Skip to content
View in the app

A better way to browse. Learn more.

Tip.It Forum

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

D Jay99

Members
  • Joined

  • Last visited

Everything posted by D Jay99

  1. Honestly, don't bother buying a cannon + cballs for just 100 velds if you're just going to resell. I recall using like 2.5k cballs per mutated veld task, but those have more than 1.5 times the xp (I meant hp here lol). So, I'd say like 1k cballs would be enough.
  2. I like to aim for a rounded level myself. I will be getting 99 summoning and hp because those are over 95 already, but will be keeping my other combat stats at 95 because I don't think it's worth the time to train them 95-99. Same goes for most of my other skill levels, I think they're a pretty good balance between time spent and the advantage they give me. I will be getting 95 herblore soon, because it's a nice round level and I'll be able to make every useful potion again (greenmans ale for overload, I wont need many of those anyway). I'd say that if you don't especially like a skill, don't bother with 99 but just get 85/90/95 to max it out. I do understand the people who get a 99 skill just because they have money to waste and nothing better to do though, 99 in almost any still is a pretty good achievement.
  3. I sometimes feel that way too, those days go by just doing nothing and doing a herb run when I can, then logging off again. I would recommend setting a goal or something, do other stuff you enjoy. There really is a lot more to do besides farming, I'm sure you can find something! Having something to do other than herb runs makes rs a lot more fun. :razz: Still, awesome that you actually got 99 because you enjoyed the skill, that's how it should be done. 9/10
  4. 26.7m actually :mrgreen: Still, have fun with the money!
  5. In the end, you pay exactly the same, if not more, as someone who bought everything from the GE. I say more, because there are (currently, but it will change) better things to put your money on in MTK, of instance. Gahtering seconds is also pretty damn stupid, considering it gives no xp. 5-15 hours of TDS, making 40m of a clawy drop and getting some experience along, seems better than getting no xp, and gathering 40m worth of seconds in 80 hours. The problem being that currently you can't buy any supplies, so there is no "paying exactly the same" option. That will only become valid in a few weeks. So why get a head start by doing some herbs yourself right now? You lose some gp income efficiency? It's a game. I am doing that lol, but even seeds are hard to buy. I bought enough toadflax seeds for 91 herblore right after the update, about 3 months until I have the herbs :razz: That also shows how slow herblore is if you have to collect the herbs yourself. I really shouldn't have sold my toadflax, I could have had like 14k of it by now and sold most of it at 2.9k each too :cry:
  6. Awesome levels to have! I predict you will get all 80+ too after finishing those goals you have now :razz: 8/10
  7. Good job! Good luck with future pking and stuff 1/10
  8. Sometimes. I didn't get too many of them, maybe about 200 total. I usually just picked up ranarrs and water talismans instead of sapphire bolts. I was restocked for ranging potions 4 times and I got rid of them then. So we're rating a waterfiend "trip" and you restocked 4 times? Then it's obviously 4 trips, not 1 trip. 0/10. Was restocked, meaning people brought him potions just so he would be done faster. Pretty nice, 8/10.
  9. Very nice! :thumbup: If I may ask, how long does a full trip of 13 chests take?
  10. I am wondering, which method would be the best (most efficient/fastest/whatever) for me, with 90-93 combat stats and maybe 30m to waste on supplies/armour etc?
  11. I am wondering, which method would be the best (most efficient/fastest/whatever) for me, with 90-93 combat stats and maybe 30m to waste on supplies/armour etc?
  12. What? If you dont take seed:cost of herb into account, how can you calculate profit? In your spreadsheet, your formula should be [herb price*(whatever your average yeild is)]-[seed cost] or else... how could it be done? And no, we dont take dead seeds into account. Not because we dont want to, but its just too damn difficult to take those into the formula. We just dont know the death % is. And no, there isnt anything that is always the best profit. Thats why we need spreadsheets or calculators. That isnt any difficult maths at all, you just have to check ge from time to time. snaps: 12.1k*6.86 - 64.2k = 18.806k kwuarm: 3833*6.86 - 6245 = 20.04938k I mean, some people say it's best to plant toadflax because the herb is worth 2 times as much as the seed, while you need about 5 snaps to pay for the seed. Which obviously isn't right. I guess I didn't word it clearly. And we do take deaths into account, they're already factored in in the average herb yield (which of course isn't accurate if you don't use my arm's patch).
  13. What? If you dont take seed:cost of herb into account, how can you calculate profit? In your spreadsheet, your formula should be [herb price*(whatever your average yeild is)]-[seed cost] or else... how could it be done? And no, we dont take dead seeds into account. Not because we dont want to, but its just too damn difficult to take those into the formula. We just dont know the death % is. And no, there isnt anything that is always the best profit. Thats why we need spreadsheets or calculators. That isnt any difficult maths at all, you just have to check ge from time to time. snaps: 12.1k*6.86 - 64.2k = 18.806k kwuarm: 3833*6.86 - 6245 = 20.04938k I mean, some people say it's best to plant toadflax because the herb is worth 2 times as much as the seed, while you need about 5 snaps to pay for the seed. Which obviously isn't right. I guess I didn't word it clearly. And we do take deaths into account, they're already factored in in the average herb yield (which of course isn't accurate if you don't use my arm's patch).
