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calum12

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Everything posted by calum12

  1. Banned cause i've changed it.
  2. Hah wrong check your stats Shuckle has highest base defence followed by deoxys defense. This is a forum. :-k
  3. Banned for also being a pokemon fan.
  4. calum12 replied to Nanosauromo's topic in Forum Games
    But they can't afford the prices there.
  5. calum12 replied to Nanosauromo's topic in Forum Games
    hah there is no fuel fo the motorbikers. http://cache.viewimages.com/xc/55399655.jpg?v=1&c=ViewImages&k=2&d=17A4AD9FDB9CF19390335F8FA9CA92A6A68FA5EC761BE103474FC6B9CADF7309
  6. the entire point of powertraining is that you must sacrifice profits for speed. This spell, not requiring runes, and being F2P, would ruin that, and it would also make skills such as mining wc and fishing mega easy to train, while already hard skills such as rc and farming would be left out. No support.
  7. yeah, although i do think some thing should be done with the shilo gems, currently i think you can only make into bolts?
  8. I've done all the quests and never have I needed a probiscous(sp?) I needed for fairy tale 1, the buit where u get the secateurs enchanted.
  9. i think the only reason we train prayer by burying bones is beacuse no1 has actually come up with a decent idea to replace it. (not that ive heard of.)
  10. you are effectively trying to build a city in the wilderness, i don't think this could work, sounds pretty similar to games such as civilisation 2 and age of empires. However, its a good idea, and maybe could be incorporated into a team minigame requiring woodcutting, contructiona and combat. Also maybe this could be an addition to POHs? You could add a portal which linked your house to a blank plot, where you could add to your city with your friends. NPCs would only attack if you were at your city. This would allow you to add all sorts of useful things to your house.
  11. Umm runescape is not set in any paricular time period, otherwise how do you explain cannons, bricks, gliders, hot air balloons etc. (though ipods and other electrical stuffis is out.) I suppose this could be an idea, but how could you gain xp? being able to simply repeatly 'strum guitar' or 'play organ' and get xp would amke this skill slightly easy to train, don't you think?
  12. i have long been thinking of a minigame where you could choose certain sides, then fight another player's team or a NPC team. You would choose a race in runescape, so would your opponent, and you would fight alongside your army. This would act similarly to the duel arena, you could stake prizes for the winner of the battle. For the NPC version, you would fight gradually harder races of enemies, e.g the chickens would be very easy but a battle with a race of grater demons would be much harder. As you beat them, you would be able to add them to your 'race pool', aka the races you can fight alongside against harder NPCs or players. With regard to moving rocks and trees, they don't actually simply move. You could avoid the boxing in or logging on top of problem by creating 'shoots-->saplings-->young trees-->proper tree and 'developing vein-->boulder-->mound-->rock' or something along those lines. while these rocks and trees were 'growing', you would be able to push through them, avoiding the boxed problem.
  13. wouldn't this be slightly annoying? You could almost kill a monster, die, and not get the xp for that monster. Also why bother? You haven't given any reason to, and our current xp system is fine. However, not giving level up screens until you finish combat is a good idea, and maybe it could be changed so it is like the completed quest interface, you have to click on the cross before you lose it, say if you got 99 in a combat skill and didn't screenshot the 99 screen. That would be a bummer.
  14. i don't think so, the randomness of attacls is fine, but hitting from sides and behind is not. How do you propose to do this? Would you get super-stretchy arms which could stretch your sword round the back, or suddenly whizz round your opponent? Unless you turn runescape combat into a fighting game, allowing you to make ducks, punches, special moves etc, creating combat animations in the way that you propose won't really work.
  15. this is a great idea i wonder why i never thought about it b4... SUPPORT
  16. does damp tinderbox count as a quest item? if not then broken armour (not the damaged one), its in shards.
  17. thats when some ppl were standing in certain places and then the graphic update put them inside the banking area.
  18. the trivia thing is an idea to deter autoers, but they can just get in and then macro. there should be some sort of thing necessary to bank repeated times or somethimng?
  19. however rare d left half is, u do realise that unlike visage, onyl available from high lvl monsters, d lefthalf is dropped by monsters such as desert lizards, earth elementals, mossgiants etc. ( i heard somewhere any mosters that can drop gems can drop d left half?)
  20. get a special item which gives 1m per second when i have it, and only i can get it! :lol:
  21. aren't we supposed to welcome deflation? rares rely totally on inflation and if the economy deflates, rare prices go down, so the money/rare price ratio is the same, so rares aren't harder to get. Construction was designed to be a money drain, it was the only effective one until this as evrything you buy(planks, marble, magic gems, rooms etc.) goes to NPCs.

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