Everything posted by Troacctid
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Opinions on Revenants?
They can do all that in free play too. That's not at all what should be expected of a f2p pker. Free players could never freeze or teleblock, and hitting over 30 is nigh-impossible without maxed-out stats and gear. Not an old pker from f2p. Revenants don't fight with fire blasts, maple shortbows, or rune scimmies. They use attacks comparable to members' spells and weapons. Members couldn't use dragon daggers in free worlds before revs came out. That said, since I started wearing black d'hide into the wildy, I've found revenants to be mostly little more than a nuisance, so I sympathize with your view--they're really not all that strong if you take basic measures against them. However, I really would expect them to have better drops. Killing them is simply a waste of time and money. They don't drop anything worthwhile. That's not right. It's totally out of proportion with their difficulty level. I'd hope for at least good quantities of runes, potions, sharks, ammo, and so forth. Not tiny little piles of coins. The real problem with revenants isn't the difficulty level. The real problems are that they're unfair to free players, who are poorly-equipped to deal with the sort of attacks revenants have, and that they have ridiculously poor drops in relation to their difficulty.
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09-Dec-2008 Achievement Diaries Hairstyles + PVP Improvement
There's also Oo'glog. You can stand on the square just outside the door and still bank.
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Magic training?
Save yourself some trouble and use a magic potion for a temporary +4 boost. You can do the quest right now without training at all. It's what I did for Swan Song. :mrgreen:
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first skill cape
Cooking, fletching, and firemaking have a reputation as the easiest skillcapes. This is not necessarily correct; however, while not perhaps the top three, they all can be obtained with relatively low difficulty compared to other skills. I disagree with their placement at the top, though. Cooking I understand--it can be pretty fast and pretty cheap and not very demanding if you use sharks. However, I would put thieving next to it. It's faster than the commonly-used methods of fletching and firemaking (the ones that got them their reputations as easy skills) and it costs less money. Thieving is the skillcape I recommend you go for. First off, it has some sweet colors. Purple and black > purple and red, any day. Second, people don't think of it as a n00b cape despite the relative ease with which it can be obtained, so you won't be looked down upon for it the way some n00bs might look down on you for getting 99 cooking or fletching. And thirdly, it's really fast. Over 200k exp/hr, and free. (You even make money.) The biggest real downside is that the emote is crap, but that's honestly not a big deal most of the time.
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Brewing bug?
It's never taken that long for me before. I don't know that it's a bug, though...it could just be an odd chance occurrence. Just a side note though, you should be brewing Chef's Delight, not Slayer's Respite. It sells way better.
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Probalem with bone seeds...
Uh, you know how after Swan Song you can get more bone seeds from Malignius Mortifer by bringing him a new airtight pot? Well, I've been having trouble for some reason. Every time I ask him about it, he says he doesn't like what I'm wearing. What's going on here? I wasn't wearing anything in particular at the time. I even tried talking to him again with nothing equipped. Still no bone seeds. What's up with this guy? :?
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Woodcutting Logic
It doesn't matter when the tree falls down as long as there's always a tree to chop. If you spend the maximum time possible chopping any tree, then you can still get the same amount of logs per hour. The logs per tree is unimportant. However, if you're spending a lot of time with no trees at all to chop, then that will reduce your logs per hour. In other words, it makes no difference how many logs you get from one tree. All that matters is that you can keep getting logs the whole time without needing to wait for a respawn. So yeah, the people who refuse to chop the same tree as another person are hurting everyone chopping in that area. If you're one of those people, I suggest you change your habits and work together with the other woodcutters. If you insist on chopping alone, then you should hop worlds.
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Quests and experience
You can use another player's. They're easy to find.
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where is the "best" melee xp?
There's your problem. Do armored zombies; you get an altar right next to you, so you can constantly pray piety. Also, super set every 5 minutes, not every 10. That will get you into the 100k melee XP range, with 190k profit. Wrong. Zombie monkeys are faster because they are multi-combat, so you can use a familiar. High-level familiars like iron titans can give significant boosts to experience rates. You can still do constant piety by using prayer pots.
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retrieving cornucoppia
Did you try seagulls?
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Is it worth it to pay a farmer to watch Yews?
That's perfectly fine, but you really shouldn't offer advice based on what you think is "fun" if you don't know that the person asking for it enjoys the same things. It's misleading. If somebody asked me for the best way to train fishing, I wouldn't tell them to catch lava eels in the Lava Maze no matter how fun I thought it was. Not unless they said they were looking for an exciting and dangerous training method, or something. :? Remember, fun is subjective. Just because you enjoy something doesn't mean I enjoy it too. :^o And yes, I realize you weren't the one who mentioned it in the first place.