  14. [hide=Data] [/hide]So, according to that data, slayer is about 140k profit/hour. I don't know if 96 hours of data is enough, but it will at least get close. I wasn't that lucky with whip/d boot drops, so if you'd get like 2 whips and 5 boots more you'd make about 200k/hour, with higher stats and more attention maybe 240k. You'd have to play nearly 8 hours a day to make 13m in a week of slaying. Seems unlikely. It does give nearly the same amount of crimsons per hour to slay that way, 33/hour and quite some other charms. /slightly off topic. Well to go a little more off topic. That's with your 92 slayer. He was talking about players with less then 70 Slayer getting 13m in a week. Now i know that dragons can make money. But that means some of the best monsters are cut out. Abby Demons, Spiritual Mages, Gargoyles, and a few others. But other then that. A very nice log you made there. Haha thanks, I was planning to keep a log from 88 to 95 slayer but really can't be bothered slaying seriously during school, so 88-92 will have to do. :P
  15. [hide=Data] [/hide]So, according to that data, slayer is about 140k profit/hour. I don't know if 96 hours of data is enough, but it will at least get close. I wasn't that lucky with whip/d boot drops, so if you'd get like 2 whips and 5 boots more you'd make about 200k/hour, with higher stats and more attention maybe 240k. You'd have to play nearly 8 hours a day to make 13m in a week of slaying. Seems unlikely. It does give nearly the same amount of crimsons per hour to slay that way, 33/hour and quite some other charms. /slightly off topic. Well to go a little more off topic. That's with your 92 slayer. He was talking about players with less then 70 Slayer getting 13m in a week. Now i know that dragons can make money. But that means some of the best monsters are cut out. Abby Demons, Spiritual Mages, Gargoyles, and a few others. But other then that. A very nice log you made there. Haha thanks, I was planning to keep a log from 88 to 95 slayer but really can't be bothered slaying seriously during school, so 88-92 will have to do. :P
  16. [hide=Data] [/hide]So, according to that data, slayer is about 140k profit/hour. I don't know if 96 hours of data is enough, but it will at least get close. I wasn't that lucky with whip/d boot drops, so if you'd get like 2 whips and 5 boots more you'd make about 200k/hour, with higher stats and more attention maybe 240k. You'd have to play nearly 8 hours a day to make 13m in a week of slaying. Seems unlikely. It does give nearly the same amount of crimsons per hour to slay that way, 33/hour and quite some other charms. /slightly off topic.
  17. [hide=Data] [/hide]So, according to that data, slayer is about 140k profit/hour. I don't know if 96 hours of data is enough, but it will at least get close. I wasn't that lucky with whip/d boot drops, so if you'd get like 2 whips and 5 boots more you'd make about 200k/hour, with higher stats and more attention maybe 240k. You'd have to play nearly 8 hours a day to make 13m in a week of slaying. Seems unlikely. It does give nearly the same amount of crimsons per hour to slay that way, 33/hour and quite some other charms. /slightly off topic.
  18. You went wrong somewhere. If your crimson drop rate is 1/5 and you average 40 crimsons/hour, you would be killing 200 demons/hour, which equals 120k xp/hour. One of those figures is off, and I think it's the crimson drop rate. - Just saw this had already been mentioned, but whatever. You will basically be killing less demons (about 14k) and thus getting less whip drops, about 23.
  19. You went wrong somewhere. If your crimson drop rate is 1/5 and you average 40 crimsons/hour, you would be killing 200 demons/hour, which equals 120k xp/hour. One of those figures is off, and I think it's the crimson drop rate. - Just saw this had already been mentioned, but whatever. You will basically be killing less demons (about 14k) and thus getting less whip drops, about 23.
  20. I got a 6.86 average over 1k toadflax seeds, so I'd say the average is the same for every herb and around 6.7 too (had a lot of deaths not a long time after I finished the 1k seeds). Also, people need to understand you calc the profit with averages, not occasional dead seeds or a cost of seed:cost of herb ratio or something. Generally, snaps are always the best to plant if you buy the seeds when they aren't that high.
  21. I got a 6.86 average over 1k toadflax seeds, so I'd say the average is the same for every herb and around 6.7 too (had a lot of deaths not a long time after I finished the 1k seeds). Also, people need to understand you calc the profit with averages, not occasional dead seeds or a cost of seed:cost of herb ratio or something. Generally, snaps are always the best to plant if you buy the seeds when they aren't that high.
  22. Really well done! 90 average is a nice milestone, and 99 farming is awesome to have too :P Keep it up! 9/10
  23. During weekdays I go to bed at around 10:30pm (I try to be in bed by that time, start going to bed at 10:15 or something) and wake up at 7:00 am. During the weekend I usually go to bed between 11 and 12 pm, or later if there is a party or something. I wake up at 10:00 am, but usually stay in bed for another hour after I've woken up. :
  24. I use the one at barb outpost to bank my skills neck if I have to go there for slayer. Otherwise, never.

Important Information

By using this site, you agree to our Terms of Use.

Account

Navigation

Search

Search

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.