell up. :pray: I can see why people would dislike it though, I mean Ratchet Gladiator and Jak X were both "black sheep" of their respective games where the entire game is dissected and only one fun aspect of the game is fully exploited. Personally I liked combat in Ratchet (even though the overall experience is the best) so I liked Ratchet gladiator, but I didn't like the racing in Jak 2-3 (because I suck at it, my sister can do them better) so I passed on Jak X (although I still watched all the cutscenes from the game on Youtube).
  9. And why's that? Do you envy them? Do you wish you could be like them or something? :lol:
  10. Alright, I won't ask you to find sources to back up your opinion as long as you don't ask me to look for mine. Ok? Good. So anyway, it's pretty obvious. Gamers are considered nerds because they put games too much at the center of their life (just like many people on the internet and many people on this forum except for me obviously). Now, professional gamers not only have a huge interest, it's the absolute and complete center of their lives. Therefore, the 'nerd' label applies to them more than anyone. Anytime you see a professional gamer, he's a nerd. Just like anyone who is popular and goes to parties is automatically cool. Now if that wasn't enough to convince you, it's common knowledge that the most defining characteristic of a nerd is insecurity. All nerds are insecure by definition. Now these "professional gamers" are so insecure that they feel the need to label their activity as "sport" just to give it meaning to them. The girlfriend thing conflicts obviously, but anyone with a tad of experience with either nerds or girls will know that there are plenty of "nerds with girlfriends" and these professional gamers are party of that incredibly small minority (but only because they have "celebrity status" as it was stated before in the thread) compared to the rest of gamers. Need more convincing? Easy. Keep in mind that these are no brilliant kids who suddenly came out of their mother's whom playing gameboy. They had to train, and a hell of a lot. A professional gamer is like a top level runescape player. He has status, he has fame, and he sacrificed hundreds upon thousands of hours to get to that point so you can automatically label him as a nerd, but the major difference is that the pro already has a damn good life, while the runescape player needs to get one. Ever read Freakonomics? One of the chapters clearly explained, using the example of crack dealers, that some jobs can endure a long period of hardship, bad pay, or health risk in order to rise to the top and then become one of the few people making obscene amount of money. This applies to crack dealers as well as accountants (from what I've heard, the hours they have to work is insane) and of course pro gamers. They will need to sacrifice a huge portion of their life just to get to the top, therefore the ones at the top obviously have made that huge sacrifice and therefore since the huge sacrifice includes playing huge amounts of video games they are obviously well-deserving the label of nerd. Just because they are more successful than the VAST majority of losers who don't quite make it to the big leagues doesn't make them immune. They're just nerds. :
  11. Yeah, it's part of that "being too nice" thing that guys systematically do (even myself, until I corrected myself). Going out of my way to do good deeds for a girl, while seeing the other guy who actually knows what the hell he's doing start teasing her..... Yeah.. not good. However once you manage to ignore what your intuition tells you you start to see things that you didn't see before. You start to ask yourself questions like "Hmm, what would she say if I was to do this?". You're no longer doing it in return for something, you're here to just play in the moment and have fun. You can even notice when girls try to test you (like talking about how "nice" this one guy is in attempt to make me jealous) and attracting becomes a fun game for both people. I don't know if approaching, talking to and attracting girls is an art or a science, but whatever it is, it's damn fun and I'll make sure I learn all sorts of stuff in these four years of college. Well at least I'm glad the 'nice guy' frame actually worked for you Necro, that's a rare occurrence.
  12. Treat her like a friend, be there for her, let her know that she can trust you. She'll be emotionally attached to you and will like the thought that she has someone there for her. Either way if a relationship does come out of this, there is a possibility that you will be a rebound. She trying to forget her boyfriend and using you. There's also the possibility that something good comes out of this, she knows that she can trust you and as a matter of fact you will *always* be there for her if you really want to 'hit' her. She'll like you for that. Relationships are based on trust (imo) so all of this would be a good start. Just be a friend for her and sometimes let your words slip a bit so she knows that you feel a little for her. Yes there is a risk that she'll say "Let's just stay friends". But hey! What's life without risks? Risk? More like guarantee that she will say "let's just be friends". The fact that she is telling Dark_Aura her problems is already an indicator that she sees him as a friend and have no sexual attraction to him. Necro, I think what you're trying to do here is so he can create some sort of "I'll be there for you" charm that she will inevitably fall into, but unfortunately that's not a great situation to be in, it comes across as very needy and although it creates comfort which is important, it creates too much comfort leading to "Let's just be friends". If the goal is to get with this girl, you're better off showing a little sensitivity but not become her little buddy that she comes to for relationship advice. (this is assuming that Dark_Aura's goal is to be her boyfriend). Dark_Aura, the short answer is simple. Are you hitting on her? If you honestly think that you're not hitting on her, you've got nothing to worry about. Now for some more detail. What is your objective here? Are you just trying to get her out of a relationship? Are you doing this just to be a friend? Or are you expecting her to be your girlfriend after this?