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How often can you say things without it being classed as...
Hope that answers your question.
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Quests and experience
All of those quests also rock. Hello, salve ammy? Teleport crystals? Ancient magicks? Enchanted water tiara? Well, I guess you could make a case for Contact if you don't like scabarite tasks. But the real quests that stink are, like, Ratcatchers. Or...well, actually, that's the only one that comes to mind...the rest of the quests I can think of with bad rewards are all so short (like Tower of Life or Monk's Friend) that they're worth doing just for the quest points.
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100k+ xp / h Combat training!
Do you really need to say "if you can afford it" when you're advising someone to downgrade from a godsword to a sara sword? :lol: Sara sword is the fastest strength training weapon in the game.
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Is it worth it to pay a farmer to watch Yews?
yes, and SELL those cacti. Seriously, it's not because you got them yoruself, that it's suddenly good to WASTE them on yew trees. By not selling, you are losing on a lot of profit. Yes, it seems like you're not losing anything, since you get them yourself, but trust me, you are. I'm getting pretty sick of the misconceptions about this, that show up in about every thread. (example: MTK, "I get my seeds through MTK for free" NOT!!). Yeah, I'm well aware of the concept of opportunity cost. I'm also well aware of the idea that the minimal effort required to amass cactus spines on your own might be preferable to the out of pocket expense for some players, who are intent on raising their farming levels via yew seeds, and would prefer not to suffer the 12.5% reduction in experience/time that comes from growing yew trees without paying the farmers. There is more to the equation than just the amount of cash involved, as with most skills. Some people value things differently in the game. Learn that, instead of spouting off on what people ought to be doing based on your priorities. Other players have different sets of priorities, and hence can gain from advice that doesn't just offer the most cash-efficient method. It's not just an opportunity cost. Those cactus spines can easily be swapped for cash at any time exactly as easily as using them to pay for a tree. The Grand Exchange makes the transaction functionally instantaneous. There is no functional difference between picking the cactus spines and buying the cactus spines other than how you got the money to pay for them--in the first case you got the money by picking cactus spines, and in the second case you might have gotten the money some other way. It would be different if you were saving time somehow by picking them during a tree run and paying on the way--for example, in the way that free players who mine gold in the crafting guild will often craft air runes as they run by the air altar. But in this case the two activities are unrelated and you might as well sell the cactus spines. Anyway, no, it's not worth paying for yews.
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The guide to which herbs to plant, now fully automated!
With ranarrs, one herb also pays for the seed. Remember that as long as you use supercompost and magic secateurs, the minimum harvest is 5 herbs. And if you start getting into the lucky harvests, like 10+, ranarr will pwn toadflax. But yeah, right now, toadflax is way ahead of the other three in profitability. We'll see how long that lasts, I suppose. You need 4 ranarrs to pay for one seed.. It's impossible to get a one-herb harvest. The smallest possible is 5. That means if you get one herb, you'll be able to pick at least four more. The only way you won't pay for the seed is if you get no herbs. Remember, the profit margin is irrelevant. If it mattered how many times more the herb costs compared to the seed, then marrentill would be the most profitable herb to plant, because the seed is only 5 gp and the herb is 178 gp, so you're making back more than 200 times what you spent. Obviously that's not the case, since marrentill gives you the smallest profit per seed out of all the herbs. :shame: The average without deaths would probably be 7, but it's rather moot, is it not? There will always be some deaths. Unless you're only using My Arm's patch, which is the wrong patch to use if you only use one patch anyway, because it takes the longest to get to. If you only use one patch, make it Catherby or Falador. Magic Secateurs are included in the 6.5 figure.
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~ Troacctid's Woodcutting Guide ~
SO TRUE! I spent 20+ hours trying to get the lumberjack pieces (actually it was probably 30+ lol) (I have at least 50-60 lumberjack hats and boots but no shirt lol) Anyway at this time I thought i would NEVER get above lvl 70 summoning ever (was around lvl 40 at the time) so i never kept the talon charms. Now i'm lvl 75 summoning and starting to regret dropping litterally HUNDREDS of talon charms...ARGH! Toldja so. ;) As luck would have it, I happen to have a picture of exactly that. I thought it would look out of place if I didn't have a similar one for each different tree, if you're wondering why it isn't already in the guide.
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The future achievement diaries?
