Jump to content

Drakolord7

Members
  • Posts

    253
  • Joined

  • Last visited

Everything posted by Drakolord7

  1. I thought the Pray-X was only for the house altar? Maybe I'm wrong, haven't checked
  2. I'm disappointed in the actual content of this, but I'm glad they're picking the Dwarf storyline up again. Contrary to what was said above, the only places I think John was work are in the beginning and end, not middle. Goblin seemed to slag a little in the middle. Anyways, any DD is better than no DD
  3. I Googled 'runescape' and lo and behold the second listing was Tip.it.
  4. I want a nw gathering skill :D
  5. Route of all Evil, though Don't Panik Zanik is growing on me
  6. Unforunately for me, I get the most enjoyment out of RuneScape when there is great weather outside, mostly in Summer
  7. I hope I'm not the only one who though Chosen Commander was very much epic enough :|
  8. I'd prefer a new quest for most series, not a conclusion. I do think Fairy Tales will finish next, as its meant to be a trilogy.
  9. I can say it has both Melee and Magic. Its level 125, not sure on hitpoints. Drops the Pendant.
  10. Best quest I've done. Granted, I haven't done WGS yet, but this was extremely fun and had a great, moving storyline.
  11. :thumbup: After they started giving mechscapeworld concept art I knew it was only a matter of time until Tip.it got its due. =D> =P~ \ Here hoping for exclusive sneak peaks! :thumbsup: :P
  12. I think you're right. Doesn't the Oracle say "that snake guards more than she knows," or something along those lines? But she does know that something is down there. I'm pretty sure she's said so herself. Doesn't really matter, if she knows that something is down there, and that something is important to Guthix, she'll place it in high priority. Sounds like she doesn't know what's down there.
  13. I thought I was the only one who likes gathering skills especially :lol: I would very much like a new gathering skill. I don't now what I like about them, but they're just so fun. I also like the 'easy to learn, hard to master' mechanic, but that seems hard to do in the scope of just one skill. Also, by far the most important aspects in my opinion, are uniqueness and integration. Hunter introduced new gameplay, which I liked, but for the most part it is limited to three areas in the game, and most of the places outside of those are still rather secluded. Summoning balanced these perfectly; new gameplay integrated everywhere. Even farming accomplished this; patches are common enough, and many monsters drop seeds. Construction was limited basically to the house and house portal, but made up for it by being incredibly massive and fun. If a skill is integrated everywhere but is basically, say, thieving with a different name, it doesn't really deserve to be a skill IMO. Basically, I like unique, new gameplay, which isn't used in only secluded areas. [hide=Slightly off topic question to OP]Slightly off topic, but my I ask what the name of this skill you're working on it, Mr. Kietaro1?[/hide]
  14. 1. If I had a choice, either Chaotic or Neutral Evil. However, the quest sort of make us Lawful Neutral 2. Dragonkin (Technically an NPC) - Somewhere between Neutral and Chaotic Evil, because from what we have heard they sure do like to kill anything not related to the Kin in a way they like. Sorry, I'm not very good at pinning specific paths on people.
  15. Invrigar the Necromancer ID 162 And Summoned Zombie he summons Actually not in Bestiary
  16. I have some Hazeel Cult Dialoge [hide=Hazeel Cult] [/hide]
  17. Probably because they all have "Mod" at the beginning of their names. Probably. Uhh, what..? I meant the "unknown" part is why they initially called themselves Mods instead of Devs. I'm aware that they've named themselves as Mods, thanks. :roll: Mod means Moderator? :roll: No developer have their name without "Mod" infront of their name, only 5 accounts I think don't have Mod prior to their name; Andrew, Paul, Simon, Chris and Constant. Again, very aware of what Mod stands for. What I reffered to as unknown was why the developers of the game decided to call themselves moderators, instead of devlopers, understand now? :roll: Also, well done on focusing on the most insignificant part of my post. I believe it is due to the fact that most of the Mods are not developers, but Customer Service or other non-Developer positions. Thus, Mod is used because it is a term to encompass everyone there
  18. IMO, it genius, but its 'wrong'. Genius is the operation at its core, but it shouldn't be done. If that makes any sense
  19. That everyday 96k spawned on the Wizard Tower's bridge. I started this after I found 96k on the ground and picked it up, then some guy came up to me and was really mad. Turns out He was drop trading and I happened to be there to pick it up :lol: It was awesome for a level 23
  20. Its Troll Stronghold that gives the lamps, not Death Plateau.
  21. I want Dragonkin to become more prominent. Dragonkin items, not like Dragon weapons and armor but Robes, Symbol [like Unholy/Holy], an altar somewhere maybe... I just think I'd be awesome if there was like a Cult of the Kin in the game or something. :P
  22. Lucien wanted to use the Staff of Armadyl. Movario wanted to use Lucien's resources to find the Eye, which he later discovered was also the Stone and Fist, and so he told Lucien of it. He also says something along the lines of 'I will be very well prepared for the ritual'. Makes me think Lucien's original plan didn't have the Stone in it at all, and that its just an extremely nice boost for him. He never says 'With this I will become a God!" or anything like that.
  23. I want Dragonkin Items, and not just Dragon Armor and weapons. I'm talking about robes, symbols etc, and the like.
  24. a long time ago, it was in the ce anagram. something like "duradel must die" or something like that ChaosDoku 'Many masters will be slayed' Was there about a year ago. I believe it was something like "Mahjarrat gathers and army he shall slay many masters" But there also was an anagram that solved to 'Duradel must Die'
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.