  13. Whoops, I'm so guilty of that in C&C Generals. Mass production of superweapons ftw :lol: Then I got Contra 005 mod and things changed to mass production of super overpowered unit.
  14. Imperishable Night has always been a fan favorite because it was one of the easier ones, the choice of 8 characters, and great music. Extra stage is hard, but its nothing compared to the extra stage in Touhou 7 Perfect Cherry Blossom. Also, Touhou music is awesome enough that there are dojin circles that remix their songs. Here's my favorite song: Good god, they call that easier? :lol:
  15. Kinda reminds me of season 3 of 24 :lol: What's really scary is the exponential growth of extremely contagious diseases. 1 person infects 3 which each infect 3 etc... 3, 9, 27 etc....
  16. 6 hours on average usually, 8 during vacation. Same here, in fact it's crazy. I'll sleep 10 hours and feel exhausted. However, doing physical exercise the previous day makes all the difference.
  17. I tried that extra stage after seeing it in the thread about recommending PC games and IT"S SO DAMN HARD!!! I'm serious, I've never seen a shooting game THIS difficult :shock: FYI the rest of the game (Touhou 8) is MUCH easier (and short), that's just an ultra-hard extra stage. Oh and the second song in that video (Mokou's theme or something) has this freaking sweet remix called Eternal Nocturne (search that on youtube to hear it) which is so freakin sweet I went ahead and got it on my I-pod. :thumbsup:
  18. Sure! That's what this thread's for : The qualities girls most often look for are confidence, humor, "sensitive jerk" attitude (despite the claims of them saying what they really want is a nice sensitive guy) etc... and those we have discussed before but two very important qualities (that go alongside those) are leadership and pre-selection (Mystery is the guy who figured this out) For leadership, if you can act as the leader of other men, it shows to girls that you have a certain social status (having social skills enough to lead others), that you're respected by others, shows of course confidence which is always a major hit. Best yet, you don't have to always be the leader, just display qualities of such. For example, if you're in a group conversation and, through listening, inputting and other such acquired techniques you manage to lead the group, girls will look up to that and be attracted to you. Pre-selection is nearly a gauge of how good you are with girls. If a girl sees you talking to other girls, it shows that you're successful or at least have some skill at talking to girls. Little subtle hints in conversation or body language that convey that you are around girls a lot, or often interact with them can be a huge asset since it basically shows that you are that social guy that girls line up to meet. Another thing that's absolutely crucial when talking to girls is to enjoy the moment instead of worrying about the outcome. People who go to parties regularly focus on enjoying the moment (and unsurprisingly tend to be popular among the ladies). It's incredibly important that, whenever talking to any girl, that you forget about what happens next. Don't worry about "when do I ask for her number" or "what happens if...." and don't say stuff like "boy I hope she says yes to me" or have any hopes for results. If you focus on the outcome, you will not enjoy the moment and this will show. However, if you can talk to her with a totally free mind, you'll have a much better conversation, you'll be much more willing to take risks (since you don't care about the outcome) and ironically the outcome that you seek is more likely to happen. Once you worry about the outcome or create any sort of hope, you're sabotaging yourself. Basically, once you worry about something going wrong, it will go wrong. That's something I've personally witnessed in summer camp from even a few years ago. I would often be the guy to "get it on" with one of the hottest girls on camp simply because camp only lasted one week. In a week, there is no outcome, no outcome means I am focusing on the moment and willing to take more risks, and got more success than the other guys even when the odds are bad (as in, only ONE girl and 15 guys). But once I came back to school on the fall, I already had my negative reputation, started worrying about the outcome again, thus started taking less risks and not getting anywhere (until I figured this stuff out). Right off the bat you've fallen into the one-itis trap meaning that if you insist on getting this girl, it's going to be tough. Do you let this slide or do you flirt back? This is playing in your favor. Either an unfortunate coincidence or she flaked (which could potentially be bad, but either way just ignore it and don't get worried about it) The simple solution to that is just to invite one or more friends to do something and invite her to come along. That way you lose the awkwardness of having it considered a "date" but you know what's interesting? This is a good example of worrying about the outcome vs enjoying the moment: you're worried that she might think it's a date and then make the thing all awkward. If you could just focus on the moment, you could easily just talk to her and then say "oh btw, I'm doing xyz with some friends, wanna come along?" not caring if she says yes or no. Unfortunately, one of the side effects of one-itis is that you do worry about this sort of crap, which causes a probl Yeah well that's a problem, calling her "perfect" shows just how focused you are on one girl. And it's the fact that you are so focused on this one girl is what's causing this problem in the first place. The simple solution, like I said, is just to ask her to come along with you and your friends to do some activity and see what happens, however the fact that you're worried about her response, the fact that you're having one-itis for this girl, and the fact that you feel you already missed your chance (a cue that says "perhaps it's time to move on") is going to make this difficult and you should be ready for rejection. However I'd personally recommend, and I know this sounds harsh, but forget about this girl and move on. You've focused too much on her, worried too much about what she might think and this is jeopardizing your chances with her. You're much better off talking to all other girls (not just getting stuck on one girl again, but go talk with ALL girls) and not get so fixated on one like this. The only problem is, it's tough to get over this girl and move on.