Nah... they're a lot of Wilderness tasks. Teleport into the wilderness using Ancient Magic. Kill a Revenant Dragon or Knight Attempt to kill a Corp. Beast Mine Runite :(?! Kill a Chaos Elemental? If they ever release a wilderness diary, then it'll probably be the hardest diary ever =|. ~Bomb More likely, mine adamantite in the Hobgoblin Mine. It's more in line with precedent as far as level requirements. I imagine using a Wilderness Obelisk would be an easy task. Killing something in the deep wildy dungeon too, maybe a fire giant. Charging an air or fire orb too, I expect. Killing green/red dragons, maybe ice/moss giants. Something at the Mage Arena. Maybe a lap at the agility course. Perhaps using a canoe to get to the wildy. Maybe recharge prayer at one of the altars, pickpocket a rogue, grab some runes from the Dark Warriors, visit the shipwreck by the agility course, visit the volcano in the eastern wildy, catch a lobster/swordfish/lava eel. Perhaps kill a greater demon, unlock the muddy chest, reach the center of the lava maze, craft chaos runes, something in the Chaos Tunnels, something in the various minigames (FoG, SC, Clan Wars, BH). Chop a magic log at Dareeyak? Take the sapphire spawn from the spider hill? Yeah there's a lot of potential tasks in the wildy.
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Runescape 'Everests'
All you need is enough people with dark bow specials. They have a minimum hit, so you bring maybe 120 folks down to the Corporeal Beast and spec him all at once with dragon arrows, and he'll go down without much of a fight.
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The future achievement diaries?
Short of tasks to do? Nah, I don't think so. I could think of plenty of Wilderness tasks. There's a lot of things to do in the Wilderness, even if most of them aren't worth doing.
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Baiting Traps
Yeah, the only time you'd ever bait your traps is when you're hunting pawyas or grenwalls.
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P2P Quests to do?
-Absolutely essential is the Fairy Tale series for fairy rings, the most extensive transportation network in the game. -Ghosts Ahoy is high-priority for the ectophial, free unlimited one-click teleports to Port Phasmatys. -Enlightened Journey unlocks balloons, fastest way to get to Entrana or Taverley. -Heroes Quest lets you recharge Amulets of Glory; Legends Quest lets you recharge Combat Bracelets and Skills Necklaces. All three of those have useful teleports. -Cabin Fever lets you use charter ships at half-price, handy for going from port-to-port. Catherby, Port Sarim, Port Khazard, Mos Le'Harmless, Oo'glog, Tyras Camp, Brimhaven, and Port Phasmatys are all connected by the charter ships, so they're handy. -Watchtower and Plague City unlock teleports to Yanille and Ardougne respectively. Eadgar's Ruse gives you Trollheim Teleport. -Lunar Diplomacy and Desert Treasure unlock the other spellbooks. -Wolf Whistle and Druidic Ritual unlock summoning and herblore respectively. -Family Crest is a good quest for smithing--it lets you use Goldsmith Gauntlets to get double experience from smelting gold, one of the most popular ways to train smithing. -Animal Magnetism is essential if you want to do any ranging. Smoking Kills is essential if you want to do any slaying. Fairy Tale Part 1 is essential if you want to do any farming.
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Which Method to 99?
You don't need to drop them. You use them as bait. I do recommend that you do heavy rod powerfishing. It's about 10k xp/hr faster than fly fishing and far more efficient. Fly fishing is only better if you value your income at under about 170k gp/hr. And that's not including the agility, strength, and cooking xp, which would bring that number down even further when you add them in. If you're honestly that poor, which you aren't, then fly fishing is far less efficient than monkfish anyway. Besides, the spots are waaay closer together than at Shilo. You don't need to run around to find the new one when the spot moves.
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Using whip?
You forgot Player #3: stats are 90 attack - 90 strength - 90 defence. He's gonna whup 'em both. :P Yeah, that's sad but true. I subscribe to the controlled school of thought, myself. Especially in cases like this when there's only a couple levels. The difference in strength and attack when training defence last is obviously going to be smaller than the difference from not using a defender for the strength training when you're only talking two attack levels.
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Any decent ways to make RS gold on f2p(no rule breaking)?
No it can't. Not with a rune axe. Yews can barely get 100k/hr with a dragon axe. Try making anchovy pizza. Buy plain pizza at 270 gp and cooked anchovies at 140 gp and use them together. (They should buy at those prices.) The finished pizza is worth 490-550 gp. You can make 1600-1700 pizzas per hour this way, so it's well over 100k gp/hr.