  19. You're going to condemn a game that had more enemies, more boss fights, and FAR more levels than both previous games combined just because of a freakin respawn issue? I don't even understand what's making such a bad impression anyways? You fight on waves of enemies in the first two games and once again you fight waves of enemies. Both times enemies would spawn out of nowhere so I really have no idea what the big deal is - especially if this so called "problem" ruined the game. Now I agree, First Encounter and Second Encounter were better and serious sam 2 didn't feel quite the same but it had some aspects that the two previous games didn't (like that god-awesome level were everything is giant!) The reason the respawning killed the game for me is that it interupted and re-set the fun. On the first outing's when you died, it would just stand you back up where you fell, so you could carry on killing armies of freaky and funny creatures running at you, it was great and hectic fun where worrying about your hp wasn't an issue, it was just kill kill kill, fun fun fun. But on the second, when you died it would re-set you to the begining of the level or section, which on hard sections just meant replaying the same part 10 times, which is something i hate in games, it ruined all of the fun of just killing thousands of enemies in a level in one go without worrying about the conciquences, and made the game so frustrating for me i never even completed it, i got 2/3 of the way through and ended up watching the ending on youtube #-o . Oh the player respawn I thought you meant the enemy respawn. Ok that makes more sense. Yeah that was noticeable but still didn't really make the game horrible. I played on "easy" setting and was able to blast through most opponents without worrying or if I screwed up, I'd just get it right the next time. It was only the final boss that I had to replay for a couple of HOURS before I could kill him (The insane amount of bombers is just ridiculous).
  20. How disappointing, you missed the point completely. If you read between the lines that says "I have no idea what advice to give, sorry". There is a set of qualities that girls look for. Every girl is specific but most follow certain things in common. There are techniques and I can personally say that they work based on experience.
  21. It's pretty hard to top a game considered by many to be among the best games of all time and frankly Majora's Mask did a pretty good job. Why would they use new characters when the ones from OoT are so popular? Why introduce new races for no apparent reason? Time limit was good, it added some difficulty and made all sorts of stuff change around you. Tons of new stuff was added, and the whole story had a somewhat freaky tone to it. Oh yeah and it's possible to clear each dungeon in the time given even on a first run, and if not just slow down time and the timer becomes a non-issue. And if that's not enough, you keep the bow or whatever you got, meaning that you could get the bow, run out of time, and still have a large portion of the dungeon cleared. There is no problem with the time limit on dungeon, it's only a mental effect. Like it or not, it's a damn good game. Just not as insanely good as OoT. I thought we were going to see the worst sequel made, not "very good/decent game that succeeds an insanely popular game". PS: The second boss of Majora's Mask was incredibly fun! Thanks to Majora's Mask's ability to replay dungeons as many times as you like, I think I beat that boss at least 10 times.
  22. I'm compelled to agree here. There was a certain "feel" for Halo 1 that I didn't get in Halo 2 or 3. They were each decent games but a huge letdown from Halo 1. You're going to condemn a game that had more enemies, more boss fights, and FAR more levels than both previous games combined just because of a freakin respawn issue? I don't even understand what's making such a bad impression anyways? You fight on waves of enemies in the first two games and once again you fight waves of enemies. Both times enemies would spawn out of nowhere so I really have no idea what the big deal is - especially if this so called "problem" ruined the game. Now I agree, First Encounter and Second Encounter were better and serious sam 2 didn't feel quite the same but it had some aspects that the two previous games didn't (like that god-awesome level were everything is giant!) Now this is something I'm more willing to agree with, but once again it still had some standing points that AOE2 (a much better game IMO) didn't. Frankly I loved the amount of options they gave you to do stuff in, canons gunning down people are awesome, massive warships firing a cannonade at each other is awesome awesomeness. It didn't live up to AOE2 but, once again, had a few admirable features of it's own (I take it you don't like that kind of stuff). I am starting to see a pattern with your selections. Each one is a sequel of a major successful game which didn't have the same "feel" (vague, but I can't describe it, you have to play the games) that the first game did. Am I right? Yeah there were some pretty bad parts but it had Rikku in it. Nuff said :P
  23. Excellent! I've got to hand it to you dragoonson, out of all the stories here, yours seems to show some real skill. edited, "correctly" wasn't the best choice of words edited again, scratch that. I guess that goes too far.
  24. I STILL NEED TO GET MGS4 AND GTA4!!! That's a priority over any of the other new stuff that comes out.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.